“Pandemic: Rapid Response is a race against time. Set in the
beloved Pandemic universe, this real-time board game challenges players to
create supplies and deliver aid to cities in need around the world.”
In Rapid Response, players work cooperatively to fly their rescue
plane to troubled cities, and drop the supplies they require. The board
represents rooms within the plane, each of which specializes in a task –
generating supplies, dealing with generated waste, or controlling the cargo bay
in order to make the drop. Around the outside of the board is a track of
cities, with a token marking the plane’s current location. City cards sit on
this track and show what cargo is needed where.
Everything takes place in real time, and players take turns rolling custom dice, Yahtzee-style, with 3 rerolls allowed. One die of any face can be discarded to move the player’s marker one room within the plane. Airplane symbols on dice can move the rescue plane itself one city in either direction around the board. The rest of the die faces can be placed on matching boxes in a player’s room to generate that type of supply – either vaccines, food, power, first aid, or water. Once a resource track is filled with enough dice, players need to activate that room to generate resource cubes into the cargo bay. But making cargo creates waste, and dice need to be placed in the recycling center to reduce the buildup. Finally, activating the cargo bay delivers cubes therein, and as long as the plane is in the right city and the correct cubes are in the cargo bay, that city card is cleared. Remember, all of these actions are done during a 2-minute sand timer: When the timer runs out, a new city card is placed on the route, one time token is discarded, then the timer is flipped and the insanity continues. Players all win if all the city cards are cleared using their required resources, but lose if time tokens run out, or the plane becomes overwhelmed with waste.
Renegade Game Studios has just announcedProving Grounds, a solo story driven dice game by acclaimed designer Kane Klenko (FUSE, Flatline). Proving Grounds takes place in a fantasy world created by writer Monica Valentinelli (Firefly RPG), in which Maia Strongheart must prove her innocence in the death of her mother, the Sun Queen. The game comes with the novella “Only The Strongest Has The Heart Of A Wizened Queen”, setting the stage for all the events of the game. The game involves dice and card play, and true to Kane Klenko‘s portfolio, involves realtime elements. The story progresses by adding 6 modules one at a time to the game, and an introductory training module for new players. Look for Proving Grounds in stores April 2019, and read more about the project on Renegade Studio’s webpage here.
Renegade Game Studios has announced a monstrously cute, real-time dexterity game called Slap It! The game is designed by Kane Klenko and illustrated by Mr. Cuddington.
Dangerously cute monsters from another dimension are popping into our world through a portal! Don’t let it get through! Slap It!
“In Slap It!, players race to be the first to slap the correct monster, but that’s not always as easy as it seems. With new monsters coming out of the portal, and the dice changing the rules, you’ll need to stay on your toes and be lightning fast. And, if you see a monster coming… Slap It!”
Whoever has slapped the most monsters at the end of the game wins!
Slap It! will be on retail shelves at the beginning of January 2019. It can be pre-ordered now.
In the box:
1 Double-Sided Portal Tile
2 Large Dice (1 Monster Die, 1 Direction Die)
20 Monster cards numbered 1-20
Number of players: 2-8
For ages: 7+
Playing time: 5-10 min
Game type: Real-time, family
In this expansion, players will face the dreaded Kraken. Adding the expansion adds a few new conditions to the game such as requiring players to kill the Kraken before they can escape the ship with their treasure and lives. If the Kraken pulls the ship down or destroys it, the players lose.
Dead Men Tell No Tales: The Kraken comes with 1 Kraken miniature, 15 tentacle miniatures, a new character with meeple and miniature, status tokens and board for the Kraken, 42 game tokens, 1 cloth bag, new cards, and 5 player aids.
The campaign also offers a set of 7 miniatures for the base game characters that can be purchased alone or as an add-on. Finally a start board that is split apart so that it is easier to mark tiles exploded is available as an add-on. This new start board can be used to replace older versions of the base game before the the start board was updated in later editions.
Dead Men Tell No Tales: The Kraken campaign is running now and will end on February 15, 2018. Please see the campaign page for any information on pricing.
Renegade Game Studios has announced the new cooperative space themed dexterity game by Kane Klenko (FUSE, Flatline), Flip Ships. In Flip Ships, 1-4 players flip their ships to protect their planet from an onslaught of firepower, defeat an invasion of enemies, and try to take out their mother ship. Flip Ships features beautiful art from Kwanchai Moriya (Catacombs, Kodama), plays in 30-45 minutes and is due to be released in Summer 2017.
You can read more about Flip Ships in Renegade Game’s press release here.