Portal Games will be releasing Detective: A Modern Crime Board Game on August 2nd at Gen Con 2018. However, if you can’t wait that long or don’t think you’ll be able to pickup a copy wading through a sea of gamers you can pre-order the game directly from Portal Games and have it shipped directly from Poland to receive it in July.
“Detective: A Modern Crime Board Game is a fully co-operative, immersive, detective experience. This is a game of wits and deduction, a full game night experience – a single game session can last up to 3 or more hours. It is also rules-light, meaning, that the most powerful tool at your disposal is your team, your imagination, and your own mind.” [source]
In this story-driven game, designed by Przemysław Rymer, Ignacy Trzewiczek, and Jakub Łapot for 1-5 players, the group plays as Antares National Investigation Agency members. Together, you tackle five different cases and solve them in order. The detectives need to use an online database which they access at a website provided by Portal Games. Each case affects the next and together they form a campaign that puts your detective skills to the test. At the end of each case there’s the option to “save the game” so that you can continue play at your next session. Detective: A Modern Crime Board Game plays in about 2-3 hours and is aimed at players aged 16+.
Those who pre-order the game (of which there are only 1000 pre-order copies) will receive bonus content which will be revealed over 4 weeks. Currently, an additional case, investigator, and consultant have been revealed.
Portal Games have announced many new releases for 2018 at their games convention, Portalcon.
This is a new fantasy, battleground, board game designed by Michał Oracz, creator of Neuroshima Hex! Monolith Arena gets its namesake from the Monolith which serves as each player’s headquarters. There are various factions, which all have unique abilities and units, and the faction headquarters also has unique abilities. Each player seeds their Monolith with three tokens which activate when the opponent damages the Monolith and the player exposes the top token. Each time the Monolith is damaged the next token is revealed. The game plays over a hex-based board, supports 2-4 players aged 10+, and plays in roughly 30-40 mins.
Monolith Arena is expected to release at Essen Spiel 2018.
Detective: A Modern Crime Game
Don your fedoras and your raincoats, and cue the moody lighting as you take the role of a detective! No, wait, don’t do that because it’s not the 1920’s anymore. In Detective: A Modern Crime Game the players are placed in a modern setting with access to 21st century tools to solve the case. The game is a story-driven, cooperative game which includes 5 scenarios that can be played as a complete campaign. Each case is represented by 35 cards.
Detective: A Modern Crime Game has 1-5 players taking the role of investigators for the government agency, ANTERES, who have access to an online database to aid in their investigations. The database has information about suspects, witnesses, and documentation from arrests and trials. Players also have access to the investigation manual and can even use real world resources such as Wikipedia, Google Maps, and other available resources.
Detective: A Modern Crime Game is designed by Przemysław Rymer and Ignacy Trzewiczek and is expected to release at GenCon 2018.
Imperial Settlers: Amazons
The all-female, warrior tribe of the Amazons will be featured in the third expansion for Imperial Settlers. The Amazons use elements of the deck-building mechanism to modify the deck during play by discarding reconstructed faction cards from their deck. They also get bonuses for building their cheap faction cards which allows them victory through conquest or construction bonuses.
Imperial Settlers: Amazons supports 1-4 players, aged 10+, and is expected to release during the second half of 2018.
Imperial Settlers: We Didn’t Start the Fire
The third Empire Pack for Imperial Settlers includes fifty new cards to allow players to expand their base factions and conquer faction cards of their opponents. Imperial Settlers: We Didn’t Start the Fire adds borders which are placed between each pair of players.
The game will be part of an early launch kit to be released May 2nd, 2018 but will see official release on May 16th, 2018.
Robinson Crusoe: Mystery Tales
This expansion adds a new campaign titled The Lost City of Z, where you follow great explorer, Lieutenant Colonel Percy Fawcett as he tries to find the enigmatic city. It also includes a full set of rules and components that can be played with the base game of Robinson Crusoe.
Robinson Crusoe: Mystery Tales introduces new characters, beasts, and Mystery deck cards and adds a new mechanism of Horror and Sanity with dangerous and Cthulhu-like stories.
The expansion support 1-4 players, aged 14+, and plays in roughly 90-180 mins.
Alien Artifacts: Discovery
Humanity has discovered something by accident. It is a mysterious resource, hidden deep under the surface of a distant planet. The race for wealth and new opportunities begins.
Alien Artifacts: Discovery is an expansion to the popular Alien Artifacts, 4x card game. It adds a new type of card, Alien Resources, and new types of ships and planets. A total of 50 cards is added and helps move the storyline forward of the base game.
Alien Artifacts: Discovery is designed by Marcin Senior Ropka and Viola Kijowska, supports 1-4 players aged 10+, and plays in 45-90 mins. The game will be part of an early launch kit on March 7th, 2018 and will see full release on March 21st, 2018.
Portal Games is planning for a busy start to the year with a pile of expansions and retail launch kits ready for players. Alien Artifacts, Robinson Crusoe, and Imperial Settlers will all have new content being released in the first quarter of 2018. Portal Games had already announced a slew of new expansions for 2018, but now players are getting release dates and details of additional in store event kit surprises.
