Indie Boards & Cards
Senators, by Indie Boards & Cards (originally released in 2017 by La Mame Games), is an adversarial, bidding game where players are leaders of one of the factions in the city of Rome. It’s designed by Haig Tahta, and Rikki Tahta (known for Coup), with art by Andrew Higgins (also known for Coup), and Pascal Quidault (known for Splendor, and Time Stories).
In the late Republican period of Rome, players compete for power in the Senate. They increase their wealth by buying up resources, then use their position to sell them to the state for profits. Players use the cash to “buy” more Senators (thereby controlling more votes in the Senate), support wars, and defend against aggressive bids. Since Rome is constantly in conflict, the Senate will choose to centralize power and appoint a single leader who will be appointed as Caesar. The game lasts a variable number of turns and ends when the 4th war is revealed. The winner is the player who has the faction with the most control over the Senate at that point.
Senators can be played by 3-5 players, aged 12+, and plays in roughly 45-60 mins. It’s expected to release towards the end of March 2019.
Action Phase Games in conjunction with Indie Boards & Cards have launched a Kickstarter project for the new title Trickster: Champions of Time. Designed by Daniel Solis, this 30 minute, trick-taking card game accommodates 2-6 players. The game is slotted for release before Origins 2017 (June 14-18), pending successful funding.
Trickster: Champions of Time on BoardGameGeek
What happens when you take a game like Carcassonne and add in a dungeon crawl type mechanic? I think you would get a game like Delve. In Delve you are a band of dungeon explorers who have been drawn to Skull Cavern based on the rumors of the treasure it holds. You will have to lead your band of delvers into the dungeon, fighting off the other players, as well as monsters, as you try to grab the most loot.
Gameplay works at first like Carcassonne, where you take the dungeon tile you have and place it out to expand the dungeon, making sure to respect similar placement rules. Then you can place one of your delvers in one of the rooms face down, with each faction have different delvers with different combat abilities. Play will continue like this around to the other players until a room is completed, then everyone in that room will battle it out for control. Everyone reveals their delvers and then rolls the combined battle dice shown for their team, trying to defeat all the other teams involved. If you win you get the majority of gold in the room and any treasure, lose and you will get much less or nothing at all. There are also encounter cards that you will face if you ever complete a room by yourself, making you face off against the dungeon before you can collect your spoils. As you lay tiles a sun marker will move along a track, once it reaches the end the game is over and the richest faction is the winner.
Delve has a healthy dose of luck so keep that in mind, but if you are intrigued by the concept and can handle some luck in your battles, this game is just right for you. You can head over to the campaign page to pledge for a copy of the game, or a copy of the game and an expansion with more encounter and treasure cards.
To add to the ever-growing list of board games that are being digitized in one form or another, Flash Point Fire Rescue will be joining their ranks in 2017.
Published by Indie Boards & Cards, Flash Point Fire Rescue from Kevin Lanzing is a cooperative game where you take on the role of a firefighter attempting to rescue victims trapped in a building. Each firefighter gains a special ability to help the team achieve this goal. You must be quick, for as the fire spreads, the building starts to weaken. This could cut off rooms trapping someone in a room filled with fire or hazardous materials which may explode! 7 victims rescued is a win for the team, whereas 4 victims perishing is a loss.
Flash Point Fire Rescue, the digital version, will contain everything that you know and love from the board game. No setup required…just start up the game and off you go! The game will launch with 2 maps, lots of victims to rescue, and 8 different firefighters to choose from. You can play solo, or with friends through online multiplayer.
Many more details are still unknown at this time, so be sure to check back with Dice Tower News for further updates.
For further information on Flash Point Fire Rescue the board game, please click here and here.
Today Indie Boards and Cards, publisher of Coup and the Flash Point series, will be merging with Action Phase Games, best know for the Heroes Wanted series. Both companies will now be publishing under the Indie Boards and Cards name, but you will still see games like Heroes Wanted and other select games with the Action Phase Games name. Mergers and shifts in the industry like this are normal as the industry grows and expands and so we hope this new arrangement will result in even more excellent games. You can read the full press release below.
