living card game
Last year Fantasy Flight Games rebooted the Game of Thrones LCG with a 2nd edition, and today they have announced the second deluxe expansion for the game, Lions of Casterly Rock. This expansion will mainly focus on the Lannister family and will expand their forces, from the announcement;
Within this expansion, the Lannisters explore new themes, launching an ambush with their Clansman allies, redoubling their focus on the intrigue challenge, and sending out marauders to pillage the lands of Westeros. You’ll also find new versions of the most iconic Lannister characters, including Tywin Lannister, Cersei Lannister, Ser Jaime Lannister, and Tyrion Lannister.
You can check out the full preview on FFG’s site and look forward to the release of the expansion in quarter 3 of 2016.
AEG has announced two new expansions and one new game coming out in the month of May. First is the next expansion pack for the LCG Doomtown Reloaded, THE CURTAIN RISES, this expansion will add 84 new cards to the game, 4 copies of the 21 new types, and will arrive on store shelves May 23rd. You can check out the game website for more info and some preview images of the cards.
Next is the second expansion for the shufflebuilding game Epic PVP, appropriately named Epic PVP Expansion 2. This expansion will add Halflings, Cat Folk, Clerics and Dark Knights to the mix and give you even more options for race and class combinations. Look for this expansion to hit store shelves on May 16th.
Last is a new game coming from AEG called Dice Heist. Dice Heist is a thieving dice game where each player will play as a thief trying to rob one of four different museums, with each museum having a different level of difficulty. On your turn you will reveal an exhibit card that gets added to a specific museum, then you choose to either attempt a heist or recruit a sidekick to help you. If you attempt a heist you roll your thief die and as many of your collected sidekick dice as you want, if any of your dice show a value higher than the security for that museum, you succeed and take everything there. If all your dice show lower than the security value then you fail and take all your dice back. This will keep going around until you run out of items to steal, at which point you count up points, not monetary value, and whoever has the most points wins. You can check out the rulebook on the AEG site and look for the game on store shelves May 23rd.
Fantasy Flight Games (FFG) would like to announce its upcoming product list for March, 2016. The list of products includes the following:
- A Game of Thrones LCG: Wolves of the North 2nd Edition
- A Game of Thrones LCG: No Middle Ground
- Lord of the Rings LCG: The Thing in the Depths
- Elder Sign: Omens of Ice
- Talisman: The Cataclysm
- Warhammer 40,000: Conquest LCG: What Lurks Below
A Game of Thrones LCG: Wolves of the North 2nd Edition
Long ago, before the dragons came, the Kings of Winter ruled from Winterfell. Perhaps it’s past time those days returned. Call upon the iconic characters and unyielding strength of House Stark, and enter a new era of the war for Westeros!
This deluxe expansion focuses on House Stark, as well as additional plots and allies for various factions.
A Game of Thrones LCG: No Middle Ground
In the aftermath of the Tourney for the Hand, Eddard Stark searches for answers to the questions that caused Jon Arryn’s death. Across the Narrow Sea, Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across Westeros, watching and plotting their own bids for power. From the sands of Dorne to the icy forests beyond the Wall, tension grows with every passing day.
This fourth chapter pack in the Westerns cycle offers five new plots that follow the events in the first book in A Song of Ice and Fire–three faction-specific plots, and two neutral.
Lord of the Rings LCG: The Thing in the Depths
Having finally caught the Stormcaller after a harrowing pursuit across troubled seas, several of Middle-earth’s heroes prepare to board the Corsair ship in The Thing in the Depths, the second Adventure Pack in the Dream-chaser cycle for The Lord of the Rings: The Card Game. Their efforts to reclaim the Númenorean artifact the Corsairs had stolen erupt into fierce battles that quickly spiral into nightmare when the waters beneath the Stormcaller begin to churn and massive, tentacled arms erupt from the sea to grapple the ship and the sailors aboard it!
This expansion pack for the Lord of the Rings LCG offers sixty new cards, including a new Spirit hero and new allies for each of the four spheres.
Elder Sign: Omens of Ice
Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you’ll encounter, for frostbite and starvation are among the Ancient Ones’ deadliest weapons.
In this expansion for the cooperative dice game Elder Sign, players will receive a complete deck of sixty Alaskan Adventure cards and a new deck of Mythos cards. For the first time in this game, the season will matter as much as the time of day. This expansion also offers eight additional adventurers, as well as new allies, items, and spells.
