Rudiger Dorn’s latest game, Rune Stones, is now available on Kickstarter. The game plays 2-4 players, ages 10 and up, in about 60-90 minutes. The game is being published by Queen Games with an anticipated delivery date of October 2019.
In Rune Stones, the players are druids trying to prove that they are the most powerful so that they can claim the throne of their land. To do this, the players will use both deck building and hand management, summoning creatures with their cards, playing cards that will give them additional resources, and forging artifacts.
There is also an expansion available, Nocturnal Creatures, that adds banshees, an additional board, wisps and light tokens to the game.
If you would like further information on Rune Stones‘ Kickstarter campaign, check out the Kickstarter page here.
Copenhagen, the polyomino placing game that hit Kickstarter earlier this year, is now receiving the roll and write treatment. Copenhagen Roll & Write, is designed by Daniel Skjold Petersen and Asger Harding Granerud, the designers of the original game.
Copenhagen Roll & Write plays 2-4 players and takes only about 20 minutes. In the game, the active player is drawing the Tetris-like shapes on their provided player sheet based on their dice roll. After rolling the dice, the active player will select the shape of their choosing from what is called the “common sheet.” The active player must begin at the bottom of their player sheet and work their way up, adding walls and windows to the facade of their building. The other players will follow in turn using the dice that the active player did not use, working towards fulfilling bonuses.
This campaign ends July 26, 2019. If the game sounds interesting to you, check out its Kickstarter page here.
In 2018, Luxor, designed by Rüdiger Dorn, received a Spiel des Jahres nomination. Considering that a Spiel des Jahres nomination generally leads to good sales, it only makes sense that Queen Games would release more content to support the game. Luxor: The Mummy’s Curse expansion is now on Kickstarter.
Luxor: The Mummy’s Curse includes components for a fifth player, as well as, four different content modules. Two of the modules are comprised of new equipment cards and treasure tiles. The “mummy module,” which includes a mummy standee, 20 talisman tokens and 18 mummy tiles, introduces a mummy that players may move around the board to curse other players in order to collect talisman tokens, which can be spent on reward tiles. The “special adventurers” module brings variable player powers.
The Kickstarter campaign for The Mummy’s Curse includes pledge levels for the expansion, as well as, a bundle with the base game. Price tiers and full content details can be found on the Kickstarter campaign page.
Two to four players deploy their adventurers to claim the locations they discover. However, they must be careful, because the adventurer that is placed last will be the one that claims the discovery and earns vital points at the game‘s climax.
Next up, by designer Christophe Behre is the bidding game, Bastille.
The player who uses his influence most clever in the bastille, the catacombs and fulfilling his mission cards will win the game based around the French revolution.
While the first two game releases have strong historical settings, the tile laying game, Skylands, is pure fantasy where the world has already been destroyed and it’s up to the remaining inhabitants to unite the remaining flying islands.
The players control the fate of the inhabitants and create their own island world. The player who utilizes the four actions of the game to their best advantage and closely watches their fellow players will win the game.
BattleCON is a Kickstarter veteran and many different updates and expansions have released since its original project in 2011. This will also be their last Kickstarter for the BattleCON system so now is the time to catch up on anything you may have missed. This new project seeks to make your BattleCON collection a lot easier to manage, setup, and play. For starters the BattleCON: Unleashed storage box holds 110 fighter tuckboxes, a game board, and a rulebook. The tuckboxes are a new addition as well and they allow easy storage of fighters.
BattleCON is a head-to-head card game which plays like a fighting, video game on your table. Players choose a fighter from over a cast of over 100 who each have a selection of cards unique to them. Fighters possess unique abilities which are a sub-system that interact with abilities and provides for varied play. BattleCON was designed by D. Brad Talton, Jr. and features anime style artwork from a variety of artists. It supports 1-5 players in varied game modes. Tom is a big fan of the BattleCON system and you can watch his Dice Tower videos in support of the game.
