Your bear park is expanding … because the grizzlies are coming! That’s right, some of the biggest bears on earth will be making their new home in your park. Their habitats are going to be huge though, so do your best to ft them in any way you can! And with a bigger park, you’ll also need to give your guests a way to get around: that’s where your brand new monorail system comes in.[source]
If you’ve ever felt that your Bear Park needed more bears, and a better way of getting around the park to see them, then the Bärenpark: The Bad News Bears expansion is for you. Designer, Phil Walker-Harding, has added two new modules which can be added to the base game independently, or in combination with each other. Bärenpark is a tile-laying game, where players build their Bear Park in their open park areas by adding attractions and facilities to their parks while trying to accumulate the most points in doing so.
The first module adds a new challenge in the form of Grizzly bears, who need more space than the bears from the base game and make the puzzle of laying tiles more difficult. A new park area is also added, to bring the total available building space to five park areas. The second module adds a monorail that can be added to the park which enables customers to experience the natural behavior of the bears without disturbing them. Monorails add a 3rd dimension to the game board as they’re built by placing towers, in a “zig-zag” pattern, across green areas. Finally, new achievements are also added to create new challenges for expert players.
Lookout Spiele has announced that Foothills, a game co-designed by Snowdonia designer Tony Boydell and his colleague Ben Bateson, will be coming soon. The anticipated release date in Europe is June and the game will be published internationally in either July or August.
Foothills is a game in the highly regarded Snowdonia line of games. The game is 2-player only however, and features an action selection mechanism rather than the worker placement mechanism featured in Snowdonia.
You can find more information for Foothills on the Lookout Spiele website here.
Patchwork Doodle is a new game by Uwe Rosenberg (known for Agricola, and A Feast For Oden). Rosenberg’s original Patchwork, had players placing buttons and shaped, patch tiles on a 9×9, quilt grid, while the recently released Patchwork Express followed the same concept with a 7×7, quilt grid for 2 players, and simpler rules. Patchwork Doodle abandons the tiles and buttons in favor of paper and pens and a much larger grid to draw upon.
Each player receives a sheet of paper with game plans, a pen, and a random start card which depicts 1 of 10 different puzzle pieces. Over the course of 3 rounds, puzzle cards are drawn then laid in a circle between all players. After each round, dice is rolled, and players move a bunny character over the laid-out cards until it lands after the number of steps as indicated by the dice. That card is then removed, and players draw the puzzle shape, as represented by that card, on their sheet of paper. Each player also has 4 special actions which can be used through the game.
Patchwork Doodle supports 1-6 players, plays in about 20 mins, and is aimed at players aged 8+. It’s expected to release in Germany in March of 2018. For more information, visit the Lookout Spiele product page.
Not one to slow down on release announcements as of late, Lookout Spiele has another announcement for Agricola fans even after the reprint of Farmers of the Moor. Joining the long line of expansion decks and following on last year’s Artifexdeck, the Bubulcus deck is set to arrive in October. It brings more cards, more farming, and more fun, and completes your updated collection to boot! As described in the (translated) announcement:
“120 new cards, of which 60 training and 60 small purchases, give the game even more variability and variety. Of course these cards are also balanced according to the “power values” of [Agricola] and adapted to the graphic update of the new edition of the basic game of 2016.”
Of course more cards are always welcome, and those who have been interested in the past deck expansions have more reason to be excited for this one as it matches the updated art of the new version while also complimenting the previous addition. For those who are just recently getting into Agricola, both decks mentioned in this article are good easy upgrades to what you already have if you’re not already looking at Farmers of the Moor. So whether you’re new to the whole Uwe Rosenberg farming extravaganza or if you’re looking to complete your collection, be sure to check out the Bubulcusdeck at your favorite retailer come October.
“Once upon a time a witch lived alone in her house in the depths of the forest. Her favorite hobby was baking yummy gingerbread; in fact, she loved gingerbread so much that she built her entire house out of it. Unfortunately, she wasn’t the only one who loved it! Rude fairy tale characters passing by were eating away her walls, windows, and doors! One day, the witch decided that she’d had enough of them all helping themselves and, paying attention to which types of gingerbread these greedy intruders liked the most, she came up with an idea on how to get rid of them once and for all…” [source]
Now its time for the witches to lure those creatures, capture them, then … get their opinion on which witch’s house is the best. The witches know that different fairy tale creatures like different types of gingerbread so they’re trying to get a diverse range of them lured into their houses as well as accomplishing other goals.
At the beginning of the game all players start with 15 domino-like, double tiles with two gingerbread symbols on each, as well as a house plan. Each player takes a turn placing a tile on their 3×3 house grid where placing the tile over a symbol provides gingerbread and special actions. There will also be “Joker” tiles and staircases which only occupy a single spot on the grid. Tiles may also be placed over existing tiles to form a 3D structure. Having the tallest structure, completing orders by discarding sets of gingerbread, and achieving other special conditions all grant Victory Points, which are required to win the game.