Renegade Game Studios and Dire Wolf Digital have announced their compilation project, Eternal: Chronicle of the Throne. Chronicles of the Throne by designer Paul Dennen, is a combination deck building game and strategy card battler which could only have been created by the combined efforts of these two studios. In the game, 2-4 players will “experience fast-paced gameplay as they attack, block, and summon creatures in back and forth CCG-style combat.”
Renegade Game Studios and designer Paul Dennen, are the brains behind the immensely popular games Clank! A Deck Building Adventure and Clank! In! Space! Both of the Clank! games managed to take deck building to a new level, using it as a mechanism in a fantasy board game. Much like deck builders Dominion and Legendary, players can use symbols on their cards to move on the board, buy new cards, or fight monsters. However, the price for many played cards is noise – “CLANK!”, which draws the ire of the dragon below. Players need to judge how deep to delve, trying to collect better and better artifacts, while avoiding becoming the increasingly angry dragon’s wrath.
Dire Wolf Digital is the design team behind Eternal, a popular digital CCG on iOS, Android and Steam. Eternal takes place in a world “where six-guns and sorcery combine”. Much like the heralded Hearthstone and Magic the Gathering Arena, in Eternal players collect cards and construct digital decks for head to head battle. Players use power cards to summon units and cast spells, trying to dominate each other. Eternal: Chronicles of the Throne takes place in this fantastical world, populated by all the art from the digital card game.
Game of Thrones: Oathbreaker is a new social deduction game for 5-8 from Renegade Game Studios and the design team responsible for the popular Clank! series of games, Dire Wolf Digital. In Oathbreaker, one player is the King, while the others are secretly either loyalists, looking to keep the current king in power, or conspirators, seeking chaos. Missions are started, and each player secretly contributes influence cards to the cause, either fulfilling the requirements or jamming up the works. Players who contribute the most cards to a mission can place their house sigil with that pile. The cards in each mission are shuffled, and it is determined if the mission succeeded, aiding Order, or failed, leading to Chaos. Nobles who added their sigil to a mission can gain special rewards. The King can grant special decree cards to players, either helping or hindering whomever seems deserving. Look for Game of Thrones: Oathbreaker in stores this June, and check out Dire Wolf Digital’s web page for more information on this new title.
Fans of small-box trick-taking game, The Fox in the Forest, who want to play with more than 2 players will be interested in Time Chase, which supports 3-6 players and plays in about 30 mins. Players have unlocked the secret to time travel but some of their less upstanding colleagues want to use the invention to travel back in time to take credit for the invention for themselves. Interesting mechanisms such as travelling back in time to previous tricks (called events) to change their outcome is possible. The first player to control three events in the timeline wins. Time Chase is designed by Jonathan Woodward with art by Allen Panakal.
In Artsee, players are curators at an art gallery which is expanding its collection. Each player has a gallery with four wings which need to have new exhibits added that provide experiences to match visitors’ expectations. Players seek to gain prestige which earns them the right to display prominent works and draw in more visitors. The curator with the most prestigious gallery wins. The game relies on card drafting and set collection mechanisms and is designed by J. Alex Kevern (known for Sentient and Passing Through Petra) with art by Janos Orban.
Both games are expected to release in August of 2019.
Lanterns Dice: Lights in the Sky is set against the backdrop of the Harvest Festival, an Asian time of celebration. Players act as artisans who decorate the lake with floating lanterns and launch fireworks to light up the sky in honor of the best harvest festival yet. The emperor is not easily impressed and the player who earns the most honor in the emperor’s eyes wins the game. The game supports 2-4 players, aged 10+, and plays in 30-45 mins.
the game, players roll dice then choose which colored lanterns to fill in on
their scoresheets. They can earn gifts which allow them to perform special
actions, fill in additional colored lanterns, and create powerful combinations.
Fireworks tiles are used to cover completed shapes to score points.
“Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious worms underground. Navigate the difficult terrain to collect valuable worm eggs and deliver them to locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt ’em.”[source]
In Terror Below, the 1st player to score 20 victory points by collecting worm eggs and delivering them to locations around town, or by hunting down and killing the worms, is the winner. At the start of the game, players are dealt 3 heroes, who they pick 1 to start the game with. If a hero is defeated by a worm, players continue to play with their remaining heroes and are able to revive their downed hero at the hospital. During the course of the game, the heroes visit locations around town to find bounties, scavenge for weapons, and survive distracting the worms. Should the worms attack, the heroes would fight back.
The Terror Below Kickstarter project has already reached 5x its funding goal with over 1,200 backers, will continue seeking funding until February 27th, 2019, and is expected to deliver in August of 2019. There is only a single pledge level with exclusive, Kickstarter content, and multiple stretch goals that improve the tactile nature of the already good looking game.
Bargain Quest combines adventure and capitalism as 2-6 players take on the role of shopkeepers in a town plagued by monsters. Players secretly draft items, which are placed in their shop windows to attract heroes to their store. Once armed, the heroes battle threats and gain prestige and gold, which is added to the item shop they had most recently visited. The player with the most gold and prestige at the end of the game is the winner. Bargain Quest is designed by Jonathan Ying (known for Star Wars: Imperial Assault) with art by Victoria Ying.
A digital version of Raiders of the North Sea, the popular worker placement game, is coming soon to iOS and Android phones.
Renegade Game Studios, Dire Wolf Digital and Garphill Games have all teamed up for the release, which is expected in the first quarter of 2019.
The game is set in the Viking Age, with players acting as Viking warriors trying to raid unsuspecting settlements. The players will assemble a crew, collect provisions and plunder to collect the most victory points. The game ends when 1 fortress remains, all Valkyrie are removed or all Offerings are made.
The digital game is for 1-4 players with solo play, pass-and-play and online multiplayer options.
Renegade and Dire Wolfe have also recently released Clank! A Deck-Building Adventure and the digital versions of Lanterns: The Harvest Festival and Lotus as well as the Renegade Games Companion.
For those of you anxiously awaiting the second printing of Jonathan Ying’s Bargain Quest, you can now also look forward to a brand new expansion, too! This fun little game of adventure and capitalism will offer even more must have items for heroes to choose from.
In Bargain Quest, players take on the role of shopkeeper trying to attract adventuring heroes to their shop over their opponents. Each player will secretly draft from a deck of items to place in their shop windows and then help equip their heroes for an upcoming ad kkiventure. Players earn money to upgrade their shop and hire employees based on how their hero fares in battle.
The Black Market expansion will offer players more heroes, employees, and play modes. A new shipment of items will also be available to entice heroes to battle the new monsters.
Gather up to eight of your friends to see who can run the most successful shop with the most gold and prestige. Renegade Games will be releasing the Black Market expansion in May 2019. Don’t worry if you missed out on the Kickstarter for the base game. It will be available through Renegade Games once the Kickstarter fulfillment is completed.
Renegade Game Studios has just announcedProving Grounds, a solo story driven dice game by acclaimed designer Kane Klenko (FUSE, Flatline). Proving Grounds takes place in a fantasy world created by writer Monica Valentinelli (Firefly RPG), in which Maia Strongheart must prove her innocence in the death of her mother, the Sun Queen. The game comes with the novella “Only The Strongest Has The Heart Of A Wizened Queen”, setting the stage for all the events of the game. The game involves dice and card play, and true to Kane Klenko‘s portfolio, involves realtime elements. The story progresses by adding 6 modules one at a time to the game, and an introductory training module for new players. Look for Proving Grounds in stores April 2019, and read more about the project on Renegade Studio’s webpage here.