Karuba

UK based organization, Imagination Gaming, had their 6th Annual, International, Hobby Game awards competition. Imagination Gaming was created by Nigel Scarfe and Chris Standley. The awards have a strong emphasis on games around the world which engage children and families and promote social and life skills. The competition is solely funded by Imagination Gaming and assessed by panels of experienced educational professionals and family game enthusiasts and assesses games new to Imagination Gaming in the past 12 months.

“Imagination Gaming offers solutions to engagement and learning in educational and social organisations – for all ages and abilities, focusing on enjoyment and learning in equal measure. Founded in 2007 with the goal to continue to change the perception of games within the UK to one where they are seen and used as the great learning tools that they are. The desire is to see games used on a regular basis in schools and other organisations, as well as by families and groups, to bring people together and provide a stimulating mental challenge across all ages and abilities. The results and testimonials speak for themselves.”

The Award winners for 2018 are:

Maths Award:

 

Gold: Chicken Out, Sum Fun, Ice Dice.

Silver: Spookies, 3×4=Swat, Alana’s Animals, City of Zombies (Ultimate Edition).

Bronze: Race To Infinity.

Literacy Award:

Gold: When I Dream, Werewords, Lexit, Bananagrams.

Silver: Word Bits, Speedy Words.

Bronze: Vote Me!, Wibbell++.

Cross-Curriculum Award:

Gold: Doodle Rush, Destination X, SeArCH, LUPO – The Space Adventure, Brainbox: Under The Sea.

Silver: Insect Intersection, Globe Runner, Can You Hear Me, Speed Colours, Enchanted Paths.

Bronze: Take Care Of Polar Bears, Crazy Cats, Vote Me!, Fast Flags, Weird Things Humans Search For.

Player’s Choice Award:

Gold: Ice Cool 2

Silver: Rhino Hero Super Battle

Bronze: Pyramid Of Pengqueen

Young Einsteins Award:

Gold: Animal Actions (Hampeltiere), My First Orchard, Silly Shenanigans, Rhino Hero Mini, Animal Upon Animal, Catch A Roo, Here Fishy Fishy, Counting Fun, Alana’s Animals, My First Animal Upon Animal.

Silver: Quirk!, Quirk! Legends, Alphabet Jigsaw, Numbers Jigsaw, Hanna Honeybee, Froggy, Jeunesse Farm, My Little Garden (Kleiner Garten), Lucky Sock Dip (Socken Zocken), Go Go Little Penguin, What A Performance.

Bronze: Dog Rally, Tiny Park, Lilly’s Favourite Clothes.

Problem Solving Award:

Gold: Karuba, 13 Ghosts, Arokah, Match Madness, Maze Racers, Baffled.

Silver: Shaperise, Enchanted Paths, Destination X.

Bronze: –

Family Award:

Gold: Werewords, Whoosh!, Doodle Rush, Codenames Duet, Rhino Hero Mini, Destination X, Museum Rush, Yogi, Animal Upon Animal, Chicken Out, Ice Dice, Spookies, Baffled, Maze Racers, Shaperise, Pyramid Of Pengqueen, Brainbox: Under The Sea, When I Dream, New York Slice, Sum Fun, Here Fishy Fishy, Arokah, Match Madness, Abalone, OK Play, Thieves, Counting Fun, 13 Ghosts, Karuba, Catch A Roo, Ice Cool 2, My First Animal Upon Animal, Rhino Hero Super Battle.

Silver: Enchanted Paths, Cauldron Master, Speedy Words, Pikoko, Animal Actions (Hampeltiere), Jeunesse Farm, Quirk!, Quirk! Legends, Bananagrams, 6 Suits, Colour Chess + Lure, Flicky Spaceships, Go Go Little Penguin, SeArCH, Speed Colours, City Of Zombies (Ultimate Edition), Alana’s Animals, Click Bait, Talking Tom – Shopping, Froggy, Silly Shenanigans, 3×4=Swat, Talking Tom – IQ, Insect Intersection.

