Coreball: The Zero Gravity Sport is a new miniatures game for 2-4 players currently on Kickstarter from Burning Games, and designers Helio de Grado, Carlos G. Q., and Mauricio Gomez. In Coreball, players take control of a team, each focused on a certain play style, from the aggressive SpaceSharks to the control oriented BullBugs. There are even Mercenary figures that can be hired for a job beyond your team. Team characters take actions, attacking each other, grappling for control, stealing the ball, or even hacking each other’s suits, depriving the opponent of abilities. The game takes place on a clear board, into which is slotted a tile detailing hazards, obstacles and momentum boosts. This tile changes every round, reflecting the ever shifting conditions in space. Be careful, momentum in Coreball is conserved, so it is easy for players to knock others out of the arena, or fly off the edge on their own. Coreball comes with 6 circuit tiles for the floating board, more than 100 tokens, 4 dials, and gorgeous miniatures for 2 teams plus Mercs in the base set. Expansions add another 2 teams, the advanced TechnoTicks, and the team oriented and hyperlinked Preachers. The Kickstarter Campaign for Coreball continues through May 16, and the game is expected to deliver in February 2020. For more details, check out Burning Games‘ webpage on Coreball here.
Corvus Belli and Vallejo Hobby Colors have entered an agreement to produce specialty paint packs for the popular future miniatures game, Infinity. Vallejo is already well known in the hobby world for making high quality paints and accessories, so the 8 new paint sets should make followers of the Infinity Game system very happy. These new sets also include an exclusive miniature, as well as a step by step guide for painting each faction.
The first paint packs for Panoceania and Nomads factions will be available in June. Throughout 2019 four more paint sets will be released. All sets will be available through distributors, specialized retail stores and Corvus Belli online store.
Look for the first new set this June, which should include Panoceania and Nomads factions, followed by 4 more sets in 2019.
At the recent GAMA trade show, I had the great pleasure of sitting down with “Az” Drummond, the Communications and Community Manager for Mythic Games. Az is an incredibly charismatic sort, and the love of Mythic’s games just screams from his very pores, making conversation easy. The next time I am in Ireland, this is a man I need to visit.
The first game we discussed was Solomon Kane, by designer Jake Thornton, successfully Kickstarted in July 2018. Solomon Kane is a story driven game, starring the well known character from Robert E. Howard‘s short stories, a 16th century puritan looking to vanquish evil. Players each take control of one aspect of Kane, playing either his Courage, Temperance, Justice or Prudence, influencing Solomon as he makes choices in his adventures. Games are organized into scenario “Chapters”, 8-10 of which comprise a story arc, known as an Act. The game includes an immense 35 Acts in 14 Adventures. The word count alone on Solomon Kane exceeds 250,000, which comprises the original short stories and new material, including settings in the United States. The game will be a powerhouse of miniatures, with 107 unique sculpts in the 178 miniatures included in the game. The titular Kane alone will have multiple unique figures showing his various trials and tribulations as he progresses through the stories. Mythic Games holds regular “What’s Up Wednesdays” to publicly discuss their games in development, and Solomon Kane in particular has benefited from these. Az states that when Kane delivers it will be easily twice as deep and rich as it was in the Kickstarter, with more stories, more content and more options.
The next game we discussed was the Kickstarter powerhouseTime of Legends: Joan of Arc, which earned almost $2.2 million, and funded in 3 minutes. Kickstarter backers will be excited to hear that wave 1 is shipping this May, with wave 2 following later in the summer. Joan is a story intense game, with multiple scenarios that use strong narrative to emphasize the RPG elements of this miniatures heavy game. Mythic had samples of the miniatures available to see, and before people ask – the dragon was breathtaking. This particular sculpt went through 6 versions before the final was selected, a massively detailed beast with a 54mm wingspan. The scale is so impressive, one can place a standard human mini fully within the dragon’s mouth, and yes, I did just that. Joan is also playable in a skirmish mode, with 2 players selecting armies by point value in order to play a more traditional miniatures game.
Joan of Arc will be also be having a retail release in November. This core set is for 2 players, includes 5 scenarios newly made for retail, and a hand picked 73 miniatures. Az was sure to emphasize that Kickstarter exclusives will remain just that – exclusive, and that Kickstarter backers are guaranteed to receive their games before retail.
The newest game from Mythic shown at GAMA was Super Fantasy Brawl, by designer Jochen Eisenhuth. The rumor is that Jochen presented his game to Mythic in such a complete state that very little had to be refined, other than the final art, and Mythic signed him on the spot. Super Fantasy Brawl (SFB) is a card based miniatures arena combat game, with more than a dozen champions coming in the core game. Players pick 3 champions and shuffle their specific card decks together, creating a team to fight in the arena. Obstacles and arena elements can influence battle, such as pillars of magic which add abilities. SFB uses a beautiful cartoon fantasy style of art, made popular by games such as World of Warcraft. The included characters span all genres of fantasy, and include pirates, samurai, trolls, vampires, werewolves, and more. I even saw an early sketch of an Aztec warrior wielding a blow gun astride a raptor mount, and it looked fantastic. The plan is to bring Super Fantasy Brawl to Kickstarter this summer, followed by retail release, then monthly champion packs starting Q1 2020, each with one miniature and its own deck of 6 cards. For more details, check out Mythic Games’ website on Brawl here.
Valhalla has multiple viking character types for players, who travel back to the Targa Plateau from the City of the Ancients Core set to battle new creatures and search of elusive dark stone. The Valley of the Serpent King features Spanish Conquistador characters, and has portals to the Swamps of Jargono from the Swamps of Death Core set. Both games feature numerous high quality miniatures, including oversized elite monsters, dungeon tiles, cards, tokens and all you would expect from a Shadows of Brimstone game. The new Shadows Adventures are fully compatible with all previous versions, but can be played on their own.