Talisman: The Cataclysm
Decades ago an apocalypse destroyed the world, wrecking its cities, ravaging the land, and devastating the population. Now, after more than a generation, a new age dawns with The Cataclysm, an expansion for Talisman Revised 4th Edition. People are returning to establish settlements, nature is evolving in bizarre, unprecedented ways, and traces of the former civilization can be found everywhere. This is a time of chaos and possibility, of challenges and heroism.
FFG is proud to announce a new expansion for the classic game Talisman, that takes place one generation after a terrible apocalypse has devastated the land. A new center board opens up into an apocalyptic realm for players’ exploration.
Warhammer 40,000: Conquest LCG: What Lurks Below
The planet of Sacaellum is torn asunder by warring factions. The Imperial Guard battle Dark Eldar raiders, Tyranid Genestealers ambush an Ork warband, and the warriors of Khorne battle any who stand in their bloody path. Which faction will you support in its battle for victory?
“What Lurks Below is the fourth pack in the Planetfall cycle, bringing another faction to bear on the fight for Sacaellum. Here, you’ll find cards that support the main themes of the cycle by bringing new significance to the planet type symbols and inviting you to fight for your faction’s unique goals.”
For more information on these exciting new releases, visit Fantasy Flight Games’ website here.
Back in July Fantasy Flight Games started their previews of the latest expansion for the Star Wars living card game, Imperial Entanglements. This set has a focus to beef up the Imperial Navy and Smugglers and Spies factions of the card game while still giving some extra stuff to everyone else. This set will now allow you to use iconic characters like Lando Calrissian, Chewbacca, and Grand Moff Tarkin. It includes cards for the Imperial Navy to be able to redirect damage from your own cards to your opponents, allowing you to set up a devastating assault that could grant you victory. Overall more cards to give you more options and tactics to use in your decks for the Star Wars LCG.
You can head over to the FFG site to check out preview images of different cards and read the other previews, or, since this expansion has been released, you can opt to purchase it at your local store and see all the new cards in person.
The cat is out of the bag, Fantasy Flight Games (FFG) will be acquiring the game Legend of the Five Rings from the Alderac Entertainment Group (AEG). Legend of the Five Rings has been a long running CCG style game as well as an RPG game that has been very successful under the control of AEG. As time has gone on, AEG has made a name for itself with it’s board games along with the L5R property, but now they want to move on from L5R and focus more on other flagship products, but they didn’t want L5R to fade away so a deal with FFG was born. AEG will release one more CCG set for the game but then the game will transition to FFG’s control and, with a debut at GenCon 2017, be transformed into a Living Card Game. More information will surface as the deal is finalized and we inch closer to the debut in 2017, until then you can read the full press release below.
Fantasy Flight Games to Acquire Legend of the Five Rings
Ontario, California; Roseville, Minnesota – September 11th, 2015. Alderac Entertainment Group (AEG) and Fantasy Flight Games have entered into an agreement by which Fantasy Flight Games will purchase the Legend of the Five Rings intellectual property from AEG. For the past two decades, Legend of the Five Rings has been a hobby games mainstay as a collectible card game (CCG) and roleplaying game. AEG will be releasing the final set of the CCG later this year, closing this chapter of the game. Fantasy Flight Games anticipates its first Legend of the Five Rings product to be a relaunch of the card game as a Living Card Game (LCG) with a debut event at Gen Con 2017. More details will become available once the deal has closed.
“The prospect of working on Legend of the Five Rings is very exciting for us,” said Steve Horvath, SVP of Communications at Fantasy Flight Games. “The AEG team has done an amazing job creating a truly rich history and a universe with a deep narrative that fans have connected with for twenty years, and we are looking forward to the potential to build on that legacy moving forward.”
John Zinser, CEO of Alderac Entertainment Group said, “L5R is and will always be our first gaming love, but over time, we’ve changed our company focus further and further away from those roots. Our friends at Fantasy Flight Games have staff with a long history with the L5R property and its games, who are excited about the prospect of taking the brand into the future. When we recently decided it was time to end our own work on the story of Rokugan, we knew they were the best possible stewards for the world, the story, and the community we love and want to see continue to succeed and grow into its next twenty years.”
About Fantasy Flight Games
Fantasy Flight Games is a leading publisher of board games including XCOM: The Board Game and Twilight Imperium, Living Card Games such as Android: Netrunner and Warhammer 40,000: Conquest, and miniatures games like Star Wars®: X-WingTM and Imperial Assault. We also publish games based on A Song of Ice and Fire, The Lord of the Rings, and the stories of H.P. Lovecraft. We pride ourselves on epic themes, innovative gameplay, and top level production values. For more information, visit our website at fantasyflightgames.com. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of games.
