Here’s your chance to own and play what Tom Vasel has been calling one of his favorite games of all time. Project: ELITE is getting the deluxe CMON treatment with a completely revamped production.
Now live on Kickstarter,
Project: ELITE is a fast-paced cooperative board game for 1 to 6 players who take on the role of members of an ELITE squad recruited to stop an invading alien force. Featuring the frantic real-time action of the critically-acclaimed original this edition re-imagines Project: ELITE with vivid new art and amazing miniatures. In each Mission, you will have rounds of 2 minutes before the window of operations closes and time runs out!
Want to see it in action before committing? Tom, Zee, and Sam have already posted a few live play-throughs of the new CMON version of the game. After you check those videos out, head over to the Kickstarter page to learn more about CMON’s latest big box Kickstarter and see if you and your ELITE squad has what it takes to stop the alien invasion.
Z-MAN Games announces Mesozooic, a real-time card game where you take on the role of a zoo director planning and constructing a dinosaur zoo that will surpass all others. Once built, fill your zoo with dinos and attractions that bring in the crowds.
Mesozooic takes place over three rounds. During each, you first draft the most desirable features into your hand. Choose to customize your zoo however you like. While the highlight of the zoo is, of course, the dinosaurs themselves – you can also add attractions, monorails and topiary to your layout as well.
After drafting, you will race against time, frantically sliding the cards one at a time to match up features and optimize your zoo’s layout. But watch out – things don’t always go as planned. Once you have a working zoo, you also need to keep it running smoothly. Remember, attractions need to be regularly maintained to be scored.
Finally, players will score their zoo layout to see who has created the best family attraction. The zoo with the best layout scores the most points and wins!
Perfect for parties and family game nights, Mesozooic is available for pre-order via Z-MAN Games or your local retailer!
Recommended age: 8+
Game time: 20 minutes
Designer: Florian Fay
Contents: 110 Cards, 1 Sand Timer, 1 Scorepad, 1 Rulesheet
Fans of the 1999 classic, Ricochet Robots have something new to look forward to Z-Man Games’ upcoming Micro Robots.
Designed by Andreas Kuhnekath, Micro Robots has two or more players once again determining the shortest moves a robot needs to make from its initial position to a randomly-generated end position. The board is created by randomly arranging four game boards in a square, with each spot on the board depicting dice numbered 1-6 in six colours. The microbot can jump either from colour-to-colour or number-to-number to reach its goal. The quickest player to determine the number of necessary moves and can demonstrate it scores a victory token, but gives one away when they are wrong.
Micro Robots will come with:
- 1 transparent robot
- 1 starting chip
- 1 colour die
- 1 number die
- 25 VP chips
- 4 game boards
Additionally, the transparent robot can be used in games of Ricochet Robots where it has different movement criteria, bringing new challenges to that game!
Micro Robots should be hitting stores this winter! For additional games from Z-Man, hit up their store here.
Stronghold Games have 3 new board games open for pre-order:
The Pursuit of Happiness, designed by David Chircop & Adrian Abela, is a worker-placement game for 1 to 4 players which plays in about 60 to 90 minutes. Have you ever wanted to start over in life? Well, here’s your chance to see what you can accomplish in one lifetime. What better way to spend your free time than in The Pursuit of Happiness? For more information, click <here>.
Kraftwagen: V6 Edition, designed by Matthias Cramer, is an economic game for 2 to 4 players set in the world of industrial Germany at the beginning of the automotive boom. Will you become the next Benz, Porsche, or Diesel? If you can meet production demands, keep prices reasonable, and prove your cars can out race the competition, you might just stand a chance! And with the addition of the powerful V6 engine, the rubber is really going to meet the road! For more information, click <here>.
City of Spies: Estoril 1942, designed by Gil d’Orey & Antonio Sousa Lara, is a deck-building, area control game for 2 to 4 players. Players spend their turns trying to expand their network of spies by controlling locations on the board while using their spy skills to influence the plans of others in order to recruit more spies to their network and ultimately win the game! For more information, click <here>.
In addition to their new pre-orders, Stronghold released the 2nd and 3rd installments in their Pocket Line of games:
Bear Valley, designed by Carl Chudyk, is a light card game of forest exploration playable by 2 to 6 players, ages 8 and up, in 15 to 30 minutes. Using a press-your-luck play style enhanced by variable player powers, Bear Valley challenges players to find their way through a create-it-as-you-go forest full of caves, rivers, mountains, and BEARS! The goal is to make it out of the forest alive, reaching base camp ahead of all others. For more information, click <here>.
Stellar Conflict, a fast, fun, real-time, space combat game in the Among the Stars Universe, comes to us through Stronghold’s partnership with European based Artipia Games. It supports 2 to 4 players ages 10 and up and plays in about 10 minutes. Deploy your fleet of ships as fast and accurately as you can, in real-time, to try to blast your opponent(s) out of the sky! For more information, click <here>.
And if that wasn’t enough to whet your appetite, they’ve also announced a new mini-expansion for their immensely popular family game Diamonds which is expected to debut at Gen Con:
Diamonds: The Thief, designed by Mike Fitzgerald, takes the familiar clubs suit action and ties it to a new wooden thief token that will stalk a single player until successfully pilfering some diamonds. Each time he grabs some loot, he sneaks off to his next mark and the haul that awaits! The Thief will become mandatory for all Diamonds tournaments. So, get ready to empty your showrooms and secure your vaults or risk losing your Diamonds to the nimble fingers of The Thief! For more information, click <here>.
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Kickstarter veteran Break From Reality games is back to bring you the first expansion for their succesful 2014 campaign Damage Report – a scenario driven, real time cooperative game of disaster prevention and spaceship repair that plays 2-6 players in around 45 minutes
Damage Report: On Fire introduces several new scenarios, including 2 semi-cooperative scenarios, new tools such as the stun wand and the fire extinguisher, and, of course, FIRE! A new fire mechanic will spread flames all around the ship while you desperately try to bring the ship under control.
Take a look at the full campaign here.
Brawl Real Time Card Game from Cheapass Games is a card-based fighting game, where players choose a deck representing one of 6 characters, then fight it out with each other. Designed by James Ernest and illustrated by Ryan Kinnaird, the KS campaign is to fund a reprint of the original 1999 edition, with the publishers promising more expansions “over the next few years.
Designed for two players, each needs a deck of cards representing one of six characters. Players fight for control of Bases, using Hit and Block cards, Press cards to eliminate Blocks, and Clear cards to remove Bases from the table. Freeze cards regulate the length f the game by closing off Bases; three revealed Freeze cards triggers the end of a game. Cheapass states that a game “takes less than a minute.”
Backing is open until July 24, 2015, with delivery scheduled for January 2016. Support levels range from 2 to 4 character decks, and an option for all 6 decks. You can click here to visit the campaign on Kickstarter.
This February, Crptozoic is bringing a real-time two player card game based on the mech video game, Hawken.
Your deck of cards contains primary and secondary weapons systems, thrusters, special abilities, and various other high-tech instruments of war. Draw cards and place them onto the table as fast as you can, but be careful or you might overheat! If you don’t wish to play a card, place it face down and it acts as cover for the round, absorbing a bit of damage from your opponent. The action is in real-time, but a game round ends when a player snags the FIRE! button from the center of the table. The speed of the Mechs are calculated, which determines the engagement range. Then weapons are fired and internal heat is generated. Quick reflexes are helpful, but a quick mind will win every time!