The Kickstarter Campaign continues through March 9, and the games are expected to deliver in September of 2020.
There are several new space ship expansions available for the Battlestar Galactica Starship Battles Game from Ares Games.
In the game, players control Colonial and Cylon spaceships and use maneuver cards for each spaceship, as well as two devices—the control panel, which is included in the Starter Set, and the rotating miniature base in each Spaceship Pack. Each ship is a ready-to-play.
New ships coming out in January include Viper MK, Starbuck’s Viper, Cylon Raider, Starbuck’s Cylon Raider and Scar’s Cylon Raider.
A set of additional control panels is also coming out in January.
Your Rebel squads just got cooler with the new T-65 X-Wing expansion pack for X-Wing Second Edition.
Fantasy Flight Games’ website says, “No starfighter is as ubiquitous in Rebel squadrons as the T-65 X-wing. With its astromech droid finely balancing its firepower, shielding, and maneuverability, the T-65 is capable of taking part in almost any Rebel operation. As a result, the ship is a fixture in the space battles of the Galactic Civil War, becoming an indelible symbol of the Rebellion itself.”
The expansion will come with an assembled and painted miniature with movable S-foils so it can be in closed or attack position. The expansion comes with tokens, cards and a maneuver dial needed to incorporate another T-65 X-wing into your squadron.
Current players can bring first edition T-65 X-wings and other ships into the second edition with the new tokens, cards and maneuver dials in the launch’s conversion kits. New players can grow their collection with six ship expansions launching.
For more about the second edition and changes to the ship, visit Fantasy Flight Games’ website here
Get ready to fight those rebels with Star Wars Legion’s latest team unit expansion, E-Web Heavy Blaster Team.
Fantasy Flight Games’ website says this new addition will be a bridge between lightly armored troop units and the heavy AT-ST, to keep your Empire balanced.
The unpainted and easily assembled miniature can be used as a support unit in the game and also comes with three upgrade cards for customization of your team.
The website says, “Among Imperial units, an E-Web Heavy Blaster Team is only surpassed by the AT-ST in terms of raw firepower. The heavy blaster rolls a red, two black, and two white attack dice, all for significantly fewer points than the walker. Better still, an E-Web Heavy Blaster Team won’t lose any attack dice as it takes wounds, unlike the more frail corps units.”
And on the side of the Rebellion is the 1.4FD Laser Cannon Team Unit expansion. So both sides will be seeing new pieces soon!
Find out more at Fantasy Flight Games’ website here.
Cool Mini or Not posted a nice retrospective of the early Zombicide franchise to their Feature Friday newsletter this week. The original “modern series” started with a Kickstarter in April 2012 for Zombicide: Season One, which introduced players to the frantic world of walkers, runners, fatties and abominations. Arguably the first introduction to CMoN Kickstarter campaigns, with their unbelievable amount of stretch goals, add-ons and exclusive items, 2-6 players could run through the streets as more and more zombies chased them down. The next year brought Zombicide: Prison Outbreak, which introduced Berserkers to the claustrophobic halls and rooms of the prison. The final installment to the modern trilogy came in 2015 with Zombicide: Rue Morgue, bringing Skinner zombies, A-Bomb Abominations and more of the mayhem that made Zombicide great to a fallen hospital. If there just wasn’t enough, the games were supplemented by two official released expansions, The Toxic City Mall and Angry Neighbors. All of Guillotine Games’ Zombicide games are known for the overflowing bins of beautiful miniatures, tons of insane playable characters, and boards full of walking, creeping, oozing dead. Read all about the history of the first Zombicide trilogy on the CMoN website here.
CMoN has also announced some new components for their popular d20 28mm sci-fi skirmish game, Dark Age. Two new big boxes are coming soon, one for the Outcast and one for the Skarrd. The Outcast Starter Set includes a 500 point force, playable with any Outcast group. Other Outcast releases coming are the Outcast Faction Deck with 54 new cards, and the Outcast Brute Court of Freeton, containing infamous leaders for your squad. The new Skarrd Cult of Metamorphosis is a cult of grafted, mutated biological nightmares lead by the infamous Father Johann and his servants. Smaller releases, such as the Harpy Unit Box and the return of the Brood Spawn Howler round off units for the Skarrd. Read all about the upcming Dark Age sets on the CMoN website here.
Steamforged, the publisher behind the popular Guild Ball miniatures game, has announced the first “Minor Guild” for the system, the Ratcatchers. All of the previously released Guilds for Guild Ball will be considered “Major Guilds”, but each one will be associated with a new “Minor Guild”, a fully playable team including a Captain, a Mascot and other players. Two of the players will be “dual Guild”, playable for either the Minor or Major team, and in the Ratcatchers, Skulk and Pelage will be usable in the Morticians Guild. Conversely, the associated Major team, in this case the Morticians, will have two players modified to be friendly with their Minor Guild. Bonesaw and Veteran Graves from the Morticians will be dual Guild with the Ratcatchers, and players who attend a launch event for the Ratcatchers will be able to win alternate sculpts for these players. In addition, as each Minor Guild is released, the associated Major Guild will no longer be allowed to play with Union Players. The Ratcatchers Guild also adds a new mechanism to Guild Ball, disease, a new powerful condition that spreads amongst players without further input from the player.
Read more about the first Minor Guild, the Ratcatchers, and how Minor Guilds interact with the Union, on Steamforged website here.