Matthias Cramer

Eagle-Gryphon games has announced that Rococo, a long out-of-print title, is coming to Kickstarter in the spring of 2020. The new, deluxe edition of the game will feature all new artwork and graphic design by Ian O’Toole.

Rococo, which was originally published in 2013, was designed by Matthias Cramer, Louis Malz, and Stefan Malz. This euro game played 2-5 players, ages 12 and up, in about 2 hours. In the game, the players are tailors, seamstresses, and dressmakers charged with preparing dresses and jackets for the people of the court to wear to the king’s latest ball.

The game utilizes deck building and area control as its primary mechanisms. Each player begins with an identical deck that is comprised of master tailors, apprentices, and journeymen, each of whom can be replaced when the player chooses to pay for an upgraded version of these cards. The area control mechanic comes through as players place the newly dressed patricians into the multiple halls of the king’s palace. They player will control the area if they have the most people in that particular hall.

Be on the lookout for this Kickstarter in 2020. Eagle-Gryphon will be making announcements about the game over the next 2-3 months and have started up a Facebook Launch event for those interested here.

Capstone Games has announced it is partnering with Frosted Games to publish Watergate, a 2-player game from designer Matthias Cramer (Lancaster, Glen More). Featuring artwork from Klemens Franz, Watergate is a historically themed card-driven game whereby one player is a journalist trying to connect informants to the President, while the other player is the Nixon administration trying to cover up evidence and make it to the end of the presidential term. Each player will have a unique set of cards for game play.

Capstone’s announcement indicated that the game will include historical notes and context for all of the game’s cards. The game is listed for ages 12 and up, and plays in 30-60 minutes. Watergate will be available starting at Gen Con.

The award winning tile laying game Glen More by Matthias Cramer has been a classic since its release in 2010. In Glen More, players move their worker around a rondel, picking a tile to place in their growing village. Any tile can be picked from the rondel, although it is always to player in the back who gets the next turn, so farther away tiles mean a longer time until a player’s next turn. When placing a tile, all surrounding tiles activate, generating resources. Finally, a robust market system ties the game together. Unfortunately, Glen More has been difficult to obtain in recent years due to its age and lack of reprints.

Luckily for all of us, Funtails Games has announced a Kickstarter campaign for Glen More II: Chronicles, a labor of love from Cramer and his team, 3 years in development. Matthias Cramer was determined to keep what was great about the original, while adding enough to keep the game current, so the rondel, the tile placement, and the market have stayed. New additions include Person tiles, which befriend you to the neighboring clans, adding extra abilities, and Overbuild tiles which can be placed over existing locations. Finally, the namesake Chronicles are a set of 8 expansions, all fully mix- and match-able, adding almost limitless replayability. The Kickstarter for Glen More II: Chronicles continues through April 11, and the game is expected to deliver in October 2019.

Stronghold Games have 3 new board games open for pre-order:

pursuit of happiness

The Pursuit of Happiness, designed by David Chircop & Adrian Abela, is a worker-placement game for 1 to 4 players which plays in about 60 to 90 minutes.  Have you ever wanted to start over in life?  Well, here’s your chance to see what you can accomplish in one lifetime.  What better way to spend your free time than in The Pursuit of Happiness?   For more information, click <here>.

Kraftwagen-V6-Edition-box-top-609x1024

Kraftwagen: V6 Edition, designed by Matthias Cramer, is an economic game for 2 to 4 players set in the world of industrial Germany at the beginning of the automotive boom.  Will you become the next Benz, Porsche, or Diesel?  If you can meet production demands, keep prices reasonable, and prove your cars can out race the competition, you might just stand a chance!  And with the addition of the powerful V6 engine, the rubber is really going to meet the road!  For more information, click <here>.

city of spies

City of Spies: Estoril 1942, designed by Gil d’Orey & Antonio Sousa Lara, is a deck-building, area control game for 2 to 4 players.  Players spend their turns trying to expand their network of spies by controlling locations on the board while using their spy skills to influence the plans of others in order to recruit more spies to their network and ultimately win the game!  For more information, click <here>.