Today, Indie Boards and Cards, a California based publisher of board games and Indiana based Action Phase Games proudly announce the pending merger of the two companies and key personnel into a single games publishing behemoth.
Going forward, the teams will work together on releasing new games mostly under the Indie Boards and Cards imprint. The Action Phase Games brand will continue as the imprint for the successful Heroes Wanted line of games and other select projects. As both companies use PSI (Publisher Services International) to handle Hobby and Mass-Market distributor relationships, there will be no changes to the retailer terms and conditions for either product line as a result of this merger.
“Having experienced tremendous growth over the past seven years, Indie Boards and Cards was at a critical point,” said Travis Worthington, CEO of Indie Boards and Cards. “I just couldn’t keep up with our existing business and continue to grow the company without bringing on a very talented group of game designers and developers. Travis R. Chance and Nick Little are excellent additions, with a proven track record of making great games and providing great convention coverage and customer support. Together we are going to be unstoppable!”
“I am very excited to be working within Indie Boards and Cards,” said Travis R. Chance, Director of Product Development & Marketing at Indie Boards and Cards. “We now have access to financial resources and market reach that we never had before and are looking to expand the number and quality of games we release each year. Ever since the news of merger discussions started to spread, we’ve been seeing a lot more game designs from both established and first time game designers.”
“There are a lot of games and design concepts that have been sitting on the back burner at both Indie Boards and Cards and Action Phase Games that we’ll be able to work on now that I am able to focus on board game development full time,” said Nick Little, Director of Product Development & Manufacturing at Indie Boards and Cards. “I also look forward to working the convention circuit with Travis & Travis to find the gaming world’s next big blockbuster hit.”
Indie Boards and Cards will continue to operate out of Oakland, California and have a regional office in Indianapolis, Indiana. Indie Boards and cards will have a major presence at the Origins, GenCon and Essen conventions later this year.
About Indie Boards and Cards
Indie Boards and Cards started in 2009 with the hand-made release of 100 copies of Triumvirate. Over the years, we have had the good fortune to work with many great game designers, illustrators, graphic designers, manufacturers, foreign publishers and thousands of retailers to expand beyond our humble beginnings. By focusing on the simple motto of “Making games that people enjoy playing,” Indie Boards and Cards has become a multi-million dollar business with over one million games sold. Indie Boards and Cards best known titles include The Resistance, Coup and Flash Point Fire Rescue.
Coup’s expansion is getting an expansion! Available now on Kickstarter for a very short time is the expansion to Coup Rebellion G54.
Last year Indie Boards and Cards Cards released the exciting sequel to Coup called Coup Rebellion G54. This year we are excited to expand the G54 system with 6 new roles and a special general action card.
This campaign will only run for 9 days and will not have any stretch goals. It needed $1,000 to fund and has already reached six times that number by this writing.
We are only making this special edition of this expansion with promos for the biggest fans of G54. Kickstarter really is a great platform to do that through – without kickstarter we could really only offer these promo items to the limited number of people that attend big events like GenCon and Essen.
There are a myriad of available backing levels and readers should look at the fine print to figure out what exactly they want from the campaign. You can find all your options and read more by going HERE.
Indie Boards & Cards (Flashpoint: Fire Rescue, The Resistance, Coup) announces a project to fund a special edition of Coup, the internationally acclaimed game of bluff and deception, with beautiful Brazilian art. Coup has been published in many languages around the world, and many of these international versions feature unique art, inspired by a diverse set of local artistic culture.
Artist Weberson Santiago and publisher Funbox are collaborating with Indie Boards & Cards to release an English language edition of Coup featuring the beautifully unique artwork from the Brazilian version of the game. This will be a limited release and will include the Allegiance and Inquisitor mechanics from the Reformation expansion in a single box called the Coup Deluxe Edition – Brazil Art.
