Hockey fans rejoice! Trick Shot offers
a fast-paced board game of Ice Hockey with streamlined rules, a balance of luck
and strategy, and free form movement over the ice with cool plastic miniatures. Each team is comprised of a goalie, a center,
two wingmen and two defensemen, each position having different size and speed
characteristics. Each team also has four
strategy cards for their line that changes the rules for the line. Players maneuver their team across a huge
gridded gameboard rink, rolling dice to pass, shoot, score, steal, and
check. As long as player actions are
successful, additional actions can be taken.
A player may spend a stamina token to reroll the dice if an action is
unsuccessful. Once all the stamina tokens
are spent, however, the player will need to spend a turn to refresh the line to
regain stamina, giving the opposing team an opportunity to take advantage of
the transitioning team or to refresh their own line.
This game will not be available in retail stores. After the Kickstarter campaign ends, it will
only be available from the manufacturer and only the core box. The Kickstarter campaign, like many Kickstarter
campaigns, offers many stretch goals, options, and add-ons that will not be
available later. The miniatures come
unpainted, but backers may pledge for the pre-painted miniatures available only
during the campaign. Backers may also add an extra set of unpainted miniature
to paint themselves in their favorite team colors.
Trick Shot plays
2-4 players, ages 12+, in 30-90 minutes.
Contents include huge gameboard, 12 miniatures, 6 double-sided stamina
tokens, 8 quick reference cards, 20 line cards, 6 custom dice, 12 colored bases,
2 pucks, 1 turn marker, 7 goal counters, 1 double-sided 6th players
token, and rulebook. The Kickstarter Campaign
runs through 30 May with an expected delivery in March 2020. Check out the Kickstarter
Campaign to try out the game on Tabletopia, print and play your own copy,
and learn more about the game.
Not to miss out on the blossoming digital games market like many of it’s kin, the award-winning Evolution from North Star Games is available now on Steam, iOS, and Android. This new desktop and mobile version boasts new artwork, animated cards and environments, a campaign mode with many A.I bosses, and all the same great gameplay that put Evolution on the map. Cross-platform multiplayer means you’ll be able to play anyone, anywhere, from any preferred device. After 4 years of development, North Star Digital Studios is confident they have made the experience as streamlined as possible so that online matches are ten minutes or less.
“Within moments of playing their first game, even new players will understand why the Evolution board game became an award-winning franchise with more than 1.6 million players around the world. Anyone can jump right into the diverse ecosystem on PC, Mac, iOS or Android.”
That’s not all though, as North Star Games is celebrating that launch in the best way manageable – by giving away 10 free copies of the physical edition of Evolution every day for 100 days since it’s launch. All you have to do to enter is play an online match each day to be eligible. It’s well worth it to not only support the game and it’s fresh online community, but to also snag some free games for you or your loved ones. If you’re interested in learning more about Evolution: The Video Game, or other North Star Games Products, be sure to visit the appropriateappstores or their website for photos, gameplay videos, and future updates.
In Lucidity, players are dreamers who have entered the dream world populated by Nightmares. Players roll dice to the steal power of dreams, but each roll of the dice also risks corruption of the Nightmares. Too much corruption turns a player into a Nightmare who hunts down the other dreams and become the most powerful nightmare. At the end of the night only one Dreamer or Nightmare is left standing. Lucidity is a press-your-luck dice game to gain the enough power to escape the dream world or dominate it as a Nightmare.
Lucidity plays one to four players, ages 14 and up, in about 20-30 minutes. Contents include 80 dice (20 in 4 different colors), black bag, 4 Dreamer Cards, 5 Nightmare Cards, 4 Turn Summary Cards, 4 Glass Sleep Markers, and rulebook.
Resotration Games is making a name for itself by taking old games from decades past and retooling them to modern standards. They have had great success so far with the redone versions of Indulgence, Stop Thief!, and Downforce, all of which have gotten excellent reviews. But now we get to the one that everyone has been talking about, that everyone has been requesting, and one that Tom has personally been asking for, and that is Fireball Island: The Curse of Vul-Kar. Back in the day this game was more toy than game, in that it was just a roll and move game where every now and then you tossed marbles into the Vul-kar idol and they rolled along their designated paths knocking people over. This may be entertaining for younger kids, but we want and need something more, and Restoration Games aims to deliver.
