New from Floodgate Games is Bad Maps, a programing game with a pirate theme. In Bad Maps, players are pirate captains with hidden objective that award points based on where certain pirate minions are on the map in relation to the buried treasure on the island. Each round, the players give instructions to the minions by playing a map piece from their hands. Some map pieces are played face up and some are played faced down, preventing other players from knowing exactly where each minion will be on the island during that step. Once all the instructions for the minion’s map have been given, the minions execute each step of their instructions on their maps, moving closer or further from the treasure, or falling victim to pits. Once all the minions have completed their movement, the captains score their objective and the minions dig pits (looking for treasure). The second round begins with a much more hazardous island. The captain with the most points at the end of the game is the winner. Bad Maps is designed by Tim Armstrong, designer of Orbis and Kaiju Crush, and is wonderfully illustrated by Kristen Pauline, who also illustrated Stuffed Fables.
Bad Maps plays 3-5 players (but includes a 2 player mode), ages 13+, in about 40 minutes. Contents include a double-sides island board, 5 Captain player boards, 45 map cards, 40 objective cards, 10 blackout cards (shows which maps cards will be face up or face down), 10 spyglass tokens, 4 minion markers, 4 minion start tokens, a first mate token, a first player token, and 8 pit markers.
Bad Maps was successfully kickstarted back in September 2018 with a projected delivery of March 2019. If you missed the kickstarter campaign, it is available for pre-order now, or you can look for the game at your friendly local game store in March 2019.
Firelock Games, known for their historical miniatures war game set in the golden age of piracy, Blood & Plunder, has launched a Kickstarter campaign for Oak & Iron, a fleet-based naval strategy game set in the same period. Blood & Plunder and Oak & Iron are not only set in the same period, the games are designed to work alongside each other allowing campaigns and scenarios in cross-over games. In Blood & Plunder, players commanded a crew of a ship, local militiamen, or fierce natives in a tactical war game played with 28mm miniatures. In Oak & Iron, players take command of an entire fleet represented by beautiful 1/600th scale miniature ships. The choice of faction and leaders change the abilities of the fleet, and each ship is capable of being upgraded. Fleet actions are determined by orders on initiative cards that also affect the initiative and bonuses to be applied in the following turn. Managing momentum is a key element in the game. All ships move according to their orders, and then attack. Successful attacks damage ships and fatigue enemy crew, which weakens their performance in following attacks. When a player has accrued more strike points than remain ships, the fleet flees the battle leaving the remaining player victorious on the seas.
Oak & Iron plays 2-6 players, ages 8+ in 45-60 minutes. Contents include six ships and their bases and cards. A wind direction arrow, movement and range rulers and dice are included. Among the tokens in the game are visually effective “wake” and “smoke” tokens to indicate respectively when a ship has moved and fired that turn. The Kickstarter campaign, which was funded on the first day, runs through December 5 with an expected delivery in October 2019.
Minion Games has announced the Kickstarter campaign for the first expansion to the 2015 release Dead Men Tell No Tales which is entitled Dead Men Tell No Tales: The Kraken. Dead Men Tell No Tales: The Kraken is designed by Kane Klenko and the artists are Jason D. Kingsley, Chris Ostrowski.
In this expansion, players will face the dreaded Kraken. Adding the expansion adds a few new conditions to the game such as requiring players to kill the Kraken before they can escape the ship with their treasure and lives. If the Kraken pulls the ship down or destroys it, the players lose.
Dead Men Tell No Tales: The Kraken comes with 1 Kraken miniature, 15 tentacle miniatures, a new character with meeple and miniature, status tokens and board for the Kraken, 42 game tokens, 1 cloth bag, new cards, and 5 player aids.
The campaign also offers a set of 7 miniatures for the base game characters that can be purchased alone or as an add-on. Finally a start board that is split apart so that it is easier to mark tiles exploded is available as an add-on. This new start board can be used to replace older versions of the base game before the the start board was updated in later editions.
Dead Men Tell No Tales: The Kraken campaign is running now and will end on February 15, 2018. Please see the campaign page for any information on pricing.
Z-Man Games has previously announced the upcoming release of another game set in the Merchants & Marauders universe, Merchants & Marauders: Broadsides. This new stand-alone game carries the same high-adventure theme set in the Caribbean during the age of piracy,but is far removed from the pick-up-and-deliver adventure that was its predecessor. Merchants & Marauders: Broadsides brings ship-to-ship combat in the form of a hand-management and worker placement card game, and players will be playing combos of cards such as pairs, straights, and flushes to fire the various weapons their ship is equipped with.