In addition to their new pre-orders, Stronghold released the 2nd and 3rd installments in their Pocket Line of games:

bear valley

Bear Valley, designed by Carl Chudyk, is a light card game of forest exploration playable by 2 to 6 players, ages 8 and up, in 15 to 30 minutes.  Using a press-your-luck play style enhanced by variable player powers, Bear Valley challenges players to find their way through a create-it-as-you-go forest full of caves, rivers, mountains, and BEARS!  The goal is to make it out of the forest alive, reaching base camp ahead of all others.  For more information, click <here>.

stellar

Stellar Conflict, a fast, fun, real-time, space combat game in the Among the Stars Universe, comes to us through Stronghold’s partnership with European based Artipia Games.  It supports 2 to 4 players ages 10 and up and plays in about 10 minutes.  Deploy your fleet of ships as fast and accurately as you can, in real-time, to try to blast your opponent(s) out of the sky!  For more information, click <here>.

thief

And if that wasn’t enough to whet your appetite, they’ve also announced a new mini-expansion for their immensely popular family game Diamonds which is expected to debut at Gen Con:

Diamonds: The Thief, designed by Mike Fitzgerald, takes the familiar clubs suit action and ties it to a new wooden thief token that will stalk a single player until successfully pilfering some diamonds.  Each time he grabs some loot, he sneaks off to his next mark and the haul that awaits!  The Thief will become mandatory for all Diamonds tournaments.  So, get ready to empty your showrooms and secure your vaults or risk losing your Diamonds to the nimble fingers of The Thief!  For more information, click <here>.

If you’d like to subscribe to the Stronghold Games newsletter, follow this <link> to their homepage.

strongholdgames

Stronghold Games is continuing their Great Designers line of games, the first two having been Porta Nigra by Wolfgang Kramer and Michael Kiesling and 504 by Friedemann Friese.  Now Stronghold has announced the next three games in line, Kraftwagon-V6 Edition, The Fog of War, and Jorvik, along with the next game by the Engelsteins, The Dragon and Flagon.

kraftwagen

Kraftwagon-V6 Edition is designed by Matthias Cramer and will feature all the same gameplay and mechanics as the original Kraftwagon game, the major difference is that an additional set of tiles has been added to the game in order to utilize V6 engines that were available at the time the game is based in.  This edition will be available in August of 2016.

fog of war

Next is The Fog of War, designed by Geoff Engelstein, this is a two player strategy game covering the European theater of World War 2 from 1940 to 1945.  The game will focus less on the battling and more on the intelligence and planning aspects of the war, in the game you have to commit to your operations in advance using a unique mechanic called the “Operation Wheel”, but what you commit is secret so you can bluff your opponent.  This will be Geoff’s first solo design game so look forward to it in September 2016.

jorvik

Game number five in the series will be JORVIK, designed by Stefan Feld, and although was previously announced by Stronghold, it has been now officially been added to the Great Designers series.  Jorvik, the modern city of York, was a major hub of trade and commerce in the viking era, and so in the game JORVIK you are Viking jarls trying to make your clan the most prestigious.  How you do this is through funding pillaging runs, defending the city, hosting lavish feasts, trading goods, and hiring craftsman.  Look for this game to arrive on shelves in October of 2016.

dragon flagon

And last but not least, while not a part of the Great Designers series of games it shouldn’t be taken lightly as it is a Engelstein family creation, The Dragon and Flagon.  This is a game of chaos where up to 8 people are trying to get the last flagon of the famous brew, The Dragon, and so will do anything to get it.  You will be rolling barrels, swinging from chandeliers, pulling rugs out from under people, and all sorts of other craziness to try and be the one to grab that brew.  Another aspect that is unique is that the board will be a 3D representation of the tavern so it can be set up differently each time, making the game even more interesting.  Look for this game August of 2016.

You can read the press release below for more information on all the games mentioned.

