queen games

How’s this for a meta concept – A game to celebrate a publisher’s history of games where players are sorting the pieces to another gamer’s collection? It might be brilliant, it may seem cheesy, but that’s what Queen Games is doing for their 30th anniversary. The Queen’s Collection, designed by Daniel Bernsen, is a limited edition card game for 1-to-4 players where everyone is trying to sort pawns back into the Queen’s Collection of Queen Games. It’s incredibly cute, but also intriguingly flexible as the game can be played solo, cooperative, competitive, and in teams!

“The Queen’s Collection is a limited edition product that celebrates Queen Game’s immense catalog of games. The intriguing game system includes 16 cards, each depicting a Queen Game, and players must play cards from their hand to try to sort pawns onto the same colored card.”

While there’s not many more details than what’s been described above, this is of course a novelty item and one in short supply at that. Yet this isn’t just a game for Queen Games’ fans, it’s also for fans of gaming history if you consider it carefully. Not only is this a celebration of a publisher that’s made an indisputable impact on the industry, but it’s going to be a rarity in itself and both of those are good reasons to get a small box card game. For more information on The Queen’s Collection and of the other great titles in Queen Games’ lineup, be sure to visit their website for product pages, news updates, and more!

Clash of Vikings, designed by Anthony Rubbo, is a 2-4 player bluffing game filled with the best warriors!

It is the annual Viking brawl and players will bring forth their skills to the arena in an attempt to obtain the most treasure. Players will place their cards face-down and call which action they will be using, but may be lying! Actions will allow you to move around the arena, collect treasures, and attack other players to make them drop their treasure!

For more information, check out Queen Games’ webpage here.

Ten years ago, Queen Games published one of its most popular games, Fresco. In the years that followed it, Queen Games would support Fresco fans with 10 expansion modules to add new dimensions to the game. Queen Games would eventually publish the Fresco: Big Box Edition providing new fans the game with all its expansions in one box.

Last year, Queen Games treated Alhambra to a Designer’s Edition Mega Box through Kickstarter. For Fresco’s 10th Anniversary, Queen Games is giving Fresco its own Limited Designer’s Edition Mega Box.

The Kickstarter for the Fresco: Mega Box is a celebration of everything Fresco.

First, Fresco is getting 4 new expansion modules bundled in Expansion 3: The Church Pews, The Dome, The Damsels, and The Catacombs. If backers already own the Fresco: Big Box Edition, Expansion 3 will complete the expansion collection for Fresco. The Church Pews module adds a chapel board to the game and enables players to build pews for the church and collect extra points. The Dome module adds an extra feature that can be painted but only after the main fresco has been finished and only if the players have the right paint remaining. The Damsel module gives players an extra player board that allows for special actions to affect the main board such as exchanging colors in the workshop or switching tiles in the market. Lastly, the Catacombs module adds catacomb tiles that can be accessed for coins or points with the aid of cartographers who will point out which fresco tiles need to be painted to reveal the entrance to the catacombs. Fresco: Expansion 3 contains the same style artwork as the original game.

Next, two smaller games are being included in the Mega Box: Fresco: The Card Game and Fresco: The Dice Game. Fresco: The Card Game distills Fresco into a smaller faster playing game.  Players draw color cards from either the market or workshop into to collect the proper mix of colors to paint the available fresco sections to earn points.  Fresco: The Card Game comes with 42 market cards, 42 workshop cards, 24 fresco cards, 20 mood tiles, and 12 bonus tiles. Fresco: The Dice Game use colored dice to represent the paint needed to complete frescoes.  Players have their own player board on which they will need to collect five portions of a fresco.  Fresco tiles require specific numbers to be rolled in order to collect the tile. Color dice will increase the chance of getting the right numbers need for the fresco tiles. Portraits are always an option when the dice fails to meet the needed fresco number. Fresco: The Dice Game comes with 20 fresco tiles, 12 portrait tiles, a game board, 4 player boards, 6 colored dice, 2 color dice, 12 betting tiles, a first player marker and a +/-1 Chip.

