Mage Company

MAGE Company has started a Kickstarter Campaign for 12 Realms: Dungeonland, a dungeon crawl, tile-laying coop adventure game for 1-4 players. Using the fairy tale themes of previous 12 Realms games, Dungeonland is an independent, stand-alone game. In Dungeonland, players take on the roles of famous fairy tale heroes, such as Little Red Riding Hood or Prince Charming, and travel the land to stop the great villains of lore. Combat uses a unique system of custom dice, and Villains fight with an A.I. system which allows them to react to circumstances and use special abilities. Characters have unique abilities, and can level up in Campaign games, developing skills along a tech tree and collecting new items. Dungeonland also has an Arena mode, where players fight each other in an 8×8 Arena board, either individually or in teams. Finally, The Master Quest offers players the experience of a Campaign game set in a single scenario. 12 Realms: Dungeonland comes with custom attack and defense dice, load of cards and tokens, 13 map tiles, 6 hero miniatures and over 20 fantastic creature miniatures (including chicken warriors) with more coming as stretch goals.

The Kickstarter Campaign for 12 Realms: Dungeonland continues through June 5, and is expected to deliver in April 2018.

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MAGE Company has announced that Twisted Brother Studios, a two man design operation, will be joining them under the MAGE Company umbrella.  Twisted Brother Studios is still a very new company having only formed in 2016 and are working on board game expansions for the Carrotia game put out by MAGE Company.  Also of note is that they are working on the next game in the 12 Realms line called 12 Realms: Dungeonland, which will be coming to Kickstarter soon.  You can read the full press release below and both companies are looking forward to the partnership to elevate each’s games to a higher level.

Twisted Brother Studio joins MAGE Company

ATHENS, Greece (14 November, 2016) –  MAGE Company is proud to announce partnering with Twisted Brothers Studio for the development of its games.

“MAGE Company is thrilled to partner with Twisted Brothers, and aims to have a fresh air brought to its game development”, mentioned Alexander Argyropoulos, General Manager of MAGE Company.

“Twisted Brothers Studio is really happy to announce it has joined the MAGE Company Family. We are a game developing studio with real passion and love for the boardgame industry. We have been gamers for many years, long before we ever thought we would work on this industry. We are proud and really excited to work for MAGE Company and promise to raise even higher the high quality standards that they have set in the past.”, Twisted Brothers noted.

Through this collaboration, MAGE Company aims to bring gaming to a higher level. “We have high hopes for this partnership. Game rulebooks will be more consistent and the Brothers will give their best to combine fun and solid mechanics in all our projects.”, said Alexander Argyropoulos.

The opinion of the gamers seems to matter a lot to the Twisted Brothers Studio. “When we provide you with the final product we want to be certain that you are satisfied with the result.”, they confirm.

The collaboration between MAGE Company and the Twisted Brothers Studio started not long ago: “Our first project as part of MAGE Company was the rules for Carrotia’s expansions that were Kickstarted recently. Also during the past few weeks we have been working hard on the 2.0 version of Aether Captains. We are really proud with the result of our work and we hope that you will share in our enthusiasm once you play the game.”, the Studio said.

“Right now they are working hard on 12 Realms: Dungeonland, one of our biggest projects yet. We have high hopes for this one and I am sure that along with Twisted Brothers we will give you the best experience possible.”, Alexander Argyropoulos mentions.

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ABOUT MAGE COMPANY:

MAGE Company is a board game publisher based in Eastern Europe and in USA. The company was created back in 2010 for the purpose of creating new and exciting board games. Since then MAGE Company has published a variety of titles such as 12 Realms, Wrong Chemistry, Hoyuk, Raid & Trade, Res Publica: 2230AD, Carrotia, the Cohort and more. MAGE Company develops and publishes games that offer a different playing experience and always supports the main titles with news expansions that enrich the games with new mechanics.  Following the standards of the marker, each board game includes components of high quality. Few titles are published each year, each with its own style, theme, and mechanics. Our priority is to keep a very special line of board, card and miniature games. Our current titles are divided in two different parts: the Family Zone and the Original Games. We build our lines based on games for the kids and families and for those who are more experienced gamers.