Bronze: Christmas Tree, Lost ’n’ Found, That’s A Question!, Tri Hand, Crazy Cats, Vote Me!, Race To Infinity, Dog Rally, Hanna Honeybee, Fast Flags, Globe Runner, Can You Hear Me?, Take Care Of Polar Bears, Wibbell++, Word Bits, Aqualiens, Orclympics, My Little Garden (Kleiner Garten), Tiny Park, Weird Things That Humans Search For, My First Orchard, Lilly’s Favourite Clothes, Alphabet Jigsaw, Number Jigsaw, Lexit, Animal Ailments, Lucky Sock Dip (Socken Zocken), LUPO – The Space Adventure, Polar Panic, What A Performance.

Family Classic Awards:

Kingdomino, Ice Cool, Ubongo

Excelled in Schools Awards:

Cortex, Storyline Scary Tales, Pass The Bomb

The BIGGY (Best Imagination Gaming Game of the Year) Award is Imagination Gaming’s most prestigious award. All games submitted into the 2018 awards were eligible for this award. The BIGGY winner this year proved to be a little bit ‘different’ and is a game which can be used in a variety of sessions and educational activities.

BIGGY (Best Imagination Gaming Game of the Year) Award:

When I Dream

 

For more details on these awards visit the Awards website.

Haba introduces a bunch of new games coming in 2018, and a new line of games for kids designed to be more active than your typical board games.

First up we have Iquazu from designer Michael Feldkötter and artist Stephanie Böhm. This fantasy game has players carefully managing a hand of cards and trying to hide precious gemstones in a grid behind a waterfall, with the help of the water dragon, Silon. As players place the gems, they score for majorities in rows and columns, and earn tokens that give them bonus actions. Once all the columns are filled a final scoring takes place and the player with the most points wins.

Karuba was published in 2015, and is a well-regarded tile-laying game from Rüdiger Dorn that has 2-4 players (though if you own multiple copies of the game, more can play) simultaneously building paths using the same tiles, racing to make a network on which their adventurers can reach the temples and earn points. In 2017, it gets not one, but two spin-off titles. Karuba: The Card Game has the 2-6 players simultaneously picking and revealing 2 cards from their hand, with whomever plays the cards with the lowest sum losing one of those cards, then using the cards to build a network of paths to connect their adventurers and temples, collecting points and treasures along the way. Karuba Junior is a cooperative family game of tile-laying for 1-4 players in which you and your fellow adventurers race to find the treasures and avoid the tigers before pirates reach the island and nab them out from under you.

Conex is an interesting looking card game for 2-4 players. The cards show a base color, and also have small corners and edges of other colors overlapping onto themselves. Players attempt to overlap those corners with matching cards from their hands, building out a seemingly random mish-mash tableau of cards overlapping at odd angles, all the while carefully planning ahead as they try to earn the most points. The game plays in about 20 minutes and the way the cards are laid appears to be a unique mechanism from designer Prospero Hall.

King of the Dice (how did it take until 2017 for a game with this name to be announced?) pits the players as monarchs in a quest to attract the most desirable citizens to their realms. Each turn they roll dice up to three times, trying to show the potential inhabitants they they have the requirements the inhabitants need to thrive. Their are special cards that can provide you with benefits, but also may hide dragons and village idiots that can bring your kingdom low. This game of press-your-luck dice-rolling comes from designer Nils Nilsson and artist Gus Batts, and takes about 30 minutes to play.

Gold Rush Fever hits the players in the real-time action/party game Boom, Bang, Gold from designer Alexandre Emerit. 2-4 players compete to collect gold nuggets by simultaneously tossing sticks of dynamite (well, wooden facsimiles thereof, at least) into the mine (the game box) in an attempt to blast the gold face-up. They then have one minute and one hand to grab the face-up tiles and put them on their shelf. If they find a special tile (a bat, rat, snake, or ghost) they call “Watch Out!” and other players must put their had on their head and cry out “Help!”. When no face up tile remain, the round ends. There are also special action tiles that give special abilities to players who use them. Twelve rounds of frantic chaos and whoever has collected the most gold wins.

