Kickstarter Campaign

Zombicide: 2nd Edition takes the original Zombicide and gives it a fresh look as well as an updated rulebook and promises a faster set-up! Designed by Raphaël Guiton, Jean-Baptiste Lullien, and Nicolas Raoult, this 1-6 player cooperative game just got a whole new wardrobe.

For those who just want to upgrade their original copy of Zombicide, there is a pledge level for that, but those new to the game can jump right in with the Reboot pledge (comes with the core box). However, there is much more in this campaign. CMON has introduced a new expansion, Washington Z.C., which gives Zombicide a story-driven campaign where there will be surprises and choices to be made.

The campaign also introduces Zombicide: Chronicles- The Roleplaying Game that allows players to explore the world of Zombicide and create their own stories of surviving a zombie apocalypse!

For more information, check out their Kickstarter campaign here.

Code 3, by Black Key Games and designed by Brandon Byler and Matt Ruggiero, is a cooperative, sandbox-style game for 2-4 players!

Each player will choose two police officers to be Beat Partners and combine them to make their own unique deck. In this story-driven game, players will choose a scenario and set up a modular board of city tiles an then it’s time to kick down some doors! Players will need to complete goals to unveil the next part of the story, but if too many 911 calls aren’t answered, the game is lost. The way these scenarios are up to the players! They can either play by the books or bend the rules.

Black Key Games is also hosting a Cyber Cop Challenge in which every copy of the game comes with a scenario checklist. If you beat them all, you will be mailed a reward of The Cyber Cop and his unique deck of officer cards!

For more information, check out their Kickstarter campaign here.

The Isofarian Guard by Sky Kingdom Games, designed by Eric Bittermann, Sean Craten, and David Yanchick, is a solo and cooperative story-driven game for 1-2 players.

This game comes with 4 unique campaigns as players customize their own characters, travel across the country of Isofar in the land of Telios, and craft equipment as they explore this open-world, voice-narrated story! The Isofarian Guard utilizes bag building and card/tableau building mechanics to explore, enter combat and go questing, and encounter events along their journey. The game offers 30+hours of play as well as the ability to replay the campaigns due to the branching paths within the story.

For more information, check out their Kickstarter campaign here.

Detective: City of Angels, from Van Ryder Games and designed by Evan Derrick, is a 1-5 player deduction game that is now back on Kickstarter with a brand new expansion, Smoke and Mirrors!

The base game is set in 1940’s Los Angeles where players take on the role of LAPD Homicide detectives as they are taken along a narrative-driven experience and attempt to solve 9 different cases. Each detective is competing to be the first to solve the case. However, one player is The Chisel who is attempting to misdirect the players! If you want a cooperative experience, there is a mode for that as well.

Detective: Smoke and Mirrors adds 4 new cases to the game (originally 3 but the stretch goal was reached). These cases are more complex and challenging than the cases from the base game with new mechanics, new types of cards, and new requirements to solve the case! Instead of just identifying the guilty suspect, the murder weapon, and the motive, players will now also have to identify each additional accomplice that was involved as well as where the next crime could take place.

For more information, check out their Kickstarter campaign here.

Aeon Trespass: Odyssey, published by Into the Unknown and designed by Marcin Welnicki, is a cooperative campaign game for 1-4 players filled with exploration, adventure, and giant monsters!

With over 200 hours of game content, players will go through a choice-based narrative as they enter tactical combat against monsters, come across choose your own adventure-style encounters, and manage the crew, their characters, and their ship. All of this will add to an overarching narrative that players will shape into their own, unique story.

The core box includes an introductory prelude campaign as well as the full 200+ hours campaign, 24+ miniatures, 1500+ cards, and 200+ tokens and tiles.

For more information, check out their Kickstarter campaign here.

Stronghold Undead 2nd Edition from Portal Games and Stronghold Games, designed by Ignacy Trzewiczek, is a stand-alone game based on the expansion that came out in 2010, but now has new artwork, new components, and a new streamlined rulebook!

This 2-player game has 1 side playing as the Undead army lead by Necromancer attempting to siege a Stronghold played by the opposing side protecting a powerful artifact. If the Undead army manages to break through and enter the Stronghold within 8 turns, that player wins the game! However, if the Stronghold can withstand the Undead army’s wrath, then the power of Necromancer fades away leaving nothing but dust.

Stronghold Undead will hit Kickstarter November 14 and will be available for retail in 2020. For more information, check out Portal Games’ website here.

Myraclia, from RUDY3 Publishing and designed by Rudolf Priecinsky, is a game of drafting, terraforming, and expanding for 2-5 players.

The planet Myraclia is a deserted and inhospitable place that players are attempting to turn into the planet of their dreams! However, this is no cooperative game. You each have your own idea of what Myraclia should be and so, you each are fighting over resources to create your vision.

Players will begin by drafting elements and determining player order, then turn by turn they will terraform Myraclia by utilizing the resources they drafted, and finally they will expand using a tile-placement mechanic.

For more information, check out their Kickstarter campaign here.

For those familiar with Mint Works and Mint Delivery, Five24 Labs has come out with a new game to add to the series called Mint Cooperative, designed by Jonathan Gilmour and Brian Lewis.

This is a 1-4 player cooperative game that comes packaged in a a replica of a mint tin. Players will take on the role of heroes attempting to defeat the villain they choose to face for that game. Mint Cooperative is a dice-rolling game where players will have difficult choices to make in terms of where to mitigate damage. The villain wins if Regional Panic reaches above the threshold they can withstand. However, the heroes win if the players can survive enough Mayhem before Regional Panic ensues.

For more information, check out their Kickstarter campaign here.

The Board Game Book, Volume 2, created by Owen Duffy, is live on Kickstarter! For those familiar with the first volume of this book, this volume continues the collection of gaming journalists bringing the reader behind the scenes of creating a board game and their reviews of these games.

This volume features the top hobby releases of 2019-2020. It is another 256-page, hardcover book with original games journalism. This book includes expert games criticism, exclusive designer interviews, and studio photography! It covers everything from family games to complex strategy games. The first volume received a Seal of Excellence from The Dice Tower and this next volume seems to build off what was already successful.

For more information, check out their Kickstarter page here.

Catacombs Cubes is on Kickstarter now and is being brought to you by Elzra Games with illustrations by Denis Martynets. Rather than flicking as in previous Catacombs games, players will be building 3D structures with wooden resource cubes.

Catacombs Cubes takes 30-60 minutes to play and accommodates 1-5 players. Yes there is a solo mode. And the game is fully kid friendly as well.

Players gather resources in the form of wooden cubes of various shapes and sizes. These are then used to build actual 3D structures each specific to a different building to be added to the village grid. Completing a building rewards players with victory points and other rewards. Additionally players can spend coins to perform special actions and unleash combos. When the town is complete, the player who contributed the most to the town is declared the victor.

Play options include either rolling dice or using tiles to draft resources and including or removing take that mechanics.

Visit the Kickstarter page for a look at the completed manual, how to play animations, and previews/reviews. Both English and German editions are part of this Kickstarter project. Backer level options include the base game, an expansion, an additional player character, plus backer exclusive tiles! A playmat of the town of Stormtryne is even available as an add-on.

The Kickstarter campaign runs through Friday 9/6 12am CDT. So check it now.