About Alderac Entertainment Group
Alderac Entertainment Group (AEG) is the “Best Small Game Company in the World.” For twenty years we have published fun, innovative, quality games including the best-selling micro-game Love Letter, award-winning games like Smash Up, Trains, Doomtown: Reloaded, and Valley of the Kings, as well as the highly anticipated upcoming games Dice City, Automobiles, Greedy Greedy Goblins, and more. For further information, visit our website at alderac.com.
In the second of a series of articles, Fantasy Flight Games designer Matthew Newman discusses the design and game elements in the second scenario of the Angmar Awakened cycle of the Lord of the Rings Living Card Game. The Lost Realm deluxe expansion and the scenarios of the Angmar Awakened cycle explore the north of J.R.R. Tolkien’s Middle Earth which encompasses Eriador and the lands that once belonged to the Kingdom of Arnor, the sister kingdom of Gondor, established by Elendil and Isildur in the lands between the Misty Mountains and the Blue Mountains, before the kingdom declined and was destroyed by the Witch-King of Angmar. A land of desolate moors, mountains, trolls, orcs and wargs, and considered by the inhabitants of the Shire and Bree to be haunted, it is a natural setting for the LOTR LCG to explore.
Mount Gram, at the northern end of the Misty Mountains is an orc stronghold mentioned in the Appendices to the LOTR and in The Hobbit. Newman, in using this location, has designed a game based on ‘prison break’ video game sequences in card form. At the beginning of the scenario, you have been captured by orcs and taken to the Mt. Gram dungeons. You task is to escape. Sounds easy, but wait; you get no allies, items, mounts or artifacts at the beginning of the game. They are all shuffled into a separate ‘Captured Deck’ and cannot be used until liberated. In addition, you get only one hero to start. Any other heroes are included in the Captured Deck—one on top, any others shuffled in with the rest of the cards. And, in a multiplayer game, each player starts as if they are playing solo, with their own staging area to struggle against, unable to help each other. So, you are all alone with one hero and only a deck of skills, events, songs and condition cards to draw from.
If this seems daunting, there is a silver lining. Many of the encounter deck cards have the “Capture X” keyword. This allows you add X cards underneath the encounter card. Defeating an enemy or exploring a location with the Capture keyword lets you take the cards and place them in your hand—with certain events, you can even put them into play immediately.
Newman says that one of fun, but tense, aspects of the game will be balancing your actions with only one hero available. This can be daunting, but starting with only one hero means that you start with a very low threat level. Starting at this level can makes it possible to reserve your strength for combat rather than exhausting during the quest phase—the increase in the threat level is still low enough that the player is not in immediate danger of triggering disaster if they take some damage during the quest phase.
Ultimately “through clever action and risk management—and the skilled use of events—you must recover your allies and equipment and meet up with the other players”, at which point the real prison break is underway, and the difficulty increases as the players seek final escape from Mt. Gram. All in all, this promises to be a tense, but exciting addition to the LOTR LCG storyline and scenarios.
Escape from Mt Gram is available for pre-order. The complete article is available here.
“We hates them, precious.” Caleb Grace discusses some of the unique elements included in ‘The Land of Shadow’, the next installment in the Saga Expansions of Fantasy Flight’s Lord of the Rings Living Card Game series. ‘The Land of Shadow’ is the fourth in the series—beginning with The Black Riders—that allows players to follow the characters of LOTR through the story arc of the novel.
‘The Land of Shadow’ follows Frodo and Sam after the breaking of the fellowship on Parth Galen, as described in the second book of The Two Towers, as they try to find a way into Mordor to destroy the One Ring. The game’s three scenarios will take Frodo and Sam into Mordor in the company of Gollum/Smeagol.
Grace introduces a unique new element into the LCG, using a two-sided card to represent the two sides of Gollum/Smeagol’s character. In this expansion, he is both an Enemy and and Objective-Ally. As an enemy under the influence of the ring, he will attack the first player. Gollum is a difficult and determined enemy, who will get defensive benefits in the beginning of the game, so played should not be fooled into thinking he will be easily defeated! If defeated, the card is flipped over to the Smeagol side and he becomes an ally. An unsuccessful quest causes Smeagol to revert to Gollum, starting the cycle over again.
