Plaid Hat Games
Play as a street gang building an empire in Neon Gods by Plaid Hat Games. Start your business, recruit your gang and hustle on the black market. Beware of cops who’ll do anything to shut you down and opponents who’ll do anything to invade your turf. Neon Gods is a colorful play on 70’s and 80’s style in an alternate reality of a future 2009. Control your territory and build your illegal empire so you can edge out your rivals. The game is for 2-4 players ages 14 and up and will play in about 60-120 minutes. You can pre-order now and the game will be available later this year. You can also check it out at the Plaid Hat Games booth at GenCon 2018.
The Guardians were a beacon of hope in the times before InterGov- the first world government. But after they helped usher in the time of peace and prosperity they stepped aside. Now, 30 years later, the world is in need of the Guardians once again. A new generation of Guardians has assembled. Inexperienced and untested – can they bring the world back to its time of peace?
Guardians is a tactical card game of combat and strategy with location control elements for 2-4 players. Choose from 10 unique heroes such as Ronin, Renegade, Kosi or Whiplash to draft your deck, defeat factions, battle your opponent and control locations for points. The first player to 9 points is the winner!
Plaid Hat Games has made a marvelous combination of artwork, story and gameplay to make an action-packed game with endless possibilities! The Contents of Guardians is:
› 1 Rulebook
› 1 Location Deck (14 Cards)
› 10 Hero Cards
› 10 Ultimate Cards
› 10 Power Decks (6 Cards Each)
› 4 Basic Decks (6 Cards Each)
› 2 Double-Sided Faction Cards
› 2 Condition/Control Token Summary Cards
› 4 Control Tokens
› 24 Double-Sided Damage Tokens
› 18 Condition Tokens
› 18 Charge Tokens
Guardians is coming soon and is available for pre-order now.
Two new Phoenixborn are being added to the War of Ashes. King of Titans adds the warrior Xander Heartsblood with his army of Shamans, Archasaurs and Shining Hydras. Drawing on the natural magic of Vallen to unleash his fury on his enemies. The Ghost Guardian brings Rimea Careworn with her mystical knowledge of the spirit realm and her ability to summon an army of Ancestral Spirits. These two expansions offer the new capability of turning your allies into dominating mounted warriors. These two new expansions will be available in October and you can learn more about them here.
Plaid Hat Games announces two new clans coming to Crystal Clans: the Fire Clan and Light Clan. The Fire Clan will have a Consume ability that puts a timer on many of your squads, burning through them to keep the heat on your opponent. The Light Clan uses their unique Prayer ability to turn their units into initiative or even transform them into powerful Avatar heroes.
These two clans are joining the six currently in the base game, as well as the other four that are currently getting previews: Shadow, Fang, Feather, and Leaf Clans. Read more on the Shadow and Fang Clans here. Check here to read more on the upcoming Fire and Light Clans.
Crystal Clans is an expandable two player battle card game. Each player selects a unique clan to battle with and tries to outwit their opponent for control of powerful crystals. The first player to gain four crystals wins. Now, two new clans are joining the original six to add even more variety to the base game: the Shadow Clan and the Fang Clan.
The Shadow Clan excels in surprise attacks and working alone, instead of in large squads, with their signature Shadow Step ability. This ability gives many of the units incredible range to attack the opponent anywhere on the board for a very low cost, but then they’ll only have that single unit to fight with.
“Clan Signature Ability: Shadow Step – As an action, if there are no other units in this squad, you may spend 1 initiative to place this unit in a zone that contains an enemy squad but no friendly squad.”
The Fang Clan is extremely powerful but at a cost. Each of their Alphas have individual abilities that need to be considered when organizing your squads, such as abilities that force you to discard from your draw pile or not be able to take a score action. Players will need to carefully consider their options when using their signature Alpha ability.
“Clan Signature Ability: Alpha – Whenever this squad is reordered, summoned to, or combined, an Alpha unit must become the top unit of the squad. After any action, if this squad’s top card is not an Alpha unit, you must immediately reorder this squad.”
You can read more about the cards in the Shadow Clan and the Fang Clan on Plaid Hat Games website. If you haven’t played the base game, you can check out The Dice Tower reviews.
Ashes: Rise of the Phoenixborn released in 2015 and struck out to shake up the living card game scene by featuring a unique dice-based resource system. Since then, Ashes has proven the strength of it’s innovation by it’s following, and it’s still standing out among Plaid Hat’s other head-to-head titles such as Summoner Wars and Crystal Clans. Like those other games, a large part of deck structure comes from a leader card who sets a tone for the deck, and while Ashes has had 13 phoenixborn and accompanying units and spells added to the game, there is still plenty of room to grow. Plaid Hat Games has recently posted a sneak peak at the two newest phoenixborn to enter the War of Ashes:
“Plaid Hat Games is pleased to announce the upcoming releases of the Demons of Darmasand the Spirits of Memoria, two exciting new expansions for the Ashes: Rise of the Phoenixborn card game! Both expansions provide two exciting new Phoenixborn to challenge your opponents, and each brings all-new cards to enrich and enlarge your deckbuilding options. The Demons of Darmas and the Spirits of Memoria will hit store shelves this August.”
