Ryan Courtney

In Pipeline, players start an oil company business and focus on building an efficient pipeline network for their refineries. It’s designed by Ryan Courtney, with artwork by the incredible Ian O’Toole (known for Nemo’s War, and Vinhos). Pipeline is published by Capstone Games, and is intended for 2-4 players, aged 12+, and plays in about 120 mins.

“The refinement of oil has long been part of the government-controlled energy sector. Amassed with an incredibly complex and inefficient system of refineries, the government has felt the severe pressures of worldwide demand and the ever-increasing global standards for refinement. Unable to keep up with demand, the government has only one option: privatizing the oil industry.” [source]

While constructing their pipeline, players focus on hiring experts that provide valuable benefits over their competitors. They also manage the logistics of purchasing and selling refined oil in various markets. A carefully crafted, interweaving pipeline network is the key to end game victory.

Expect Pipeline to release in August of 2019.