Nauvoo Games

Rob Searing here, Manager of Dice Tower News. Often I am spending my time writing and editing articles. It’s not often that I get to share “in” the news. GenCon is one of the few conventions I get to cover and there’s always so much going on. I spent a bit of time in the Exhibit Hall today meeting with various publishers and wanted to post some highlights and tips on where to consider running to when the convention opens Thursday morning!

BREAKING GAMES – BOOTH 2329

Expancity, designed by Alex Cutler and Matt Fantastic, is a gorgeous city building game composed of some wonderful and stackable building blocks that are placed on commercial and residential tiles. Scoring is accomplished via numerous ways including strategically placing buildings near common structures. Expancity was demoed at Dice Tower Con and was a huge hit. You can view Tom’s review here.

Rise of Tribes, designed by Brad Brooks, is a civilization game composed of area control and dice rolling mechanics complimented with variable player powers. Players will take control of a prehistoric tribe and scoring will depend on how well you gather resources, build villages, accomplish goals and more. You can view a detailed review of the game here.

Rise of Tribes, along with Expancity, are of excellent quality and gameplay seemed fun and engaging. You can head over to booth 2329 to demo either or pick up a copy.

PEGASUS SPIELE – BOOTH 2013

Talisman is not a game unfamiliar to gamers (the 4th edition of the game was released in 2007). Talisman: Legendary Tales, however, is a completely new take on the universe. Legendary Tales is designed by Michael Palm and Lukas Zach and is published right here in the Unites States (right in Indiana to be precise). It contains elements of bagbuilding, variable player powers and is cooperative.

“In Talisman: Legendary Tales, the players must work together as an adventure party to recover the five legendary Talismans that have been lost. During each adventure, the party endeavors to recover one of the lost Talismans. The adventures must be played in order. You may repeat adventures, and you may play one or more adventures in a game session.

Over the course of this story, you will travel across a wondrous land and have exciting adventures in which you must make important decisions and defend yourself against cruel enemies. As an adventure party, you succeed in each adventure once you have completed the final task and have recovered the Talisman. Be careful: You have only a limited amount of time!”

Legendary Tales sports some really nice artwork, by Falk Holzapfel, and is bound to entice  by reinventing this 30+ year old game.

LEDER GAMES – BOOTH 3043

Leder Games really hit the map with the release of Vast. This year they look to top the game with another asymmetrical player-powers game where players will contend for control of an immense wilderness. Root is designed by Cole Wehrle and was first seen on Kickstarter. Available for purchase at booth 3043, Root can also be purchased along with an expansion – The Riverfolk expansion. The game takes advantage of multi-purpose cards and is the next step in asymmetric design. Made to engage the entire family, Root is sure to thrill and spark your imagination. It was one of my most-anticipated games at the con this year.

NAUVOO GAMES – BOOTH 2007

The Reckoners is a game based upon Brandon Sanderson’s book series of the same name. It is a cooperative game designed by Brett Sobol and Seth Van Orden. Nauvoo Games, publishers of the hit Stockpile, is offering three different version of the game at booth 2007 – one that includes painted miniatures and deluxe components. Reckoners

“The Reckoners plays like a challenging, ever-shifting puzzle. If you like co-operative games where you carefully manage resources, build powerful action combos, create tactical plans with your teammates, and work together to take down the bad guy while on the brink of defeat, then be sure to check out The Reckoners.”

The Reckoners was Tom’s #1 most anticipated game at GenCon and a full review can be found here.

TASTY MINSTREL GAMES – BOOTH 1337

(Trays not included in the game)

Although not debuting at GenCon, Pioneer Days, designed by Matthew Dunstan and Chris Marling, is an American west drafting and dice game centered around the ole’ Oregon Trail. With absolutely beautiful artwork by Guille Longhini and Sergi Marcet, Pioneer Days will have you drawing dice out of a bag to roll and then draft the to collect money, hire people, or take action all with hopes of earning the most points. You can view a full review of the game here and pick up a copy over at TMG’s booth at 1337. There’s plenty of other reasons to stop by their booth (Trade on the Tigris, Jungli-La, and more).

IELLO – BOOTH 129

Last, but certainly not least, is IELLO. As always, IELLO has quite a bit they are featuring this year although my favorite is Raids, designed by Matthew Dunstan and Brett J Gilbert. In Raids, a viking-themed game, players will sail to tiles that are laid – vying for control of them or going to collect runes or goods…along with other vikings to bolster your crew. The components are fantastic – gold painted bits and metal coins – along with fantastic artwork by Biboun. IELLO is bound to be busy so make sure to stop by there early!

