Michael Schacht

Queen Games has collaborated with nine celebrated game designers to create a new Limited Designers’ Edition of Alhambra that can only be purchased through their Kickstarter campaign going on right now.

The Alhambra Designers’ Edition has all new art for the box cover, the game board, the tiles, and the cards. The new addition also includes a tile dispenser tower in matching artwork.

There are nine expansions available with the Alhambra Designers’ Edition.  Different pledge levels in the Kickstarter campaign offer supporters an increasing number of expansions with their base game.

You may have heard of a few of the designers who have contributed to the Alhambra Designers’ Edition: Klaus-Jürgen Wrede (Carcassonne); Stefan Feld (The Castles of Burgundy); Emanuele Ornella (Oltre Mare); Michael Schacht (Zooloretto); Mike Elliott (Thunderstone); Rüdiger Dorn (Istanbul); Marco Ruskowski & Marcel Süßelbeck (Fresco); Dirk Henn (Shogun); Michael Rieneck (The Pillars of the Earth). The list of famous designers contributing expansions for the Alhambra Designers’ Edition is an embarrassment of riches.

For those who already own Alhambra and are not interested in purchasing another base game, the Kickstarter campaign does include an option to just purchase the expansions created by these designers.

For those who want an ultimate version, there is the Mega Box edition which includes all nine designer expansions with the new designer base game as well as all previously published expansions and bigger tiles.

Like all Kickstarter campaigns, there are stretch goals. For the Designers’ Edition, the stretch goals appropriately include fan designed expansions.  Fans can submit expansion ideas, up to three of which will be developed and produced as part of the Alhambra Designers’ Edition.  Ideas for the submission can be sent to fanexpansion@palast-von-alhambra.de.

To learn more about the Alhambra Designers’ Edition and the specific expansions designed by each of the designers, see the Alhambra Designers’ Edition Kickstarter Campaign which runs until May 25, 2018 and is expected to deliver in March 2019.

Z-Man Games has announced plans to distribute Michael Schacht’s new game Smile. A card game for three to five players, Smile has players working in an environment where all sorts of critters have escaped their enclosures. Players will use lightening bugs as bait (critters love lightning bugs, obviously) to catch more lost critters than their opponents, while being careful to avoid capturing wild critters which will give players negative points.
The light is falling and time is growing short. There’s no telling what sorts of trouble your critters will get into if you don’t find them soon. Gather your lightning bugs and round up the best critters in Smile, arriving soon!
Game play unfolds over ten rounds. In each round players will unveil a number of critter cards equal to the number of players. Players then choose, in order, to stay in the round by placing a single firefly on the lowest value creature or to drop out of the round. When dropping out players take the least valuable critter still available, though gaining the many fireflies possibly now associated with that card. Deception and push your luck elements are in play as each firefly committed brings you closer to a valuable critter while at the same time depleting your store of lightning bugs. Drop out early and stock up on bugs for future rounds and make a dramatic comeback or take an early lead!
Additional rules add to the challenge. If you end up with two critters of the same color in the top-left corner you remove both from the game. This can come in handy for getting rid of negative point critters, or perhaps you can force an opponent to lose two valuable cards?
Michael Schacht is also the designer of Coloretto, Hansa, Aquaretto, Mondo, Mogul and many other games. His game Zooloretto won him the 2007 Spiel des Jahres award.

hellweg board

The following press release was written by someone who’s first language is not english.  It is in regards to the newest release by designer Michael Schacht for his new game Hellweg Westfalicus.  It is slated to be available at Essen.  Please read the press release below for full details and a description of the game.

„Spiele aus Timbuktu“ is back again!

Since 25 years Michael Schacht designs games. The anniversary year is a good opportunity for a big celebration.

That started in february with the anniversary game „HAN“.

At the „Internationalen Spieletage“ fair in Essen will be now published „Hellweg westfalicus“ which celebrates a second anniversary as well: 15 years of „Spiele aus Timbuktu“.

This small publishing project run by Michael Schacht originally offered games to tinker. Over the time a collectors box, expansions and „real“ produced boardgames as special editons competed the portfolio.

With „Hellweg westfalicus“ now gets a special edition released that is a moderate economic game for 2 to 4 players from 10 years on. The Westphalian Hellweg is a more than 5000 year-old road between Duisburg and Paderborn and was up to the Middle Ages of great importance for trading.

From the box: „Buy goods at low prices and sell them for maximum profit! On offer are salt, beer and ironware. If you wait too long, you might get a good purchasing price but only for what is still left. You can create trade routes with the help of coaches and thus supply distant towns. The player who owns the most money after 12 rounds wins the game.“

„Hellweg westfalicus“ is a boardgame for 2 to 4 players from 10 years on, duration 30-60 minutes

Content: 35 cards, 90 wooden tiles, 45 coins, 1 gameboard, 1 rulebooklet (german and english)

Publisher: Spiele aus Timbuktu, Agentur Vielfalt (1F 103)

Already part of the game is the expansion module „Warehouse and Privilegies“ for experts.

At the fair in Essen „Hellweg westfalicus“ can be found at the booth of the „Spielbar“ (Halle 1F 103) for the anniversary price of 25 €.

Exclusive expansion, surprise packs and playing with the designer

All buyers of „Hellweg westfalicus“ will get at the booth of the „Spielbar“ (hall 1F 103) additonally an exclusive mini expansion and a surprise pack, as long as the stock lasts.

More events at the booth are planned, for example „playing with the designer“ and a big raffle with a lot of prizes, where everyone can take part. The main prize is a visit by Michael Schacht at the home of the winner for a together game evening (Germany only).

The exact schedule of the events will be communicated later.