Junk Art

Pretzel Games, the wood block experts behind Flick Em Up and Junk Art, are at it again, having just announced Men at Work, a competitive stacking and balancing game designed by Rita Modi, with art by Chris Quilliams. In Men at Work, 2-4 players try to build the best construction from wooden supports, girders, and workers (with hard hats!), trying to impress Rita the Boss in order to earn Employee of the Month. The game includes 16 wooden workers, 28 girders, 8 supports, instruction cards, safety certificates, a rescue hook, 12 beams, 12 bricks, and 3 modules for increased replayability. Games typically last 30-45 minutes, and are suitable for ages 8 and up. Look for Men at Work at Essen Spiel 2018 this October, but for more details and pictures now, check out Pretzel Games’ press release and web site.

Origins is one of the biggest conventions in the US for gaming, and they have been giving out their awards for the best each year.  The different categories include family games, role-playing games, card games, game accessories, board games, collectible games (CCG, TCG, etc.), miniatures, and finally a Game of the Year.  Some of the past winners include great games like Codenames, Imperial Assault, and 7 Wonders Duel, so you know bad games aren’t getting these awards.  But that’s enough background information, here are the nominees for the 2017 Origins Awards:

Family Games (6 Nominees)

Role-Playing Game (10 Nominees)

  • 7th Sea: Second Edition by John Wick Presents (designed by John Wick, Mike Curry, Rob Justice, Mark Diaz Truman, Jesse Heinig)
  • Curse of Strahd by Wizards of the Coast-D&D (designed by Jeremy Crawford, Tracy Hickman, Laura Hickman, Adam Lee, Christopher Perkins, and Richard Whitters)
  • No Thank You, Evil! by Monte Cook Games (designed by Shanna Germain and Monte Cook)
  • Star Wars: The Force Awakens by Fantasy Flight (designed by Tim Flanders, Corey Konieczka, and Sam Stewart)
  • Shadowrun-Seattle Sprawl by Catalyst Game Labs (designed by Raymond Croteau, Jason Hardy, James Meiers, O.C. Presley, Scott Schletz, R.J. Thomas, Malik Toms, Thomas Willoughby, CZ Wright, and Russell Zimmerman)
  • Symbaroum by Järnringen and co-published by Modiphius Entertainment (designed by Martin Grip, Mattias Johnsson, Mattias Lilja and Johan Nohr.
  • Storm King’s Thunder by Wizards of the Coast-D&D (designed by Jenna Helland, Adam Lee, Mike Mearls, Christopher Perkins, and Richard Whitters)
  • Star Wars: Edge of the Empire-Special Modifications by Fantasy Flight (designed by Blake Bennett, Tim Cox, Jordan Goldfarb, Sterling Hershey and Monte Lin)
  • The One Ring: Horse: Lords of Rohan by Cubicle 7 (designed by Shane Ivey, Andrew Kenrick, T.S. Luikart, Francesco Nepitello, and James Spahn)
  • Volo’s Guide to Monsters by Wizards of the Coast-D&D (designed by Jeremy Crawford, Ed Greenwood, Adam Lee, Mike Mearls, Kim Mohan, Christopher Perkins, Sean K. Reynolds, Matthew Sernett, Chris Sims, and Steve Winter)

Traditional Card Games (8 Nominees)

Game Accessories (4 Nominees)

  • Blood Rage Organizer by The Broken Token (designed by Greg Spence)
  • Dungeon Morph Dice Adventurer Set by Inkwell Ideas / Q-Workshop (designed by Joe Wetzel, Dyson Logos, Matt Jackson, Shane Knysh, Tim Ballew, Dave Millar, Sigurd Johansson, AJ Stone)
  • Flip ‘N Tray Mat Case by Ultimate Guard (designed by Adrian Alonso)
  • Improved D Total by Gamescience (designed by Dr. A.F. Simkin, Col. Louis Zocchi, Frank Dutrait)

Board Games (10 Nominees)

  • Blood Rage by (designed by Eric M. Lang)
  • Clank! by Renegade Games (designed by Paul Dennen)
  • Cry Havoc by Portal Games (designed by Grant Rodiek, Michael Oracz, Michael Walczak)
  • Feast for Odin by Z Man Games/Asmodee (designed by Uwe Rosenberg)
  • Islebound by Red Raven Games (designed by Ryan Laukat)
  • Mansions of Madness by Fantasy Flight/Asmodee (designed by Christopher Burdett, Anders Finér, Henning Ludvigsen)
  • Scythe by Stonemaier Games (designed by Jamey Stegmaier)
  • Star Wars Rebellion by Fantasy Flight (designed by Corey Konieczka)
  • Terraforming Mars by (designed by Jacob Fryxelius)
  • World’s Fair 1893 by Renegade Game Studios and Foxtrot Games (designed by J. Alex Kevern)

Collectible Games (5 Nominees)

  • Yu-Gi-Oh Breaker of Shadow Booster by Konami (designed by Konami Digital Entertainment)
  • Pokémon XY11 Steam Siege Booster by Pokémon USA (designed by The Pokémon Company)
  • Magic the Gathering: Kaladesh Booster Pack by Wizards of the Coast
  • Marvel HeroClix: Uncanny X-Men Booster Brick by WizKids (designed by WizKids)
  • Cardfight Vanguard Fighters Collection by Bushiroad

