Lord of the Rings

The Vengeance of Mordor cycle in The Lord of the Rings: The Card Game started with the deluxe expansion A Shadow in the East. Now the cycle continues with the cycle’s first adventure pack, Wrath and Ruin.

The Vengeance of Mordor story began in A Shadow in the East with your heroes (1) traveling the River Running, (2) investigating a series of abductions in Dorwinion, and (3) entering an ancient temple to save the kidnapped from a cult of Sauron. Now back in Dorwinion, Wrath and Ruin continues the story with the city under attack. An army of Easterlings led by Thane Ulchor has invaded Dorwinion, and mechanically it is up to you to control contested locations to support the city guard and repel the invaders!

To aid you in your plight, you might be able to call upon the mercurial Tom Bombadil for assistance. However, he does not start in your deck. He begins the scenario out of play, and you must play a specific event card to shuffle him into the encounter deck for a chance of gaining his help (more details here).

Wrath and Ruin comes to Dorwinion in the third quarter of 2019.

Fantasy Flight Games has announced the 8th deluxe expansion for Lord of the Rings: The Card Game. A Shadow in the East brings you the normal three scenarios for expansions to the game, along with hobbits and The One Ring. The scenarios have your heroes (1) traveling the River Running, (2) investigating a series of abductions in Dorwinion, and (3) entering an ancient temple to save the kidnapped from a cult of Sauron. A Shadow in the East is the beginning of the Vengeance of Mordor cycle. However, with this many expansions you want to know what is new. A Shadow in the East introduces master cards, contracts, and the first double-sided hero.

In A Shadow in the East, The One Ring card is an attachment you can bestow upon any hero able to hold it. When The One Ring enters play, you may search your deck for a master card and add it to your hand. They provide a powerful effect at the price of increasing your threat (more details here).

“[C]ontracts are never included in a player’s deck and do not count towards a player’s minimum deck size. Instead, each player may choose one contract to put into play along with their heroes at the beginning of the game with its “A” side face up. When certain conditions are met, a contract is then flipped to unlock special abilities.”

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The first double-sided hero card in the game is Smeagol. When played you shuffle two cards into your deck that when drawn will flip Smeagol to his Gollum side and cause him to attack you.

A Shadow in the East releases in the third quarter of 2019. For anyone curious about Dorwinion’s place in LOTR lore, it is an agrarian region famous for wine. In the Hobbit, the escape of Bilbo and the Dwarves from the Elvenking is aided when the king’s butler and chief of the guards fall asleep after drinking Dorwinion wine.

Fantasy Flight Announces Event for The Lord of the Rings: The Card Game

Fantasy Flight Games will be letting players take their fellowship deep into the depths of the ancient halls of the Dwarves in ‘The Mines of Moria,’ a recently announced event at GenCon for its living card game The Lord of the Rings: The Card Game.

In The Mines of Moria, players will be able to play with a new expansion pack of 78 cards that features new quests and encounters, as well as twists on familiar cards with new and unexpected abilities. Using the 7 new quest cards and 14 new encounter decks (consisting of 5 cards each), players will be able to design their own custom adventure for their exploration of Moria. Players have increased flexibility with how they design their scenario, with the quick-build option having players simply select 5 encounter decks or the advanced-build which allows players to select 35 individual encounter cards from the various encounter decks, giving even more options for customization.

Creatures that the players will face include spiders, cave trolls, goblins, The Watcher of the West Gate and others familiar from the novels, as well as new creatures such as savage werewolves.

In addition to the standard cooperative mode, players can also now choose to play competitively, with two or four players competing individually or in teams of two to be the first to overcome their opponent’s designed scenario.

Registration for this GenCon event is live now, with tickets priced at $30 per seat. More information about this event can be found here.

Fantasy Flight Games have announced The Wilds of Rhovanion, the next Deluxe Expansion for The Lord of the Rings: The Card Game.

The Lord of the Rings Living Card Game continues to provide adventurers of Middle-Earth with new lands to explore and greater threats to face. 1 to 4 players use heroes from J.R.R Tolkien’s fantasy universe to embark on journeys similar to those found in the novels.

As the shadow of Mordor extends its reach, ever more people are torn from their homes and left without safety or refuge. When you are met with one such band of wanderers, you find yourself honor-bound to deliver them to a new setting where they may finally find peace. But the road is treacherous and fraught with dangers. Will you be able to keep them safe? Who knows what you may encounter over the Edge of the Wild?

In this expansion you accompany a group of refugees, the Haradrim from the previous Adventure Cycle, seeking asylum in the Wilderlands. Three original scenarios take you from the Vales of the Anduin, through Mirkwood Forest, then into the Iron Hills as you explore the vast, untamed country of Rhovanion. Those familiar with Tolkien Lore will remember these settings from the story of The Hobbit. Bard Son of Brand, descendant of the bowman who slew Smaug, is ready to join as a hero to guide you through his homelands. The merchants of Dale also help you master the art of the trade which is focused on your ability to utilize Item attachments.

