renegade game studios

Renegade Game Studios, in association with Huch!, are reprinting the Stefan Feld designed and Jo Hartwig illustrated, Roman development game, Trajan. Vasel’s Law has once again kicked in and you can see the The Dice Tower’s glowing opinions of the game over time in their videos. Trajan supports 2-4 players, aged 13+, and plays in roughly 60-120 mins.

“110 AD – the Roman Empire is at its height of glory, ruled by the “optimus princeps,” Emperor Trajan. All borders are secured, and people can focus again on the empire’s internal matters — ROME. Take your chances and boost your power! With the proper tactics, you may outmaneuver your opponents and eventually claim victory.” [source]

Players will need to balance politics, military, trading, and other parts of Roman culture. They try to score victory points by taking advantage of 6 different actions using a rondel mechanism to plan them. Careful planning, hampering opponents’ plans, and the careful acquisition of tiles are integral to success with the player having the most victory points at the end of it all being the winner.

Trajan will be released in December of 2018. See the Renegade Games Studios website for more information.

 

 

Listen…  you smell something?  There have been several Ghostbusters themed board games over the years.  Now, Renegade Game studios, in conjunction with Albino Dragon and Sony Pictures, has announced Ghostbusters: The Card Game.

There is presently no Board Game Geek entry for the game, and not many game play details were provided in Renegade’s announcement.  So, what do we know?  It’s a card drafting and set collection game for 2-5 players, ages eight and up.  The game was designed by Daryl Andrews and Erica Bouyouris, and the cards feature a cartoon aesthetic with original illustrations by Jacqui Davis and Todd Bright.

“Compete against your friends and family to collect ghosts from the Ghostbusters universe. You’ll call upon your favorite Ghostbusters to help you set your ghost trap and capture the highest point ghosts on the board.”

The announcement and product page indicate that the game is due out this Fall.

In 2017, Renegade Game Studios and dlp games released Altiplano, a bag-building game from designer Reiner Stockhausen.  Renegade has announced that Altiplano will be getting an expansion, Altiplano: The Traveller.

When you are visiting alpacas in the South American highlands The Traveler will provide more resources, locations and a public trading point for assets.  The expansion is designed by Reiner Stockhausen, along with Louis and Stefan Malz, and features more artwork from Klemens Franz.  The estimated release date for Altiplano: The Traveler in North America is October.

You can read Renegade’s full announcement here.  The game page for the expansion on the publisher’s website can be found here.  The original base game of Altiplano received a Seal of Excellence from the Dice Tower, and Tom Vasel’s review can be seen here.

Arboretum is a card game of skill and decision that has players creating the most beautiful path through an arboretum. Renegade Game Studios is proud to announce that their beloved game of strategy and gardens will be released as a Deluxe Edition.  Enjoy the resplendence of this game with the most elegant engraved and heat-treated wooden box with a full color sleeve, premium rainbow foil cards, a scorepad, a rulebook and an embroidered fabric bag.

Arboretum:Deluxe Edition is a game for 2-4 players ages 8 and up and will play in about 30 minutes. It is slated to release in November 2018 and is available for pre-order now!

 

Renegade Game Studios will be releasing a new dexterity game in September that is all about cats and explosives… but has nothing to do with that other game about explosive felines.  A new addition to the collection of pet-themed games by artist and designer Aza ChenFireworks! pits one cute little Anime-style cat against another in an effort to create the best pyrotechnic display. To create the display, you ‘launch’ a die into the game box full of tiles using a cute decorative dice cup.  The die (hopefully) flips over several tiles and the pips on the die tell you how many of the revealed tiles you can take to place on your player mat. End game points are awarded based upon the number and completeness of the bursts that you have placed.

Fireworks! plays 2-4 players in about 20 minutes and is recommended for ages six and up. Fireworks! will retail for around $25 U.S and will be available starting in September, but the studio is taking pre-orders now for pickup at Essen.

For more information, visit the Renegade Game Studios product page.

Renegade Game Studios have announced an expansion for Clank! In! Space! where Lord Eradikus continues to be opposed by small pockets of resistance. The evil, cyborg isn’t having any of it and plots to wipe out all resistance with one, grand wicked scheme. Clank! In! Space! Apocalypse! supports 2-4 players, aged 13+, and will play in roughly 60 minutes. It’s designed by Paul Dennen with art by Rayph Beisner.

“The evil Lord Eradikus has all but conquered the galaxy and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts are about to slip through his cyborg claws. You and your fellow thieves have challenged each other to sneak aboard his ship, hack your way into its command module, and steal from him.”

“Along the way, you’ll recruit allies and snatch up extra loot. But one false step and — Clank! Careless noise draws the attention of Lord Eradikus. Hacking into his command module and stealing his artifacts increases his rage. You’d better hope your friends are louder than you are if you want to make it to an escape pod and get out alive…” [source]

Clank! In! Space! is built on the same game system as Clank!: A Deck-Building Adventure. Players build a personal deck of cards while playing the game and these cards allow them to move through the spaceship, attack things, and acquire new cards. Running around the ship doing these things makes noise which attracts Lord Eradikus and his attention brings the players doom.

The game is available for pre-order on the Renegade Games website for pickup at GenCon or Essen.

If you missed the Kickstarter for Wendake last summer, you are in luck because it will now be available this fall.