Miniatures (5 Nominees)

  • Warhammer 40,000 Kill Team by Games Workshop
  •  Konflikt ’47 by Warlord Games (designed by Clockwork Goblin Miniatures)
  • Dragon Rampant by Battlefront/Gale Force Nine
  • TANKS by Battlefront/Gale Force Nine (designed by Andrew Haught, Chris Townley, Phil Yates)
  • Dropfleet Commander by Hawk Wargames (designed by Andy Chambers and David Lewis)

It’s that time of year again, the Dice Tower has announced their nominees for the best games of 2016.  These are the best of the best according to the panel of judges on games released in English in 2016.  You can see previous winners along with this year’s nominees and their pictures on the Dice Tower Awards website, and look forward to the winners being announced at Dice Tower Con later this year.  And now, your nominees:

Best Game from a New Designer  (The game has to be the designer’s first or second published game to qualify for this award)

Best Artwork

  • Arkham Horror: The Card Game – illustrated by Christopher Hosch, Ignacio Bazán Lazcano, Henning Ludvigsen, Mercedes Opheim, Zoe Robinson, and Evan Simonet; published by Fantasy Flight Games
  • Inis – illustrated by Dimitri Bielak & Jim Fitzpatrick; published by Matagot
  • Islebound – illustrated by Ryan Laukat; published by Red Raven Games
  • Kanagawa – illustrated by Jade Mosch; published by Iello
  • Scythe – illustrated by Jakub Rozalski; published by Stonemaier Games

Best Theming

  • Black Orchestra – designed by Philip duBarry; published by Game Salute
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • SeaFall – designed by Rob Daviau; published by Plaid Hat Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Two-Player Game

Best Reprint

Best Expansion

Best Party Game

  • Codenames: Pictures– designed by Vlaada Chvátil; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Happy Salmon – designed by Ken Gruhl & Quentin Weir; published by North Star Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Secret Hitler – designed by Mike Boxleiter, Tommy Maranges, & Max Temkin; published by Goat Wolf & Cabbage

Best Cooperative Game

Best Family Game

  • Harry Potter: Hogwarts Battle – designed by Forrest-Pruzan Creative, Kami Mandell, & Andrew Wolf; published by USAopoly
  • Ice Cool – designed by Brian Gomez; published by Brain Games
  • Junk Art – designed by Jay Cormier & Sen-Foong Lim; published by Pretzel Games
  • Karuba – designed by Rüdiger Dorn; published by HABA
  • Sushi Go Party! – designed by Phil Walker-Harding; published by Gamewright

Best Strategy Game

  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

Best Board Game Production

  • Conan – designed by Frédéric Henry, Antoine Bauza, Pascal Bernard, Bruno Cathala, Croc, Ludovic Maublanc, & Laurent Pouchain; published by Monolith
  • The Others – designed by Eric M. Lang; published by Cool Mini or Not
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games

Most Innovative Game

Best Game from a Small Publisher  (The published must have published five or fewer games at the beginning of 2015)

  • Arkwright – designed by Stefan Risthaus; published by Capstone Games
  • Cottage Garden– designed by Uwe Rosenberg; published by Edition Spielwiese
  • Not Alone – designed by Ghislain Masson; published by Geek Attitude Games
  • Roll Player – designed by Keith Matejka; published by Thunderworks Games
  • Vast: The Crystal Caverns – designed by David Somerville; published by Leder Games

Game of the Year

  • Adrenaline – designed by Filip Neduk; published by Czech Games Edition
  • Captain Sonar – designed by Roberto Fraga & Yohan Lemonnier; published by Matagot
  • Cry Havoc– designed by Grant Rodiek, Michał Oracz, & Michał Walczak; published by Portal Games
  • A Feast for Odin – designed by Uwe Rosenberg; published by Z-Man Games
  • Great Western Trail – designed by Alexander Pfister; published by Stronghold Games & eggertspiele
  • Inis – designed by Christian Martinez; published by Matagot
  • Mechs vs. Minions – designed by Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras; published by Riot Games
  • Scythe – designed by Jamey Stegmaier; published by Stonemaier Games
  • Star Wars: Rebellion – designed by Corey Konieczka; published by Fantasy Flight Games
  • Terraforming Mars – designed by Jacob Fryxelius; published by Stronghold Games & FryxGames

junk art banner

Where some see junk, others see art! In Junk Art, let your creativity take over as everything you touch turns into magnificent structures and extraordinary creations! But you’re not the only talented artist in town and you must prove yourself by taking the road, showing your skills and making new fans!

F2Z Entertainment (Filosofia, Z-Man Games, Pretzel Games and Plaid Hat Games) officially announces the upcoming release of Junk Art, “a dexterity game that’ll put your creativity up against the laws of physics by having you build unique structures around the world.”  Junk Art is the second game to be released under the Pretzel Games label.

junk art

Junk Art is set for a Gen Con 2016 release in August.  For more information on this new release, visit the product page, or you can watch a teaser trailer!