kickstarter

Railroad and resource barons are not strange themes for board gaming, but making an elegant and clean introductory economic engine dominated by anthropomorphic animal businesspersons is one way to make it all more appealing. Raccoon Tycoon, from Forbidden Games, is just that and it’s up for funding right now on Kickstarter. Anywhere from 2 to 5 players try to speculate the value of commodities and luxury goods, auction off railroad shares, and purchase buildings in an effort to be Top Dog.  The game has adequate depth for seasoned gamers while being streamlined enough to be a good introductory title to the genre, and it plays in about 90 minutes.

“In Raccoon Tycoon, players try to produce the most valuable commodities in an ever changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory.”

Beyond being a game from veteran designer Glenn Drover, the artwork by Annie Stegg Gerard is downright adorable and hallmarks a solid and satisfying package. The campaign also includes some wonderful stretch-goals to shoot for, including premium currency-quality bills and bigger, better everything. The Dice Tower’s own Mark Streed recorded a Paid Preview of the game for those that want a quick view of how it plays. If you are interested in learning more about Raccoon Tycoon, check out the Kickstarter campaign page for a draft of the rules, more preview videos, play-throughs, community feedback, and updates.

Fasten your seatbelt and get ready to shift into high gear! Getaway Driver will put you in the hot seat of a high speed chase. In this two-player, asymmetrical game, take on the role of the getaway driver and pull out all the right moves to outrun the police. Or, save the day as you coordinate the police effort to stop that crazy driver in her tracks.

From the creative minds of Jeff Beck and Ryan Goldsberry, who brought you Word Domination and Hardback, this fast-paced game lets you build the city by placing tiles as you play. Prepare yourself for all new art work from Ryan Goldsberry from the Burgle Bros universe on each card and tile. Getaway Driver sets up in as little as 3 minutes, plays in 30-45 minutes, and is easy to take with you on the go! This game is looking for drivers aged 12 and up.

Uniqueness and Fun in One Little Package

Getaway Driver can be played anywhere and takes your natural location into account as you build the city. Your coffee mug becomes a lake. Don’t get too close to the edge of the table or you’ll fall off a cliff. As the driver, you fly around the city trying to collect stash scattered around. But watch out, the police could be tailing you, and they’ll move as you move and set up barriers to stop you from escaping the city. Use stunt cards to jump a ramp and land just out of the police’s reach or lead them straight into a hazard!

Getaway Driver is a tense and strategic game. Each turn, the Police secretly build out the city and move their vehicles, working to corner the Driver and steer them towards the areas of the city that expand the police force…  If the last city tile is placed, the Driver escapes out of town. However, if the police increase the pursuit meter to its final space, the Driver is caught.”

So what are you waiting for? Hit the gas and head over to this Kickstarter now!

 

The One Night series from Bezier Games continues to go strong with the last entry being One Night Ultimate Alien.  This time around instead of aliens, or vampires, or werewolves, you are trying to out the super villains in your midst in One Night Ultimate Super Villains.  But you aren’t just any ordinary citizens, you are members of SCOOP, the Super Club Of Overt Powers, and so you have your own abilities that will help you discover them.  Expect lots of chaos and fun in this new version, with art by Gus Batts and app narration by the talented Eric Summerer.

You can find out more information from the press release below, and look for the launch of the Kickstarter in July and it to hit stores before 2018 ends.

Louisville, TN – June 18, 2018Today Bézier Games announced One Night Ultimate Super Villains, a new standalone game in the One Night series.
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late…
In One Night Ultimate Super Villains™, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove… maybe even the world… will never be the same.
One Night Ultimate Super Villains is a standalone game in the One Night series that’s perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series – One Night Ultimate Werewolf, Daybreak, Vampire, and Alien – to create even more fun and chaos.
While the free companion app is not required, it provides amazing narration from Eric Summerer that guides players through the night phase of the game. Super Villains features artwork from One Night artist Gus Batts, done in the classic 90’s Cartoon Network™ style.
One Night Ultimate Super Villains will initially launch on Kickstarter on Monday, July 30th, and will ship before the end of 2018.