Wendake, designed by Danilo Sabia and illustrated by Alan D’Amico and Paolo Vallerga, is an action selection, area control, and resource management game.  Set in the Great Lakes Region during the Seven Years War between the French and the English (1756-1763), the war is but one obstacle to the Native American tribes of the Huron Nation striving for prosperity. In Wendake, players are chiefs of a Native American tribe managing all of the most important aspects of tribal life. Each tribe has their own special abilities their chiefs can use throughout the game.

The core of the game is the action selection mechanism.  Actions are taken on a grid of tiles where players activate a row, column, or diagonal, taking all the actions in that line.  Afterward, those action tiles are flipped over to reveal new actions to choose from.  The available actions are constantly cycling, and over the course of the game new actions to add to the grid become available allowing better choices.   Tribal prosperity is scored on the economic, military, ritual, and mask tracks that are paired.  Players only score on the lowest of each paired track, so a balanced approach is necessary for victory.  The player with the highest total score is the winner.

Wendake plays 1-4 players, ages 14+, in 1-2 hours, and it is available for pre-order now.  Pre-orders from Renegade Game Studios can be picked up at Gen Con, August 2-5th, 2018, while pre-orders from your Friendly Local Game Store will be available this fall.

Renegade Game Studios has started laying the groundwork for another big GenCon with plans to release Gunkimono by Jeffrey D. Allers with art by George Sellas. Gunkimono has already received a Seal of Excellence from The Dice Tower!

Gunkimono is a tactical tile-laying and area control game set in feudal Japan where players will be challenged to optimize their troop deployment in order to gain the most ground while increasing military strength. The game is designed for 2-5 players aged 10+ and will play in 45-60 minutes.

In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.

In the game each player will take on the roles of a daimyo. Players will then plot military movement across the countryside. Players will develop new squads of troops to build up victory points but must balance this with the need to forego expansion in order to build up their stronghold instead.

The game will be released at GenCon 2018, taking place August 2-5th 2018.

 Designer Jeffrey D. Allers
Jeffrey D. Allers is a German based designer currently living in Berlin and is active in the Berlin board game design community. Other designs by Allers include New Amsterdam, New York Slice, and  Heartland,

What’s in the Box?

Included in the game will be:

  • 1 Game Board
  • 25 Small Army Tiles (1 troop each) – infantry, samurai, cavalry, spearman, archer
  • 60 Large Army Tiles (2 troops each)
  • 15 War Banner Tiles – dragon, crane, lotus
  • 10 Strongholds
  • 5 Daimyo Figures
  • 5 Daimyo Tiles
  • 25 Honor Markers
  • 1 Start Player Sword
  • 1 End-of-Game Tile
  • 1 Cover Tile
  • 1 Rulebook

Lucidity: Six-Sided Nightmares, from Renegade Game Studios and Fox Tales Games, will be in stores on May 16.   Fox Tales Game ran a successful Kickstarter campaign for Lucidity last summer, and the Kickstarter campaign was so successful that three expansions were unlocked.

In Lucidity, players are dreamers who have entered the dream world populated by Nightmares. Players roll dice to the steal power of dreams, but each roll of the dice also risks corruption of the Nightmares. Too much corruption turns a player into a Nightmare who hunts down the other dreams and become the most powerful nightmare.  At the end of the night only one Dreamer or Nightmare is left standing. Lucidity is a press-your-luck dice game to gain the enough power to escape the dream world or dominate it as a Nightmare.

Lucidity plays one to four players, ages 14 and up, in about 20-30 minutes.  Contents include 80 dice (20 in 4 different colors), black bag, 4 Dreamer Cards, 5 Nightmare Cards, 4 Turn Summary Cards, 4 Glass Sleep Markers, and rulebook.

Learn more about Lucidity at Fox Tale Games.

Garphill Games and Renegade Game Studios are teaming up to co-publish a new trilogy of stand-alone games: West Kingdom Trilogy.  The first game in the trilogy is Architects of the West Kingdom, designed by Shem Phillips, designer of the North Sea Trilogy of games, most notably Raiders of the North Sea. Co-designing with Shem is first-time designer S J Macdonald.

Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD.  Players are royal architects creating important landmarks, competing to impress their King and maintain their noble status.  Players will collect and manage resources, hire apprentices, and manage their workforce, and keep an eye on their rivals who may attempt to slow your progress.  Victory points are gained by building various buildings and advancing work on the Archbishop’s Cathedral.  This worker-placement strategy game requires more than resource management.  Some underhanded deals may need to be made to remain competitive.  The player with the most victory points at the end of the game is the winner.

A Kickstarter campaign for Architects of the West Kingdom begins on 13 March, and the game is projected to be released in October 2018.

Architects of the West Kingdom plays 1-5 players, ages 12 and up, in about 60-80 minutes.

Contents:

  • 1 Rulebook
  • 40 Apprentice Cards
  • 40 Building Cards
  • 10 Black Market Cards
  • 22 Debt Cards
  • 11 Reward Cards
  • 6 Multiplier Cards
  • 1 Large Punchboard
  • 1 Game Board
  •  5 Player Boards Double–sided
  • 100 Meeples
  • 10 Player Markers
  • 35 Clay Tokens
  • 40 Wood Tokens
  • 40 Stone Tokens
  • 30 Marble Tokens
  • 25 Gold Tokens
  • Solo Mode Components (30 Scheme Cards, 2 Reference Cards, 1 Double-sided Opponent Board)

Learn more about Architects of the West Kingdom at Renegade Game Studios.