Kickstarter game

Detective: City of Angels, from Van Ryder Games and designed by Evan Derrick, is a 1-5 player deduction game that is now back on Kickstarter with a brand new expansion, Smoke and Mirrors!

The base game is set in 1940’s Los Angeles where players take on the role of LAPD Homicide detectives as they are taken along a narrative-driven experience and attempt to solve 9 different cases. Each detective is competing to be the first to solve the case. However, one player is The Chisel who is attempting to misdirect the players! If you want a cooperative experience, there is a mode for that as well.

Detective: Smoke and Mirrors adds 4 new cases to the game (originally 3 but the stretch goal was reached). These cases are more complex and challenging than the cases from the base game with new mechanics, new types of cards, and new requirements to solve the case! Instead of just identifying the guilty suspect, the murder weapon, and the motive, players will now also have to identify each additional accomplice that was involved as well as where the next crime could take place.

For more information, check out their Kickstarter campaign here.

Aeon Trespass: Odyssey, published by Into the Unknown and designed by Marcin Welnicki, is a cooperative campaign game for 1-4 players filled with exploration, adventure, and giant monsters!

With over 200 hours of game content, players will go through a choice-based narrative as they enter tactical combat against monsters, come across choose your own adventure-style encounters, and manage the crew, their characters, and their ship. All of this will add to an overarching narrative that players will shape into their own, unique story.

The core box includes an introductory prelude campaign as well as the full 200+ hours campaign, 24+ miniatures, 1500+ cards, and 200+ tokens and tiles.

For more information, check out their Kickstarter campaign here.

Stronghold Undead 2nd Edition from Portal Games and Stronghold Games, designed by Ignacy Trzewiczek, is a stand-alone game based on the expansion that came out in 2010, but now has new artwork, new components, and a new streamlined rulebook!

This 2-player game has 1 side playing as the Undead army lead by Necromancer attempting to siege a Stronghold played by the opposing side protecting a powerful artifact. If the Undead army manages to break through and enter the Stronghold within 8 turns, that player wins the game! However, if the Stronghold can withstand the Undead army’s wrath, then the power of Necromancer fades away leaving nothing but dust.

Stronghold Undead will hit Kickstarter November 14 and will be available for retail in 2020. For more information, check out Portal Games’ website here.

Myraclia, from RUDY3 Publishing and designed by Rudolf Priecinsky, is a game of drafting, terraforming, and expanding for 2-5 players.

The planet Myraclia is a deserted and inhospitable place that players are attempting to turn into the planet of their dreams! However, this is no cooperative game. You each have your own idea of what Myraclia should be and so, you each are fighting over resources to create your vision.

Players will begin by drafting elements and determining player order, then turn by turn they will terraform Myraclia by utilizing the resources they drafted, and finally they will expand using a tile-placement mechanic.

For more information, check out their Kickstarter campaign here.

For those familiar with Mint Works and Mint Delivery, Five24 Labs has come out with a new game to add to the series called Mint Cooperative, designed by Jonathan Gilmour and Brian Lewis.

This is a 1-4 player cooperative game that comes packaged in a a replica of a mint tin. Players will take on the role of heroes attempting to defeat the villain they choose to face for that game. Mint Cooperative is a dice-rolling game where players will have difficult choices to make in terms of where to mitigate damage. The villain wins if Regional Panic reaches above the threshold they can withstand. However, the heroes win if the players can survive enough Mayhem before Regional Panic ensues.

For more information, check out their Kickstarter campaign here.

Set in another dimension filled with alien life, Darwinauts, designed by Chris Bryan (Lanterns Dice Game, Favelas, and Dragon Ball Z: Perfect Cell) and illustrated by the prolific Vincent Dutrait, puts you and up to 3 other players in the role of brave researchers tasked with venturing through a portal into this new land to discover, research, and record new species of life.

In Darwinauts, which the publisher describes as a “light-to-medium weight Euro-style game of tile-laying, worker placement, set collection, and action selection,” players take 2 actions on their turn; they can place an explorer, place a tile, replenish tiles and remove explorers, discover a species, or record a species (which then triggers one of five possible bonus actions). Gameplay will continue in this manner until The Rift Tile is revealed, after which the new world will become unstable and players will dismantle the landscape they built and race to complete their tasks and return home before the game draws to a close.

The campaign includes a Standard Explorer pledge which includes just the game and stretch goals, as well as a Decorated Explorer pledge which includes a playmat in addition to the game and stretch goals.

For more information on the game, you can find the official Kickstarter campaign page here.

Dig Your Way Out, a 2-6 player game published by Borderline and currently live on Kickstarter, puts players in the depths of a prison from which they are competing to be the first to escape. To do so, they will move around the prison to perform actions, and equipping themselves with tools and weapons which they can acquire through crafting, buying with cigarettes, or extorting other players. Players can also get help by joining a gang and using their unique skills and connections from their previous life.