Now we get to Haba’s bread-and-butter, great kids games. My Very First Games: Tidy Up is for 1-3 kids aged 2 and up. It is a cooperative game where the players help Little Tomcat Tiptop put all his toys in the right places so his room is neat and tidy. The game also has matching and competitive modes.

Then we have five new games for kids 3-4 and up. Sleepy Princess: Pile Up (aka, The Princess and the Pea) is for 1-4 kids of at least 3 years old. The players help the Princess stack her bed with many pillows, mattresses, and blankets. Beneath this fluffy menagerie lies the hidden wooden pea. Remove the pieces without falling to win. The game comes with a copy of the classic tale as well. Ben’s Building Site: Dominoes has 2-6 kids aged 3 and up placing cards with 2 images on them end-to-end, matching the symbols at each end to tidy up the worksite and get rid of their cards first. It’s dominoes with pictures and cards to make it easier for kids to play, and a cute theme they should enjoy. Dragon Rapid Fire: Quartets is a card game for 2-6 players of 4 years or more in which they strive to collect 4 matching cards and earn fire crystals. Whoever has the most fire crystals wins. Game play is similar to Go Fish and the card art and components are charming. Wild Animals: Schnipp Schnapp is a speed game where players try to be first to slap down the crocodile when two of the same animal meet at the watering hole. It adds a cute theme and artwork to the classic Schnipp Schnapp game that is popular with kids and parents in Europe. Finderfox for 2-4 kids 4 and up is memory game where you roll a die to move the Felix Finderfox pawn and you have to guess who is hiding behind the bush you arrive at. Good memory and good luck will help you win.

Haba also introduces three new games for kids 5 and up. In The Hearmees the key to the game is the “Clawky-Talky”, a textured pad that the supervisor (each player takes turns being the supervisor) use a stylus on to try to communicate to the other players which tiles are needed to be built this round. Listen carefully and try to deduce what is being drawn so your building builds fastest, because whoever gets done first wins. Dragon’s Breath has up to 4 kids take on the role of adolescent dragons enlisting the aid of Father Dragon and working to melt a column of ice and extract the precious stones encased within. The players start the game by making a structure of “ice rings” filled with precious stones in the middle of the board, as rings are removed by the father dragon, the stones are freed. Players choose each round which stones they will get, trying to predict which will score best each round. Whoever collects the most stones wins. In Floppy Ears you strive to play out all of your floppy ear cards before the others do, but you can only play cards that match the ones hanging on your ears, and you have to remember which colors those are and play them at the right time.

Then we have Dino World for kids six and up. This dexterity game has 2-4 kids trying to capture the most dinosaur cards by pushing new predators from the top of the box onto the prey below. Aim carefully, and make sure you match the symbols so that you go after the right prey! The game has 52 dinosaur cards in 5 different sizes.

Haba is also introducing a new line of active games for young children (the first four games are designed for kids around 4-5 years old, and older), called Active Kids. These games integrate traditional board games ideas like Set Collection and Die Rolling with physical activities that encourage more movement and a less sedentary lifestyle. The line begins with four new titles: Dog Rallye: Active KidsHampeltiere: Active KidsRhino Hero Action: Active Kids, and Socken zocken: Active Kids.

Dog Rallye plays in about 15 minutes and has a tube-shaped bone that the 2-4 players stuff with treats and roll on the floor. Players have to move around on all fours, like a puppy, scrambling to pick up the treats that come out of the sides of the toy bone, then they sort them into the matching colored holes on their lawn section of the board. The first player to get the right doggie treats collected wins.

Hampeltiere gets the kids out of their chairs to act out animals in funny situations. Each round, a different player acts as judge, and flips over a card, while the other players try to copy the movement of the animal on the card. The judge decides who correctly did it first, with that player moving their scoring marker one space. When one players makes it all the way around the track, they win the game. The game should take about 10 minutes to play.