ABOUT TWISTED BROTHERS:

Twisted Brothers is a Development Studio created in January 2016 by a duo of gamers. Twisted Brothers are a dedicated group of gamers that love their job and will always try to provide their fellow gamers with nothing less than the best.The background of the developing duo, Nick and Panos, includes RPG Games, a variaty of board and card games, as well as wargames. Our projects include the expansions for Carrotia: Carroting, Carrots Out, Tutancarrot and Noscarotu and the Aether Captains version 2 rules. Our biggest project is 12 Realms: Dungeonland, a new dungeon crawling game in the 12 Realms Universe.

aether captains 2

This is the second campaign for the Aether Captains game and this time around they easily hit their goal on the first day and are on their way to unlocking some nice extras.

Aether Captains is a steampunk one vs many game where one player takes on the role of the Arkady Navy to defend their homeland and the remaining players take on the roles of pirating war captains.  The Navy player gets control of the very imposing ships HMS Dominion or Dauntless , both represented by custom dice, and work to maintain order by destroying the war captains as they come out onto the board.  Since the government is helping the Navy player there is not much need for resources, but they will need to defend the cities on the board or liberate them if they have been taken over. They can also recruit new crew to help make their job easier but essentially they are on a seek and destroy mission against the pirates.  The war captains have a little more variety in their objectives because they are randomized on cards at the beginning, they could be things like occupy a city, attack other players, or some other variation making their end goal hard to tell at the beginning.  But since the war captains are pirates, they will have to pillage the towns in order to have the resources to go up against the the much bigger Navy ships.  Whoever achieves their goals first is the winner of the game.

aether captains 2 comp

The game looks great with custom dice representing all the ships on the player boards while on the main board they are designated with minis.  Also available in the campaign are two expansions for the game adding either more content for the Navy or more content for the war captains.  Either way if this campaign sounds interesting head on over to the Kickstarter page to pledge for your own copy.

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The Family Zone is a new range of games from MAGE Company designed for families. The games play in around 15-30 minutes for ages 8+ and feature awesome gameplay and clever twists.

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The first title, Carrotia is a light, co-operative tile placement game for 1 to 6 players where the rabbits must explore the wilds and collect enough food to feed the colony while avoiding the owl, hawk and other birds as they swoop in causing mayhem.

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Secondly is The Cohort, a fast-paced card game for 2 to 6 players where you are racing to be the first to assemble a Legion to prove yourself to Caesar as the best of his commanders.

And finally, the third game in the line is Wrong Chemistry, an ‘easy to learn – hard to master’ game that includes funny references to real elements from the periodic table. Players try to change the pieces on the board to match the shapes on the cards in their hands.

The games will launch at the UK Games Expo in June 2016 and can also be pre-ordered from Mage Company’s webstore.

MAGE Company would like to announce two new additions to their “Family Zone” line of party games for friends and family, Carrotia and The Cohort.

carrot

CARROTIA

Carrot supplies are getting low and the rabbits must brave the wilds to collect enough to feed the colony! Time is short, the pathways long and the birds are circling overhead, looking for easy prey.

In Carrotia, players work together collaboratively to build three different mazes of increasing size.  One of the players is the Master Rabbit, whose job is to dash from entrance to exit within a specific number of moves, as outlined by the current mission card.  As he does so, he will be scooping up precious carrots while avoiding the owl, hawk and other birds as they swoop low over the zones, causing mayhem and mischief.  The other players take on the role of supportive rabbits, lending their unique special abilities to assist the team and and thwart the hungry predators.

Carrotia is for 1-6 players, and includes the following components:

  • 40 tiles (70x70mm)
  • 3 hourglasses (30, 60, 90)
  • 27 quest cards (70x70mm)
  • 6 character cards (70x70mm)
  • 6 bird tokens
  • 30 carrot tokens
  • 2 arrow tokens
  • 1 wooden rabbit
  • 6 custom dice
  • 1 Ruleset

cohort

THE COHORT

It is time to polish your armor and sharpen your sword, for mighty Caesar has called for his legions to assemble.  So snap them into line as quickly as you can, disrupt the plans of your fellow commanders and show Caesar that your Legion is the greatest in all the Empire.

