Indie Boards and Cards

“Russia: 1787. Empress Catherine the Great is taking a surprise  trip down the Dnieper River to survey her new kingdom. This will take  her directly past your old, unremarkable village. You don’t have the  time or money to make your village impressive, but with a few pieces of timber and some strategically placed facades you could certainly make  your village seem impressive.” [source]

In Potemkin Empire, 3-5 players try to impress Empress Catherine the Great by convincing her that their village is the most prosperous in the land. Players draft and assign interior cards to their buildings then decide which to make real or fake. Each building added has a unique ability and will earn points whether their interiors are real or not. However, players need to watch out for spies who can expose the fake buildings. Potemkin Empire is designed by Jonathan Woodard, with art by Constan Lerois, is aimed at players aged 14+, and plays in around 45 mins.

Potemkin Empire, by Indie Boards & Cards, is currently seeking funding on Kickstarter. It’s currently at 25% of the funding goal with over 120 backers. The funding deadline is Thursday, April 11th, 2019 and the estimated project delivery is September of 2019.

Indie Boards & Cards has three new releases this summer. First is Conflicting Legends, which Indie Boards & Cards has picked up to publish a second English edition. Conflicting Legends is a fast-paced strategic card game based on rock-paper-scissors.  The artwork on the cards depict a variety of historical science, culture, and military personalities. Each card has a unique ability. Conflicting Legends plays 3-6 players, ages 14+, in about 30-45 minutes, and will be released on May 15.

 Next is Among Thieves, a game of deception and greed. Players are criminals and blackmailers working together to steal from the Dystopian Universe mega-corporations. Each round, one player is the Heistmaster who chooses which other players to take on the heist.  Each player negotiates to get in on the action and partake in the loot.  However, no agreement is binding and players may choose to be dishonorable and take a larger share. Players win by having the most money but risk elimination if they lose too much honor. Among Thieves plays 3-8 players, ages 14+, in about 30-45 minutes, and will be released on June 26.

Lastly, Finger Guns at High Noon is sure to be a fast-paced and hilarious game of a western shootout. Its everybody against everybody unless players can convince others to join in or they lasso up an ally Actions are played simultaneously by counting down to draw finger guns. Different hand gestures show everyone’s actions and targets. Use pistols, dynamite, and power shots to eliminate other players, heal yourself at the saloon, organize a posse, or lasso up an ally. Once eliminated, players are still in the game as ghosts who have fewer actions but can thwart the plans of the living players.  Last player standing is the winner—unless the ghosts eliminate everyone.  Finger Guns at High Noon plays 3-8 players, ages 14+, in about 20 minutes, and will be released on June 26.

Aeon’s End, the cooperative deck-building game, is getting the digital format treatment.  Handelabra Games is working with Action Phase Games and Indie Boards and Cards to adapt Aeon’s End to Window, macOS and Linux.  Handelabra has launched a Kickstarter campaign seeking funding to create the digital adaptation.

The digital version of Aeon’s End will be distributed via Steam.  The Kickstarter features several reward tiers, ranging from a copy of the game to additional content like soundtracks and alpha or beta access to the game.  The campaign page includes a link to a brief playable demo of an early alpha version of the game.

The Dice Tower Live Show (8/3/2018) will be featuring quite a few news releases during the event. Below is a brief summary of what will be announced.

Stronghold Games New Game Announcement

Not much is known, at this time, about the game other than it will be part of Stronghold’s Designer Series and designed by Alan R Moon and Bobby West.

Indie Boards & Cards and Stronghold Games Merge

New Entity Created: Indie Game Studios – Distinct Company Brands to be Maintained
California, USA and Florida, USA – August 3rd, 2018

FOR IMMEDIATE RELEASE

Indie Boards & Cards and Stronghold Games are proud to announce the pending merger of these two great publishers, and the  formation of a new force in the hobby game industry: Indie Game Studios. Action Phase Games, previously acquired by Indie Boards and Cards in 2016, will also be folded into the new entity and the three distinct brands will be maintained moving forward. Following the merger, the new Indie Game Studios becomes one of the largest hobby board game companies in the world.

