Fantasy Flight Games have announced a 160-card expansion for Star Wars: Destiny, the 2-player, collectible card game. In the game, players field a team of characters who each have unique abilities on their cards and an assortment of dice. The team is also supplemented by a constructed 30-card deck which has events, upgrades, and support characters. Players engage in combat by alternating actions such as activating dice, playing cards, attacking enemies, or claiming the battlefield.
“Even in the darkest of times, the spark of hope can be found in the Star Wars galaxy, lit by those who dream of a better life. In the era of the Clone Wars, Jedi like Obi-Wan Kenobi fought against the darkness of the Separatist army. Later, charismatic leaders like Jyn Erso and Luke Skywalker led a tiny band of Rebels against a Galactic Empire, and when the First Order rose to power, the Resistance stood up as the spark of hope that would burn it down.”[source]
The Star Wars: Destiny – Spark of Hope expansion continues themes introduced in the Convergence expansion, with an emphasis on sub types, downgrades, and new plots which affect deck construction. There are Red villain cards (such as Grand Admiral Thrawn) which deplete an opponent’s hand of cards, a new set of moves, new bounty hunters for Yellow villains, and masteries for Blue heroes (including Rey, and Kylo Ren). New, diceless characters (such as the Ewoks) are also introduced in this set.
Welcome to Terrinoth, adventurer! You are one of a few worthy heroes, wandering across the realm and taking what quests you encounter. But now, a dark terror from centuries past has awoken, and it threatens to cast all of Terrinoth into darkness. Only a peerless hero – a hero such as you – can defeat this evil and save the realm. Perhaps you will be the one to save Terrinoth and have your name enshrined as a living legend!
Fantasy Flight Games released the hit adventure board game Runebound in 2004, then followed it up with a second, revised edition in 2005. Now, ten years later, FFG has announced a fresh, new release of Runebound in its third edition!
In this new edition of Runebound, experienced players will discover familiar characters and villains from the previous versions of the game, as well as some familiar game design and mechanisms, such as terrain dice for movement. However, this version of Runebound will hit players as a breath of fresh air, as many new innovative changes have been implemented.
One such change from the previous versions in the method of engaging in combat. Instead of using 10-sided dice in combat, players will cast or flip combat tokens to the table and take turns spending them to attack, shield from attack, affect their opponent’s tokens, or stack them for more power. Surge abilities are also possible by spending surges printed on the tokens.
As in previous versions of the game, players will begin with an adventurer of humble status and must upgrade their hero throughout their adventurers. They can do this by purchasing upgrades at the four Free Cities of Terrinoth and battling the minions of Margath the Dragonlord or Vorakesh the necromancer.
Runebound is a game for 2-4 players ages 14 and up and plays in 120-180 minutes. It is scheduled for release in the fourth quarter of 2015. For more information on this new release of Runebound in its third edition, visit the game’s pages at FFG’s website here.
Available now through Fantasy Flight’s Print on Demand are three Nightmare versions of the scenario decks from the Heirs of Númenor. Three decks, each containing twenty cards increase the difficulty of the 2012’s deluxe expansion. From the article, lead developer Matt Newman states…
We’ve been hard at work on these new Nightmare Decks, and I am very excited to preview some of the new cards and challenges players will face in these updated Heirs of Númenor scenarios. As always, each of these Nightmare Decks brings its scenario greater challenges, a slightly tweaked strategy, and a renewed focus on the scenario’s atmosphere and themes.
FFG previews the new version of Peril in Pelargir, Into Ithilien, and The Siege of Cair Andros to prepare adventures for the adventures ahead in these standalone scenarios.
Fantasy Flight Games announced the last pack in the Lunar Cycle for Android: Netrunner, The Source. Designed by Richard Garfield and Lukas Litzsinger, this sixth and final pack of the cycle will be available third quarter 2014.
In The Source, the lunar expedition will be coming to a close. Corporations will have servers that can self destruct and Runners will find rewards for jumping out of runs. FFG reveals another of the many fragments that have been scattered through the lunar cycle, The Utopia Fragment. This unique agenda is limited to one per deck and offers three points for five advancement, a fairly mundane ratio of points to advancement. However, once scored, the agenda makes it more difficult for Runners to steal Agendas.
For the runners, Anarchs have long been the game’s greatest proponents of virus programs, and that’s certainly not something about to change with The Source. The two viruses that Anarchs gain in this Data Pack empower virus-based strategies by working well with other viruses.
In addition, limited edition sleeves for Android: Netrunner were announced today. Each pack comes with 50 sleeves and, as anybody could expect from FFG, are high quality, standard-sized, beautifully illustrated sleeves.
The first big ship has entered retail orbits and ready for battle.
As it introduces the game’s first huge ship, the Rebel Transport Expansion Pack marks the beginning of an exciting new era for X-Wing, filled with richer Cinematic Play experiences, Epic Play battles, and massive starships that maneuver and battle differently than the game’s smaller starfighters.
With new rules, one Rebel transport miniature, one X-wing miniature with an alternate paint scheme, and a wealth of new ship cards, upgrades, and missions, the Rebel Transport Expansion Pack allows you to recreate the drama of the Rebellion’s desperate escape from Hoth, pursue new tactics in tournament play, and wage massive battles that are destined to shape the fate of the galaxy!
Eldritch Horror: Forsaken Lore
Forsaken Lore is an expansion for last year’s Elritch Horror, a cooperative, adventure game of Cthulhu terror. Designers Corey Konieczka and Nikki Valens take players back into slithering peril with serpents and Yig, the Father of Serpents.
The fate of the world grows even more uncertain as the malignant influence of Yig, the Father of Serpents, extends across the globe. Previously defeated Ancient Ones attempt to reclaim the world once again, forcing Investigators to solve new mysteries to keep them at bay. All the while, terrible new Epic Monsters and dangerous new Encounters keep Investigators racing across the globe to stave off the collapse of the world.
Forsaken Lore adds over two hundred new cards to Eldritch Horror, including over one hundred new Encounter cards, twenty-four condition cards, and fourteen new mysteries.
Android Netrunner: Honor and Profit
Honor and Profit is the second deluxe expansion for Android: Netrunner hacking into stores with a total of 165 cards for runners and corporations.
Honor and Profit draws us into the conflicts between the Jinteki corporation and three notable Criminals. Both of these factions are known for their aggressive approaches to the game, and the tricks and traps that they uncork during their struggles will have resounding implications for the entire net. Players must tread carefully; all bets are off with this latest addition to the game.