The expansion comes with 156 cards which includes 2 hero cards, 13 quest cards, 39 player cards, and 102 encounter cards. As is customary for FFG’s Living Card Game format this Deluxe Expansion will be followed by 6 monthly Adventure Packs which build upon the story set forth in this box.

The core set is required in order to play this Deluxe Expansion. Expect to find the Wilds of Rhovanion in stores in the first Quarter of 2018.

Fantasy Flight Interactive has announced that the first title they plan to release will be The Lord of the Rings: Living Card Game. Based on the popular co-operative card game released by Fantasy Flight Games in 2011, the game has players participating in cooperative scenario based adventures controlling the heroes of Tolkien’s Middle Earth.

Fantasy Flight Interactive is making the digital version available on Steam in early December to a closed beta group as a single player title. Players can then purchase on the Founder’s Packs to access the full game experience. Founder’s Packs will include additional content, in game currency, and more.

The original game featured a strong bond between both the compelling narrative of Middle Earth, taking place predominantly between the adventure of Bilbo and Frodo, and a revolutionary cooperative gaming system. As one of the most popular early cooperative games players had to work together to defeat the evil Sauron, who was represented by an encounter deck filled with locations, enemies, and other treacheries.

Players in the digital implementation will still control three heroes with 30 card decks based on the four influence spheres – Leadership, Tactics, Spirit, and Lore.

The digital implementation of the game removes much of the maintenance work that players had to manage in the original version. In the new iteration of the game players focus on the Planning and Adventuring phases. The AI will handle playing cards from Sauron’s deck and the responsibilities enemies have in engaging heroes. Players will now get to focus on their own choices rather than game maintenance.

Each scenario includes instructions on win conditions, while all scenarios are lost if the three heroes die or the ever increasing threat level reaches the maximum. With over 100 expansions currently available for the game, Fantasy Flight Digital will have plenty of material to choose from in building and growing the digital universe of the game.

 

Fantasy Flight Games has announced the sixth and final Saga Expansion for The Lord of the Rings: The Card Game, The Mountain of Fire. This expansion includes three epic scenarios from the climax of The Lord of the Rings. Two of the scenarios have the players controlling Frodo and Sam through Mordor, one in Cirith Ungol and, of course, one at the brink of Mount Doom.

The third scenario revolves around Aragorn’s mission to delay the armies of Sauron at the Black Gate, in an unwinnable battle with the forces of evil. This new expansion can be played as a stand-alone scenario, or as the climax to an epic campaign spanning all of The Lord of the Rings. There is even an Epic Multiplayer Mode where the last two adventures are played simultaneously – one team controlling Aragorn, distracting the armies of Sauron, while another brings Frodo to Mt Doom to destroy the one ring.

The Mountain of Fire is due to be released Q3 2017. You can read more details about this climactic expansion here.

Ares Games has put out some interesting details about their next game in War of the Ring line, Hunt for the Ring. This new game takes place in the early chapters of Tolkien’s The Lord of the Rings, in which one player controls Frodo and company, and are trying to get to Rivendell, while up to four others control the Nazgul, searching for the ring. The game plays in two radically different chapters divided by the hobbits’ arrival in Bree, with different boards and mechanics. In the first chapter, the hobbits use hidden movement while the Nazgul search for their location, but in the second chapter the hobbits’ movement is dictated by card draws from a Journey deck, giving many different routes to arrive at Rivendell in 16 turns. During this second chapter, the Frodo player will control Gandalf and try to draw the Nazgul away from the hobbits.

The Frodo player also has special ability cards for his companions, with separate first and second chapter abilities, however each card’s ability can only be used in one of the chapters, not in both. The Nazgul player also has special abilities, but these are dictated by use of special dice. If the Nazgul find Frodo and his companions, the Frodo player accumulates penalty points, known as Corruption, making the Nazgul’s strategy to slow and Corrupt the party, forcing Frodo to discard his ability cards and fail Corruption tests. Finally, game turns take place in three different hours, where Nazgul are weaker during the daylight, but stronger at night.

The Frodo player must get to Bree within 16 turns, with each extra turn bringing Corruption, while the Nazgul player must find Frodo and the Ring during their 16 turn trek from Bree to Rivendell, inflicting more and more Corruption, as they strive to escape. If a Corruption Test is called when Frodo has 16 or more Corruption Points, the Frodo player loses. You can read more about Hunt for the Ring at Ares website here.

The Hunt for the Ring is due to be released in Summer 2017, and is being developed by the designers of War of the Ring and Battle of Five Armies, Francesco Nepitello and Marco Maggi, along with veteran hidden movement game designer Gabriele Mari (Letters From Whitechapel, Mister X).

Frodo and the fellowship are back for another adventure as they Journey to Mordor to thwart Sauron once more. In a massive twist however, Frodo is racing against his fellow Hobbits as they see who can reach Mount Doom first!

Lord of the Rings: Journey to Mordor is a racing dice game designed by Michael Rieneck and released by Fantasy Flight Games. On a player’s turn you roll five dice, having to keep at least one die result and re-rolling the others. These die results include the Ring (which advances your Hobbit), Orcs , the Nazgûl, Gandalf, and more!