Modiphius Entertainment are running a Kickstarter project to fund Kung Fu Panda The Board Game. It’s a co-operative game where 2-4 players must defeat Tai Lung, and other villains from the Kung Fu Panda movies, in a certain time limit. The game supports players aged 8+, and plays in 10-30 minutes.

“The game uses the Furious Action Dice which show various faces: a Kick, a Punch, two Moves, a Chi and a Claw. Players frantically roll four dice to get different combos to move around the board, attack enemies, and complete exciting objectives. The game features a unique mechanic, if you roll Claws on the dice, you move around the Dial of Destiny triggering enemies to spawn and attack!”  [source]

Players need to face the different challenges such as Ox Grunts, Wolf Slashers & Spearmen, and the Wolf Boss. Finally, they will face Tai Lung himself.

Kung Fu Panda The Board Game is designed by Kristian Amundsen Østby (known for Escape from the Temple), Nick Fallon (known for Airfix Battles), James Sheahan (known for Fallout: Wasteland Warfare), and Rob Harris.

The base game will cost about $33 (excluding shipping) while a collector’s edition will set you back $80, which includes the Masters miniatures and player boards and additional stretch goals. The Kickstarter campaign ends Sunday, July 15th, 2018, with delivery estimated to be March 2019.

Now you can be a Virtue guiding Solomon Kane in his fight against the forces of darkness with the new co-op game from Mythic Games now on Kickstarter.

In this 1-4 player game combining storytelling through cards, resource management and tactical miniatures, this Kickstarter exclusive follows Solomon Kane as he must fight the Shadows of Darkness, with some aid by the Virtues.

The core box set comes with 3 complete adventures for players: Rattle of Bones, Skulls in the Stars and Blue Flame of Vengeance, all based on the works of Robert E. Howard. The stories have in total 60 chapters to play out.

The miniatures, assembled but unpainted, include Solomon Kane, Courage, Justice, Temperance and Prudence, 4 Shadows and about 12 NPCs from each story.

Game components include track, 4 dashboards, virtue tokens, virtue cards, turn order tokens, fate dice, luck cubes, mercy cubes, a save box and board tiles, a chapter cards deck, event cards, darkness cards, discovery cards, exploration tokens, wound tokens, darkness and light tokens and spawn tokens.

A recently unlocked stretch goal is the Solo Mode gameplay, including another virtue figure, special dashboard and more virtue cards. There is also another adventure, The Witchfinder General, complete with figures and cards, and nightmare cards.

Backers also have the option of adding another adventure and figures.

For more information about the Kickstarter, visit here

Txarli Factory, a miniatures and game company based in Pamplano, Spain, has launched a new game on Kickstarter called Rising for the Throne. The card and dice game is fantasy-based with dragons, gryphons, and knights depicted, to name just a few. There is an overall Norse mythology-vibe to the cards and they have a watercolor look to them while also coming off as gritty and grounded.

Most of the information about gameplay can be found in the link to the manual while the video gives some insight into the theme and story.

In this land, the six great clans are relentlessly recruiting new warriors for their battles—Choose your clan, collect resources, recruit new troops, and get the victory. Only one clan can win and sit on the great throne of the kingdom.

The collector’s edition comes with chunky, nicely sculpted figureheads for each of the six clans. Check out the video and images of Rising for the Throne over on Kickstarter.

 

If you’ve ever wanted to pitch your bad movie idea, now is your chance! Now on Kickstarter, Pitchstorm by Skybound, the publisher behind Superfight and Red Flags, takes their party game mechanic to the movies.

Each player is a writer trying to pitch their idea to a movie executive, via character cards and plot cards they draw. Each writer will choose either type of card from their hand to start their pitch, and must draw one of the others at random and come up with their idea on the fly and have 45 seconds to pitch their movie to the acting executive. At any point during the pitch, the acting executive can stop the timer and interject with their own card, executive notes, that the writer must work into the pitch no matter what. After every writer has pitched their movie, the executive chooses their favorite and play continues, with a new executive.