Pandasaurus Games New Game Announcement

Pandasaurus Games is announcing Machi Koro Legacy. The game will be designed by Rob Daviau and Suganuma-san with artwork from Nobura Hotta (the original Machi Koro artist). It’s a really fun, 10 mission campaign that leaves you with a fully playable game when finished.

IDW Games New Game Announcements

Batman: Gotham City Under Siege, although not a new announcement for its release is going to be hitting retail very soon.

Designed by Richard Launius and Michael Guigliano, and Batman – The Animated Series: Gotham City Under Siege is a cooperative game for 1-5 players. Each player takes on the role of Batman, Robin, Batgirl, Commissioner Gordon or the Gotham City Police Department, along with the unlikely aid of Catwoman. They must defend the city over the course of four acts, with each act inspired by episodes from the first season of the show. Players will need to work together to find the right balance between completing challenging story cards, or taking down the villains and masterminds running rampant in the streets.

First-time announcing, however, is TMNT Adventures. More info will be coming soon.

 

Legacy games continue to be the hot item, and Indie Boards and Cards is joining in with a legacy game based on their popular Aeon’s End deck building game.  Aeon’s End Legacy is unique in terms of legacy games in that you aren’t playing a one-off type game where it’s used up at the end, nor are you creating a game like you do in Charterstone.  No, in Aeon’s End Legacy you are creating and building up your own unique character that you can then take to play in the rest of the Aeon’s End content.  But at the start of the game your character is bland and rather weak, so you have to play through games, called chapters, that allow you to get more powerful cards and add new abilities to your character.  This will mainly be done through adding stickers to your player board, until at the end of the game you have a fully fleshed out character with their own unique starting deck.

A base pledge of $65 plus shipping will get you Aeon’s End Legacy.  You will also be able to add on various expansions from the base game along with the base game itself  in case you need those.  If you want to run through the legacy game multiple times you will need recharge packs that cost $25 a piece.  There are even options for accessories to up the component quality of the game, and a playmat to help keep things organized on the table.  So if the idea of creating your own character in Aeon’s End appeals to you, along with just more content for the game, you will want to check out their Kickstarter.

Even though the holidays will soon be upon us, companies are already preparing for the next year with some new games.  First on that list is the next expansion for the Aeon’s End card game from Indie Boards and Cards. Aeon’s End is a card game in which each player has their own deck, specific to the breach mage they choose, and will have to work together with the other players to defeat the nemesis they have chosen.  You will have to work well together as the nemesis has their own deck and will be fighting back, quite viciously, to defeat you before you can cast them out.  The new expansion, called Aeon’s End: The Void, adds in two new nemeses and two new breach mages, as well as new gems, relics, spells, and minions.  So if you enjoy the game, be sure to check out this expansion when it hits store shelves in January of 2018.

Next we have two expansion decks coming from Plaid Hat games for the Ashes, Rise of the Phoenixborn card game.  The two new decks are The Goddess Ishra, and The Boy Among Wolves, each of which will require an Ashes base game in order to supply the needed dice.  These two decks just expand even more the options of cards you have for the game and bring two new phoenixborn into the game.  The Boy Among Wolves has the highest battlefield number in the game at 10, meaning he can have lots of units in play at once.  This is especially important because his abilities and cards lead to summoning a large number of units in a very short amount of time.  The Goddess Ishra is more about control, offering average stats but having a highly useful ability of being able to exhaust a unit when an attack is declared, either by your opponent or you.  She also continues this sense of control with her cards that specialize in controlling the actions of your opponent, and even so far as to controlling some of your opponent’s units.  Both of these decks will be hitting stores soon and you can find out more on the Goddess Ishra preview and the Boy Among Wolves preview on the Plaid Hat site.

Finally we have a new food truck themed game from Adam’s Apple Games, and that is Truck Off: The Food Truck Frenzy.  This is a simultaneous action selection type game where you will be picking where you will park your truck, and then trying to sell food there.  The game is played over five rounds and each round consists of picking where you park, and then picking your special action for the round.  For each location you will then roll their specified die, from a d4 up to a d20, and the result will be equally split among the trucks that are present there, earning each truck owner money.  At the end of five rounds the winner will be the one who managed to bring in the most money.  So if this light food truck themed game sounds good to you, look for it on store shelves in January.