Rhino Hero Action follows on the popular Rhino Hero and Rhino Hero: Super Battle stacking games. In this 10-15 minute game, the Spider Monkeys are collecting slime balls to throw at the city residents, but the heroes are trying to take them out of the city to keep it safe. 2-4 players take turns with each being the Hero while the others play the Spider Monkey Gang. The Hero has to collect their wits, skill, and courage, to gather and move more and more slime balls out of the city each round, while the Spider Monkey Gang tries to prevent the hero from making a complete circuit.

And last in the line (for now), Socken Zocken has the 2-4 players running about in their socks for 10-15 minutes, dropping off one sock in each laundry basket. Those baskets have directions that tell them which basket to run to next. Once they have dropped off all their socks, they have to return to the box in the center and put their hand on the sock monster to claim the victory.

Origins is one of the biggest conventions in the US for gaming, and they have been giving out their awards for the best each year.  The different categories include family games, role-playing games, card games, game accessories, board games, collectible games (CCG, TCG, etc.), miniatures, and finally a Game of the Year.  Some of the past winners include great games like Codenames, Imperial Assault, and 7 Wonders Duel, so you know bad games aren’t getting these awards.  But that’s enough background information, here are the nominees for the 2017 Origins Awards:

Family Games (6 Nominees)

Role-Playing Game (10 Nominees)

  • 7th Sea: Second Edition by John Wick Presents (designed by John Wick, Mike Curry, Rob Justice, Mark Diaz Truman, Jesse Heinig)
  • Curse of Strahd by Wizards of the Coast-D&D (designed by Jeremy Crawford, Tracy Hickman, Laura Hickman, Adam Lee, Christopher Perkins, and Richard Whitters)
  • No Thank You, Evil! by Monte Cook Games (designed by Shanna Germain and Monte Cook)
  • Star Wars: The Force Awakens by Fantasy Flight (designed by Tim Flanders, Corey Konieczka, and Sam Stewart)
  • Shadowrun-Seattle Sprawl by Catalyst Game Labs (designed by Raymond Croteau, Jason Hardy, James Meiers, O.C. Presley, Scott Schletz, R.J. Thomas, Malik Toms, Thomas Willoughby, CZ Wright, and Russell Zimmerman)
  • Symbaroum by Järnringen and co-published by Modiphius Entertainment (designed by Martin Grip, Mattias Johnsson, Mattias Lilja and Johan Nohr.
  • Storm King’s Thunder by Wizards of the Coast-D&D (designed by Jenna Helland, Adam Lee, Mike Mearls, Christopher Perkins, and Richard Whitters)
  • Star Wars: Edge of the Empire-Special Modifications by Fantasy Flight (designed by Blake Bennett, Tim Cox, Jordan Goldfarb, Sterling Hershey and Monte Lin)
  • The One Ring: Horse: Lords of Rohan by Cubicle 7 (designed by Shane Ivey, Andrew Kenrick, T.S. Luikart, Francesco Nepitello, and James Spahn)
  • Volo’s Guide to Monsters by Wizards of the Coast-D&D (designed by Jeremy Crawford, Ed Greenwood, Adam Lee, Mike Mearls, Kim Mohan, Christopher Perkins, Sean K. Reynolds, Matthew Sernett, Chris Sims, and Steve Winter)

Traditional Card Games (8 Nominees)

Game Accessories (4 Nominees)

  • Blood Rage Organizer by The Broken Token (designed by Greg Spence)
  • Dungeon Morph Dice Adventurer Set by Inkwell Ideas / Q-Workshop (designed by Joe Wetzel, Dyson Logos, Matt Jackson, Shane Knysh, Tim Ballew, Dave Millar, Sigurd Johansson, AJ Stone)
  • Flip ‘N Tray Mat Case by Ultimate Guard (designed by Adrian Alonso)
  • Improved D Total by Gamescience (designed by Dr. A.F. Simkin, Col. Louis Zocchi, Frank Dutrait)

Board Games (10 Nominees)