Fresco: Mega Box has undergone an artistic makeover. The artwork has been revised for all components and the colors are more vibrant and color-blind friendly. The wooden paint tokens have been replaced by tiles depicting the various colors in unique shaped containers for easier visibility.  Those same icons are presented on the fresco tiles and market tiles also.  The new artwork is consistent across all the modules, including to new expansion. The Mega Box also includes the two smaller games: Fresco: The Card Game and Fresco: The Dice Game. This is a lot to fit in one box, so the new box comes with two new inlays to keep all the components organized. All this in the Gold Edition.

For the Diamond Edition, fresco tiles and paint colors are upgraded to clear acrylic printed with the same beautiful full color artwork.  Many of the stretch goals include upgrading other components to acrylic for the Diamond Edition.

To learn more, check out the Kickstarter Campaign that runs though November 5 with an expected delivery in September 2020.

Rudiger Dorn’s latest game, Rune Stones, is now available on Kickstarter. The game plays 2-4 players, ages 10 and up, in about 60-90 minutes. The game is being published by Queen Games with an anticipated delivery date of October 2019.

In Rune Stones, the players are druids trying to prove that they are the most powerful so that they can claim the throne of their land. To do this, the players will use both deck building and hand management, summoning creatures with their cards, playing cards that will give them additional resources, and forging artifacts.

There is also an expansion available, Nocturnal Creatures, that adds banshees, an additional board, wisps and light tokens to the game.

If you would like further information on Rune Stones‘ Kickstarter campaign, check out the Kickstarter page here.

Copenhagen, the polyomino placing game that hit Kickstarter earlier this year, is now receiving the roll and write treatment. Copenhagen Roll & Write, is designed by Daniel Skjold Petersen and Asger Harding Granerud, the designers of the original game.

Copenhagen Roll & Write plays 2-4 players and takes only about 20 minutes. In the game, the active player is drawing the Tetris-like shapes on their provided player sheet based on their dice roll. After rolling the dice, the active player will select the shape of their choosing from what is called the “common sheet.” The active player must begin at the bottom of their player sheet and work their way up, adding walls and windows to the facade of their building. The other players will follow in turn using the dice that the active player did not use, working towards fulfilling bonuses.

This campaign ends July 26, 2019. If the game sounds interesting to you, check out its Kickstarter page here.

Queen Games has announced Copenhagen, a new tile-laying polyomino game by designers Asger Harding Granerud (Flamme Rouge) and Daniel Skjold Pedersen (Gold Fever). In Copenhagen, 2-4 players are competing to collect cards which grant them polyomino window facades to place on their board. Overbuilding certain floors and areas can grant abilities for the rest of the game. The most beautiful facade, fitting seamlessly into the harbor setting, especially those with full windows, score points to win the game. Copenhagen features beautiful art from Markus Erdt (Pioneers, Treasure Hunter), and plays in 20-40 minutes. Not much information is available at this point, but all of it is on Queen Games’ website here.

In 2018, Luxor, designed by Rüdiger Dorn, received a Spiel des Jahres nomination.  Considering that a Spiel des Jahres nomination generally leads to good sales, it only makes sense that Queen Games would release more content to support the game.  Luxor: The Mummy’s Curse expansion is now on Kickstarter.

Luxor: The Mummy’s Curse includes components for a fifth player, as well as, four different content modules.  Two of the modules are comprised of new equipment cards and treasure tiles.  The “mummy module,” which includes a mummy standee, 20 talisman tokens and 18 mummy tiles, introduces a mummy that players may move around the board to curse other players in order to collect talisman tokens, which can be spent on reward tiles.  The “special adventurers” module brings variable player powers.

The Kickstarter campaign for The Mummy’s Curse includes pledge levels for the expansion, as well as, a bundle with the base game.  Price tiers and full content details can be found on the Kickstarter campaign page.

Queen Games has three new games coming to market this November.

