“Your hands are dirty, the back is aching and the clothes are sweaty, but your work for today is finished! The new mill looms proudly in front of you and the soft groaning and fluttering of the blades sounds like a choir of angels in your ears. Soon the golden wheat of your fields will be ground to valuable flour which will earn you a fortune. “
In Expedition to Newdale, 1-4 players each take control of a
starting coal mine, a player board, and have a hand of 5 cards. Each turn starts by revealing an event, which
not only alters the play for the round, but also dictates how many workers
minimum a player has for the round. Workers come in 4 colors, making planning
for actions tricky. Players then place action tiles on action spaces, both on
the main board and on their personal board. These tokens are numbered from 1-4,
and set the order of actions their workers will execute. After planning the
turn, more workers are drawn from the bag, which could make previously
impossible actions completely doable, adding a push your luck element to the
game. Finally, players execute their planned action tokens in order from 1 to 4,
spending workers if they have them. However, if not enough workers became
available during the random draw, some actions may go uncompleted.
Players will need to plan ahead, push their luck, and set up for a plan B to be successful in Expedition to Newdale. The game itself comes with 3 double sided boards, 4 player boards, one communal action board, over 220 cards, and tons of tokens. Look for Expedition to Newdale to debut at Essen Spiel in October, with full release to follow at the end of the year. For more details, check out Lookout Spiele’s webpage here.
Tybor the Builder, set in the Kingdom of Longsdale like in Oh My Goods, is a card game where you are using cards for multiple purposes. In the game you will have a hand of 5 cards that you can play as a worker, discard as a builder, or play as a citizen. If you play it as a worker then the value of the card is all that matters and will stay in front of you in your tableau until they are used. If you discard the card as a builder you will build one of the buildings in the public display, discarding enough workers to equal the strength needed to build the building. This is important because it is the buildings that will give you points in order to win the game. Finally if you play the card as a citizen you will benefit from the special power that the card has. After a set number of rounds and playing and drawing the game will end and whoever has the most points is the winner. Also included in the game are chapter goals which represent different parts of Tybor’s life that can be included to give more variety to the game through additional scoring chances.
Tybor the Builder – On Behalf of the King adds in three new modules to the game, adding more variety and replayability. In the King Class module you will find orders, similar to the chapter goals of the base game, that can be fulfilled in order to earn more points. In The Councilmen module you have a new type of citizen that can settle in your town, and he will score you a point for each set of different colored perks that you have at the end of the game. And finally there is The Mystery module, this adds in mystery stones that at the end of the game count as a wild symbol for scoring. Add all three or just a couple into the game to help change things up and refresh the game. Look for the game to be released in October of this year on Lookout Games’ website, but if you happen to be going to Essen you will be able to snag a copy there as well. Check out the Lookout Games site (German language) for more information.
Origins is one of the biggest conventions in the US for gaming, and they have been giving out their awards for the best each year. The different categories include family games, role-playing games, card games, game accessories, board games, collectible games (CCG, TCG, etc.), miniatures, and finally a Game of the Year. Some of the past winners include great games like Codenames, Imperial Assault, and 7 Wonders Duel, so you know bad games aren’t getting these awards. But that’s enough background information, here are the nominees for the 2017 Origins Awards:
Speechless by Arcane Wonders (designed by Mike Elliott)
Role-Playing Game (10 Nominees)
7th Sea: Second Edition by John Wick Presents (designed by John Wick, Mike Curry, Rob Justice, Mark Diaz Truman, Jesse Heinig)
Curse of Strahd by Wizards of the Coast-D&D (designed by Jeremy Crawford, Tracy Hickman, Laura Hickman, Adam Lee, Christopher Perkins, and Richard Whitters)
No Thank You, Evil! by Monte Cook Games (designed by Shanna Germain and Monte Cook)
Star Wars: The Force Awakens by Fantasy Flight (designed by Tim Flanders, Corey Konieczka, and Sam Stewart)
Shadowrun-Seattle Sprawl by Catalyst Game Labs (designed by Raymond Croteau, Jason Hardy, James Meiers, O.C. Presley, Scott Schletz, R.J. Thomas, Malik Toms, Thomas Willoughby, CZ Wright, and Russell Zimmerman)
Symbaroum by Järnringen and co-published by Modiphius Entertainment (designed by Martin Grip, Mattias Johnsson, Mattias Lilja and Johan Nohr.
Storm King’s Thunder by Wizards of the Coast-D&D (designed by Jenna Helland, Adam Lee, Mike Mearls, Christopher Perkins, and Richard Whitters)
Star Wars: Edge of the Empire-Special Modifications by Fantasy Flight (designed by Blake Bennett, Tim Cox, Jordan Goldfarb, Sterling Hershey and Monte Lin)
The One Ring: Horse: Lords of Rohan by Cubicle 7 (designed by Shane Ivey, Andrew Kenrick, T.S. Luikart, Francesco Nepitello, and James Spahn)
Volo’s Guide to Monsters by Wizards of the Coast-D&D (designed by Jeremy Crawford, Ed Greenwood, Adam Lee, Mike Mearls, Kim Mohan, Christopher Perkins, Sean K. Reynolds, Matthew Sernett, Chris Sims, and Steve Winter)
Mayfair Games has officially announced the upcoming release from designer Alexander Pfister (Port Royal) entitled Oh My Goods! This is a card game in which players take on the role of medieval craftsmen striving to produce tools, barrels, glass windows, and many other goods, and must achieve the title of most efficient, profitable business owner in your village. Players will have many decisions to make, such as whether to produce a higher (and sloppier) quantity of goods, or aim for the highest quality of manufacturing.