Lanterns Dice: Lights in the Sky is set against the backdrop of the Harvest Festival, an Asian time of celebration. Players act as artisans who decorate the lake with floating lanterns and launch fireworks to light up the sky in honor of the best harvest festival yet. The emperor is not easily impressed and the player who earns the most honor in the emperor’s eyes wins the game. The game supports 2-4 players, aged 10+, and plays in 30-45 mins.
the game, players roll dice then choose which colored lanterns to fill in on
their scoresheets. They can earn gifts which allow them to perform special
actions, fill in additional colored lanterns, and create powerful combinations.
Fireworks tiles are used to cover completed shapes to score points.
To coincide with the release of the first Tabletop episode featuring the game Lanterns, Renegade games has announced the launch of the Lanterns app. The app is now available in both the iTunes and Google Play stores for download on your phone and tablet devices for $4.99. The game features a solo mode and a multiplayer mode using pass and play or online playing along with ranked matching. The app itself looks amazing with the tiles fading away when played to look like lanterns floating on a lake. The game will also come with achievements that you can strive towards in order to unlock new art for the game. So if you are a fan of the game I would say take a look at the app on either iTunes or Google Play.
Renegade Game Studios has announced an exclusive early release program for the upcoming expansion Lanterns: The Emperor’s Gifts. The full launch isn’t scheduled until Quarter One, but brick and mortar stores who sign up for this limited offer will receive 12 or more copies to sell in time for the Holiday shopping season.
Sara Erickson, Director of Sales and Marketing for Renegade Game Studios explains the intent behind the program:
“When we released Lanterns in 2015, local hobby stores embraced it and we owe a lot of its success to the enthusiasm of these businesses. We’re very excited to be offering these same stores an exclusive chance to sell the expansion during the holidays.”
Check out Renegade Games Studio’s website for the full announcement.
This year Renegade Games Studio is trying to join Santa’s nice list with their newly announced exclusive promotional program for brick-and-mortar stores titled Santa’s Renegades.
Santa’s Renegades is a holiday gift box chock-full of nine different promotional items for Renegade Games Studio’s product line. Fans of these games are encouraged to make a purchase of at least $30 at the hobby store of Renegade titles to receive the free gift box. Promos will be included for games like: Lotus, Lanterns: the Harvest Festival, Covert, FUSE, Apotheca: The Secret Potion Society, Snow Tails, World’s Fair, Dicey Goblins, and Clank!.
Hobby stores seeking to participate need to make an order of at least $350 of games from their studio, to be eligible to receive 10 of these gift boxes, with additional ones that can be purchased.
For additional information, visit Renegade Games Studio’s announcement page!
Throughout the month of March, Barnes and Noble bookstores will be hosting Casual Game Gatherings put on by Publisher Services Inc. (PSI), supplier of games, toys, books, and collectibles.
Each Thursday night in March, Barnes and Noble employees will be facilitating game nights for new players and fans alike, featuring one light strategy game each night. Promotional items for four of the featured games will be given to participants wile supplies last.
These Gatherings are positioned as casual game meetups for customers who want to come in, play games, share a coffee from the café and demo the featured game. Local game groups, board game meetups and gaming clubs are also invited to join in the fun.
Game nights will begin at 7:00 PM and will last until the store’s posted closing time.
The gaming schedule will be as follows:
King of Tokyo (3/3/16) – Participants Receive Promo pack of 11 Power Cards
Sheriff of Nottingham (3/10/16) – Participants Receive Promo pack of 6 Contraband Cards
Splendor (3/17/16) – Participants Receive one Splendor Play-mat
Lanterns: the Harvest Festival (3/31/16) – Participants Receive a pack of 4 Lanterns promo tiles
Below is the official listing of all participating Barnes and Noble stores:
Renegade Game Studios would like to announce that Pegasus Spiele, German board game publisher, is set to produce Mensa Select winner Lanterns: The Harvest Festival for the German market. The German edition is on display this week at the Spielwarenmesse in Nuremberg and is expected to release this March 2016.
Mensa Mind Games each year evaluates dozens of games to determine which should earn the honor of being a Mensa Select game, and they have finished evaluating this year’s batch and announced the winners. The five games that earned this distinction are:
That is a second win by Bezier Games after winning in 2013 with Suburbia and Gamewright adds another to it’s list of winners with this year being their eighth win. The announcement as well as a link to previous winners can be read HERE.
In this installment from our friends at the League of GameMakers they take us on the first part of a journey looking at the retheming of a game. This post is written with input from both the publisher and the designer. One of the most interesting things about what is said in here, or not said, is that theming can take a game from being wrong to right without the underlying mechanics necessarily changing at all. That being said in any game going through development your always going to be seeing tweaks made. Otherwise the only value of a publisher would be fronting money for printing and that can be done through a bank if the idea is good enough.
This is a very insightful look into the process by which a theme is chosen and in turn accepted or rejected by the game designer. Theme matters a lot and so often we hear about people not liking the game as much because the theme just feels pasted on. Some games can have a theme tacked on to them, some the theme is integral to the game running effectively (Ticket to Ride or Carcassonne), and yet others have a theme that while not necessary to the game itself melds well with what the game provides to be the chocolate to the games proverbial peanut butter.
To read the full post head on over the League of GameMakers site here.