First up, set in the Luxor universe is a new Rüdiger Dorn game titled Expedition Luxor. In this area control and tile placement game,

Two to four players deploy their adventurers to claim the locations they discover. However, they must be careful, because the adventurer that is placed last will be the one that claims the discovery and earns vital points at the game‘s climax.

Next up, by designer Christophe Behre is the bidding game, Bastille.

The player who uses his influence most clever in the bastille, the catacombs and fulfilling his mission cards will win the game based around the French revolution.

While the first two game releases have strong historical settings, the tile laying game, Skylands, is pure fantasy where the world has already been destroyed and it’s up to the remaining inhabitants to unite the remaining flying islands.

The players control the fate of the inhabitants and create their own island world. The player who utilizes the four actions of the game to their best advantage and closely watches their fellow players will win the game.

Look for these exciting new games in November along with Kingdom Builder: Family Box and the Arthur expansion to Merlin.

BattleCON is a Kickstarter veteran and many different updates and expansions have released since its original project in 2011. This will also be their last Kickstarter for the BattleCON system so now is the time to catch up on anything you may have missed. This new project seeks to make your BattleCON collection a lot easier to manage, setup, and play. For starters the BattleCON: Unleashed storage box holds 110 fighter tuckboxes, a game board, and a rulebook. The tuckboxes are a new addition as well and they allow easy storage of fighters.

BattleCON is a head-to-head card game which plays like a fighting, video game on your table. Players choose a fighter from over a cast of over 100 who each have a selection of cards unique to them. Fighters possess unique abilities which are a sub-system that interact with abilities and provides for varied play. BattleCON was designed by D. Brad Talton, Jr. and features anime style artwork from a variety of artists. It supports 1-5 players in varied game modes. Tom is a big fan of the BattleCON system and you can watch his Dice Tower videos in support of the game.

The BattleCON: Unleashed Kickstarter project has pledge levels to “continue” your existing collection with upgraded components and rules, and pledge levels to get everything in existence for the game if you’re new to it. Its already 100% funded. The project is set to end on Sunday, October 21st, 2018 with the estimated delivery in August of 2019.

Arthur is the first expansion for Merlin. Merlin was designed by Stefan Feld and Michael Rieneck, with art by Dennis Lohausen, and is published by Queen Games. It supports 2-4 players where players move Merlin and the Knights around an action ring to execute desired actions. The ultimate goal is to score victory points by defeating barbarians, building manors, and increasing influence in surrounding counties. The player who is most efficient will score the most points to become the successor to King Arthur’s throne. You can watch the Dice Tower reviews on Merlin for more information on the core game.

The expansion adds King Arthur, who gives each player an extra die and, therefore, another action. It also adds a new rondell, with 13 extra spaces, to replace the base game’s rondell. Pict tiles have been added to go with the new, pict action space. King Arthur’s signet ring, 2 new flag designs, King Arthur’s player board, and a new round track has also been added.

The Arthur expansion Kickstarter project, already 400% funded, will end on Friday, September 28th, 2018 and the project’s estimated delivery date is November of 2018.

Unrecorded Siege is set in Medieval Europe during the Hundred Years War. Players take the roles of French and English generals seeking to conquer or defend the battlefield. Resources and strategies are setup in tactical formations, including armies and siege weapons, to deceive and defeat opponents. This co-operative game is designed by Elroy CT, with art by WuWuMew, and supports 1-4 players across 3 scenarios.

The game features a beautiful play area and seeks to add miniatures for the generals through the Kickstarter stretch goals. Its currently over 50% funded. The Unrecorded Siege Kickstarter project will end on Saturday, October 20th, 2018 and has an estimated delivery date of August in 2019.

Kevin Wilson, the hit, board game co-designer of Descent, Arkham Horror, Arcane Academy, and many other great titles, has designed a cooperative dungeon crawl where heroes are able to sacrifice themselves for the good of the party. The Stygian Society, with art by Jacqui Davis, is designed for 1-4 players and features a Deluxe Cube Tower which is central to the randomization of the game play. Players take on the role of different warriors who make their way up the wizard’s tower, one floor at a time. Instead of rolling dice, players throw cubes down the tower matching the colors of their abilities and, depending on what falls out the bottom, determines the outcome of the encounter. There is also an expansion, The Stygian Society: The Tower Laboratory, designed by Philip duBarry, which can be added.

