Stronghold Games LLC, publisher of Terraforming Mars, Core Worlds, Space Cadets, and many other great games, has moved from Somerset, New Jersey to their new location in Boynton Beach, Florida. While they’re currently in temporary offices in this city they’ll be in their permanent HQ by the end of March.
Their new logo was designed by Bill Bricker, which is an evolution of the original design from the company’s inception in 2009.
Stephen Buonocore, President of Stronghold Games:
“This is an important moment in Stronghold Games history, as we exit our most successful year. With the continuing growth of the company, it is time to add new talent with both an eye toward diversity and insider/outsider industry knowledge. We mark this moment as well with a new logo – a new representation of Stronghold Games.”
There are also two, new full-time staff members. Bill Bricker will become the new Director of Art & Marketing and Pauline Milano will become the new Director of of Administration.
More details can be found in their press release on the Stronghold Games website.
Quixotic Games, developers of Canterbury, are cooking up their second self-published game – Dungeon Alliance. Announced via press release, this newest design by Andrew Parks is a special blend of a tactical, competitive miniatures game mixed with deck-building and wrapped up in a dungeon crawl (for flavor). Players pick teams of four heroes and simultaneously enter and explore a dungeon, racing to defeat monsters and each other. Each hero comes with three starting cards, contributing to a 12 card starting deck to help adventuring parties fight and survive. Further details as described in the press release:
“Hero figures explore the modular game board to defeat monsters and overcome challenges. As they do so, they earn XP Tokens that they can flip face down to purchase upgrade cards for their Alliance Decks. With over 200 cards featuring unique art from acclaimed artists such as Chechu Nieto, Jessada Sutthi, Biagio D’Alessandro, and Víctor P. Corbella, the possibilities for adventure are endless!”
It is a very interesting design that seems to build off of the already solid concepts featured in the recently released Masmorra and it’s thematic parent, Arcadia Quest, from CMON. Instead of dice, of course, there is now deck-building which can potentially fulfill a demand as that genre sees some renewed interest from the also recently released second edition of Dominion. Unfortunately there isn’t a whole lot more information available for Dungeon Alliance, as Quixotic Games are preparing for the Kickstarter campaign in January of 2017. Until then you can keep a finger on the pulse of this burgeoning title by visiting Quixotic’s website or the game’s newly entered BoardGameGeek page.
Social deduction games have become a staple of many game gatherings, and Bezier Games has been contributing their fair share to the genre. The One Night Ultimate series of games, including One Night Ultimate Werewolf (which has sold over 100,000 copies) and One Night Ultimate Vampire (earning $378,000 on Kickstarter) have been top sellers worldwide.
Now, Bezier Games would like to announce a new addition to the series in the form of One Night Ultimate Alien, which will offer not only a strong alien vs. villagers theme, but will also introduce the Dynamic Rules system. The following is an excerpt from the official press release for One Night Ultimate Alien:
In One Night Ultimate Alien, players are assigned a role, perform actions secretly during a “night” phase, and then have just a few minutes to discuss among themselves who the alien invaders are. All players vote, and the role of the player with the most votes is revealed. If it is an Alien, the Villager team wins. If it isn’t, the Alien team wins. The game takes less than 10 minutes to play, but is so addicting players may find themselves playing game after game for hours on end.
While previous One Night games took advantage of the free One Night app to guide players through night time actions, Alien relies on the app to ensure that each game has a unique set of rules for each role. These Dynamic Rules have never been used in a traditional board game before, and they breathe a gust of fresh air into the social deduction genre.
Bezier Games, Inc. creates board and card games for the whole family, including Castles of Mad King Ludwig, Suburbia, and the original Ultimate Werewolf. For more information, visit the Bezier Games website.
Days of Wonder today announced the latest addition to their Ticket to Ride line. Rails & Sails is a stand-alone Ticket to Ride game featuring not only trains, like previous editions, but now also features ships!
The double sided game board features a world map on one side, and the Great Lakes on the other. Both maps feature a new type of route on which only ships may travel. Shipping routes are built on just like you would build train routes in previous iterations, however you have to use the new, coloured ship cards rather than the regular train cards.
At the start of the game players receive their routes and then decide what proportion of ships and trains they start the game with. They can exchange later in the game if they find they need more of another type, but there will be a points penalty for that.
Another new feature is the ability to build a harbour. These are tricky to build, requiring both 2 special train and 2 special ship cards of the same colour but they give great benefits with bonuses for how many routes you have entering each harbour.
The game is expected to be released around August, and you can read the full press release here
Image From meeples.wordpress.com
The UK Games Expo 2016 took place this past weekend and the organizers have published a Post Convention Press Release.