The publisher is currently running a very brief, 15-day Kickstarter project for this new version of the game. For more information and to support this project, visit its Kickstarter page.
Having come out previously as TimeBomb overseas, Don’t Mess with Cthulhu is a social deduction game for 4-6 players in which two teams are either trying to save the world or destroy it. In this game you will have a set of cards which will either have flashlights, rocks, elder signs, or Cthulhu on them. After giving out people’s secret roles you will deal out the cards to everyone, they will look to see what they have and then shuffle the cards into a stack in front of them. From there you will flip over a number of cards equal to the number of players, but that is where the social deduction comes in because you have to pick who’s card you turn over. After that the remaining face down cards are shuffled, dealt again, and the new round begins again. The game ends when either Cthulhu is revealed, which is a win for the cultists, or all the elder signs are revealed, which is a win for the investigators.
This is a quick game and is best when played over multiple rounds as past experiences begin to blur between games making it even more fun, and also includes a mechanic to track wins/loses between games. As a bonus for the backing Kickstarter campaign, Indie Boards and Cards will include the extra cards needed to expand the game to 8 players. So if this sounds interesting to you then head over to the campaign page to pledge for you copy.
Indie Boards & Cards has launched their latest Kickstarter campaign for a new version of Coup. This standalone game Coup:Rebellion G54 is in the same world as regular Coup and should be easy for anyone that has played the original game to play. But this particular version is not integratable with previous versions.
This edition of the game has 25 different roles that can be selected from and you will choose 5 of these at the beginning of the game. as a result of this you will have over 5000 different ways the cards can interact with each other. This should allow for dynamic play each game should you so choose to have that or find a combination of cards you like playing with and you can master that particular set.
They have stated that they took cards being sleeved or unsleeved into consideration when doing the box up for this game. Additionally they will have dividers in place so that you can quickly see each role and select the ones you want without having to rifle through the deck each time.
Included as promos with this game are a full set of coins in the 1 and 3 point denominations. Additionally they will be including 25 extra cards which will allow for having spare cards incase one card gets damaged or allowing you to have up to 8 players. Finally they have said they will be including a promo for the base game of Coup the Jester which is a modified version of the ambassador.
For full details on this project head over to their Kickstarter page here.
Indie Boards and Cards (the makers of The Resistance and Flash Point: Fire Rescue) and Bezier Games (the makers of One Night Ultimate Werewolf) are partnering to create One Night Resistance. One Night Resistance is exactly what it sounds like – a mixture between One Night Ultimate Werewolf and The Resistance. From the Kickstarter:
One Night Resistance is a super fast game of secret identities for 3 to 10 players that combines all the deductive and chaotically fun elements of the One Night Ultimate Werewolf series with structured game play of The Resistance. The result is a very addictive game that is easy to learn and will be played over and over again.
If you haven’t played One Night Ultimate Werewolf, it is a quick hidden role game. There are two sides – town and werewolves. During a ‘night’ phase, people take turns doing special actions (following a scripted app), and then during the day they try to figure out who the werewolves are. Then everyone votes to kill someone – if the majority vote for a werewolf, then the town wins, otherwise the werewolves win. One Night Resistance plays similarly, but set in the world of the Resistance, a futuristic world where the Resistance is trying to take down the Empire, but there are spies in their midst. In One Night Resistance, everyone gets an ID and a specialist role and people take turns doing their actions in a clockwise order (no app). The roles appear to be independent of allegiance, so having a specific power doesn’t necessarily make you a spy.
Backing the Kickstarter will get you some promos – 3 additional specialists: the Defector, the Rogue, and the Blind Spy. Also, if you back the Kickstarter, you can buy some of Indie Boards and Cards’ older titles as add-ons.
The Kickstarter is scheduled to deliver in September of 2015. If you’re a fan of One Night Ultimate Werewolf, The Resistance, or other hidden role games, check out the page here.
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