There’s bound to be more. Please follow our Tweets and Instagram posts throughout the convention and keep an eye out for exciting news announcements through the week!

10 years ago… A mysterious burst in the sky gave ordinary men and women extraordinary powers. They’re called EPICS.

Based on the Brandon Sanderson trilogy of the same name, The Reckoners from Nauvoo Games is a brand new co-op game for 1 – 6 players currently running on Kickstarter that plays in roughly 75 minutes.

You and up to 5 friends each take on the role of a Reckoner, the only ones brave enough to stand up to the evil epics and save humanity from their tyranny. Over the course of the game players will roll dice and take actions, combining their Reckoner’s various skills and abilities to try and defeat several epics before a final showdown with villainous Steelheart.

If the players succeed in defeating him, humanity is saved but should too many civilians perish before then their cause is lost. For a simple game play overview head over to the review by Board Game Corner or for an in-depth rule breakdown you can checkout the official rule book PDF.

The campaign offers four different pledge levels and while most of the content should be available at retail, the highest pledge level offers several Kickstarter exclusive including metal and painted miniatures.

Your mission is simple, but not easy. Take down Steelheart and his Epics and SAVE THE CITY!

It’s that time of year again, the Dice Tower has announced their nominees for the best games of 2016.  These are the best of the best according to the panel of judges on games released in English in 2016.  You can see previous winners along with this year’s nominees and their pictures on the Dice Tower Awards website, and look forward to the winners being announced at Dice Tower Con later this year.  And now, your nominees:

Best Game from a New Designer  (The game has to be the designer’s first or second published game to qualify for this award)

Best Artwork

  • Arkham Horror: The Card Game – illustrated by Christopher Hosch, Ignacio Bazán Lazcano, Henning Ludvigsen, Mercedes Opheim, Zoe Robinson, and Evan Simonet; published by Fantasy Flight Games
  • Inis – illustrated by Dimitri Bielak & Jim Fitzpatrick; published by Matagot
  • Islebound – illustrated by Ryan Laukat; published by Red Raven Games
  • Kanagawa – illustrated by Jade Mosch; published by Iello
  • Scythe – illustrated by Jakub Rozalski; published by Stonemaier Games

Best Theming

  • Black Orchestra – designed by Philip duBarry; published by Game Salute
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • SeaFall – designed by Rob Daviau; published by Plaid Hat Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Two-Player Game

Best Reprint

Best Expansion

Best Party Game

  • Codenames: Pictures– designed by Vlaada Chvátil; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Happy Salmon – designed by Ken Gruhl & Quentin Weir; published by North Star Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Secret Hitler – designed by Mike Boxleiter, Tommy Maranges, & Max Temkin; published by Goat Wolf & Cabbage

Best Cooperative Game

Best Family Game

  • Harry Potter: Hogwarts Battle – designed by Forrest-Pruzan Creative, Kami Mandell, & Andrew Wolf; published by USAopoly
  • Ice Cool – designed by Brian Gomez; published by Brain Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Karuba – designed by Rüdiger Dorn; published by HABA
  • Sushi Go Party! – designed by Phil Walker-Harding; published by Gamewright

Best Strategy Game

  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Board Game Production

  • Conan – designed by Frédéric Henry, Antoine Bauza, Pascal Bernard, Bruno Cathala, Croc, Ludovic Maublanc, & Laurent Pouchain; published by Monolith
  • The Others – designed by Eric M. Lang; published by Cool Mini or Not
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games

Most Innovative Game

Best Game from a Small Publisher  (The published must have published five or fewer games at the beginning of 2015)

  • Arkwright – designed by Stefan Risthaus; published by Capstone Games
  • Cottage Garden– designed by Uwe Rosenberg; published by Edition Spielwiese
  • Not Alone – designed by Ghislain Masson; published by Geek Attitude Games
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • Vast: The Crystal Caverns – designed by David Somerville; published by Leder Games

Game of the Year

  • Adrenaline – designed by Filip Neduk; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Cry Havoc– designed by Grant Rodiek, Michał Oracz, & Michał Walczak; published by Portal Games
  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Inis – designed by Christian Martinez; published by Matagot
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Nauvoo Games, the creators of Stockpile, has started a Kickstarter Campaign for their second game, Crosstalk. Crosstalk is a social word guessing game for 2 teams with a twist. Each team’s clue-giver is trying to get their team to guess the same secret word. However, they can give a single secret one word clue to the team. Afterwards, teams take turns giving single word clues out loud and publicly, so each team can benefit from the other teams’ clues. The trick is to use the secret clue to make the public hints more obscure. Hint Boards add more advanced options, such as combining clues, opposites and ignoring clues.