The Stygian Society Kickstarter project is already 200% funded and is set to end on Tuesday, October 16th, 2018 with the estimated delivery to happen August in 2019.

Tombed is a dungeon style game for 2-5 players set in Egypt in the 1940s with fantasy elements. Players are a group of adventurers who enter an ancient Egyptian temple to become rich and famous … if they can survive awakening the ancient pharaohs. One player takes on the role of a pharaoh (there are a few to choose from with varied abilities) while the rest play the adventurers. Tombed is designed by Jorge Fernández AlonsoElena Herrero Jaén, and Cristian Casado Otazu.

The Tombed Kickstarter project is already fully funded and will end on Monday, October 8th, 2018 and is expected deliver on October in 2019.

Queen Games has just launched a Kickstarter campaign for all their Essen releases.  The Kickstarter campaign supports Bastille, Skylands, and Franchise.  Like all their Kickstarter campaigns, “Queenies”, or expansion modules, are included with each game, and the pledge levels include the option to support one, all, or any combination of the games.

Skylands is a tile laying game where the players build the Skylands kingdom, a kingdom composed of mystical floating islands. On each turn, a player will select one of four actions: Explore, Harvest, Build, or Collect Energy.  Reminiscent of Puerto Rico,  all the players get to take the action, but the player who selected the action gets an advantage.  Players build the kingdom on their tableau, placing forests, mountains, crystals, and cities. Harvesting resources allow for the creation of more islands, power cities, and build special buildings.  The game continues until a player has completely field his or her tableau or until all the tiles have been placed.  The player with the most victory points at the end of the game wins.

Skylands plays 2-4 players, ages 8+ in about 30 minutes.  Contents include 4 action boards, 4 double-sided player boards, 1 supply board, 4 starting islands, 4 wooden player tokens, 4 player markers, 88 island tokens, 32 special island tiles, 60 wooden inhabitants, 1 scoring pad, and 24 victory point markers.  The Kickstarter campaign supporters will also receive 5 Queenie expansions for the game.

In Franchise, players are business owners in the 1960’s expanding their business by establishing franchises across America. While each new franchise adds wealth to the business, it costs money to establish a new franchise, and not all franchise locations are equal.  The cost to add a franchise varies from location to location and the revenue earned, likewise, varies from location to location. Meanwhile, competitors cut into the revenue available from a location when they move into the same city.  Designed by Christwart Conrad, Franchise is a revised edition of his earlier game Medieval Merchant, with updated artwork by Ian O’Toole, whose artwork has been featured in The Gallerist, Lisboa, and Vinhos Deluxe Edition.

Franchise plays 2-5 players, ages 14+, in about 90 minutes. Contents include one gameboard, 5 player boards, 10 income charts, 25 city tiles, 10 region tiles, 20 bonus tiles, 55 dollar cards, 200 wooden franchises, 6 expansion markers, and 5 influence markers. The Kickstarter campaign supporters will also receive 3 Queenie expansions for the game.

Bastille is a bidding game where players are leaders of revolutionary factions in France seeking to strengthen their faction before the revolution begins.  Each player has three influence tokens which they can place in one of seven buildings around Paris. Each building provides a different benefit ranging from money, recruits, allies, missions, or other means to advance closer to the revolution and increase influence.  The player with the most influence in a location receives the benefit of that location. Victory points are earned each round based on the random mission requirements for the revolution.  After eight rounds, the revolution begins and the player with the most victory points is the winner and leader of the Revolution!

Bastille plays 3-4 plays, ages 12+, in about an hour.  Content breakout has not been provided yet, but stay tuned to the Kickstarter campaign for updates. The Kickstarter campaign supporters will also receive 3 Queenie expansions for the game.

The Kickstarter campaign for all three games runs through September 14 with an expected delivery in November 2018. Check out the Kickstarter campaign to learn more.