Lookout Spiele

Lookout Spiele has announced that Foothills, a game co-designed by Snowdonia designer Tony Boydell and his colleague Ben Bateson, will be coming soon. The anticipated release date in Europe is June and the game will be published internationally in either July or August.

Foothills is a game in the highly regarded Snowdonia line of games. The game is 2-player only however, and features an action selection mechanism rather than the worker placement mechanism featured in Snowdonia.

You can find more information for Foothills on the Lookout Spiele website here.

Patchwork Doodle is a new game by Uwe Rosenberg (known for Agricola, and A Feast For Oden). Rosenberg’s original Patchwork, had players placing buttons and shaped, patch tiles on a 9×9, quilt grid, while the recently released Patchwork Express followed the same concept with a 7×7, quilt grid for 2 players, and simpler rules. Patchwork Doodle abandons the tiles and buttons in favor of paper and pens and a much larger grid to draw upon.

Each player receives a sheet of paper with game plans, a pen, and a random start card which depicts 1 of 10 different puzzle pieces. Over the course of 3 rounds, puzzle cards are drawn then laid in a circle between all players. After each round, dice is rolled, and players move a bunny character over the laid-out cards until it lands after the number of steps as indicated by the dice. That card is then removed, and players draw the puzzle shape, as represented by that card, on their sheet of paper. Each player also has 4 special actions which can be used through the game.

Patchwork Doodle supports 1-6 players, plays in about 20 mins, and is aimed at players aged 8+. It’s expected to release in Germany in March of 2018. For more information, visit the Lookout Spiele product page.

Not one to slow down on release announcements as of late, Lookout Spiele has another announcement for Agricola fans even after the reprint of Farmers of the Moor. Joining the long line of expansion decks and following on last year’s Artifex deck, the Bubulcus deck is set to arrive in October. It brings more cards, more farming, and more fun, and completes your updated collection to boot! As described in the (translated) announcement:

     “120 new cards, of which 60 training and 60 small purchases, give the game even more variability and variety. Of course these cards are also balanced according to the “power values” of [Agricola] and adapted to the graphic update of the new edition of the basic game of 2016.”

Of course more cards are always welcome, and those who have been interested in the past deck expansions have more reason to be excited for this one as it matches the updated art of the new version while also complimenting the previous addition. For those who are just recently getting into Agricola, both decks mentioned in this article are good easy upgrades to what you already have if you’re not already looking at Farmers of the Moor. So whether you’re new to the whole Uwe Rosenberg farming extravaganza or if you’re looking to complete your collection, be sure to check out the Bubulcus deck at your favorite retailer come October.

Lookout Games have announced a new tile-laying game called Gingerbread House, by Phil Walker-Harding (designer of Barenpark, Gizmos, and Sushi Go Party) with art by Klemens Franz (known for Agricola, Le Havre, and Clans of Caledonia). Players take the role of witches who are building gingerbread houses and are having trouble with those pesky, fairy tale creatures eating bits of it.

“Once upon a time a witch lived alone in her house in the depths of the forest. Her favorite hobby was baking yummy gingerbread; in fact, she loved gingerbread so much that she built her entire house out of it. Unfortunately, she wasn’t the only one who loved it! Rude fairy tale characters passing by were eating away her walls, windows, and doors! One day, the witch decided that she’d had enough of them all helping themselves and, paying attention to which types of gingerbread these greedy intruders liked the most, she came up with an idea on how to get rid of them once and for all…” [source]

Now its time for the witches to lure those creatures, capture them, then … get their opinion on which witch’s house is the best. The witches know that different fairy tale creatures like different types of gingerbread so they’re trying to get a diverse range of them lured into their houses as well as accomplishing other goals.

At the beginning of the game all players start with 15 domino-like, double tiles with two gingerbread symbols on each, as well as a house plan. Each player takes a turn placing a tile on their 3×3 house grid where placing the tile over a symbol provides gingerbread and special actions. There will also be “Joker” tiles and staircases which only occupy a single spot on the grid. Tiles may also be placed over existing tiles to form a 3D structure. Having the tallest structure, completing orders by discarding sets of gingerbread, and achieving other special conditions all grant Victory Points, which are required to win the game.

Gingerbread House is designed for 2-4 players, aged 10+, and plays in 30-45 mins. According to the announcement on the Lookout Games website its expected to release in September 2018.