Artwork in Dig Your Way Out is from Mihajlo Dimitrievski (AKA The Mico) whose art has been featured in games such as Raiders of the North Sea, Architects of the West Kingdom, and Viral. The game will be available in English and French, and Kickstarter campaign comes with an exclusive Officer Buster mini expansion.

To find more information about the game, visit the official Kickstarter campaign page here.

Last Aurora, a competitive post-apocalyptic game designed by Mauro Chiabotto and published by Pendragon Game Studio, is currently live on Kickstarter.

In a world where radioactive dust of the Last War has turned the northern countries into a frozen desolate landscape, 2-4 players in Last Aurora will work to manager their crew to gather resources, recruit survivors, improve their vehicle, fight their enemies, and make challenging ethical choices, all while they race to reach the last beacon of hope before it’s too late: the icebreaker ship Aurora, which is looking for survivors.

Last Aurora takes place over 6 rounds broken into 5 phases in which players will explore locations to perform actions, decide to let exhausted survivors rest for one round or spend food to immediately recover them, fight dangerous enemies, and attempt to reach Aurora as it moves along the coast.

For more information about the game, be sure to visit the Kickstarter campaign page here.

Nauvoo Games has just launched a Kickstarter campaign for Illicit Investments, the latest expansion for Stockpile, a popular economic game designed by Brett Sobol and Seth Van Orden which received the Dice Tower Seal of Excellence.

The Illicit Investments expansion adds a new phase to the beginning of the game in which players draft a starting hand of Investment Strategy Cards. During each Action Phase, players then have the opportunity to play one Investment Strategy Card to help “control the chaos of the stock market” by providing a wide range of unique actions.

The expansion also includes a new First Player Card variant in which players can bid for turn order, a new Investor Card, and some upgraded component upgrades such as wooden stock tickers and a 2P reference sheet.

The campaign also has the option for an all-in Epic Edition, which includes the base game plus expansions and promos in one single box, as well as a Cosmic Tier which includes both the Illicit Investments and Continuing Corruption expansions along with 2 promo packs.

According to Nauvoo games, they do not plan to re-print the game any time soon following this Kickstarter campaign, which you can find here.

8 is the number…

Building up a civilization in under 8 minutes is what 8 players can do at the same time (8 minutes per player). As there are 8 Immortal Gods that are battling it out for the right to be the victor.

Immortal 8 and Sorry We Are French from Moonster Games (who gave us Crossing & Imagine),  will be on Kickstarter on the 8th of March 2018, is a quick and artful drafting game where each player is a Immortal God. Each of the Immortals from this medieval fantasy realm has their own way of scoring points in the game. Maybe you’ll be the Immortal who scores point from culture collect from buildings you have built have been used by the other players. Maybe you’ll craft a victory through spreading chaos, or having the most military might, or being able to guess which Immortal the other players are…

Yes, this is a secret role drafting game, when no one knows the objectives of the other players and still have to obtain their objectives by drafting cards that help you, but not the others.

The game is broken into two rounds of a first draft of 5 cards and a second of 4. In between rounds, you’ll be using the powers of the building and Heroes you have constructed and possibly your neighbors buildings, at a cost. The further away a building is, the more expensive it is to use meaning you’ll miss out on it’s power and that player will miss out on gaining some culture. Then again, someone may have constructed a Wonder, that I placed in the middle of the table for everyone to use. Free.

  

Here is some of the wonderful artwork from David Sitbon

Not only that, you may build your own Hero to to help in your endeavors. And because you are an Immortal God, you won’t have to go savaging for resources. You’ll be building all these things out of thin air.  Like magic. But there will be restrictions as you can’t just build everything that passes in front of you. Again, you may not see the card you want throughout the game, which could be upsetting. So you’ll have to come up with another strategy of building things that other players will want to use. This will pay out in the supremacy round after, as all Immortals collect point for the most Culture, Military and Science.

This is a game that has a slightly more challenging learning curve than most drafting games out there, but with the rapidity of the game, after a few plays you should grasp the in dept strategies hidden in the game. And maybe discover the identity’s of the other Immortal 8.

 

Immortal 8 coming to Kickstarter on the 8th of March 2018. Finishing 29nd of March 2018

The Kickstarter is live here

You can follow the “8” incoming blogs on the Immortal 8 mini-website: https://immortal8.sorryweare.fr/

Sorry We Are French Facebook page: https://www.facebook.com/SorryWeAreFR/

Moonster Games Facebook page: https://www.facebook.com/moonstergames/

Or follow on Board Game Geek