In Bosk, players control a species of tree and compete to
control areas of the park by letting their trees’ leaves blow and land in
different spaces. The game is played over four rounds – spring, summer, autumn
In spring, you plant your trees and in Summer, visitors
travel the trails where you planted trees and reward players based on tree
placement. However, keep in mind that where you plant your trees in the spring
also affects your long-term plans. In autumn, the game picks up the pace. By manipulating
the wind direction and deciding how many leaves fall from each tree, players
try to maximize their control of the board. In winter, the leaves are used to
score points based on the area controlled.
Each player also controls one cute-as-heck squirrel meeple.
No one can mess with your squirrel!
Bosk is designed by Daryl Andrews & Erica Bouyouris. Illustrations
are by Kwanchai Moriya. The game is for 2-4 players aged 13+ and plays in 30-45
Pre-orders of Bosk commence April 22 and retail release is
in July 2019.
Our friends at Casual Gaming Revolution are doing their annual award for the most fun, innovative, and unique casual game form the previous year. What makes their process particularly exciting is that they allow for the public to vote, the winner of which is added to the tabulations of their own panel of 12 judges. So they want YOU! Yes, you! You have a real horse in this race!
“Last year’s award resulted in a very close race — the winner by a razor thin margin was Sagrada by Floodgate Games, with Azul and Go Nuts for Donuts as the runners up. This year, we have another very tough race between three great games. So, let your voice be heard!“
Floodgate Games has announced the next 3 expansions to their hit dice drafting game by Adrian Adamescu and Daryl Andrews, Sagrada (2017). Sagrada, which has 1-4 players draft colored dice to specific patterns on their stained glass board, had its first expansion this year. The 5-6 player expansion added more players, private objectives, and new window patterns. The next 3 expansions, deemed the Great Facade Expansions, will be called Passion, Life and Glory, after the three facades of the Sagrada Familia. A little is known about the Passion expansion, due out “next spring”. Passion will include inspiration cards, which allow once per round or once per game special abilities when drafting or placing dice. New glass dice are clear, wild colored dice, which come with special rule cards. Although the glass dice are extremely powerful, players can only have one on their board at a time. Public objectives specific to the rare glass dice will also be available. Finally, new symmetry public objectives require players to create symmetric patterns on their board. Keep an eye on Floodgate’s website for release dates and more information.
Each year the Dice Tower and it’s contributors vote for the games worthy of an award among a variety of categories, not the least of which is the best game of the previous year. 2017 was an awesome year for gaming with lots of surprising games from new designers and independent publishers, so the awards this year have many deserving nominees yet only so many could be elected for each category. The nominees have been chosen, and the winners will be announced July 5th during Dice Tower Con. Congratulations to all the nominees, and good luck!! May the best games win! Without further ado, the nominees are:
Sagrada has impressed a good number of people, including the voters at the Casual Game Revolution, with it’s simple play and interesting theme, so expanding them game is not a bad idea. That is why Floodgate Games just announced via Instagram that they will be releasing a 5-6 player expansion for the game. One thing about these types of expansions though is that the higher player count comes with a longer play time, and for a quick game like this that would be a drawback. So with this expansion they will also “introduce Private Dice Pool boards for a quicker gameplay experience at higher player counts“. This way you can play with more of your friends in the same amount of time. Also included will be new objectives, tools, and window cards to just give you more content in the game. Look for this to hit store shelves in the summer.
Casual Game Revolution is an organization all about bringing hobby gaming to the masses, and so has a focus on casual games which can be taught and played quickly. Every year they give an award to what they consider to be the best casual game of the year. This year had some good choices with the nominees being Sagrada, Go Nuts for Donuts, and Azul. While the voting among the judges came out with Sagrada by 1 vote, the popular vote was no contest and so they crowned Sagrada as the casual game of the year. You can see the full vote breakdown and announcement on their site, and then start hunting for this excellent dice game.
Casual Games Revolution, the group behind Casual Game Insider magazine, has announced their nominees for the Best Casual Game of 2017, and they need your votes to secure the winner. A panel of 12 judges was given the daunting task to narrow the field of games, picking their best casual game, released in the US in 2017, which was a base game and not an expansion. Below are the judges picks for the final three.
The first nominee is Azul by Plan B Games, designed by Michael Kiesling. In Azul, 4 players take turns drafting beautiful plastic colored tiles in order to fill lines on their board, and therefore fill in a defined pattern. Points are earned by making connecting groups of tiles, and completing horizontal and vertical lines in the mosaic. But be careful; if you pick up too many tiles and do not have room for them on your board, they fall to the ground and lose points.
Also nominated was Go Nuts For Donuts by Gamewright and designer Zachary Eagle. 2-6 Players simultaneously place and reveal number cards designating which donuts they want to select from a lineup, but if multiple players go for the same pastry, that donut is discarded and no one gets it. Players try to collect sets, pairs of matching donuts, or powerful unique donuts to maximize their points.
The third nominee is Sagrada by Floodgate Games, designed by Adrian Adamescu and Daryl Andrews. Sagrada is a dice drafting and placement game for 1-4 players, who try to complete a stained glass pattern on their personal board. Dice come in multiple colors, and constraints exists about where colors and numbers can be placed. Dice drafting is in a snaking order, going from first player to last, then last back to first, with the first player moving each round. Scoring goals change each game, and hidden goals exist for each player.