Kodama

Indie Boards & Cards has launched their Kickstarter campaign for Kodama 3D, designed by Erica Hayes-Bouyouris (Bosk) and Daryl Andrews (SagradaCity of GearsBosk), and featuring artwork from
Kwanchai Moriya (Dinosaur Island, Cryptid, and Catacombs). Kodama 3D, a follow-up to the popular award-winning Kodama: The Tree Spirits, takes familiar elements of the original game but introduces a three-dimensional game space and new twists on mechanisms and gameplay.

The game will include tree trunks for up to 4 players, 38 goal cards, 64 branch tiles, 8 Kodama player tokens, and exclusive to the Kickstarter campaign is a stretch goal promo pack. The campaign also has the option for add-ons including a neoprene playmat and a promo pack from past Kodama Kickstarter campaigns.

Find out more details by visiting the official Kickstarter campaign page here.

Kodama Duo: Kindred Spirits is a new card game by Action Phase Games designed for 2 players. The original game upon which it’s based, Kodama: The Tree Spirits, played 2-5 players. Players are caretakers of a forest, which is quickly growing, where they cultivate trees with the right mix of flowers, insects, and branch arrangements to make their Kodama as happy as possible. (Kodama are spirits, from Japanese folklore, which inhabit trees.)

“Kodama Duo is a card placement game for 2 players that plays in 30 minutes. Players will turn over one Decree card per season to set the unique conditions. During the Growing Phase, players take turns revealing branch cards and splitting them into two piles until each player has added four branch cards to their tree. In the Kodama phase, players will each choose one of their Kodama to score and live in their tree. The game lasts 3 seasons (12 turns) and whoever cares for their Kodama best will be remembered for generations!” [source]

How does Kodama Duo: Kindred Spirits differ from it’s sister game? There’s a twist to how the splitter and chooser select cards using an “I split you choose” mechanism instead of choosing from a communal face-up display. The 2 player version introduces spirit tokens, which are placed on a player’s tree, and add unique scoring opportunities when combined with the cards. Kodama: The Tree Spirits is expanded to six players when combined with Kodama Duo: Kindred Spirits, and adds new rules to allow for simultaneous play to reduce downtime.

Kodama Duo was designed by Daniel Solis, the same designer of Kodama: The Tree Spirits, with art by Kwanchai Moriya. You can do the “Inner Spirit” pledge to get the base game for $19 (including shipping in the US, excluding shipping elsewhere). It’s already surpassed it’s funding goal with the project deadline set for Friday, June 1st, 2018. Estimated project delivery is October 2018. Visit the project’s Kickstarter page for more information.

Origins is one of the biggest conventions in the US for gaming, and they have been giving out their awards for the best each year.  The different categories include family games, role-playing games, card games, game accessories, board games, collectible games (CCG, TCG, etc.), miniatures, and finally a Game of the Year.  Some of the past winners include great games like Codenames, Imperial Assault, and 7 Wonders Duel, so you know bad games aren’t getting these awards.  But that’s enough background information, here are the nominees for the 2017 Origins Awards:

Family Games (6 Nominees)

Role-Playing Game (10 Nominees)

  • 7th Sea: Second Edition by John Wick Presents (designed by John Wick, Mike Curry, Rob Justice, Mark Diaz Truman, Jesse Heinig)
  • Curse of Strahd by Wizards of the Coast-D&D (designed by Jeremy Crawford, Tracy Hickman, Laura Hickman, Adam Lee, Christopher Perkins, and Richard Whitters)
  • No Thank You, Evil! by Monte Cook Games (designed by Shanna Germain and Monte Cook)
  • Star Wars: The Force Awakens by Fantasy Flight (designed by Tim Flanders, Corey Konieczka, and Sam Stewart)
  • Shadowrun-Seattle Sprawl by Catalyst Game Labs (designed by Raymond Croteau, Jason Hardy, James Meiers, O.C. Presley, Scott Schletz, R.J. Thomas, Malik Toms, Thomas Willoughby, CZ Wright, and Russell Zimmerman)
  • Symbaroum by Järnringen and co-published by Modiphius Entertainment (designed by Martin Grip, Mattias Johnsson, Mattias Lilja and Johan Nohr.
  • Storm King’s Thunder by Wizards of the Coast-D&D (designed by Jenna Helland, Adam Lee, Mike Mearls, Christopher Perkins, and Richard Whitters)
  • Star Wars: Edge of the Empire-Special Modifications by Fantasy Flight (designed by Blake Bennett, Tim Cox, Jordan Goldfarb, Sterling Hershey and Monte Lin)
  • The One Ring: Horse: Lords of Rohan by Cubicle 7 (designed by Shane Ivey, Andrew Kenrick, T.S. Luikart, Francesco Nepitello, and James Spahn)
  • Volo’s Guide to Monsters by Wizards of the Coast-D&D (designed by Jeremy Crawford, Ed Greenwood, Adam Lee, Mike Mearls, Kim Mohan, Christopher Perkins, Sean K. Reynolds, Matthew Sernett, Chris Sims, and Steve Winter)

