There are 4 Ages where players complete public and personal objectives, build wonders, do domestic investments, and other smaller tasks to gain accomplishments which translate into Victory Points. There is also an anomaly at Sagittarius A where deadly, moon-sized monsters can emerge which need to be taken down.
Pledge levels are available for the core game by itself, or the core game and the expansion which increases the player count to 5 and adds 2 new races and upgraded components. The Kickstarter project is currently at around 50% of its funding goal, will end on Friday, April 5th, 2019, with project fulfillment expected in January of 2020. You can see a preview and live-play-through recently done by the Dice Tower team for more information.
King’s Struggle is a negotiation-focused, card game for 3-6 players (aged 14+), with elements of trick-taking and set collection. It’s designed by Robert Burke and plays in roughly 30-60 minutes.
Each player plays just 1 card per round and the game lasts 7 rounds. They compete to win cards and earn gold, which will score victory points, over the course of these 7 rounds. What makes King’s Struggle special is the ability cards that have been crafted to drive negotiation which are activated (or not) by players on their turn. A player’s action (or inaction) is up for sale and they need to analyze whether the ability they activate will most benefit themselves or someone else. Players will need to learn to play the other players more than the game.
King’s Struggle comes with 66 cards, and lots of tokens. Wizkids have slated it for release on November 15th, 2018 and it’s currently available for pre-order.
Prototype Con is hosting it’s inaugural event this Feb 19-21st in Kissimmee Florida. Designers Richard Borg, Karen Boginski, Robert Burke, Richard Launius, Ken Shannon, and Jason Maxwell will be in attendance. Prototype Con is a con for designers to bring games to be playtested and gamers to try them and provide feedback on their experience. You can learn more, as well as register, here.
The Draco Magi Expansion, the follow up to 2014s duelling card game Draco Magi is now on Kickstarter. Designed by Robert Burke and Richard Launius with fantastic fantasy art by Kerem Beyit, this expansion features 24 new dragon cards, 8 battlefield cards and new deck construction and drafting rules. Only one expansion is needed for both the gold and green factions and there are no boosters involved, you get everything you need. Different pledge levels include playmats at usual size as well as full table sized mats, along with Battlebards Draco Magi soundboards and playing card decks.
The Kickstarter launched on the 25th August but has already funded in less than a day. There are still many stretch goals to be reached though which feature new dragons again with artwork by Kerem Beyit.
In this fantasy, territory building game designed by Aaron Belmer (Sanitarium), each player is a General working to expand their race and dominate the kingdom. Using area control and resource domination, each race will scour the landscape and take control of powerful Artifacts buried among the land.
Conquest of Speros was funded on Kickstarter in May 2014 for $36,143. The game is for 2 to 4 players, ages 10 and up, and a play time of 30 minutes.
Conquest of Speros: Lost Treasures Expansion
Lost Treasures expands Conquest of Speros, providing four new Generals with new abilities, twenty-four new locations, and 2 Ancient Artifacts.
Till Dawn is designed by Richard Launius (Arkham Horror, Elder Sign), Jason Maxwell (Agents of SMERSH), and Mike Wylie (Hold the Line, Victoria Cross) and comes in a thematic coffin shaped box. In this card game, players are vampires hoping to acquire the most blood tokens before retiring to the safety of their coffin. The deck of cards contain feeding cards, vampire hunters, and events that jeopardize each vampire. Each turn a player reads the card aloud and pass the rest to the next player, resolving the card.
The game was funded on Kickstarter in April 2014 for $46,703. Components include 100 tokens and 120 cards, is for 4 to 8 players, and a play time of 20 minutes.
Designed by Richard Launius and Robert Burke (Battle for Souls, Cartoona), this fantasy card game will have players competing to acquire gems for their “Spell of Succession.” In each round, players will send some of their dragons from the deck to the battlefield. At the end of the round, the player with the most dragons on the field will claim the gem.
Draco Magi was funded on Kickstarter in February 2014 for $95, 564. Components include over 120 cards, the game is for two players, ages 12 and up, and a play time of 30 minutes.
Draco Magi: Metallic Dragon Pack
This expansion for Draco Magi features 24 Foil Metallic Dragon Cards.