rights

In 1977 RPG’s were still in their infancy when Steve Jackson and Metagaming got together and published one of the first point-based systems out there, The Fantasy Trip. I recall playing it in 1978 or 1979 and being blown away at the flexibility of the system compared to the other RPGs I was familiar with way back then.

Characters in TFT were defined by only 3 stats: Strength, Dexterity, and Intelligence (ST, DX, IQ). Humans started with a base of 8 in each stat, and 8 more points to allocate as the player wished. Demi-humans had different starting stats and some special abilities. Action resolution was handled by rolling 3d6 against the relevant stat and attempting to get equal to or lower (after modifiers) than your stat to get a success. It was innovative and successful at the time and my middle school friends and I played often.

Then in 1983, Metagaming shuttered its doors and Steve Jackson was unable to secure the rights to his game, and he began focusing his efforts on a new system that would offer more detail and be more universally applicable, eventually publishing himself as GURPS Basic Set (first edition). This game found even more love and more acclaim for many, many years.

Well, according to this post from the man himself, Steve Jackson Games has finally secured the rights to the eight The Fantasy Trip titles that he wrote. He is still deciding what exactly will become of TFT at this point, but having it back is certainly a cause for players and fans of the game to celebrate.

Gail Katz (Image from Deadline.com)

Gail Katz (Image from Deadline.com)

Settlers of Catan, known officially now as simply Catan, could possibly be attributed as the game that brought the world into a new century of tabletop gaming possibilities.  Now, twenty years after designer Klaus Teuber gave it birth, Catan has brought hours of exploration, trading, and civilization building fun to living rooms all around the world.

One such home that has become permeated with the iconic game of hex tiles and wooden bits is that of Hollywood producer Gail Katz (The Perfect Storm, Air Force One).  Ever since her college-aged children introduced her to the game, she has wanted to see an adaptation of the game come to the big screen.

“The island of Catan is a vivid, visual, exciting and timeless world with classic themes and moral challenges that resonate today,” says Katz.  “There is a tremendous opportunity to take what people love about the game and its mythology as a starting point for the narrative.”

Katz has obtained the TV and film rights to Catan, and therefore now has an opportunity to see a dramatization of the game come to life.

To read more about this story, visit Deadline’s article here.