miniatures game

Aeon Trespass: Odyssey, published by Into the Unknown and designed by Marcin Welnicki, is a cooperative campaign game for 1-4 players filled with exploration, adventure, and giant monsters!

With over 200 hours of game content, players will go through a choice-based narrative as they enter tactical combat against monsters, come across choose your own adventure-style encounters, and manage the crew, their characters, and their ship. All of this will add to an overarching narrative that players will shape into their own, unique story.

The core box includes an introductory prelude campaign as well as the full 200+ hours campaign, 24+ miniatures, 1500+ cards, and 200+ tokens and tiles.

For more information, check out their Kickstarter campaign here.

Marvel: Crisis Protocol, designed by Will Pagani and Will Shick is a new miniatures game that features Marvel super heroes! This game is for 2 players that should last around 90 minutes in an all-out skirmish.

Each player will take on the role of either the heroes or the villains competing in a tactical combat. Players will aim to complete narrative missions on a tabletop that features interactive terrain that allows characters to throw, smash, and collide with. Power seems to be a resource in the game that allows the characters to utilize awesome super powers.

You can build your roster of iconic Marvel characters to battle against your opponent. The core set will come with 10 character miniatures that are unassembled and unpainted to allow players to build and paint their teams themselves.

For more information, check out the announcement here.

Etherfields is a new miniatures board game designed by Michał Oracz and published by Awaken Realms. This is a 1-4 player cooperative/solo campaign driven game that produce an experience the publisher calls a Dream Crawler.

This games seems to play on your intuition, deduction skills, and emotional intelligence as players develop their characters through a story-driven campaign using deck-building mechanics and exploration. From the same designer as This War of Mine: TGB, you can bet this game will go deeper than just playing a board game, but provide an emotional experience in this living, breathing world. Players interactions and choices will leave lasting marks and lead to a variety of consequences as they progress throughout the campaign.

For more information, check out their Kickstarter campaign here.

Shovel Knight: Dungeon Duels designed by Jonathan Phillips-Bradford has come to Kickstarter from Panda Cult Games in close cooperation with Yacht Club Games who is the creator of the video game this is based on! This 1-4 player competitive game aims to capture the feel of the slide-scrolling nature of the video game as players each take on a different colored Shovel Knight and attempt to defeat enemies while trying to obtain the most treasure by the end of the game!

The game features a side-scrolling dungeon board that shifts every round as players jump over spike pits, purchase equipment to improve your knight, and battle bosses utilizing A.I. decks.

Components of the core box include 4 different colored Shovel Knights miniatures, 4 boss miniatures, 28 monster miniatures, 16 dungeon tiles, 1 tile tray, 16 potion vat/spike space cards, 32 boss A.I. cards, 12 engraved dice, 100 tokens, and cards for every equipment, hero, boss, and monster.

For more information, check out their Kickstarter campaign here.

Ginger Snap Gaming and designer Darren Terpstra have started a Kickstarter Campaign for the deck building, miniatures combat game Ignite. In Ignite, up to 8 players each have 3 miniatures on a square grid board assembled from larger tiles. Using standard deck building mechanisms, players move their miniatures through various terrains, attack their opponents, and buy new cards for their deck when in town. Each card can be used for its abilities or for collecting Honor, the card purchasing power in the game. The terrain types actively modify abilities – it is difficult to move through snow, lava kills characters, it is more difficult to fight in forests, and acid forces players to discard cards.

When a player has lost all of their units, they begin spawning water minions from their starting position, but they no longer use their deck. This allows players to stay involved (playtesters have gotten as many as 3 trophies through smart water minion play), as well as helping speed up the end game. 

The large scale (55mm) detailed miniatures have a unique system to track damage – daggers are slotted into the backs of the minis. Ignite comes with 18 oversized miniatures, 36 game board tiles, 75 starter cards and 510 battle cards; With the Freeze Expansion, over 1100 cards are in the game. Randomizer cards and dividers are also included. The Kickstarter Campaign for Ignite continues through May 2, and the game is expected to deliver in May 2020.