Stronghold Games Announces Titles from Designers Matthias Cramer and Geoff Engelstein

Kraftwagen-V6 Edition (#3), The Fog Of War (#4), and Jorvik (#5) added to “The Great Designer Series”

New Jersey, USA – May 9, 2016

Stronghold Games is proud to announce the publication of three new late summer game releases, as well as the addition of games to the Stronghold Games’ The Great Designer Series :

  • Kraftwagen – V6 Edition, designed by Matthias Cramer (The Great Designer Series #3)
  • The Fog Of War, designed by Geoff Engelstein (The Great Designer Series #4)
  • The Dragon & Flagon, designed by Brian, Sydney, and Geoff Engelstein
  • JÓRVÍK, designed by Stefan Feld (previously announced, now added as The Great Designer Series #5)

Kraftwagen – V6 Edition, designed by Matthias Cramer, is a 2-4 player game exploring the dawn of the automotive industry in the early 20th century. Players advance the state of automobile development and production by playing as start-up companies, researching new technologies and building improved chassis and engines. Early Grand Prix races provide the young companies with prestige and money, but the players must maintain a key balance of fulfilling the demand preferences of buyers at the lowest possible price. In Kraftwagen – V6 Edition, a new set of tiles has been added, which feature the next technology available at the time, the V6 engine. Kraftwagen – V6 Edition has been designated the third game in The Great Designer Series from Stronghold Games. Street Date: August 2016. MSRP: $59.95.

The Fog Of War, designed by Geoff Engelstein, is a two player grand strategic game covering the European theater of World War II from 1940-1945. The game focuses on the planning and intelligence aspects of the war. Players create military operations utilizing the “Operation Wheel”, which is a unique mechanism that forces players to commit to operations in advance, while giving opportunities for bluffing as well as intelligence gathering by the enemy. Each turn the dial on the Operation Wheel is rotated by one position, which controls when an operation can be launched and any attack or defense bonuses that apply. The Fog Of War is Stronghold Games’ first war game. It is also Geoff Engelstein’s first solo game design after a string of co-designed games. The Fog Of War has been designated the fourth game in The Great Designer Series from Stronghold Games. Street Date: September 2016. MSRP: $59.95 (tentatively).

The Dragon & Flagon, designed by Brian, Sydney, and Geoff Engelstein, is a game of chaos and mayhem for 2-8 players. The Dragon & Flagon is a tavern world-renowned for its most magical drink, The Dragon. Legend has it that one sip of The Dragon can give a hero wondrous abilities beyond their wildest dreams — but with a tavern full of thirsty adventurers and only one flagon left, things are bound to go wrong. Players take on roles of a very diverse group of adventurers who throw mugs, roll barrels, smash chairs, cast spells, wield weapons, swing from the chandelier, and pull the rug out from under fellow adventurers as they attempt to gain the greatest reputation in the land. The game features multiple play modes and a 3D tavern environment, which can be set up differently every time for even more variety of play. Street date: August 2016. MSRP: $59.95.

JÓRVÍK, designed by Stefan Feld, was announced in a previous Press Release (see “Stronghold Games and eggertspiele Announce Strategic Partnership”, February 13, 2016). JÓRVÍK has now been designated the fifth game in The Great Designer Series from Stronghold Games. Street Date: October 2016. MSRP: TBD “We are very excited by this group of games”, said Stephen Buonocore, President of Stronghold Games. “We are adding several games by renowned designers into The Great Designers Series, as well as publishing our first war game. The broadening of our catalog and market position continues in a robust way with these new titles”.

About Stronghold Games LLC:

Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game, “Core Worlds”, the smash-hit game line of “Space Cadets”, and its latest copublished game line “Among The Stars”. Stronghold Games publishes great game designs developed both in-house and in partnership with European publishers. Stronghold Games LLC is a Limited Liability Company formed in the State of Delaware, USA.

international game award

The 2015 International Gamers Award nominees for general strategy games released between July 1, 2014 and June 30, 2015 have been announced. The nominees are grouped in two categories—multiplayer and two-player games.

