PC

Studio Chahut have spent 6 years sweating buckets to bring you Post Human W.A.R. on PC. It’s a turn-based, tactical and psychological strategy game where you form your armies and set off on an adventure through solo campaigns, or face other players online!

“At the dawn of our third millennium, mankind went extinct, leaving behind a deeply affected planet Earth. Ferocious mutated animals, household robots converted for warfare, and inventive monkeys in tracksuits battle it out to decide the fate of the human heritage.”

The designers have placed heavy emphasis on the strategy element of the game with nothing left to chance. At the beginning of a battle each player creates an army then selects a secret unit to be the Champion from those in their army. The first player to kill the opposing Champion wins the game. These simple rules allow for strong tactical choices in the selection of your army as well as the bluffing and subterfuge in order to protect your Champion. Terrain also plays an important part during combat as you’re able to create barricades and destroy obstacles. The game is played from an isometric point of view and on hex-grid based maps.

There are various modes of play including:

  • Solo campaign
  • Local multiplayer
  • Online multiplayer
  • Friendly matches
  • Competitive matches

Humans may be extinct but the remaining robots, monkeys, and mutated creatures make for interesting armies. Absurd humor, rich content, 18 solo missions, 3 different universes, 3 factions and 36 playable units set against a post-apocalyptic background provides an interesting play experience.

Indie publisher, Playdius, have made the game available on Steam.

Curtel Games have created a unique, visual novel called The Ballad Singer which is based on RPGs and choose-your-own-adventure style books. The video game boasts 1700+ narrative developments, 700+ illustrations, 40 alternative endings, and 10+ hours of play per narrative path. The story is based in the fantasy world of Hesperia, a fictional universe created by Italian author Alberto De Stefano where the laws of science merge with magic.

We’ve taken elements from game-books and visual novels to develop a videogame with an unprecedented format. TBS offers a fantasy story yet to be written, where the world changes and reacts to the player’s actions. This will allow you to live up to 1700 stories and 40 different endings, your decisions will affect the way the tale unfolds. Every single development and subplot in your story will be completely narrated and illustrated, even the smallest ones. Death is final, you won’t be able to go back to try and correct your mistakes. In TBS, every choice is crucial.

 

In the game you play as 1 of 4 adventurers who all have unique skills and abilities with which to weave your story. Utilizing “The Domino System” your decisions are definitive and affect both your character and others’ choices. This branching system is based on “Chaos Theory”. No matter how small or significant your decision, each moment is accompanied with beautiful artwork and rich, engrossing audio. When an adventurer dies or reaches their narrative end they can no longer be used and you need to start with a new adventurer with the previous decisions you’ve made affecting the current one selected. Available characters depend on the choices previously made.

The game supports a single-player “My Ballad” campaign mode which lets you write your own story with multiple adventurers. Your results can then be compared to other players who have also completed this mode of the game. Alternatively, you can play in a co-operative “Hot Seat” mode which lets you play offline with a friend where each player takes turns with different characters with the previous player’s decisions affecting the current player’s experience.

The game will be available in both English and Italian with versions for Windows and Mac. At the $75k pledge level they are also planning to develop a PS4 version. The developers have plans to release a mobile version in future based on the overall success of the Kickstarter.

The Kickstarter only has 5 days to go as it ends on Sunday, December 17th 2017, with $27,923 already pledged from 844 backers which is just shy of their target of $29,447. The base copy of the game costs $21 which will be available on Steam or DRM-free. There is a huge variety of pledge levels which adds physical products such as maps, artbooks, and posters and includes shipping. The game is expected to release November 2018.

It’s kind of funny that a game known more for its amazing production values than its gameplay has made the way to a medium in which cardboard doesn’t exist. How do you recreate the utter coolness of Colt Express‘ 3D train on a 2D touchscreen? Turns out Asmodee can do it pretty well, as the newly released digital version of Colt Express looks downright amazing.

That’s right, Colt Express, the 2015 SdJ winner was released for iOS, Android, and PC today. It includes online multiplayer for maximum chaos, but it also has a single-player story mode with a 30 mission campaign. Buried within the campaign are digital-only variants to unlock which will mix up what you know about Colt Express, and you might even find a variant in online multiplayer mode as well.

If you haven’t played Colt Express, it’s a programmed movement game in which each player plays a card to a central pile. Some of the cards are face up so you can see what the other players are planning, but some are face down and these tend to screw up your best laid plans. Once all cards are played, the pile is picked up and flipped over and revealed card-by-card, and now the actions are played out on the aforementioned 3D train. It’s a chaotic, yet incredibly fun, mess. Don’t sign up if you’re looking for a deep strategic or tactical experience.

Colt Express is available right now for iOS Universal, Android, and PC via Steam. It’s $7 on mobile and $10 for PC.