In The Cohort, players must race to be the first to assemble a Legion and show Caesar you are the greatest of his commanders.  Each Legion is made up of 3 different Cohorts and seven different types of units: Praetorians, Catapults, Centurions, Sagittarii, Equites, Legionaries and Velites.  Each turn, players draw two cards, keep one and give the other to another player.  This card can be kept in hand, or triggered to create a Cohort.  Until a Cohort is complete, however, their rowdy behavior works against the recruiting player.

The Cohort includes the following components:

• 6 Primus Pilus cards

• 18 Praetorian cards
• 18 Centurion cards
• 18 Catapult cards
• 24 Sagittarii cards
• 24 Equites cards
• 30 Legionary cards
• 30 Velites cards

• 1 Rulebook

Both games feature brief play times and are accessible to ages 8 and up.  You can learn more about Carrotia and The Cohort by visiting the MAGE Company website.

aether captains

One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.

The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player when it results in the greatest profit for themselves. Infamous and feared, you have risen through the cutthroat cadres to become a War Captain. You swear to never rest until you control the skies and the Grand Compact falls!

aether captains dice

Mage Company is proud to announce their Kickstarter for Aether Captains, an asymmetric steampunk board game for 1-5 players of villainous sky pirates and heroic naval zeppelins in epic conflict above the skies of Arkady.

From the Kickstarter project:
[In Aether Captains,] one player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders, engineers, navigators and gunners, you fly with honor to confront the pirates threatening Arkady.
The remaining players command waves of attacking sky pirates, each with their own unique objectives which may pit them against any player when it results in the greatest profit for themselves. Infamous and feared, you have risen through the cutthroat cadres to become a War Captain. You swear to never rest until you control the skies and the Grand Compact falls!

This is the first project featuring the combined efforts of Mage Company and Ninja Division through their recent distribution agreement.  This Kickstarter project has a single pledge level for the game, with shipping to anywhere in the world.  If successful, the project will fund on February 25, 2016.  For more information on the game and to fund the project, visit the Kickstarter page here.

MAGE Company has released its December 2015 News bulletin with the following items of interest.

January 18, 2016 Kickstarter Announcement

aether captains

MAGE Company will Kickstart an old print-and-play game by Todd Sanders, Aether Captains.  This steampunk themed, scenario-based, asymmetric board game for 2-5 players pits one player, the commander of the mighty zeppelin fleet, against the many waves of marauding sky pirates.  You can preview the upcoming Kickstarter project here.

New Partnership

MAGE Company has partnered with Ninja Division, and the above Kickstarter of Aether Captains will be an immediate product of this partnership.  Below is MAGE Company’s official announcement:

MAGE Company has proceeded to a partnership with Ninja Division known for Ninja all Stars and Super Dungeon Explorer games. The board game publisher best known for its titles 12 Realms, Raid & Trade and Res Publica: 2230AD, has now entered in a publishing agreement with Ninja Division, to make its products widely available to the North American and Canadian markets. New distribution partners will begin production of 12 Realms and Raid & Trade soon and they are expected to start distributing early in 2016. 

MAGE Company also has announced two new supplementary game products:

New Box and Foam for 12 Realms: Bedtime Story

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The production for 12 Realms: Bedtime Story, the 2nd big expansion for 12 Realms is also moving along, with the box and foams of the game being the last production update by MAGE Company. The board game box measures 31*31*10 cm and comes with 3 foams to protect the miniatures from ALL the 12 Realms boxes. The foams can accommodate both Heroes, and Dark Lords, while they also come with custom holes to fit the buildings and other bigger sized minis.