The Kickstarter Campaign for Crosstalk continues through April 27, and the game is expected to deliver September 2017.

Nauvoo Games, publisher of the popular Stockpile game, has recently acquired the rights to create a game based on the Reckoners book series by Brandon Sanderson.  There are three books in the series so far and boast “heart stopping action, laugh out loud quips, and some of the most unique superpowers“.  Not much has been revealed in terms of specifics on the game, but Nauvoo Games has said;

The Reckoners board game, designed by Seth Van Orden and Brett Sobol, allows players to take on the roles of the novels’ protagonists and work together to save the world. In The Reckoners board game, players must overcome multiple ruthless and power-hungry ‘Epics’ – the equivalent of supervillains – that each have unique, game-impacting abilities. Players must decide how to resolve these competing priorities together to eliminate epics and ultimately win the game. How, when, and where you act will determine your victory or failure.

You can read the full press release below, and you can head over to the Nauvoo Games website to sign up for updates through their mailing list.

 

Nauvoo Games Acquires License for The Reckoners

July 29, 2016

Today, Nauvoo Games announces the acquisition of the license to design, produce, and distribute a board game based on The Reckoners series by Brandon Sanderson.

The Reckoners series is the #1 New York Times bestselling series featuring the novels STEELHEART, FIREFIGHT, and CALAMITY. Each book hit the top of the charts upon it’s one of Brandon Sanderson’s most popular series to date. Featuring heart stopping action, laugh out loud quips, and some of the most unique superpowers, this is one of the top action-adventure young adult properties of the last few years.

The Reckoners board game, designed by Seth Van Orden and Brett Sobol, allows players to take on the roles of the novels’ protagonists and work together to save the world. In The Reckoners board game, players must overcome multiple ruthless and power-hungry ‘Epics’ – the equivalent of supervillains – that each have unique, game-impacting abilities. Players must decide how to resolve these competing priorities together to eliminate epics and ultimately win the game. How, when, and where you act will determine your victory or failure.

Consistent with Nauvoo Games’ mission, The Reckoners board game will be easy to learn, quick to capture your attention, and enjoyable to play over and over again. Experience the thrill of fast-paced action planning in The Reckoners, coming soon.

Steelheart, Firefight, and Calamity are copyright © 2014, 2015, 2016 by Dragonsteel Entertainment, LLC and used with the express permission of Dragonsteel Entertainment, LLC.

To stay informed, subscribe to our mailing list below.

About Dragonsteel Entertainment

Brandon Sanderson was born in 1975 in Lincoln, Nebraska. By junior high he had lost interest in the novels suggested to him, and he never cracked a book if he could help it. Then an eighth grade teacher, Mrs. Reader, gave him Dragonsbane by Barbara Hambly.

Brandon was finishing his thirteenth novel when Moshe Feder at Tor Books bought the sixth he had written. In 2005 Brandon held his first published novel, Elantris, in his hands. Tor also published four books in Brandon’s Mistborn series, along with Warbreaker and then The Way of Kings and Words of Radiance, the first two in the planned ten-volume series THE STORMLIGHT ARCHIVE. Four books in his middle-grade Alcatraz Versus the Evil Librarians series were released by Scholastic. Brandon was chosen to complete Robert Jordan’s Wheel of Time series; the final book, A Memory of Light, was released in 2013. That year also marked the releases of YA novels The Rithmatist from Tor.

Currently living in Utah with his wife and children, Brandon teaches creative writing at Brigham Young University. Brandon is a #1 New York Times Bestselling Author and winner of the prestigious Hugo Award. He also hosts the Hugo Award-winning writing advice podcast “Writing Excuses” with Mary Robinette Kowal, Howard Tayler, and Dan Wells.

sDTAwards

The 2015 Dice Tower Awards winners were announced at Dice Tower Con last night. The Dice Tower Awards nominees were announced earlier this year. Nominees are determined by a panel of roughly 100 people. A list is comprised and people can vote on up to their top 3 choices in any category. Based upon a weighting system determined by a person’s knowledge of any specific category, a list of the top 5 comprises the nominees with top vote getting the winner’s award (Best Game of the Year gets 10 nominees). This year was composed of a very impressive list of games which only goes to show how the board game industry keeps improving year after year. A huge congratulations to all the nominees and winners! For a list of all the nominees you can visit the official Dice Tower Awards page here.