Imperial Settlers by designer Ignacy Trzewiczek and artist Tomasz Jedruszek will receive an expansion deck of cards, We Didn’t Start the Fire, on May 16, 2018. The new empire pack introduces the concept of conquest to Imperial Settlers. Contesting introduces borders to Imperial Settlers. When a player completes a conquest they move the border between empires and can take the left-most faction from their neighboring empire and built it into their own empire. The empire pack will include 50 new cards and support all previous factions.
Portal Games is also planning for the release of a retail support kit for Imperial Settlers prior to the launch of We Didn’t Start the Fire. Releasing on February 2nd, 2018, the In-Store Event Kit will help retailers planning for local tournaments. The retail support kit will include three cards for each of the original 4 base factions that feature a panoramic layout. The three cards in each faction can be placed side by side for a seamless and massive view of the world of Settlers. The kit will also include an Imperial Settlers playing mat (23″ x 13″) to be used as a prize in local tournaments. Winner of the 2014 Golden Geek for best solo game and now almost four years old, Imperial Settlers continues to build a fanbase of players.
By accident, humanity discovers a mysterious resource hidden under the thick crest of one of the planets. The race for the wealth and new possibilities begins!
The expansion introduces the Alien Resource card which will allow players to harvest additional resources from planets and gain new abilities. The Discovery expansion will add 50 new cards to the game, including planets, technologies, ships, Alien Artifacts, and Alien Resources.
An Early Launch Kit will release on March 3, 2018 for brick and mortar stores. Participating stores will receive 10 copies of the expansion, 10 promo materials, and an Alien Artifacts poster. Most importantly, participating retailers will receive the expansion a full two weeks before the official release date.
Robinson Crusoe: Adventures on the Cursed Island
will see the The Lost City of Z
big box expansion in 2018, but prior to that players will have the chance to travel through time with Robinson Crusoe though an In-Store Event Kit on March 21st, 2018. The In-Store Event Kit will allow players to take part in a new time travel themed scenario. The kit will include:
- a new scenario about time travel
- 8 unique player characters
- four sets of custom wooden pieces representing the food resource
- one poster
The game has also appeared on a number of Dice Tower Top 10 lists including:
Dice Tower Con has just launched it’s brand new website for the sixth year of the convention. The new website offers loads more information and links to help you know what to expect from the convention and how to take full advantage of it. You will see info like both Eric Lang and Ignacy Trzewiczek being special guests of honor at this year’s convention, an event schedule for the convention, and even a list of the games in the library. Also as the time for the convention draws closer you will start to see links appear for things like the flea market and the math trade that happens each year at the convention. Needless to say, the new site is a nice upgrade over the previous site so be sure to take a look, and if you hurry you might be able to get a ticket to the convention if you don’t already have one as there are still a few left.
Just as Essen was getting underway, Portal games gets the convention started by announcing four new games that will be made available in 2017. Three of these are expansions to existing games and the fourth is a new card game.
The First up is the expansion to the 51st State: Master set entitled 51st State: Scavengers from Ignacy Trzewiczek. 51st State: Scavengers is based on a previous 51st State expansion called Ruins. This re-do brings back favorite cards from Ruins in addition to introducing new locations and a brand new mechanism to the game. With Scavengers, you’ll have the ability to search the discards and retrieve those valuable cards for use within your State.
Are you willing to scavenge to have the best state?
The second up is an expansion to one of the hottest games of 2016…Cry Havoc entitled Cry Havoc: Aftermath. Cry Havoc: Aftermath expands upon the base game, adding 5 new skills and 3 new structures to each faction. In addition to the skills and structures, there is a new game mode that allows for a full 5 round game. This game mode introduces new scoring abilities when an event token is passed instead of its removal, further increasing your options for scoring victory points.
Will your faction be the one left standing in the wake of the aftermath?
The third expansion is for the all new Stronghold Second Edition entitled Stronghold: Undead by Ignacy Trzewiczek. Stronghold: Undead is a re-balancing release of the original Undead expansion to be compatible with Stronghold Second Edition. This expansion introduces new rules for terror, casting spells, and gathering mana. New buildings and abilities for the Defender to help ward off the Attacker on a new map with new routes.
Can you hold back the undead, or will your Stronghold fall?
Last but not least is a new game from Marcin Ropka and Viola Kijowska entitled Alien Artifacts. Alien Artifacts is a 4x style of card game, where you take on the role of an interplanetary corporation exploring uncharted space in hopes to gain knowledge and power. Alien Artifacts boasts a true 4x experience in under 1 hour!
Does your corporation have what it takes to explore, expand, exploit, and exterminate the other corporations?
Portal Games has stated that these new titles will follow Portal’s first release of 2017 entitled First Martians. Alien Artifacts will be released at Gen Con 2017. Price and contents will be announced at a later date as well as the details for all other titles.
For more information, you can visit Portal’s website here.
