Passport Games has announced the release of Tokaido Special Edition. This is following on the heels of the the successful Kickstarter campaign. This edition of the game has a slated release of November of this year. The components of this game are stellar and it should be worth the extra investment for someone who doesn’t own a copy of the game already. Also included with this edition is the crossroads expansion.
As always release dates are projected but may change due to factors outside of the publishers and distributors control.
Read below for the publishers description of the game.
TOKAIDO is a game in which the players are pilgrims on a journey along the legendary East Sea Road of Japan. Along the way, you will try to collect the most beautiful souvenirs, discover glorious vistas, enjoy enriching encounters, soak in soothing hot springs, sample sumptuous cuisine, and much more!
Because the Collector’s Edition will incorporate the already famous “Crossroads” expansion, it allows you to savor your journey even more while unveiling new secrets such as lucky charms, lovely calligraphy, or you can even try your luck in the Yakuza game rooms.
With unrivaled setting and aesthetics, TOKAIDO transports you, your family, and your friends to Japan. For all ages: From the youngest to the most experienced, everyone can gather for an ever-fresh gaming experience; it is extremely easy to get started, thanks to its fluid, simple, and tactical rules.
45 minute play time
- Larger box with Walking Ronin illustration
- Larger board, combining the elements of the base game and the Crossroads expansion
- 35 playable character tiles (10 base characters, 6 crossroads characters, 16 new “Shogun” characters, Eriku, Antoine, Naïade)
- 16 unpainted “super cute minis” for 16 of the 32 characters (10 base, 6 Crossroads)
- 5 colored bases for the minis
- 1 Music CD including 25 hi quality original ambiance tracks
- 50 custom metal coins
- 1 purse for the metal coins
- 5 new scoring token “furoshiki” minis
- Improved components quality (black core cards, etc.)
In this co-operative fighting game designed by Antoine Bauza, players are helping to defend the village from bandits. Each player will have a samurai game board with a special ability, hit points, and village zones. On a turn a player draws a card and chooses to let the bandit pass, defend the village, or fight the bandit. Taking any of the latter two options places the card next to the player’s game board filling up the slot and maybe, causing some havoc. Samurai Spirit is for 1 to 7 players, ages 10 and up and a play time of 30 minutes.
Designed by Andrea Chiarvesio and Gianluca Santopietro, this game is set in H.P. Lovecraft’s Cthulhu world where players are trying to invoke the horrors onto the world. Dice are rolled and players use one or more of the dice to summon an Elder God that matches the value of that God. Then, the invoked Gods will reward those Cultists, which might involve a loss of Sanity. The final step in each round is to spread the Chaos. Players can place a disk on a building connected to where they already have markers. After twelve rounds, the Cultists compare their deeds and determine who gets promoted. Kingsport Festival is for 3 to 5 players, ages 12 and up and a play time of 90 minutes.
In this card game designed by Pierluigi Frumusa, players are leaders of a Roman city vying for glory. As the governor, players manage the economy, resources, and defenses as well as preparing for Gallic raids and agreements with the Senate. Provincia Romana is for 2 to 6 players, ages 13 and up and has a play time of 90 minutes.
1896: As the pioneers of magic compete against each other to amaze the public,the most spectacular magic show of all times will soon happen and YOU want to win it! To achieve that, you’ll portray one of the ten magicians in competition and challenge your competitors with prestigious tricks.
Illusio is a card game about mentalism, close-up tricks, illusions and other examples of magic at the end of the 19th century, where the magic arts held as much science as mystery. Which one of the great magicians trying to become Master of Illusion are you going to be?
Big Idea: The Game of Crazy Inventions
The Big Idea is a hybrid game of party game and light strategy game. In that design, players would create crazy inventions from the pairing of an adjective and noun card in their hands, simultaneously choose one invention (other than their own) to invest in, pay to invest in other inventions (whether newly created that round or an earlier creation), then roll a die for each investment to see whether it pays off and if so by how much. The player who has collected the most money wins.
Coming March 21 from Passport Games
Inspired by Stanisław Lem’s “The Magellanic Cloud”, Exodus: Proxima Centauri is the first game of a sci-fi trilogy. In a new universe, marked by a fierce struggle for power, the humanity is building a new civilization on the ashes of a dying race, the Centaurians. Exodus: Proxima Centauri is a full civilization game for experienced players, who enjoy immersing themselves in a new universe and fight for supremacy in a flavored, thematic game.
Exodus is for 2 to 6 players, ages 14 and up and plays in 180 minutes.
You’ll all work together, but only one will win! Join a brave party of adventurers! Explore a dungeon filled with monsters, traps and treasure!
In Dungeon Raiders, each player takes the role of a different adventurer. You’ll need to work together to survive the dungeon, but only one of you will make it out with the most treasure and win the game. The dungeon is different each time you play, offering new surprises as you collect treasure, trigger traps, and fight off horrible monsters.
Dungeon Raiders is for 3 to 5 players, ages 8 and up and plays in 20 minutes.