Having Smeagol is critical, however. Smeagol has to be an ally for the players to clear certain locations and move the quest along. He is an unpredicatable ally. The expansion includes the ‘We Hates Them’ card which immediately flips Smeagol to Gollum, or allows him to attack immediately if he already on the Gollum side. The players have one advantage; the can use the One Ring to cancel the effects of ‘We Hates Them’ at the cost of 1 resource and the exhaustion of the One Ring.
This promises to be an exciting addition to the Saga Expansions, introducing a new level of uncertainty, and really capturing the spirit of the novel in the interaction of Frodo, Sam, and Gollum/Smeagol, as they move along the borders of Mordor. This is addition to the new characters, actions and equipment traditional associated with LOTR LCG expansions. Fantasy Flight states that ‘The Land of Shadows’ is already shipping.
Rob Dougherty and Darwin Kastle and White Wizard Games, the creators of Star Realms, are now bringing to you another Kickstarter for a small-box card game: Epic. Don’t be deterred by the name – they actually thought of “Epic” in the name previously – this is a reimplementation of Epic Trading Card Game, made in 2009.
Epic is a fantasy card game for 2-4 players that provides draft, sealed, and constructed play right out of the box. In draft and sealed play, players get to choose cards to go into their decks out of a selection of cards. For constructed play, the box will come with 4 colors: yellow (good), red (evil), blue (sage), and green (wild) – each can be a pre-made deck. If you have played trading card games like Magic: The Gathering, you may be familiar with this type of game. But instead of being a trading card game, this game will be more like a Living Card Game (or Expandable Card Game) – you get all the cards in the box, and there are no random packs or rare cards. This makes the game much more affordable than Magic.
The gameplay for Epic is fast – games last around 20 minutes. In the game, each player has a 30 card deck and starts with 30 health. To win, you can reduce your opponents’ health to 0. What makes Epic unique is that you can play any card in your hand – you don’t need resources in order to play them. Instead, you get 1 gold each turn, and you choose which card to play with that gold (all cards either cost 1 or none). That’s what makes the game epic – you start out at full power!
If you’re interested in a fantasy themed anti-trading card game, then check out the Kickstarter here for more information.
Recently we posted about how Fantasy Flight Games was releasing a second edition of their popular Game of Thrones LCG. Well, FFG digs a bit deeper into plots and what part they’ll play in the new release.
The plot that you select each round is critical for several reasons. It contributes several important numbers that determine income, initiative, and the power of your challenges, as well as offering a powerful effect that can give you a sudden advantage. The first number on the plot card is the gold value, which represents the gold dragons that swell your coffers for this round. For example, Wildfire Assault (Core Set, 26) has a gold value of four, as you can see below. If you choose Wildfire Assault as your plot card at the beginning of the round, you will collect four gold dragons that you can spend to play characters, locations, attachments, and events.
Most plot cards also feature an ability or tactic that shapes the coming round. With Wildfire Assault, you unleash a devastating storm of wildfire against every player. When this plot is revealed, each player must choose up to three characters that he controls. All characters not chosen are killed! If your opponent starts to marshal more characters than you can handle, you may launch a Wildfire Assault to restore some balance. Other plots offer different game-changing effects. For example, if you’re close to victory, you may play A Feast for Crows (Core Set, 2) in an attempt to clinch the victory.
To read more about plots as well as conspiracies, head over to FFG here to read the entire article.
There are those who push their luck daily to make another handful of credits and stay ahead of the authorities. These free spirits – the smugglers and spies of the galaxy – are united in their hatred of the Empire’s oppression, and they’re willing to fight to keep their freedom, no matter the odds against them.
Fantasy Flight Games announces its newest deluxe expansion for Star Wars: The Card Game, Imperial Entanglements. This new expansion includes 26 new objective sets, 2 new fate cards, and many new vehicles and characters such as Lando Calrissian, Chewbacca, TIE Phantoms, and Grand Moff Tarkin himself.
The new objective sets will include Debt of Honor, a wookie-themed objective that allows you to shuffle your dead or sacrificed Wookiees back into your deck, ensuring that they can return to play later. The Tarkin Doctrine objective helps you restrict the light side’s attacks by forcing the light side player to spend two resources in order to make a chosen attack each turn.
This deluxe expansion is centered around the smugglers, rogues, and spies that have made a name for themselves in the Star Wars universe. This new expansion is set for release in the third quarter of 2015. For more information on this expansion, visit the FFG website here.
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