The BattleCON: Unleashed Kickstarter project has pledge levels to “continue” your existing collection with upgraded components and rules, and pledge levels to get everything in existence for the game if you’re new to it. Its already 100% funded. The project is set to end on Sunday, October 21st, 2018 with the estimated delivery in August of 2019.
Arthur The First Expansion for Merlin
Arthur is the first expansion for Merlin. Merlin was designed by Stefan Feld and Michael Rieneck, with art by Dennis Lohausen, and is published by Queen Games. It supports 2-4 players where players move Merlin and the Knights around an action ring to execute desired actions. The ultimate goal is to score victory points by defeating barbarians, building manors, and increasing influence in surrounding counties. The player who is most efficient will score the most points to become the successor to King Arthur’s throne. You can watch the Dice Tower reviews on Merlin for more information on the core game.
The expansion adds King Arthur, who gives each player an extra die and, therefore, another action. It also adds a new rondell, with 13 extra spaces, to replace the base game’s rondell. Pict tiles have been added to go with the new, pict action space. King Arthur’s signet ring, 2 new flag designs, King Arthur’s player board, and a new round track has also been added.
Unrecorded Siege is set in Medieval Europe during the Hundred Years War. Players take the roles of French and English generals seeking to conquer or defend the battlefield. Resources and strategies are setup in tactical formations, including armies and siege weapons, to deceive and defeat opponents. This co-operative game is designed by Elroy CT, with art by WuWuMew, and supports 1-4 players across 3 scenarios.
The game features a beautiful play area and seeks to add miniatures for the generals through the Kickstarter stretch goals. Its currently over 50% funded. The Unrecorded Siege Kickstarter project will end on Saturday, October 20th, 2018 and has an estimated delivery date of August in 2019.
The Stygian Society – A Kevin Wilson Cube Tower Adventure
Kevin Wilson, the hit, board game co-designer of Descent, Arkham Horror, Arcane Academy, and many other great titles, has designed a cooperative dungeon crawl where heroes are able to sacrifice themselves for the good of the party. The Stygian Society, with art by Jacqui Davis, is designed for 1-4 players and features a Deluxe Cube Tower which is central to the randomization of the game play. Players take on the role of different warriors who make their way up the wizard’s tower, one floor at a time. Instead of rolling dice, players throw cubes down the tower matching the colors of their abilities and, depending on what falls out the bottom, determines the outcome of the encounter. There is also an expansion, The Stygian Society: The Tower Laboratory, designed by Philip duBarry, which can be added.
Tombed is a dungeon style game for 2-5 players set in Egypt in the 1940s with fantasy elements. Players are a group of adventurers who enter an ancient Egyptian temple to become rich and famous … if they can survive awakening the ancient pharaohs. One player takes on the role of a pharaoh (there are a few to choose from with varied abilities) while the rest play the adventurers. Tombed is designed by Jorge Fernández Alonso, Elena Herrero Jaén, and Cristian Casado Otazu.
The Tombed Kickstarter project is already fully funded and will end on Monday, October 8th, 2018 and is expected deliver on October in 2019.
Queen Games has just launched a Kickstarter campaign for all their Essen releases. The Kickstarter campaign supports Bastille, Skylands, and Franchise. Like all their Kickstarter campaigns, “Queenies”, or expansion modules, are included with each game, and the pledge levels include the option to support one, all, or any combination of the games.
Skylands is a tile laying game where the players build the Skylands kingdom, a kingdom composed of mystical floating islands. On each turn, a player will select one of four actions: Explore, Harvest, Build, or Collect Energy. Reminiscent of Puerto Rico, all the players get to take the action, but the player who selected the action gets an advantage. Players build the kingdom on their tableau, placing forests, mountains, crystals, and cities. Harvesting resources allow for the creation of more islands, power cities, and build special buildings. The game continues until a player has completely field his or her tableau or until all the tiles have been placed. The player with the most victory points at the end of the game wins.
Skylands plays 2-4 players, ages 8+ in about 30 minutes. Contents include 4 action boards, 4 double-sided player boards, 1 supply board, 4 starting islands, 4 wooden player tokens, 4 player markers, 88 island tokens, 32 special island tiles, 60 wooden inhabitants, 1 scoring pad, and 24 victory point markers. The Kickstarter campaign supporters will also receive 5 Queenie expansions for the game.