Here we go, the ramp up to GenCon is beginning and we are seeing some bigger Kickstarters start to launch, here are some of the notable ones.

First is the 10th anniversary edition of the game Container, now in jumbo size.  Container is an interesting game in that you are playing all aspects of the production, delivery, and acquisition of products on a small island.  Each round you will decide which goods to produce, then which goods of your opponents you will ship.  When you pick goods you will have to pay for them, and the price will be set by that opponent.  After the goods make it out to the island you then bid for ships to be able to collect the goods, and then turn those goods into points at the end of the game.  This new edition will feature the same gameplay, with the addition of the Investment Bank, but with upsized, deluxe components.  The most notable being the large 7″ long plastic ships with containers that fit onto them like actual container ships.  So if you enjoy the game, but want something bigger and nicer, check out the Kickstarter page today.

Next up we have a meta game, something you play while playing other games, simply called Gameception.  What this card game does is add another layer to your game night with an additional game you play across the entire night.  Everyone starts with two cards and each card has some action you might find happening at a game night; like a pet interferes with the game, someone tells another player what to do, or someone is on their device.  If the action on your card happens, reveal it, score that card, and then draw a new one.  At the end of the night, the winner is the one who scored the most cards.  If this games sounds familiar then you are right, a similar type of game can be found called Pretense, but the larger variety of cards and fun stick figure artwork makes this game worthy of a look.  Check out the Kickstarter page for more info.

After that is the final expansion to the Heroes Wanted game called Elements of Danger.  As you think from the name of the expansion, this one adds Heroes with element based powers to the game.  This expansion also adds just lots of new content to the game in new action cards, epic actions, new heroes, and new villains.  Overall it adds just more of what you want in this game giving it more variety and increases the amazing number of hero combinations even higher.  So if you want to get this last expansion, or to jump in and get the complete game and all expansion, check out the Kickstarter page.

Next, from A-Games is Sakura, a beautiful looking trick taking card game with some twists.  On a turn you will be playing two cards, one to each pile in the middle of the table.  You will either play a card of a different value but same color, direction the values must go is determined by the yin-yang symbol, or the same value of a different color.  This sounds simple but sometimes not always possible, that is where you will use the coins you have to hire workers to manipulate the cards values or position to allow for you to play your cards.  If you can’t play on a stack you take those cards and get coins equal to the number of coin cards, but gain points equal to the number of shuriken.  Least number of points will be the winner.  Check out the Kickstarter page to pledge for your copy.

Last we have another expansion for the Flash Point Fire Rescue game and that is Tragic Events.  This is a simple expansion that adds three new characters, Strategist, Suppression Specialist, and Fire Prevention Specialist, and two deck of cards.  These decks, Fire and Event, are the crux of the expansion as they take the place of the hot spot aspect in the advanced game, giving you a more unique experience when playing that way.  The Fire deck creates more chaos as the fire spreads in random ways, and the Event deck ramps of the difficulty by changing the state of the board, forcing you to adapt.  There are also stretch goals being achieved that add in the hard to come by additional POI tokens, as well as event cards to utilize them in new ways.  So if you want to expand your Flash Point collection even more, head on over to the Kickstarter page today.

Indie Boards and Cards have teamed up with RetroEpic Software to bring the classic board game Flash Point: Fire Rescue to digital platforms. The digital version is currently on FIG crowdfunding, a unique website run by Double Fine software, which only selects the most promising upcoming digital titles, and not only raises funds but also actively works with the developers to bring the game to market. Multiple contribution levels are available, some offering early access to the beta versions of the game.

Lovers of Flash Point can help contribute to the digital version here. The final game is expected to release in Q3 2017.

While a certain project just launched by CMON will be getting most of the attention, we still want to highlight some other good ones that might be worth backing.

