Fans of Isle of Skye, the tile-laying game published by Lookout Games, were understandably thrilled to hear that Digidiced will be releasing an app version of it sometime in 2018.
To whet the whistles of those who have been salivating for more information, Digidiced released a screenshot of the game, and it definitely looks like it’s going to be a winner, at least graphically. It also highlights the interface they are developing for the game, and it looks pretty interesting as well. They are looking for input on how the interface looks, so give them a shout with your thoughts.
Digidiced has made many well-regarded boardgame apps, such as Terra Mystica, Patchwork, Cottage Garden, Agricola: All Creatures Big & Small, Le Havre: Inland Port, and Bohnanza: the Duel. With that track record, fans can be forgiven their enthusiasm.
Keep an eye on the Digidiced home page or follow them on Twitter for more information as it’s announced. Isle of Skye is scheduled to be released in Q2 2018.
DigiDiced, the folks behind the digital version of Le Havre Inland Port and Patchwork, have announced (through Twitter) that the digital edition of Terra Mystica will soon be released. In their Twitter post they said the game is nearing completion for release in the next couple weeks. Some of the highlights of the app is that it will be available across all platforms (Android, iOS, Mac, and PC), feature AI opponents to play, and out the gate have full cross platform multiplayer. DigiDiced has done great work with their other board game implementations so I am expecting no less from this one, plus the included screen shot looks great. Be on the look out for the game in the various digital stores in the coming weeks.
DIGIDICED, creators of high quality board game apps for Patchwork and Le Havre Inland Port, are bringing yet another Uwe Rosenberg 2-player game to the small screen, Agricola: All Creatures Big and Small. The board game itself took the big game Agricola and trimmed out portions of it like the crops and feeding your people and focused closely on the animal husbandry portion of the game. The digital port of the game will bring that same gameplay to your phone as well as offer some very nice features in the form of cross platform compatibility for online games, a playback feature so you can learn from other people’s games, and a strong AI to play against when going solo. Having personally played the Patchwork app and loving it, I can’t help but be drawn to this app with it’s excellent art, and previous track record of well playing games. You can read the full press release below from DIGIDICED, check out the teaser trailer on Youtube, and look forward to the release of the app this summer.
DIGIDICED Set to Release Uwe Rosenberg’s Agricola: All Creatures Big & Small on the App Store, Google Play & Windows Store
BERLIN — June 23, 2016 — DIGIDICED is proud to reveal that Uwe Rosenberg’s award-winning two-player board game Agricola: All Creatures Big & Small will soon come to Android, iOS, and Windows devices!
In Agricola: All Creatures Big & Small, the player is the owner of an old farmstead with a bit of land. However, a neighboring farmer happens to have a competitive streak — so all bets are off! Both players (human and CPU) must use their wits to acquire and manage both resources and livestock over eight rounds — while attempting to strategically deploy buildings — in a mad dash for farm and fortune.
At its core, Agricola: All Creatures Big & Small is a competitive 1v1 ranch-themed board game. Like previous DIGIDICED releases Le Havre: The Inland Port and Patchwork, it supports cross-platform multiplayer worldwide — allowing Android and iOS players to challenge each other based on their skill (and not which device they happen to own at any particular time).
How to Play
In Agricola: All Creatures Big & Small, each player has three workers that are sent to a nearby village market to acquire resources/livestock. Each of the 16 locations in the market serve a unique purpose — raising livestock, producing resources, or allowing the player to purchase structures. Players take turns placing their workers throughout the market, with each location only capable of supporting one worker per round.
Before players can start breeding animals, they will first need to make sure pastures are fenced. (No one wants their animals to escape!) Once fenced, each pasture can support two animals; special structures (such as a trough or stalls) can be purchased from the village market to increase the amount of animals each pasture can hold. Players can also buy additional plots of land to expand their ranch. At breeding time, all that’s left is to place two animals of the same species in the same pasture — and they’ll take care of the rest 🙂
“We’re thrilled to be working with Uwe Rosenberg once again,” says Felix Dreyfus, CEO of DIGIDICED. “In Agricola: All Creatures Big & Small, every decision matters — even if players can’t quite finish their opposing farmhand with a single blow! Adapting Le Havre: The Inland Port and Patchwork in cooperation with Uwe Rosenberg was a dream come true for everyone on the team. Agricola: All Creatures Big & Small is a great license to work with, and it only strengthens our partnership.”
- Experience another faithful boardgame conversion from the studio behind Le Havre: The Inland Port and Patchwork.
- Engage in exciting 1v1 cross-platform multiplayer matches against players from all over the world.
- Focus on breeding the largest and most varied livestock.
- Use the Playback feature to go over your best games and learn new tricks from the pros.
- Stay on your toes and try to beat the challenging AI.
Agricola: All Creatures Big & Small will be available on the App Store, Google Play and Windows Store in Summer 2016.
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Agricola: All Creatures Big & Small
Based in Berlin, DIGIDICED specializes in developing digital versions of well-known board game licenses. The studio’s goal is to deliver high-quality apps of the board games we all know and love. All licensed games have cross-platform multiplayer modes and can be played on iOS, Android, and Windows 10. The small team of board game fanatics includes: Felix Dreyfus, lord of the business stuff and game programmer extraordinaire; Simon Gratwohl, “arch tech wizard” and server architecture keeper; Alexander Ommer, social peacekeeper and quality assurer; and Patrick Soeder, honorable graphics sensei and artistic vision keeper. For more information about DIGIDICED, please visit www.digidiced.com