Image from BGG
Z-man has released an article that outlines these weapons and details their strengths, weaknesses, and basic strategies of use. In summary, here are the the three types of weapons your ship can equip:
- The 18-Pounder: a balanced, all-purpose cannon that can deal damage via a wide range of effectiveness
- The Long Nine: a focused and powerful weapon that is difficult to aim, but when it hits it deals damage of the greatest severity
- The Carronade: a lower-powered weapon that is easy to hit with but deals damage at a lower level
Players will need to load these weapons with a variety of shot types, including Solid Shots (for damaging planks), Chain Shots (for crushing enemy sails), and Canister Shot (for devastating enemy crew).
Merchants & Marauders: Broadsides is set for a fall 2016 release. For more information on how these weapons affect game play, check out the article in full on Z-Man’s website.
F2Z Entertainment, known for publishing popular brands of tabletop games such as Filosofia, Z-Man Games, Pretzel Games, and Plaid Hat Games, officially announces a new game in the line of Z-Man’s Merchants & Marauders, Broadsides. Merchants & Marauders: Broadsides is a two-player, stand-alone game that puts players “in the boots of a fearless ship captain.” In this confrontational game designed by Joshua Cappel, players will be working to survive a deadly battle by spending resources to defend and repair their ship whilst trying to destroy the enemy ship.
The following is an excerpt from the official press release:
Through your spyglass, you see a profitable sea lane, just waiting to be claimed. But competition is closing in, and the battle is inevitable: Load your cannons! Hoist the red flag! Will you be able to sink the enemy before they send you feeding the sharks?
Merchants & Marauders: Broadsides is scheduled for release at Gen Con in August of 2016. More details will be released soon as it becomes available.
Salamander Games has re-launched it’s pirate themed set collection & auction card game, ‘All Hands on Deck’ on Kickstarter. They have worked on their production and fulfillment as well as the game itself since it failed to fund last year and now looks likely to fund, currently sitting at $5,017 out of their $7,000 goal with 15 days to go.
The game features a bright, colourful pirate theme where players take on the role of a pirate captain trying to build up their crew to be strong enough to set sail in search of treasure before the other captains.
There is a free black & white Print and Play version to download and print if you’d like to try before you pledge and pledges starting at $5 for full colour Print and Play files, or $19 for a retail copy of the game. All physical copy pledges include worldwide shipping.
For more information see the Kickstarter page , or Salamander Games website.
Treasures of all types! But the hard part is not capturing the ship’s bounty, but dividing it fairly to the pirates! To the clever go the spoils in a new game of piracy and plunder from Mayfair Games!
Mayfair Games announces a new game from designer Alexander Cobian entitled Booty! In this pirate-themed card game, players will begin each round by revealing treasure cards with varying types of booty such as immediate points, cards that cancel other cards, and hidden items to keep all the pirate players guessing. Each round, the Quartermaster role moves from player to player, whose job it is to divide the treasures into shares. The Quartermaster also selects the order of picking treasures in the next round. Balancing what you need, what others might want, and trying to get a little extra into your treasure pile is the key to success!
The game also includes building cards that provide special benefits and allow for unique game experiences every time you play. A copy of the game will include:
- 108 cards
- 54 player flag tiles (9 of each color)
- 6 player turn order tiles
- 6 turn selection tiles
- 4 stock market markers
- 1 quartermaster token
- 1 Quartermaster token
- 5 islands tiles
- 12 legacy tiles
- 1 rulebook
Booty! is for 2-6 players ages 10 and up and plays in about 60 minutes. Booty! is scheduled for release in August of 2015.
Dark Seas is a tile-placement game designed by Anthony Rubbo where players build a pirate empire in an attempt to become the richest, most infamous pirate of them all! Each player builds an island of port tiles and populates those ports with tiles representing unsavory characters and shady businesses that define the actions a pirate can take on their turn.
Sail your ship token around the island using unique dice that not only determine movement, but allow for special abilities and, if you feel like it, singing about rum and looting!
Click here for the Dark Seas homepage and a link to the complete rulebook.
Pirate Den is a pirate-themed bluffing game for 3 to 5 players ages 14 and up that plays in less than 30 minutes. It’s ideal for casual gamers looking for a fun time as well as deeper strategy players looking for a quick filler. Adding rum to the mix makes for a great evening of gaming with a truly fun and engaging pirate theme!
It’s the golden age of sail and each player takes on the role of legendary pirate captains plundering the seas. The British East Indies Company, the Dutch East Indies Company, and the Spanish-Portuguese Empire are sailing the high seas heavily laden with cash from their colonies. They’re easy pickings for a famous and daring pirate like yourself! The trick is that while pirates can plunder ships at sea, they can also steal from other pirates. This exciting dynamic makes Pirate Den an addicting game of greed and betrayal.
The closing date on Kickstarter is Apr 10 2014, the funding goal for the project is $25,000. Pledge $25 to get one copy of the base game with free shipping to US backers. The estimated delivery date is Oct 2014.