First up is the reprint and re-theming by Indie Boards & Cards of the popular flip and write game, Avenue, now called Kokoro: Avenue of the Kodama.  How to play the game remains largely unchanged, where you flip a card to see what kind of road you can draw, and then drawings it on your personal map.  Some of the changes being made to the game are the inclusion of double sided dry erase boards, meaning you no longer have to worry about running out of maps.  Also being included are components for a 7th player of the game and decree cards which offer more variability when you play the game.  Overall if you like this kind of game, or just missed out on Avenue the first time around, check out this Kickstarter today.

Next we have an expansion for the cowboy saloon building game called Saloon Tycoon: The Ranch Expansion from Van Ryder Games.  Saloon Tycoon is all about building up your own saloon to be the best in the west, but others want to achieve that goal as well.  You will take turns adding to your saloon, trying to satisfy you secret goals as well as public ones.  Attracting citizens will help you out, but be careful of the outlaws, they just want to make trouble.  The Ranch Expansion adds more tiles for you to build, cows and horses to wrangle, more characters, and four different mini expansion that are Kickstarter exclusive.  You will also be able to add on the base game and the Boomtown expansion to expand your game even further.  So if this sounds interesting to you, check out the Kickstarter.

Following that we have a new party game being done by Grail games called Hang 12.  Hang 12 is a personal trivia type game where the active player will pick a beach to surf, and that beach determine what kind of trivia question they have to answer.  Some of the question are “I have seen all the Star Wars movies”, or “I have eaten caviar before” and so on.  The active player secretly answers either true or false and then everyone else guesses to see what the right answer was.  If you are right you get to take the next level of point card, if you are wrong then you lose your current point card and start over.  What makes the scoring interesting is that it’s a bit of push your luck because as you get more answers right in a row, you point card increases faster and faster, but get a question wrong and you lose it.  Alternatively, if you don’t want to risk the points you play the surf card to ride the wave in and bank the points, moving closer to the 24 point victory.  If this surf themed party game sound like something you want to try, check out the Kickstarter now.

After that we have a new cooperative game being designed by Chris Batarlis and Steve Avery called Metal Dawn.  The game essentially has you playing out the Terminator movie before the robots have fully taken over, where you play agents fighting back against the machines.  The game plays out like an area control game where you have to deploy your characters to different zones in Washington DC before they get overrun.  You will have to find gear and gain intel to use against the constant onslaught of robots in order to turn the tide and secure the zones.  Then you will have to use some of that intel on DOMINUS, the satellite that took over all the robotic enemies and started the rebellion.  Once you bring him down to Earth he turns into a massive robot menace that once you defeat that, will finally end the robot uprising.   Hopefully your skills are up to par and you have good teamwork, because DOMINUS will not go easy on you.  Check out the Kickstarter today, and if you upgrade to the deluxe edition you also get rules to play the game competitively as well.

Last, and by certainly no means least, we have the expansion to the popular character creation game, Roll Player: Monsters and Minions by Thunderworks Games.  Roll Player has you rolling dice to give your character stats, learn skills, gain traits, and equip them with the best armor and weapons you can manage. Roll Player: Monsters and Minions expands on that by adding more of what you want, more classes, more races, and more market items, including a brand new item type, scrolls.  But what makes this expansion great is that now you take this character you crafted, and put them up against monsters like bugbears, goblins, vampires, and dragons.  Hopefully the character you created is up the snuff or he may be taken out.  You can check out the Kickstarter here, which is well past funded and blown through many stretch goals.

Indie Boards and Cards has announced a new game from designers Travis R. Chance, Nick Little, and Jonathan Gilmour coming to Kickstarter this May.  The Path of Light and Shadow allows players to take the roles of the four great houses/nations of The Realms vying to regain control of their lands from the Tyrant Queen.

Path of Light and Shadow is a massive empire-building experience, combining area control, deck management, and civilization customization. As players vie for control of The Realms, they must enlist and promote supporters, outfit their burgeoning empire with powerful technologies, align with powerful leaders, and lay siege to rival exiles after the throne.  Above all else, each player must decide what type of leader they will become, cruel or merciful.  But choose wisely, for each path has its rewards and perils.

For more information about the game and its design process before the Kickstarter campaign begins, click here.  Otherwise, look for the campaign to launch in early May 2017.