The convention, in it’s 10th year now broke all previous attendance records reaching 25,149 total attendance over the 3 day event with 12,636 being unique attendees. As expected, Saturday was by far the busiest day of the expo.
There were also awards for best game in various categories voted on by visitors – Winners included Isle of Skye, Star Wars Rebellion, TIME Stories, IceCool & Onitama.
The next show is scheduled for the 2nd to 4th June 2017 and will remain based at the Birmingham NEC & Hilton Metropole again – although word has it that it may be spreading out and getting even more space next year to cope with the increasing crowds!
Click here to see a copy of the full press release.
On a personal note, we attended for our first time and had an amazing time and got to meet Tom Vasel and Sam Healey who are two of the nicest people I’ve had the pleasure of meeting! (They both were happy to pose for a photo with the kids). We’ve already booked for next year! 🙂
WizKids would like to announce that the next installment of the Dice Masters franchise is set to release in May of 2016. From the official press release:
Teenage Mutant Ninja Turtles Dice Masters features more than a dozen of the most popular TMNT heroes and villains! With gameplay scenarios that support two to four players, it’s the perfect addition to your game night rotation, or to fill out your Dice Masters team with the most radical heroes around!
The Teenage Mutant Ninja Turtles Box Set will be a complete set that allows 2-4 players to play. For more information, see the official press release here.
The designers of Legendary Encounters Ben Cichoski and Danny Mandel have designed a new game that combines an expandable card game with a collectible toy: H.E.A.D. Hunters. The official press release for this game describes the gameplay in this way:
In this tabletop game for two or more players, each player controls his or her very own Hero of Every Age & Dimension (H.E.A.D.) Hunter. Each toy features its own deck of cards, position platforms, measuring string and combat dice to attack and defend against other Hunters as it moves around the table for position and opportunity. When the game is over, all the components fit back inside the head while the toy sits patiently (and attractively) on your shelf, waiting for its next opponent.
In 2007, Gut Shot Games created the idea of an expandable card game in the head of a toy, but the initial game needed work, and either the game itself was not compelling enough or the timing was not right. When the idea was presented to Cichoski and Mandel, they were enthusiastic about the idea. “The concept is so unique that we wanted to match that innovation in the game play,” according to Cichoski. “The game fuses the best of combat card games and miniatures games for an entirely fresh take on a tabletop game. It’s truly aH.E.A.D. of its time!”
Gut Shot Games anticipated the game to be a very innovative gaming experience. Some of the highlights of H.E.A.D. Hunters are:
- Heroes of Every Age & Dimension! Play as an old Norse Viking, a Robot Assassin, a 19th century pugilist or another of the 10 best Hunters across time and space.
- Customizable Decks! Mix and match cards from other H.E.A.D. Hunters to customize your deck to match your own play style.
- Position Yourself for Advantage! As you are up against the most notorious Heroes of the past or future, where you attack from is as important as what you attack with.
- Create Infinite Battlefields! Each character has unique starting terrain and buildings that can be placed in a multitude of positions and layouts to create unlimited fields of battle.
- Play With Your Toys! Instead of a box where game parts are stashed away, everything you need to play H.E.A.D. Hunters is stored inside the toy. And when you’re not playing, you have a cool display piece to show off.
Gut Shot Games will be launching a Kickstarter project for H.E.A.D. Hunters in the fall of 2016.
For more information, please visit the game’s website here or follow Gut Shot Games (@gutshotgames) on Twitter.
The Pokémon Company International would like to announce its excitement over the celebration of the brand’s 20th year. The company has announced that 2016 will be filled with special promotions and product launches, with a special featured ad during the Super Bowl.
The following is the detailed press release:
Pokémon is thrilled to announce that 2016 will be a year-long celebration of the past, present, and future of the 20-year-old brand. First introduced in Japan in 1996 with the video games Pokémon Red and Pokémon Green for the Game Boy system, Pokémon has delighted fans of all ages around the world for two decades. With more than 275 million video games sold worldwide, 21.5 billion TCG cards shipped to 74 countries, and an animated series spanning 18 seasons, Pokémon is one of the most successful entertainment brands in the world.
To kick-start the celebration, The Pokémon Company International announced today that it will air a new ad during Super Bowl 50 on Sunday, February 7, which will encourage fans to Train On. In that spirit, fans are encouraged to share their favorite Pokémon memories on Twitter, Instagram, and YouTube using the hashtag #Pokemon20. On Pokémon Day, February 27, fans can join in on the fun at special events at participating retail locations across the country. More details can be found at Pokemon.com/20. Fans visiting the site throughout the year will find information about monthly Mythical Pokémon distributions, retail events, special products, messages from some of Pokémon’s biggest fans, and the upcoming Pokémon Photo Booth app.
