Namiji from Funforge, designed by the esteemed Antoine Bauza and illustrated by Naïade, is a spiritual successor to Tokaido for 2-5 players. Though this is a sequel, it is a standalone game that does not need Tokaido to play it!
In Namiji, players will ride on painted boat miniatures as fishers across the seas of the Japanese coast! Players will compete to contemplate marine species, collect colorful fish, an bring in their traps filled with crustaceans. Along the way, players can stop to improve their equipment and send offerings afloat to the gods of the sea!
For more information, check out their Kickstarter campaign here.
Tokaido (2012) is one of the most artistically beautiful games that has come out in the past many years, and now Funforge has announcedAntione Bauza’s sequel to this masterpiece, Namiji. Like Tokaido, Namiji has players taking a trip, beautifully illustrated again by Xavier Gueniffey Durin, around the board, but this time players are taking a boat through islands, fishing and admiring the sights. Namiji uses the same movement mechanic as its predecessor, wherein the player in last moves as far as they like to an action space. Whale panorama cards replace the paintings from the original, but the rest of the spaces are unique. Shrimping spaces use a push your luck bag draw to gain points. Fishing locations have players flip fish tokens, one for themselves, then one for public draw, looking to build rows or columns of identically shaped or colored fish. A special fishing spot will allow drawing a double tile with two identical fish. Rock spaces give endgame scoring cards, and whirlpools allow players to remove their negative point origami boats, sacrificing them to the gods. Resting dock spaces exist, like in tokaido, but players can take any of the spaces instead of just the first. In addition, cards earned at the dock give a bonus to specific actions taken later. Look for Namiji in stores later in the year, and for more information, check out the press release for Namiji here.