Try your luck and test your cunning when this game is released in Q4 of 2016. For additional information, visit Fantasy Flight’s website here.

flame of the west

Fantasy Flight Games is set to release a fifth Saga Expansion for The Lord of the Rings: The Card Game. The Flame of the West adds three new adventures that will allow you to experience exciting events from The Return of the King.  There are new hero and player cards, new tactics, and new scenario cards that will tie in wonderfully with previous expansions in Campaign Mode.

flame of the west cards

The Battle of the Pelennor Fields scenario will take you from the siege of Minas Tirith through to the titular battle, perhaps the high point of the entire Lord of the Rings trilogy.  Developer Caleb Grace explains that, “we wanted to make this quest the most epic scenario in the game.  And we also wanted it to serve as the culmination of several other scenarios in Campaign Mode.”  The scenario plays out as closely as possible to the story in The Return of the King, even requiring you to set Aragorn out of play because the siege of Minas Tirith begins while he is on his way to Pelargir!

Whether you have all of the Saga Expansions or just the Core Set of The Lord of the Rings: The Card Game, The Flame of the West sounds like a must-have addition to your collection.  For more information about The Flame of the West, click here.

 

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Fantasy Flight Games (FFG) would like to announce its upcoming product list for March, 2016.  The list of products includes the following:

  • A Game of Thrones LCG: Wolves of the North 2nd Edition
  • A Game of Thrones LCG: No Middle Ground
  • Lord of the Rings LCG: The Thing in the Depths
  • Elder Sign: Omens of Ice
  • Talisman: The Cataclysm
  • Warhammer 40,000: Conquest LCG: What Lurks Below

wolves of the north

A Game of Thrones LCG: Wolves of the North 2nd Edition

Long ago, before the dragons came, the Kings of Winter ruled from Winterfell. Perhaps it’s past time those days returned. Call upon the iconic characters and unyielding strength of House Stark, and enter a new era of the war for Westeros!

This deluxe expansion focuses on House Stark, as well as additional plots and allies for various factions.

no middle

A Game of Thrones LCG: No Middle Ground

In the aftermath of the Tourney for the Hand, Eddard Stark searches for answers to the questions that caused Jon Arryn’s death. Across the Narrow Sea, Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across Westeros, watching and plotting their own bids for power. From the sands of Dorne to the icy forests beyond the Wall, tension grows with every passing day.

This fourth chapter pack in the Westerns cycle offers five new plots that follow the events in the first book in A Song of Ice and Fire–three faction-specific plots, and two neutral.

thing in the depths

Lord of the Rings LCG: The Thing in the Depths

Having finally caught the Stormcaller after a harrowing pursuit across troubled seas, several of Middle-earth’s heroes prepare to board the Corsair ship in The Thing in the Depths, the second Adventure Pack in the Dream-chaser cycle for The Lord of the Rings: The Card Game. Their efforts to reclaim the Númenorean artifact the Corsairs had stolen erupt into fierce battles that quickly spiral into nightmare when the waters beneath the Stormcaller begin to churn and massive, tentacled arms erupt from the sea to grapple the ship and the sailors aboard it!

This expansion pack for the Lord of the Rings LCG offers sixty new cards, including a new Spirit hero and new allies for each of the four spheres.

omens of ice

Elder Sign: Omens of Ice

Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you’ll encounter, for frostbite and starvation are among the Ancient Ones’ deadliest weapons.

In this expansion for the cooperative dice game Elder Sign, players will receive a complete deck of sixty Alaskan Adventure cards and a new deck of Mythos cards.  For the first time in this game, the season will matter as much as the time of day.  This expansion also offers eight additional adventurers, as well as new allies, items, and spells.

cataclysm

Talisman: The Cataclysm

Decades ago an apocalypse destroyed the world, wrecking its cities, ravaging the land, and devastating the population. Now, after more than a generation, a new age dawns with The Cataclysm, an expansion for Talisman Revised 4th Edition. People are returning to establish settlements, nature is evolving in bizarre, unprecedented ways, and traces of the former civilization can be found everywhere. This is a time of chaos and possibility, of challenges and heroism.

FFG is proud to announce a new expansion for the classic game Talisman, that takes place one generation after a terrible apocalypse has devastated the land.  A new center board opens up into an apocalyptic realm for players’ exploration.

conquest

Warhammer 40,000: Conquest LCG: What Lurks Below

The planet of Sacaellum is torn asunder by warring factions. The Imperial Guard battle Dark Eldar raiders, Tyranid Genestealers ambush an Ork warband, and the warriors of Khorne battle any who stand in their bloody path. Which faction will you support in its battle for victory?

“What Lurks Below is the fourth pack in the Planetfall cycle, bringing another faction to bear on the fight for Sacaellum. Here, you’ll find cards that support the main themes of the cycle by bringing new significance to the planet type symbols and inviting you to fight for your faction’s unique goals.”

For more information on these exciting new releases, visit Fantasy Flight Games’ website here.