In the new version of the game you are tourists trying out the new attractions at a dangerous new park (sounds like a familiar dinosaur movie), and as we know, that kind of visit always goes swimmingly. And by swimmingly, I mean nearly everyone is killed. So your job is to snap some pictures to show you went, grab some treasure along the way, and get off the island before Vul-kar’s wrath dooms you all. In this version of the game the dice are replaced by cards, and each card gives you a number of movement points and then a special action you can take. Some of the special actions let you rotate trees for protection, rotate the Vul-kar idol where the marbles come out, launch some marbles, or even move other players into danger. Once you snap at least three pictures you can call the hello-copter and get off the island. But in the end, it’s the most points that wins so you better grab some valuable treasure along the way or you may end up surviving the trip, but losing the game.
The game itself looks epic and the toy factor is still off the charts, but at least the game will play much better and offer choices and strategy instead of just blind luck. The base game itself comes in at only $60 plus shipping, which is actually a really good price considering. Also available in this campaign are three expansions, each offering new gameplay elements for the game. The Last Adventurer can be added for $25 and adds a whip wielding fifth player to the game, player powers, and gives snakes and a giant boulder to Vul-kar for his use. Wreck of the Crimson Cutlass can be added for $40 and adds a whole new board to the game that allows you to explore a shipwreck, just don’t get shot by the cannon. And finally Crouching Tiger, Hidden Bees can be added for $15 and adds to the danger of the island with a tiger and swarms of bees. You can check out more on the Kickstarter page and back for your copy today!
“By combining the information disclosed as the game goes on, try to find out other player’s identity while hiding your own and gathering intel cards that are displayed in the middle of the play area. Each round you can choose by picking a die if you want to stay in the shadows or if you want to reveal some information about your identity while having the possibility to eliminate another spy.”
H.I.D.E. will accommodate 3-5 players, has a play time of 30 minutes, and is expected to be available starting March 2nd
IELLO announced today that this September we can expect to see the next installment in their very popular Tales & Games line hitting shelves:
Tales & Games: Aladdin & the Magic Lamp, will see players take on the role of Aladdin himself in a fantastical quest to find the magic lamp of the genie. During your journey through a cave you can press-your-luck to try and get the most treasures from the chests you find while avoiding the sorcerer cards that end the game.
Tales & Games: Aladdin & the Magic Lamp is playable by 2 to 5 persons, ages 8 and up, and takes about 20 mins. There are 3 phases played simultaneously by all players in which you will choose a number of treasures from the chests, entice the genie out with your quick decisions, and if you’ve not pressed your luck too far, draw even more treasures while avoiding some of the nasty critters you encounter.
5 Treasure boards
78 Chest cards (3 types of chests: bronze, silver, and gold)
25 Lamp cards
1 Magic Ring token (My Precious variant)
8 Starting cards (representing precious stones)
If you’d like to learn more about the many great games IELLO has to offer, please visit their website by clicking <here>.
AEG (Alderac Entertainment Group) have 2 new board games coming soon for your enjoyment:
Yeti, designed by Benjamin Schwer, is a dice-chucking, press-your-luck game for 2 to 5 players which plays in about 20 to 40 minutes. Are you ready to get in touch with your inner cryptozoologist? In Yeti, you and your fellow adventurers are hot on the very cold trail of the mysterious Yeti located high in the Himalayan mountains. Your goal is to find proof of his existence in the form of footprints or, even better, photographs! Roll the dice to climb ever higher in your search but beware the weather and those treacherous slopes or you might find yourself tumbling back down. Can you find the Yeti before the weather stops you in your tracks? For more information, click <here>.
Valley of the Kings: Last Rites, designed by Tom Cleaver, is a new deck-building expansion for the popular Valley of Kings line and is playable by 1 to 4 players. Like the 2 previous entries (Valley of the Kings & Valley of the Kings: Afterlife), Last Rites utilizes the innovative crumbling pyramid mechanic to great effect. Last Rites is playable as a standalone game or it can be combined with one or both of the previous games. Can you become the wealthiest King in the Valley once the Last Rites have been read! For more information, click <here>.
If you’d like to learn more about these or other AEG Games, follow this <link> to their homepage.