In Franchise, players are business owners in the 1960’s expanding their business by establishing franchises across America. While each new franchise adds wealth to the business, it costs money to establish a new franchise, and not all franchise locations are equal. The cost to add a franchise varies from location to location and the revenue earned, likewise, varies from location to location. Meanwhile, competitors cut into the revenue available from a location when they move into the same city. Designed by Christwart Conrad, Franchise is a revised edition of his earlier game Medieval Merchant, with updated artwork by Ian O’Toole, whose artwork has been featured in The Gallerist, Lisboa, and Vinhos Deluxe Edition.
Franchise plays 2-5 players, ages 14+, in about 90 minutes. Contents include one gameboard, 5 player boards, 10 income charts, 25 city tiles, 10 region tiles, 20 bonus tiles, 55 dollar cards, 200 wooden franchises, 6 expansion markers, and 5 influence markers. The Kickstarter campaign supporters will also receive 3 Queenie expansions for the game.
Bastille is a bidding game where players are leaders of revolutionary factions in France seeking to strengthen their faction before the revolution begins. Each player has three influence tokens which they can place in one of seven buildings around Paris. Each building provides a different benefit ranging from money, recruits, allies, missions, or other means to advance closer to the revolution and increase influence. The player with the most influence in a location receives the benefit of that location. Victory points are earned each round based on the random mission requirements for the revolution. After eight rounds, the revolution begins and the player with the most victory points is the winner and leader of the Revolution!
Bastille plays 3-4 plays, ages 12+, in about an hour. Content breakout has not been provided yet, but stay tuned to the Kickstarter campaign for updates. The Kickstarter campaign supporters will also receive 3 Queenie expansions for the game.
The Kickstarter campaign for all three games runs through September 14 with an expected delivery in November 2018. Check out the Kickstarter campaign to learn more.
For a really big haul of Queen Games, the Kickstarter offers a bundle that includes The Kingdom Builder Family Box, Luxor, Maharani, and Kairo. All four Queenie promotional expansions for Luxor are included in the Luxor bundle.
The Kickstarter Campaign runs through August 10, 2018 with a delivery of all games in November 2018.
Queen Games has collaborated with nine celebrated game designers to create a new Limited Designers’ Edition of Alhambra that can only be purchased through their Kickstarter campaign going on right now.
The Alhambra Designers’ Edition has all new art for the box cover, the game board, the tiles, and the cards. The new addition also includes a tile dispenser tower in matching artwork.
There are nine expansions available with the Alhambra Designers’ Edition. Different pledge levels in the Kickstarter campaign offer supporters an increasing number of expansions with their base game.
For those who already own Alhambra and are not interested in purchasing another base game, the Kickstarter campaign does include an option to just purchase the expansions created by these designers.
For those who want an ultimate version, there is the Mega Box edition which includes all nine designer expansions with the new designer base game as well as all previously published expansions and bigger tiles.
Like all Kickstarter campaigns, there are stretch goals. For the Designers’ Edition, the stretch goals appropriately include fan designed expansions. Fans can submit expansion ideas, up to three of which will be developed and produced as part of the Alhambra Designers’ Edition. Ideas for the submission can be sent to firstname.lastname@example.org.
To learn more about the Alhambra Designers’ Edition and the specific expansions designed by each of the designers, see the Alhambra Designers’ Edition Kickstarter Campaign which runs until May 25, 2018 and is expected to deliver in March 2019.
Origins has come and gone, and with it the announcements of various awards. We have covered the announcement of the Origins Awards and so the only one left is to announce who was inducted in to the hall of Fame this year. And that person is Mike Elliott, designer of highly popular titles like the Dice Masters line, Quarriors, Lost Legends and more. Mike Elliott has been designing for 21 years and is still going strong with new designs like Thunderstone Quest and Immortals coming soon from AEG and Queen respectively. The award couldn’t have gone to a better pick and we hope to see more and more great games from him in the future.