Sarah Graybill

Fireside Games (Castle Panic, Kaiju Crush) has announced Grackles, an upcoming abstract strategy game for 2-4 players, designed by John Shulters and Sarah Graybill. In Grackles, players take turns placing tiles with colored spots, or using their bird tokens to matching spots on telephone lines. The game continues until the board consists of 5 by 5 tiles, and the player with the most birds on telephone wires is the winner. The game will come with 25 tiles, 45 bird tokens in each of 4 player colors, rotate tokens, and player aids. You can read more about Grackles on Fireside Games’ website here. Expect Grackles at your FLGS in August 2018.

Fireside Games, makers of Castle Panic, announced their new releases for 2018 at the GAMA Trade Show this week.

Remnants is designed by a trio of experienced game designers: Matthew O’Malley (Between Two Cities), Ben Rosset (Brew Crafters and Between Two Cities) , and Justin De Witt (Castle Panic).

Remnants takes place in a post-apocalyptic world. Each player builds a compound and fights to survive Raiders and mutant creatures.  Players send survivors and specialists out into the badlands in to gather resources determined by die rolling. Players spend those resources to buy weapons, defense, and special development cards to strengthen their compounds to withstand assaults by raiders. After the final attack, the game ends and the player with the most victory points is the winner.

Remnants plays two to four players, ages 13 and up, in about an hour.

Contents:

  • 1 Game board
  • 16 Custom Dice
  • 45 Resource tokens
  • 5 Bonus tokens
  • 4 Player boards
  • 12 Loot tracking cubes
  • 1 Dread track cube
  • 15 Victory Point tokens
  • 37 Development Cards
  • 2 Survivor/Training Cards
  • 22 Survivor tokens
  • 15 Specialist tokens
  • 9 Badlands Cards
  • 6 Dread Cards
  • 3 Boss Cards
  • 6 Boss Power Up Cards

Look for Remnants on 27 June, 2018. Read more about Remnants at Fireside Games.

 

Grackles, designed by Sarah Graybill and John Shulters, is a lightly themed abstract strategy game where players try to line up as many of their own colored birds in rows on telephone wires. Each turn, players can do one of four actions: place a tile with 4 colored spots on telephone wire, connect 2 of their colored spots with their matching birds, extend a line of birds they laid down, or rotate an unoccupied tile. Contents include 180 acrylic, debossed bird tokens. Grackles plays 2 to 4 players, ages 10 and up, in about 30 minutes.

Fireside Games also announced their 3rd Annual International Panic Day, a Castle Panic game event hosted by independently owned game stores around the world on June 2.  To support the event, Fireside Games is offering Castle Panic Event Kits to hosting stores. Each kit supports 16 players and offers 3 different game formats: casual play, team play, and scenario play. Casual play is noncompetitive and offers new players the opportunity to learn to play the game. Team play provides a group competitive experience in which teams add up slain monsters to win prizes. Finally, scenario play pits two teams in head-to-head competition in Nightmare Mode, throwing their slain monsters into the forest of the competing team. The goal is to have the last tower standing.

Event Kits contain promotional and event material, including two demo copies of Castle Panic and rewards for participates. Promo cards are available for each participant.  Exclusive suede Monster bags go to team and scenario play winners as well as the Event Coordinator, while Monster-eye game totes go to Runners-up. And Defender of the Realm pin is awarded to the person who most contributes to the spirit of the event.

Learn more about The 3rd Annual International Panic Day and the event kits at Fireside Games.