Ginger Snap Gaming and designer Darren Terpstra have started a Kickstarter Campaign for the deck building, miniatures combat game Ignite. In Ignite, up to 8 players each have 3 miniatures on a square grid board assembled from larger tiles. Using standard deck building mechanisms, players move their miniatures through various terrains, attack their opponents, and buy new cards for their deck when in town. Each card can be used for its abilities or for collecting Honor, the card purchasing power in the game. The terrain types actively modify abilities – it is difficult to move through snow, lava kills characters, it is more difficult to fight in forests, and acid forces players to discard cards. The large scale (55mm) detailed miniatures have a unique system to track damage – daggers are slotted into the backs of the minis. Ignite comes with 18 oversized miniatures, 36 game board tiles, 75 starter cards and 510 battle cards; With the Freeze Expansion, over 1100 cards are in the game. Randomizer cards and dividers are also included. The Kickstarter Campaign for Ignite continues through May 2, and the game is expected to deliver in May 2020.

Syther Gaming has announced a Kickstarter Campaign for OverBattle: The All War, an absolutely massive wargame-style area control board game where 2-4 players do 4X style battle for domination of the galaxy. In OverBattle, players take control of one of the 4 unique races, spend points to deploy troops and do battle over the planets and moons of the broken Unity. OverBattle comes with a metric tonne of miniatures, dice, crystals, and units (1000+), large modular game mats, and an involving scenario driven cohesive story arc. One of the more interesting parts of the game is the 3D CASy (Combat Assist System) for multi-level resolution of battles. The Kickstarter for OverBattle: The All War continues through April 20, and the game is expected to deliver in July 2019.

Blue Moon City, the Spiel des Jahres nominee for 2006, designed by Reiner Knitzia and Spaghetti Western Games, is getting a reprint from Cool Mini or Not. In Blue Moon City, 2-4 players take over after the events of the 2 player hit Blue Moon, with the titular city, created from building plan tiles, ready for reconstruction. The players use cards with the races of Blue Moon to construct buildings on their plans, then eventually reconstruct the large crystal Obelisk in the center of the city. Players who help complete buildings earn crystals and Dragon Favors, with the majority contributor getting a bonus. Dragon Favors earn the player crystals, and the crystals are used to gain Markers at the Obelisk. The first player to earn a specified number of Markers wins the game. Blue Moon City comes with 4 player and 3 dragon miniatures, 40 player markers, 80 cards, 54 tokens, 21 tiles and a rulebook. For more information and pictures, check out the CMoN web page here. Look for the second edition of Blue Moon City in late October 2018.

CMoN has also announced Sugar Blast, a board game take on the casual video game “candy crush” genre. In Sugar Rush, a plastic frame holds round candy tokens in a 6 by 6 grid, each space holding one of 6 candy types. 2-4 players take turns swapping two adjacent tokens, trying to make a string of 3 or more identical candies vertically or horizontally. Matching tokens are removed, and the unique tilted frame will allow pieces to slide down and fill the empty space. New pieces are drawn from a bag to fill in the top. Players race to complete objective cards for the victory. Sugar Blast comes with the plastic frame, 32 tokens, 72 colored chips, 24 cards, cloth bag, and the rulebook. Look for Sugar Blast in late October 2018.

Finally, CMoN also announced 4 new boxes of Lannister Armies coming for the Song Of Ice And Fire: Tabletop Miniatures Game. The Knights of Casterly Rock have spared no expense on equipment and training, and are fast and hard-hitting units on the field. The Lannister Guardsmen make up in defense what they lack in strength and speed, and can effectively wear down advancing opponents. The Lannister Crossbowmen provide deadly ranged attacks, and may be expensive to maintain, but Lannisters certainly can afford to keep armies strong. The Lannister Heroes Box I contains such famous commanders as the Hound, Tyrion and Lord Tywin Lannister, causing devastation on the field. Maester Pycelle and the High Sparrow work their influence politically, well away from the main battle. Look for all 4 new Lannister boxes in stores at the end of September 2018.