Best Small Publisher

stockpile

Stockpile

Designers: Brett Sobol, Seth Van Orden
Publisher: Nauvoo Games

Best Party Game

codenames

Codenames

Designer: Vlaada Chvátil
Publisher: Czech Games Edition

Best Game Artwork

ashes

Ashes: Rise of the Phoenixborn

Artists: David Richards, Fernanda Suarez
Designer: Isaac Vega
Publisher: Plaid Hat Games

Best Board Game Components

blood rage

Blood Rage

Designer: Eric M Lang
Publisher: Cool Mini or Not

Best Game from a New Designer

time stories

T.I.M.E. Stories

Designers: Peggy Chassenet, Manuel Rozoy
Publisher: Asmodee

Best Two-Player Game

7wonders duel

7 Wonders: Duel

Designers: Antoine Bauza, Bruno Cathala
Publisher: Repos Production

Most Innovative Game

time stories

T.I.M.E. Stories

Designers: Peggy Chassenet, Manuel Rozoy
Publisher: Asmodee

Best Cooperative Game

pandemic legacy

Pandemic Legacy: Season 1

Designers: Rob Daviau, Matt Leacock
Publisher: Z-Man Games

Best Game Theming

time stories

T.I.M.E. Stories

Designers: Peggy Chassenet, Manuel Rozoy
Publisher: Asmodee

Best Game Expansion

ticket to ride penn

Ticket to Ride Map Collection: Volume 5 – United Kingdom & Pennsylvania

Designer: Alan R. Moon
Publisher: Days of Wonder

Best Game Reprint

through the ages

Through the Ages: A New Story of Civilization

Designer: Vlaada Chvátil
Publisher: Czech Games Edition

Best Family Game

codenames

Codenames

Designer: Vlaada Chvátil
Publisher: Czech Games Edition

Best Strategy Game

blood rage

Blood Rage

Designer: Eric M Lang
Publisher: Cool Mini or Not

Best Game of the Year

pandemic legacy

Pandemic Legacy: Season 1

Designers: Rob Daviau, Matt Leacock
Publisher: Z-Man Games

dtawards

The Dice Tower Awards are only a couple months away in July at Dice Tower Con, so to ramp up to that day we are releasing the nominees for each award category.  And the nominees are:

BEST BOARD GAME COMPONENTS

BEST CO-OP GAMES

BEST FAMILY GAMES

BEST GAME ARTWORK

BEST GAME EXPANSIONS

BEST GAME FROM A NEW DESIGNER

BEST GAME OF THE YEAR

BEST GAME REPRINT

BEST GAME THEMING

BEST PARTY GAME

BEST SMALL PUBLISHER GAME

BEST STRATEGY GAME

BEST TWO PLAYER GAME

MOST INNOVATIVE GAME

stockpile cont

Stockpile is a stock trading game where you are buying and selling stocks based on limited information on how they will change in a bid to make the most money by the end of the game.  It was very well received and praised for it’s high quality and fun gameplay, and just recently it made the lists of Tom, Jason, and Rahdo for their Top 10 Economic Games.  The expansion, Stockpile: Continuing Corruption, has just launched on Kickstarter and intends to expand that experience to make it an even better game by adding four new modules.

  • Additional investors, giving you more options in terms of starting money and player powers with such names as Opulent Oprah, Moneymaker Mitt, and Socialist Sanders
  • Bonds, giving you a safe way to earn money each round, but be careful, you can’t redeem the bonds for cash until end game scoring
  • Commodity and Tax cards, these cards are put out like the market cards and bring a set collection aspect to the game with positive money for commodities and negative money for taxes
  • Forecast Dice, where instead of drawing randomly from the entire forecast deck, the dice will tell you which six forecast cards to use so you have a bit more info, even if it’s all bad

stockpile cont comp

You can pick and choose which modules to add to the base game but like all good expansions they add fun new twists without adding a lot of extra mechanisms to the games.  So if you like Stockpile and want even more, you can head over to the campaign page to back, and even if you back for only $1 you still get the expansion in Print and Play format.