Pandemic Legacy Season 2

The Spiel des Jahres nominees for 2018 have just recently been announced (see Dice Tower News article here), and for the first time since 2010 the judges have awarded the “Sonderpreis“, literally a special award. The recipient is the innovative Pandemic Legacy Season 2 by Matt Leacock and Rob Daviau, published by Z-Man Games. Pandemic Legacy Season 2 uses amazing new mechanics and devices, and blends them with an engrossing story taking place 71 years after the original Season 1, creating a game “all future legacy games will have to be measured” against. Pandemic and Pandemic Legacy Season 1 were both nominated for Spiel des Jahres awards in 2009 and 2016 respectively.

For more information, check out Z-Man Games press release on their website here.

Each year the Dice Tower and it’s contributors vote for the games worthy of an award among a variety of categories, not the least of which is the best game of the previous year. 2017 was an awesome year for gaming with lots of surprising games from new designers and independent publishers, so the awards this year have many deserving nominees yet only so many could be elected for each category. The nominees have been chosen, and the winners will be announced July 5th during Dice Tower Con. Congratulations to all the nominees, and good luck!! May the best games win! Without further ado, the nominees are:

Most Innovative:
Gloomhaven
Charterstone
The 7th Continent
Fog of Love
DropMix

Best Strategy Game:
Anachrony
Spirit Island
Near and Far
Gloomhaven
Dinosaur Island

Best Reprint:
Nemo’s War (second edition)
Colosseum
Stop Thief!
Twilight Imperium (Fourth Edition)
Downforce

Best Party Game:
Magic Maze
Word Slam
Werewords
Meeple Circus
Rhino Hero: Super Battle

Best Game from a Small Publisher:
Century: Spice Road
Sagrada
The 7th Continent
Gloomhaven
Azul

Best Game from a New Designer:
Gloomhaven
Photosynthesis
Spirit Island
Dragon Castle
Too Many Bones

Best Family Game:
Azul
Bärenpark
Century: Spice Road
Downforce
Sagrada

Best Expansion:
Scythe: The Wind Gambit
Terraforming Mars: Venus Next
Star Wars: Rebellion – Rise of the Empire
Xia: Embers of a Forsaken Star
Champions of Midgard: Valhalla

Best Cooperative Game:
Gloomhaven
Flip Ships
Spirit Island
Pandemic Legacy: Season 2
The 7th Continent

Best Board Game Production:
Twilight Imperium (Fourth Edition)
Photosynthesis
Azul
Wasteland Express Delivery Service
Charterstone

Best Game Artwork:
Near and Far
Lisboa
Charterstone
Century: Golem Edition
Yamataï

Rob Daviau and Wizards of the Coast president Chris Cocks announced the forthcoming release of Betrayal Legacy, based on the Betrayal at House on the Hill game at PAX Unplugged today. Betrayal Legacy will be released under the Wizards of the coast Avalon Hill brand. Betrayal Legacy is scheduled to be released in Q4 2018.

Rob Daviau helped create the original Betrayal at House on the Hill in 2004 while working full time for Hasbro. Risk Legacy was the first of Daviau’s Legacy games and created while he was still at Hasbro. They were followed by his designs of Pandemic Legacy, Seafall, and Pandemic Legacy Season 2, none of which were Hasbro releases. While Daviau was off perfecting the Legacy concept Betrayal was also growing, receiving the Widow’s Walk expansion in 2016 and a Dungeons & Dragons re-theme as Betrayal at Baldur’s Gate in 2017.

Betrayal Legacy will take the concept of the original betrayal game, exploring a haunted mansion, and add permanent changes and a multi-game story arc that define the Legacy concept. At Pax Unplugged it was announced that the new game will feature a prologue and a thirteen-chapter story that will take place over multiple decades. Players will represent members of a specific family, with some characters aging within the story arc and possible family descendants making appearances.

About Legacy Games

Legacy Games are games where player choices permanently alter the state of the game. Alterations the game might include placing stickers on cards or the board, permanently destroying game components, opening sealed game packages, and more. Legacy Games follow story arcs that result in the changes taking place over a campaign resulting in a copy of the game that cannot typically be reset as a new game at the end of the campaign. To fully play through a second campaign of the same game requires the purchase of a second copy of the game.

Pandemic Legacy was the second Legacy game released, and currently is the highest rated board game on boardgamegeek. Aside from the popular acclaim it received on the site, it was also the winner and nominee for many awards, including:

Both Eric and The People ranked it as the best game of 2017. Tom, Eric, and The People have all placed Pandemic Legacy on the list of the Top 100 Games of All Time.

 

Z-Man games has begun releasing details of what has happened following the pandemic that broke out in Pandemic Legacy: Season 1.

The world is on the brink of total collapse. Already devastated by a terrible plague, much of the globe has gone dark. Small groups of survivors struggle to keep the world alive, but their efforts are no longer enough. The world needs leaders to rise up and find the way back from the brink of extinction. That task has fallen to you. You must find a way or nobody will. You are humanity’s last chance.

Following the format of the many Pandemic games that preceded it, Pandemic Legacy: Season 2 again brings two to four players into a high stakes legacy format co-op situation.

Taking place 71 years after the final events of Pandemic Legacy: Season 1, humanities very existence continues to be in peril. Only a few known cities still exist at all, and are now being supplied by floating stations in the ocean known as “havens.” For three generations survivors have lived on these havens, but with haven supplies dwindling it’s your job to set foot on land and save whatever cities you can to stop the end of civilization as you know it.

Over a year you and your team search for answers to questions that still surround the plague, while at the same time trying to maintain a supply network. Like in Season 1 and other legacy games, actions in each game will carry over and impact future games, forever altering the world of Pandemic Legacy.

Cities will rise, cities will fall. Characters will learn new skills and gain scars from the horrors they experience. Through the game new rules will come into play and each new development will affect your group’s journey.

 Journey from the Havens to Distribute Supplies

Your team has grown up in the havens your knowledge of the mainland is very limited. The plague has devastated the world you great grandparents knew, and cities have no hope of developing a cure. The few cities that remain need your supplies.

Instead of removing disease cubes, you now must add supply cubes to ward off future plague outbreaks. Balance your time and focus between balancing more cubes with distributing them to the cities that need them most. Drawing infection cards results in cities using supply cubes. You will need to constantly deliver new supplies in order to avoid the city becoming infected. Cities that become infected are a critical threat to you and to your team.

Characters entering a city infected with a plague run the risk of being exposed to it. There’s no guarantee that exposure will lead to any detrimental effects, but it will always be a threat. Ultimately, it’s up to you to decide when to risk exposure and when to play it safe, letting the infected city fend for itself.

The World Has Changed

The world players find at the beginning of Pandemic Legacy: Season 2 has altered drastically. At the beginning of your first game only a small portion of the earth is visible, with access to only the few surviving cities still on the grid. On top of supplying cities you’ll need to explore a world lost to darkness. Make discoveries, encounter new dangers and face new challenges on your search for answers.

With so much infrastructure lost, you’ll have very limited communication, diminished medical technology and a loss of air travel. Sail from port to port, but once on land travel will be slow.

Fall 2017

Pandemic Legacy: Season 2 is a stand alone game that does not require having played Season 1. Prepare time this fall to save the world with a sneak peek at Gen Con 2017.

A Legacy of Awards

The original Pandemic Legacy has won many awards on the way to the top of the BGG rankings, currently ranked the highest rated game on Boardgamegeek. Selected awards include:

The game also took home an armful of 2015 Dice Tower awards including Co-Op Game of the Year and 2015 Game of the Year.