Fantasy Flight Games, the Darth Vader to Asmodee’s Palpatine, is getting ready for the launch of the Second Edition of their supremely popular Star Wars: X-Wing Miniatures Game line on September 13. On their website, Fantasy Flight has given a list of retailers that will be having launch parties for the release, with 3 short fast paced events, prizes and more. These Launch Parties are just the beginning for a community supporting Organized Play events. In another article, Fantasy Flight talks further about the Scum and Villainy faction in X-Wing, the neutral third party alongside the Rebellion and the Empire. Lando’s Millenium Falcon, Slave I, and the Fang Fighter will all be available at launch, as well as the Scum and Villainy Conversion Kit for 1st edition miniatures. This article also focuses on the abilities of droid pilots IG-88, Guri and 4-LOM. Check out Fantasy Flight’s articles about the Second Edition Launch and the Scum And Villainy Additions on their website.

The cult-favorite barbarian, Conan, is going to receive more tabletop-gaming love over the next year or so. Shinobi 7, a publisher who specializes in pop-culture IPs, announced that they required the rights to Conan for two upcoming games. The first of which, a miniatures game, will hit Kickstarter in early 2019 while the second, a competitive card game, will head straight to retail at an unspecified time that same year.  As quoted from the press release:

As a lifetime fan of Conan, I am honored to take part in the ongoing legacy of Robert E. Howard’s phenomenal body of work,” says Jason DeAngelis, publisher of Shinobi 7. “Our team of game industry veterans is developing a line of games that’s sure to delight and surprise fans of Conan and Robert E. Howard.

It’s an interesting time to be a fan of Conan, especially after the well-received Monolith-produced miniatures adventure game and it’s expansion. I’m very curious how Shinobi 7 will differentiate their miniatures game from it’s already well-known predecessor. I’m also curious if the competitive card game will capture the same sort of pulp adventure that is synonymous with the brand, given that it’s described as involving characters within that world fighting for glory. Unfortunately, details beyond that are scarce, so only time will tell. If you are interested in learning more about either Conan-related releases, be sure to keep an eye on Shinobi 7’s website as they say that further details, components, and release dates will be on their way.

For those fans of the Star Wars: X-Wing game who were concerned that Fantasy Flight Games might run out of ships to model their miniatures on, your concerns should be allayed by the recently announced addition of two factions from the Prequel movies and Clone Wars era. Now players can try their hand at the Old Republic and Separatist factions who each have their own, unique play styles.

With the addition of the “Force” mechanism to the 2nd edition of the game, the Old Republic’s Jedi Knights should provide for some interesting tactics and abilities to fully utilize it. Of course, if the Jedi are more prevalent then so are the Sith. The addition of Darth Maul and his Sith Inflitrator is sure to provide a foil to the new Jedi Starfighters. The resurrection of the Star Wars: Clone Wars animated show should also help flesh out new content for the game, along with the yearly Star Wars movies currently in the pipeline.

It appears that the redesign of the game has arrived in time to make full use of the expanded lore on the way.

“It’s immersing you even deeper in the lore. If you want to play a more straightforward, more straight-up version of the game, that’s very easy to do now. If you really want to dive into it and really go deep, there’s a clear path for that now, as well.” – Steve Horvath, Chief marketing officer of Fantasy Flight Games [source]

Fantasy Flight Games have spent 18 months of research, design, and testing in creating Star Wars: X-Wing Second Edition and with the glut of new content on the way, fans of the game, and even those seeking to collect just the excellent miniatures, are in for a treat.

See the original article on the Star Wars website for more information.