Traditional Card Games (8 Nominees)

Game Accessories (4 Nominees)

  • Blood Rage Organizer by The Broken Token (designed by Greg Spence)
  • Dungeon Morph Dice Adventurer Set by Inkwell Ideas / Q-Workshop (designed by Joe Wetzel, Dyson Logos, Matt Jackson, Shane Knysh, Tim Ballew, Dave Millar, Sigurd Johansson, AJ Stone)
  • Flip ‘N Tray Mat Case by Ultimate Guard (designed by Adrian Alonso)
  • Improved D Total by Gamescience (designed by Dr. A.F. Simkin, Col. Louis Zocchi, Frank Dutrait)

Board Games (10 Nominees)

  • Blood Rage by (designed by Eric M. Lang)
  • Clank! by Renegade Games (designed by Paul Dennen)
  • Cry Havoc by Portal Games (designed by Grant Rodiek, Michael Oracz, Michael Walczak)
  • Feast for Odin by Z Man Games/Asmodee (designed by Uwe Rosenberg)
  • Islebound by Red Raven Games (designed by Ryan Laukat)
  • Mansions of Madness by Fantasy Flight/Asmodee (designed by Christopher Burdett, Anders Finér, Henning Ludvigsen)
  • Scythe by Stonemaier Games (designed by Jamey Stegmaier)
  • Star Wars Rebellion by Fantasy Flight (designed by Corey Konieczka)
  • Terraforming Mars by (designed by Jacob Fryxelius)
  • World’s Fair 1893 by Renegade Game Studios and Foxtrot Games (designed by J. Alex Kevern)

Collectible Games (5 Nominees)

  • Yu-Gi-Oh Breaker of Shadow Booster by Konami (designed by Konami Digital Entertainment)
  • Pokémon XY11 Steam Siege Booster by Pokémon USA (designed by The Pokémon Company)
  • Magic the Gathering: Kaladesh Booster Pack by Wizards of the Coast
  • Marvel HeroClix: Uncanny X-Men Booster Brick by WizKids (designed by WizKids)
  • Cardfight Vanguard Fighters Collection by Bushiroad

Miniatures (5 Nominees)

  • Warhammer 40,000 Kill Team by Games Workshop
  •  Konflikt ’47 by Warlord Games (designed by Clockwork Goblin Miniatures)
  • Dragon Rampant by Battlefront/Gale Force Nine
  • TANKS by Battlefront/Gale Force Nine (designed by Andrew Haught, Chris Townley, Phil Yates)
  • Dropfleet Commander by Hawk Wargames (designed by Andy Chambers and David Lewis)

Indie Boards and Cards just let loose some new information about current games and upcoming games.  The first two announcements are simply the official release of Aeon’s End, and the reprint of Kodama being back of store shelves.  But that isn’t what is interesting, what is interesting is that they just wrapped up a Kickstarter for their next social deduction type game called Abandon Planet.  In Abandon Planet you are trying to escape the planet as meteors rain down from the sky, destroying anything and everything in their path, including eventually the Earth itself.  So you have to hop into your rocket and try to collect all the supplies you need to make the interplanetary jump to safety.  The problem is, you won’t be able to collect everything on your own, so you will have to form alliances with others to get the materials you need, but be careful, betrayal is not uncommon when your very lives are on the line!  Each turn you will play a card to indicate which direction you will go, then you will pick up parts at the new location, or steal parts from other players.  After that a meteor will come down and destroy things, where that happens is random but one person will know each round, and they can tell the other players, if they want to.  So keeps your friends close and keep an eye on your enemies and you just might survive.  Kickstarter delivery isn’t expected until March 2017, so you most likely won’t see this on store shelves until the 2nd quarter of 2017.

The last bit of news is that Indie Boards and Cards just submitted their Resistance App to both the Apple and Android app markets for approval.  What this app will do is narrate the the game for you, and out of the gate it will support Resistance, Hidden Agenda, and even Avalon.  But what makes this app truly special is that they also included functionality for AI players so if you have less than 5 people, you can still play the game with the app picking up the empty seats!  Australia and New Zealand will see the app first in order to finish debugging and testing the app, then the rest of the globe will get it soon after.