Premium Square Sleeves Now Available

The 53*53mm premium sleeves are now available for pre-order in the MAGE Company online shop! MAGE is the only one producing premium quality sleeves of this size. The re-production is now finished and the estimated time of arrival of the sleeves to the German warehouse is December 20th. These premium quality transparent sleeves can be used in games like Raid & Trade and 12 Realms, as well as fit other games with 50*50mm cards, like Kingdom Death! Check it out at www.magecompany.com

12 Realms is a cooperative miniatures game that brings the fairytale world to life utilizing both settings like the fairy forest and characters like Red Riding Hood and Snow White.  Using card play and working together players attempt to hold back the hoards of monsters that invade the lands they inhabit.  If players are able to stem the tide and defeat the boss at the end they will claim victory and bring peace to the land.  Bedtime Story is the latest expansion of the 12 Realms game and will bring even more variety to the game and continue to expand its replayability.  Some notable additions that will be coming to the game are a steampunk inspired board called Clockwork Shire with their heroes Geppetto and Pinocchio, and Horrorville which includes Van Helsing and Oliver Twist.  Add in four new main villains and lots of new realm cards and you have a packed expansion (and that’s before you add in stretch goals).

Head over to the campaign to pledge for just the expansion or a combination of expansions and base game.  They also have add-ons to get all previously released promos, card sleeves, and even PAINTED minis.  As of this writing they are fully funded and well into unlocking more minis and other content in stretch goals.  Campaign ends on June 19th.

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12 Realms is a cooperative fantasy adventure game from MAGE Company. In 12 Realms players are tasked with  with saving the Realms from the Dark Lord’s overwhelming hordes. Bedtime Story is the latest expansion and the Kickstarter campaign that was announce in February is about to go live.

Bedtime Story allows for 1-7 players. They will face more powerful invaders, flooding map tiles, timed areas and even resist the desire to join the Dark Lords. Along with this new threats there will also be new heroes to recruit, special buildings, and new powerful Talents to choose from.

MAGE Company, in anticipation of the Kickstarter, posted their preview page in Kickstarter. To learn more about this expansion visit their Kickstarter page here.

MAGE Company is a game company that released games like 12 Realms, and Hoyuk, amongst others. They have some new expansions soon to be released and a UK Games Expo 2015 announcement.

Hoyuk: Anatolia

Anatolia is an expansion of Hojuk, a tile-laying game where 5 clans try to take over the valley by building the best village. The Anatolia expansion adds three different game mechanic or achievements. Players will have the chance to create an irrigation system for their villages, to throw and throw the best festival in the valley, and to build two artifacts.

12 Realms: Ancestors Legacy

12 Realms is a co-op, fantasy, adventure, game where players work to stop the Dark Lords’ hordes from pillaging the 12 Realms.This expansion will contain four new realms in the Fairy world to discover so as to defeat their enemies. The realms are: Kievan Empire, Golden Caliphate, Olympia, and Nile Valley. Eight Plots will provide a different game experience. They will include a background story and will increase the difficulty of the game by increasing the amount of decisions that players will have to make.

12 Realms: Bedtime Story

This expansion will be launched on Kickstarter in April 2015. In this expansion, bedtime stories and other tales will be invaded. Atlantis Realm will face a terrible sea threat, Pinocchio is trying to save the Clockwork Shire, a god rises in Tang Dynasty, and a mad man threatens Horrorville. Players will face more powerful invaders, flooding map tiles, timed areas and even resist the desire to join the Dark Lords. Along with this new threats there will also be new heroes to recruit, special buildings, and new powerful Talents to choose from.
MAGE Company will be offering hand painted miniatures with the Kickstarter, but because of limited availability, they want to know who is interested. If you are interested you can visit their Kickstarer preview page here and let them know.

Raid & Trade

This game, set in a post apocalyptic world, requires the players to negotiate and manage their resources in order to gain citizenship status within a Golden City. MAGE Company will be publishing the English version with an estimated release of June 2015.

UK Games Expo 2015

MAGE Company will, for the first time, join the UK Games Expo. They will have demos for their games and more, but we will have to wait until April for additional information.