  • Blood Rage by (designed by Eric M. Lang)
  • Clank! by Renegade Games (designed by Paul Dennen)
  • Cry Havoc by Portal Games (designed by Grant Rodiek, Michael Oracz, Michael Walczak)
  • Feast for Odin by Z Man Games/Asmodee (designed by Uwe Rosenberg)
  • Islebound by Red Raven Games (designed by Ryan Laukat)
  • Mansions of Madness by Fantasy Flight/Asmodee (designed by Christopher Burdett, Anders Finér, Henning Ludvigsen)
  • Scythe by Stonemaier Games (designed by Jamey Stegmaier)
  • Star Wars Rebellion by Fantasy Flight (designed by Corey Konieczka)
  • Terraforming Mars by (designed by Jacob Fryxelius)
  • World’s Fair 1893 by Renegade Game Studios and Foxtrot Games (designed by J. Alex Kevern)

Collectible Games (5 Nominees)

  • Yu-Gi-Oh Breaker of Shadow Booster by Konami (designed by Konami Digital Entertainment)
  • Pokémon XY11 Steam Siege Booster by Pokémon USA (designed by The Pokémon Company)
  • Magic the Gathering: Kaladesh Booster Pack by Wizards of the Coast
  • Marvel HeroClix: Uncanny X-Men Booster Brick by WizKids (designed by WizKids)
  • Cardfight Vanguard Fighters Collection by Bushiroad

Miniatures (5 Nominees)

  • Warhammer 40,000 Kill Team by Games Workshop
  •  Konflikt ’47 by Warlord Games (designed by Clockwork Goblin Miniatures)
  • Dragon Rampant by Battlefront/Gale Force Nine
  • TANKS by Battlefront/Gale Force Nine (designed by Andrew Haught, Chris Townley, Phil Yates)
  • Dropfleet Commander by Hawk Wargames (designed by Andy Chambers and David Lewis)

It’s that time of year again, the Dice Tower has announced their nominees for the best games of 2016.  These are the best of the best according to the panel of judges on games released in English in 2016.  You can see previous winners along with this year’s nominees and their pictures on the Dice Tower Awards website, and look forward to the winners being announced at Dice Tower Con later this year.  And now, your nominees:

Best Game from a New Designer  (The game has to be the designer’s first or second published game to qualify for this award)

Best Artwork

  • Arkham Horror: The Card Game – illustrated by Christopher Hosch, Ignacio Bazán Lazcano, Henning Ludvigsen, Mercedes Opheim, Zoe Robinson, and Evan Simonet; published by Fantasy Flight Games
  • Inis – illustrated by Dimitri Bielak & Jim Fitzpatrick; published by Matagot
  • Islebound – illustrated by Ryan Laukat; published by Red Raven Games
  • Kanagawa – illustrated by Jade Mosch; published by Iello
  • Scythe – illustrated by Jakub Rozalski; published by Stonemaier Games

Best Theming

  • Black Orchestra – designed by Philip duBarry; published by Game Salute
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • SeaFall – designed by Rob Daviau; published by Plaid Hat Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Two-Player Game

Best Reprint

Best Expansion

Best Party Game

  • Codenames: Pictures– designed by Vlaada Chvátil; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Happy Salmon – designed by Ken Gruhl & Quentin Weir; published by North Star Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Secret Hitler – designed by Mike Boxleiter, Tommy Maranges, & Max Temkin; published by Goat Wolf & Cabbage

Best Cooperative Game

Best Family Game

  • Harry Potter: Hogwarts Battle – designed by Forrest-Pruzan Creative, Kami Mandell, & Andrew Wolf; published by USAopoly
  • Ice Cool – designed by Brian Gomez; published by Brain Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Karuba – designed by Rüdiger Dorn; published by HABA
  • Sushi Go Party! – designed by Phil Walker-Harding; published by Gamewright

Best Strategy Game

  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Board Game Production

  • Conan – designed by Frédéric Henry, Antoine Bauza, Pascal Bernard, Bruno Cathala, Croc, Ludovic Maublanc, & Laurent Pouchain; published by Monolith
  • The Others – designed by Eric M. Lang; published by Cool Mini or Not
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games

Most Innovative Game

Best Game from a Small Publisher  (The published must have published five or fewer games at the beginning of 2015)