In addition to all of these great ways to celebrate 20 years of Pokémon, there is much more to come in 2016. This spring, Pokkén Tournament (Pokemon.com/PokkenTournament) for the Wii U console will bring Pokémon to life in a way never seen before: Pokémon battle in direct response to the player’s actions. Pokémon GO (Pokemon.com/GO), a ground-breaking mobile game that will encourage fans to search far and wide in the real world to discover Pokémon, launches later this year. To coincide with Pokémon Day on February 27, Nintendo will also make some of their best-selling Pokémon amiibo available again, at select retailers only. Fans should be on the lookout for Charizard, Jigglypuff, Greninja, and Lucario to join Pikachu at stores nationwide.
In a fitting tribute to where it all began, Pokémon Red Version, Pokémon Blue Version, and Pokémon Yellow Version will be released as digital downloads on Nintendo eShop for the Nintendo 3DS family of systems on February 27. Pokémon Red Version andPokémon Blue Version will also be included in a New Nintendo 3DS bundle. The New Nintendo 3DS Pokémon 20th Anniversary bundle will come with Pokémon Red Version and Pokémon Blue Version pre-installed, two unique cover plates featuring artwork from the original Pokémon Red Version and Pokémon Blue Version game boxes and the Pokémon 20th logo, and a download code for an exclusive Nintendo 3DS Pokémon HOME Menu theme. The commemorative New Nintendo 3DS bundle will be available on February 27 at retail locations.
Pokémon TCG fans can celebrate 20 years of Pokémon with the Pokémon TCG: Generations expansion (Pokemon.com/20). This special expansion covers every stage of a Trainer’s journey, from the choice of a first partner Pokémon to the most elite of Trainer battles. Featuring Pikachu, Snorlax, Ninetales-EX, Jolteon-EX, plus Mega Charizard-EX, Mega Blastoise-EX, and Mega Venusaur-EX, the Generations expansion will be available in February. Generations booster packs will be available within specially labeled and designed Pokémon TCG products released as part of the Pokémon 20th celebration, starting with the first Pokémon TCG: Mythical Pokémon Collection coming in late February. A total of 11 Mythical Pokémon Collections will be released throughout 2016, each containing two Generations booster packs. In addition, four Pokémon TCG: Red & Blue Collections focused on the original superstars of the Pokémon world, each containing four Generations booster packs, will be released in 2016.
The celebration continues with special retail events. Four Mythical Pokémon video game character distribution events will take place at participating GameStop locations throughout 2016, with one being distributed each quarter. Fans will need to have Pokémon Omega Ruby, Pokémon Alpha Sapphire, Pokémon X, or Pokémon Y, and a system from the Nintendo 3DS family to receive Mew, Darkrai, Arceus, and Genesect.
On Pokémon Day, February 27, at participating Toys“R”Us locations, fans can receive special foil Pokémon TCG cards featuring Pikachu and Magikarp from the Generations expansion, a Pokémon activity book, and a poster of the original 151 Pokémon, while supplies last. Toys“R”Us will also have an exclusive Generations-themed folio available for purchase to collect the new expansion.
Beginning in January and continuing throughout the year, 12 full-length Pokémon feature films will be available for digital download from iTunes, Google Play, and Amazon. Among the releases will be digitally remastered versions of Pokémon: The First Movie and Pokémon the Movie 2000 and Pokémon 3: The Movie. In addition, Pokémon TV, available on Pokemon.com, Roku, Chromecast, and Amazon Fire platforms, will feature one film title per month to align with other Pokémon brand activities. The first three Pokémon films will also be available in both DVD and Blu-ray formatted bundles from licensee Viz Media.
A 48-page interactive digital reader will accompany Pokémon: The First Movie and can be viewed on any device that supports iBooks, including Mac, iPad, iPhone, and iPod touch.
Fans can celebrate 20 years of Pokémon in style with new apparel, accessories, and souvenirs available only at PokemonCenter.com. They can find everything from a special Pokémon 20th baseball cap by New Era to a commemorative pin and lanyard set. Pokémon 20th TCG accessories, such as card sleeves, deck boxes, playmats, and much more, are available for fans of all ages. Limited-edition Pokémon 20th figures and plush items from TOMY International, Pokémon’s master toy licensee, will also be available at participating retail locations.
For more information on the Pokémon franchise and other plans for their 20th Anniversary year, visit the company’s USA website here.