medieval lords

This is the second time around Kickstarter for the Black Souls game, and this time they aim to hit their goal and then some.  Black Souls is a board game all about creating the next great online dungeon crawl game.  You will do this by designing a dungeon, and then taking playtesters through those dungeons to score points.  You will want to make your dungeon as difficult as possible to score the most points, but you have to be careful, if none of the playtesters make it through your dungeon then you get nothing.

Play for this game happens in two phases, the design phase and the playtesting phase.  In the design phase tiles will be revealed that you can add to your dungeon, and each turn you will use bid cards to bid on draft order for those tiles.  In addition to bidding for draft order, the bid card you use has a special ability like shuffling cards or rearranging your already built dungeon.  But be careful, if you match with someone else’s bid, you both go last and the special ability of the card doesn’t trigger.  You can ignore this conflict with a hack card, but you only get two of those per game, so spend them wisely.  This will keep going until everyone has their dungeon full, then it’s time for the playtesters.

In the playtesting phase the playtesters will run through the dungeon, rolling and using a die from the hero’s reserve.  If the heroes are able to kill enough monsters they pass that tile, if they can pass through all the tiles of the dungeon then you can score your dungeon.  Player with the highest score is the winner.

If any of this sounds interesting to you then head on over to the Kickstarter page to find out more information and to pledge for your own copy.

There’s an interesting take on castle building in Castle Dukes, a new game on Kickstarter from publisher Medieval Lords and designer Dominic Michael H. Castle Dukes is a Dexterity, combined with Euro, type game for 1 to 4 players that will play in anywhere from 25 minutes (single player) to 60 minutes (4 players).

The game is played over 9 turns with each turn being comprised of 3 phases: Room, Build, and Guest phases.

On turns 4 and 7, check the top right corner of the Guest card for a Fire icon. If there is one, the Dragon has appeared and will attack everyone! Draw 5 Dragon Damage Chits from the drawbag and choose to resolve an amount of it based on one’s castle Defence/ Offence. If the Dragon did not appear during turns 4 and/or 7, it will definitely appear the following turn (turns 5 & 8 respectively). On the last turn of the game (turn 9), check for 1 final Dragon Attack.

There’s a ton of reviews up on the Kickstarter page. Even better yet, the game has already funded with only, as of the time of writing this article, 11 days left in the campaign. There’s a bunch of KS exclusive content and a number of add-ons available. You can visit the Kickstarter page here to read more as well as fund the project.