The game can also be played with 6-12 players, acting in teams of two as the writers and executives, but the pairs cannot know anything about the other’s card until the moment the pitch begins.

There are also several expansions that can be added on, depending on Kickstarter level, such as Creature Feature, Date Night, Awards Season and NC-17. A So Bad It’s Good expansion deck has also been unlocked.

Find out more about the Kickstarter here.

Witless Wizards is a 15 minute game for 2 to 4 players, perfect as a gateway game or a quick filler. Old and forgetful wizards battle it out to be the last wizard standing.

At the start of the game, the players will collectively choose three decks to use in their game. These decks get shuffled together and become the common deck that all players will draw from. On your turn, you draw one card and decide whether to equip it yourself or give it to your opponent to equip on their wizard. If you choose to equip it yourself, the next card you draw must be given to your opponent – even if it is better than the one you equipped. You can also discard a Concentration Gem to draw two cards before choosing which one you give your opponent (the other gets discarded). After you have equipped yourself and your opponent, you attack. An attack is performed by subtracting your opponent’s defense from your attack value plus your rolled magic die. Last wizard standing wins.

Three variants are included for more than two players, to include free-for-all, 2 vs 2 teams, and a structured competitive mode. Read more about this quick and humorous game on its campaign page.

Renowned artist Kwanchai Moriya (known for Catacombs and Dinosaur Island) has teamed up with designer Conor McGoey (known for Summit: The Board Game) to produce the goriest, trick-taking, card game of Gladiatorial Combat to hit Kickstarter. Gorus Maximus is produced by Inside Up Games, the game plays for 20-45 minutes and supports 2-8 players, aged 13+.

Players create a deck specific to the number of players then each player is dealt 10 cards to form their Troupe. The first card of the round sets the Preferred School, while the first card of the bout sets the Initiating School. Going clockwise, each player contributes 1 gladiator to the bout following the Initiating School, or a gladiator matching the rank of the last gladiator player which changes trump immediately. The strongest Preferred Gladiator wins, otherwise the strongest Initiating Gladiator wins. The winner of the bout leads the next bout setting the Initiating School, while the Preferred School continues between bouts. Cards won contribute to the Crowd Favor which is calculated after 10 bouts of play, with the winner receiving 1 Crowd Support. The first player to reach 3 Crowd Support wins.

There are also 2-player and team-play variants of the game.

Gorus Maximus requires a base pledge of $15 (excluding shipping) for the game but you can opt for a premium edition for $20. The Kickstarter campaign is running until Wednesday, July 11th, 2018 with expected delivery in October 2018.

Jellybean Games is running a Kickstarter campaign for Hidden Panda, the latest game from designer Peter C. Hayward (known for The Lady and the Tiger), and with art by Kellie Jo (known for Ninjitsu!). Hidden Panda is a family-friendly, social deduction game for 5-8 players, aged 8+, which plays in 20-30 minutes.

Players take on one of 4 roles as part of two teams. They can be a panda who is hiding from the bandits and trying to get back their babies. Other players can be the bandits who are trying to steal the babies. A single player can also be the keeper, who protects the pandas and subtly lets them know that they’re there to help. Grandma, who is also played by a single player, is there to lead the team, help the pandas, and distract the bandits. Each turn, players try to hand baby pandas to their teammates without giving away their role.

While Grandma and the Keeper are trying to help the hidden pandas, the bandits are trying to capture the hidden pandas in nets. The game has no player elimination as all players keep playing even when they’re netted in a vote (which prevents them collecting baby pandas but allows them to keep voting to help their team). The simple roles, straightforward win condition, cute theme, and short play time should make this game very appealing to younger players.

The Kickstarter campaign includes exclusive wooden, baby panda tokens and allows you to add-on prior games released by Jellybean Games. A base pledge of $23 (excluding shipping, which is only to certain countries) nets you Hidden Panda along with all it’s stretch goals. The campaign is running until Friday, July 6th, 2018, and is expected to ship June 2019.