  • Arkwright – designed by Stefan Risthaus; published by Capstone Games
  • Cottage Garden– designed by Uwe Rosenberg; published by Edition Spielwiese
  • Not Alone – designed by Ghislain Masson; published by Geek Attitude Games
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • Vast: The Crystal Caverns – designed by David Somerville; published by Leder Games

Game of the Year

  • Adrenaline – designed by Filip Neduk; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Cry Havoc– designed by Grant Rodiek, Michał Oracz, & Michał Walczak; published by Portal Games
  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Inis – designed by Christian Martinez; published by Matagot
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

HABA Games continues to move further into the family game market, this time with an expansion to the 2015 game Adventure Land. The expansion has players returning to the land of King Agamis with Adventure Land: King and Princess:

King Agamis and the inhabitants of the land are in an uproar as the fog creatures have kidnapped the princess! She is being held somewhere in Adventure Land and is being closely guarded by the powerful giant. Who will be the first to collect all the keys, find out where the princess is being held, and then have enough combat strength to defeat the terrifying giant?

Three new challenges will await adventurers, adding to the original three included in the base game. Players will now be able to tackle the following adventures:

  • “Kidnap of the princess”
  • “Uprising of the Fog Creatures”
  • “Rescuing the King.”

In the original Adventure Land game players moved their adventurers tactically to collect resources, gather treasure and bravely fight fog creatures to win the favor of the king. Now characters will use those same mechanics to kelp King Agamis rescue his daughter.

The expansion has been created by award winning game designers Wolfgang Kramer and Michael Riesling who were the designers of the original Adventure Land game.

Traditionally known for wooden baby and children’s toys as well as children’s games, in 2015 Haba Games released a trio of family weight games; Spookies, Karuba and Adventure Land. Karuba was subsequently nominated for a 2016 Spiel des Jahres award.

Spiel-des-Jahres-Logo_x3hycg

The committee for the Spiel Des Jahres or “game of the year” has announced this years nominations for the three awards they issue each year.

Spiel Des Jahres

The nominees for the main award are fairly diverse.  Codenames the hit of Gen Con 2015 is a surprise to almost no one who has been paying attention.  Having already infiltrated the mass market stores it is hard to deny that this clever little deserves to be on this list.  Imhotep just came out in Germany in March of this year and has not had an English release yet.  Looking to provide a family weight game involving strategy and a little bit of take that has it fitting in nicely.  Karuba the final nominees is game maker HABA’s first foray into games intended for older audiences.

They have additionally give five honorable mentions

Kennerspiel Des Jahres

Nominations for the Kennerspiel or connoisseurs category is filled three massive hits from this year.  With Both Pandemic Legacy: Season 1 and T.I.M.E Stories being in the top 30 games of all time on Board Game Geek it is not surprising that either of those was nominated.  The first nominee Isle of Skye is only ranked 250 on BGG but has a solid pedigree behind it.  Having been released by Lookout/Mayfair Games this highly strategic tile laying game provides a lot of opportunity for very intricate strategies to come into play.  Pandemic Legacy: Season 1 shot up to the number one spot on BGG within 2 months of its release.  Widely regarded as one of the best implementations of the legacy concept by designers Rob Daviau and Matt Leacock and being widely regarded as one of the best selling games within the last year this was an obvious nomination.  Finally we have another legacy style game with T.I.M.E Stories which has already had three expansions released and more announced this promises to be a great cooperative legacy game which can be played in decent sized chunks.

The three honorable mentions were quite well regarded as well

Kinderspiel Des Jahres

The Kinderspiel which often is the category that surprises the most has fewer surprises than normal this year.  With at least one title that is a reimplementation of a well known game for the older crowd in this group.  Leo Muss zum Friseur which as already won the Austrian children’s game of the year for 2015 is a great little press your luck game.  Stone Age Junior is a clever reimplementation of the older game Stone Age designed by Marco Teubner.  Finally is Mmm! which is a great little cooperative game well suited for introducing a child to the cooperative genre.

Honorable mentions