The Demons of Darmas introduces Harold Westraven, an hunter who embodies victorian-era gothic horror – conjuring bats, wolves, and all the things that stalk the dark forests to break his opponent’s will, while marking targets for priority takedowns. The Spirits of Memoria adds cult-leader Sembali Grimtongue to your arsenal, who has adept control over the departed and will tax her adversaries conjurations for every unit that is removed from play. Both expansion will include more creatures and spells that will shake up the metagame and introduce interesting new combinations to this rock-solid card game. If you are interested in learning more about these expansions, and future Plaid Hat Games content, be sure to read the news post for all the details and check out their news section for future updates.
According to Reuters, the board gaming super-giant, the 800 pound gorilla, Asmodee is investigating a sale to an unknown buyer. Asmodee, the France based company owned by private equity firm Eurazeo SE, is currently worth an estimated 1.5 Billion euros (almost 1.8 billion US dollars). Among other things, Asmodee owns the board game companies Fantasy Flight Games and Days of Wonder, F2Z Entertainment properties Z-Man Games and Plaid Hat Games, and the French publishing rights to the Pokemon Trading Card Game and Wizkids!. This includes the rights to some of the most popular games on the market, such as Catan, Ticket to Ride, and X-Wing. The identity of proposed buyer(s) has not been disclosed at this time, pending further deliberations. For more information, you can read the original Reuters article here.
After the release of the Crystal Clans Unit Browser, Plaid Hat Games have added descriptions for the Stone Clan units. They also released another scenario for Crystal Clans for players to try out as they face Sinlore’s Return.
“Sinlore the Conqueror was a plague on rival clans in ancient times, but even the Skull Clan must answer to the grave. Now, a mysterious prophet known as the Robed Figure claims to have gathered the components for an ancient ritual to return Sinlore and his vanquished army to power. Can the Flower Clan gather their strongest fghters and use power of the Crystals to stop Sinlore’s return?” [source]
Crystal Clans is a two player, battle card game in which you choose your clan, prepare for battle, and fight for control of powerful crystals.
You can download the scenario from the Plaid Hat Games website with the third scenario to be released next week.
Crystal Clans is a 2-player expandable card game published by Plaid Hat Games and designed by Andrea Mezzotero, Colby Dauch, and J. Arthur Ellis. Players use their unique clan’s armies, of which there are currently 6 to choose from, to compete to gain powerful crystals which hold the power to dominate the world. The first clan to claim 4 crystals wins the game.
If you’re looking to upgrade your game experience, Plaid Hat Games have announced the release of a 26″ by 26″ natural rubber Crystal Clans Playmat with enough space for both players. It features artwork from Martin Abel who is an illustrator from the base set.
Plaid Hat Games have also announced a new online tool, the Card Browser, which is available to explore card and unit strategies in the game. As of now, all of the cards in the base game are uploaded to the browser. Each unit from the Meteor Clan also has a new unit entry to give players a look into the lore of each unit in the Clan. The other Clans will be updated as time goes on.
The first of the Crystal Clan Scenario games, entitled “Blind to the Present”, has also been released.
“The Meteor Clan seeks out an ancient and powerful crystal known as the Time’s Window. In their overconfidence to capture the crystal, the Water Clan strikes and captures three Meteor Heroes! Check out this dynamic scenario written by Jeffrey Berman, the lead playtester of Crystal Clans!” [source]
Visit the Plaid Hat Games website to download the special setup, game play, and variable win condition rules.
Plaid Hat Games have announced that they’re accepting pre-orders for Starship Samurai, their anticipated new game from designer Isaac Vega (known for Dead of Winter and Ashes) with art by Gunship Revolution. Starship Samurai is a 2-4 player game where you lead your clan to victory by securing your claim to the emperor’s throne. Games last about 60-90 mins and is aimed at players aged 14+.
“The heavens erupt in the skies above the streets of Byakko City. Points of light flash briefly as the warp drives of carrier ships blink into existence. The Nova Clan’s forces are caught off-guard as a swarm of Void fighters launch to overtake the bustling capital city. The airspace siege cannons of the Void carrier hammer away at Nova Clan’s defenses, and a shadow falls over the city. Masumune has arrived. The gargantuan samurai mech cuts through the enemy forces with ease, obliterating the few remaining Nova Clan ships as they attempt to warp away to a neighboring system. Byakko City belongs to the Void Clan… for now.” [source]
As the leader of your clan you command massive fleets and powerful mechs which you use to seize key locations and battle other clans. You can also spend political and resource points to manipulate the lesser clans as an alternative path to victory. Each lesser clan you win over strengthens your clan’s supremacy. There are 8 highly detailed Samurai Mech figures which have unique abilities. There are also 8 detailed fighter miniatures and one carrier miniature in the players Clan colors.
If you pre-order the game, either through your local retailer or using the Plaid Hat Games website, you will get fully colored acrylic tokens for each Clan which are used to track the positions on the Alliance Board as well as each player’s Honor Total.
The release date has yet to be announced. Check out the Plaid Hat Games news article for more information.
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