The multiplayer nominees are:

Game Designer Publisher
Aquasphere Stefan Feld Tasty Minstrel Games/Quined Games
Deus Sebastien Dujardin Pearl Games/Asmodee
Elysium Matthew Dunstan and Brett Gilbert Space Cowboys/Rebel pl./Asmodee
Five Tribes Bruno Cathala Days of Wonder
Hyperborea Andrea Chiarvesio and Pierluca Zizzi Asmodee/Asterio Press
Kraftwagen Matthias Cramer ADC Blackfire Entertainment
La Granja Michael Keller and Andrea Odendahl PD Verlag/999 Games/Stronghold Games
Orleans Reiner Stockhausen Dlp Games/Tasty Minstrel Games
Panamax Gil d’Orey, Nuno Bizarro Sentieiro and Paulo Soledade HC Distribuzione/Stronghold Games
Quartermaster General Ian Brody Griggling Games
Roll for the Galaxy Wei-Hwa Huang and Thomas Lehmann Rio Grande Games
Voyages of Marco Polo Simone Luciani and Daniele Tascini Hans im Gluck/Z-man Games

 

The two-player nominees are:

Game Designer Publisher
Baseball Highlights 2045 Mike Fitzgerald Eagle/Gryphon Games
Fields of Arle Uwe Rosenberg Feuerland Spiele/Z-man Games
Patchwork Uwe Rosenberg Lookout Games/Mayfair Games
Star Realms Robert Dougherty and Darwin Kastle White Wizard Games
Star Wars Armada James Kniffen and Christian T. Petersen Fantasy Flight Games
Wir Sind das Volk Richard Sivel and Peer Sylvester Histogame

For more details on the nominated games, and on the nomination committee members please go to the International Gamers Awards website here.

kraftwagen box

The history of the automobile is a popular theme for board games. This month, Spielworxx is proud to release famed designer Matthias Cramer (Lancaster, Helvetia, Rococo)’s take on the concept with Kraftwagen.

The rulebook introduction sets the mood nicely

By the year 1928, Germany possessed a dense road network where combustion engines had triumphed over electric or steam engines and where cars were produced via assembly lines.  Manufacturers began producing more affordable vehicles for the broader population.

kraftwagen

Each player begins at the helm of a fledgling car manufacturer. By advancing the technology and proving their designs, each player hopes to come out on top as the demand for new and improved automobiles grows. Time will have to be balanced between enhancing a car’s engine, body and earning prestige for your company. Cars must be released to market to satisfy buyers, but designs can also be proven on the race track by entering your prototype into the fledgling Grand Prix.

Research in the game involves not only improving your technology and increasing efficiency, but also acquiring soon-to-be-famous automotive engineers such as Ferdinand Porshe, Rudolf Diesel and Carl Benz.

Matthias Cramer has a proven track record creating interesting games, so Kraftwagen definitely deserves some attention. A quick look over the rulebook shows an action selection mechanism very similar to Cramer’s 2010 game Glen More…getting ahead of the pack ensures you can pick the opportunties you want while the players in back take turns until they catch up.

The game is for the typical 2-4 players ages 10 and up. And playing time is a reasonable 75 minutes. If Cramer’s other games have captured your interest, keep an eye on Kraftwagen.

lancaster big box

Lancaster is one of Queen Games’ highest rated games of all time and Matthias Cramer’s award winning game is now getting the Big Box treatment on Kickstarter. With less than three days to go, the project is 930% funded and still growing as backers take advantage of the multiple reward tiers available.

lancaster big box board

The Lancaster Big Box, features the base game first published in 2011 now updated with a game board replete with new art along with the two expansions, The New Laws and Henry V – The Power of the King. Backers will also receive the highly rated game Edo when they pledge at the base level. For those wishing to fund at higher levels, Alhambra, Fresco, Escape and Kingdom Builder are also offered, each in their Big Box format as well.

You can visit the project page here.