Stronghold Games have 3 new board games open for pre-order:
The Pursuit of Happiness, designed by David Chircop & Adrian Abela, is a worker-placement game for 1 to 4 players which plays in about 60 to 90 minutes. Have you ever wanted to start over in life? Well, here’s your chance to see what you can accomplish in one lifetime. What better way to spend your free time than in The Pursuit of Happiness? For more information, click <here>.
Kraftwagen: V6 Edition, designed by Matthias Cramer, is an economic game for 2 to 4 players set in the world of industrial Germany at the beginning of the automotive boom. Will you become the next Benz, Porsche, or Diesel? If you can meet production demands, keep prices reasonable, and prove your cars can out race the competition, you might just stand a chance! And with the addition of the powerful V6 engine, the rubber is really going to meet the road! For more information, click <here>.
City of Spies: Estoril 1942, designed by Gil d’Orey & Antonio Sousa Lara, is a deck-building, area control game for 2 to 4 players. Players spend their turns trying to expand their network of spies by controlling locations on the board while using their spy skills to influence the plans of others in order to recruit more spies to their network and ultimately win the game! For more information, click <here>.
In addition to their new pre-orders, Stronghold released the 2nd and 3rd installments in their Pocket Line of games:
Bear Valley, designed by Carl Chudyk, is a light card game of forest exploration playable by 2 to 6 players, ages 8 and up, in 15 to 30 minutes. Using a press-your-luck play style enhanced by variable player powers, Bear Valley challenges players to find their way through a create-it-as-you-go forest full of caves, rivers, mountains, and BEARS! The goal is to make it out of the forest alive, reaching base camp ahead of all others. For more information, click <here>.
Stellar Conflict, a fast, fun, real-time, space combat game in the Among the Stars Universe, comes to us through Stronghold’s partnership with European based Artipia Games. It supports 2 to 4 players ages 10 and up and plays in about 10 minutes. Deploy your fleet of ships as fast and accurately as you can, in real-time, to try to blast your opponent(s) out of the sky! For more information, click <here>.
And if that wasn’t enough to whet your appetite, they’ve also announced a new mini-expansion for their immensely popular family game Diamonds which is expected to debut at Gen Con:
Diamonds: The Thief, designed by Mike Fitzgerald, takes the familiar clubs suit action and ties it to a new wooden thief token that will stalk a single player until successfully pilfering some diamonds. Each time he grabs some loot, he sneaks off to his next mark and the haul that awaits! The Thief will become mandatory for all Diamonds tournaments. So, get ready to empty your showrooms and secure your vaults or risk losing your Diamonds to the nimble fingers of The Thief! For more information, click <here>.
If you’d like to subscribe to the Stronghold Games newsletter, follow this <link> to their homepage.
Mayfair announces Costa Rica, a game designed by Brett Gilbert and Matthew Dustan in which players will be exploring and recording the wildlife in a rainforest paradise. Players will be revealing rainforest tiles, and then deciding whether to take their data back or to press on to gather more at the risk of another explorer taking credit for the discoveries. Mosquitos stand in your way as players race to catalog as many rainforest animals as possible.
Australian publisher Grail Games is headed to Kickstarter to bring you the 5th game in their ongoing Mike Line collection – a series of small games that pack a big punch – and this time it is an oldie, but a goodie: Reiner Knizia’s Circus Flohcati. This popular filler card game – which plays 3-5 players in about 15 minutes – will be reprinted featuring all new artwork by artist Heiko Gunther as well as a bit of extra polish on the rules to bring the game closer to Knizia’s original vision.
In this game, players must outdo one another by putting on the greatest Flea Circus show in the world. Circus Flohcati uses a combination push your luck set collection and card drafting mechanics in which players attempt to build up the best possible hand of cards – that will allow them to combine sets of three of a single suit and possibly even a game ending gala show (1 set of 1 card from each different suit) – by drafting cards from the center of the table. You can always draw more cards to give yourself more to choose from, but be careful: If you draw a card that matches a suit already on the table, you’ll get nothing at all!
Unfortunately, Grail Games only possesses the rights to distribute the game within specific countries, so the project is exclusively limited to backers from the USA, the UK, Canada, Australia & New Zealand.