First Martians, the big sequel game to the popular co-op game Robinson Crusoe, is landing on store shelves in 2017. First Martians is a cooperative game where you and your follow space travelers are working to survive the harsh martian landscape. While you won’t have to fight off bears and other wildlife, you will need to establish yourself a base as well as find a way to get food and water. There will also be the inclusion of a campaign mode where what you accomplish in one game will have effects on later games, almost like a legacy system but without the permanent changes. There will also be the standard game mode for playing one at a time, as well as a open world mode where you explore as much of Mars as you can before you aren’t able to survive anymore.
Personally I am very excited for this game and look forward to it’s release!
Portal Games is opening up a new division of their company based in Germany called Portal Games Deutschland.
This new German-division of Portal Games will be run by industry veteran Benjamin Schönheiter who has worked previously with the German publisher Pegasus Spiele localising games for the German market and working on a German gaming website called SpieLama.de prior to that. The focus of this new division is to bring current Portal Games products to the German market as well as to examine current games from other publishers that can be localised for German consumption.
Portal Games Deutschland will be debuting at Essen SPIEL 2016 with three new products: the new 51st State Master Set, Neuroshima Hex and an unannounced army for Neuroshima Hex. For additional information, visit Portal Games’ website!
If you missed the boat last time it was around, now might be your chance to hop on the updated edition of Robinson Crusoe: Adventures on the Cursed Island. Designed by Portal Games’ veritable owner Ignacy Trzewiczek, Robinson Crusoe has players working as a team of shipwrecked survivors trying to make ends meet on an island full of dangerous animals and unpredictable weather.
A description from the BoardGameGeek website:
“ [Players will] be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. Building walls around their homes, animal domestication, constructing weapons and tools from what they find and much more awaits them on the island. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game…”
This new edition of the game will come with:
- Custom wooden pieces for all resources
- Thick cardboard player boards
- An additional 7th scenario
- A completely re-written rulebook
- Coming in a Ticket to Ride-sized box
September 2016 is the date to look forward to for this award-winning game. For additional information, please visit here.
On Monday, July 18th, Stronghold Games will be releasing two new games for pre-order:
Terraforming Mars, designed by Jacob Fryxelius, plays 1 to 4 players, ages 12 and up, and takes about 90 minutes. Set in the 25th century, Terraforming Mars is a resource and hand management powerhouse where the players take on the role of large corporations tasked with the goal of making the planet of Mars a habitable environment for Earth’s ever-growing population. If you can succeed in raising the sub-zero temperatures, adding oxygen to the atmosphere, and melting those ice caps to let the water flow, then maybe you can succeed at Terraforming Mars!
Home after a hard day’s work terraforming a distant planet, why not try to have a drink at The Dragon & Flagon? Stronghold’s newest game by the designers Engelstein, The Dragon & Flagon, is a chaotic brawl of a game where 2 to 8 players, ages 10 and up, have approximately 1 hour to try and win the last Flagon of The Dragon! You and your fantastical friends will have to avoid flying mugs, chairs, magic, and each other in your attempt to build a reputation that guarantees you get the last sip of, The Dragon!
Did your rowdy night at The Dragon & Flagon cause you to miss the latest news on the progress in Terraforming Mars? Fear not, tune in to the Board Games Insider Podcast where they will be broadcasting from Mars (Just go with it…) this summer! Stephen Buonocore, president of Stronghold Games, and Ignacy Trzewiczek, president of Portal Games, are both bringing great new games based on the Red Planet to the hobby this year. Terraforming Mars and First Martians are sure to be out of this world hits! If you have questions for these two giants in the field, Stephen and Ignacy invite you to submit them <here>. They also have their very own guild over at BGG and would love it if you’d come help them reach their goal of 500 members by clicking <here>. And of course, if you’d like to hear more of their outstanding and unique podcast, click <here> and enjoy!.
If you don’t want to wait for GenCon 2016 to secure your copies of Terraforming Mars and/or The Dragon & Flagon, click <here> to pre-order today!
Portal Games, Polish publisher of such games as 51st State, Imperial Settlers, Stronghold, Neuroshima Hex, and Tides of Time, announced a new two-player drafting game based on the award-winning card game Tides of Time. This new game builds on Tides of Time‘s drafting and set collection strengths by introducing Madness to the equation.
Not only will players be working to draft the highest scoring set possible, they will need to be constantly watching their Madness level each round. When drafting powerful scoring cards, you will also be gaining higher levels of Madness. If you draft too much Madness, you will go insane and lose the game immediately.
The following is an excerpt from Portal’s press release:
“Tides of Time was a huge, worldwide hit of 2015,” says Portal Games CEO Ignacy Trzewiczek. “Having a chance to work on this title again and play with tweaking rules to come up with new mechanisms was a pure pleasure. I cannot wait to surprise our fans again with this epic and yet small game!”
Tides of Madness is for 2 players, ages 12 or older, and takes approximately 20 minutes to play. It is a stand-alone game and does not require a working knowledge of Tides of Time to play. It includes 18 large-format cards (80mm x 120mm), 20 Madness tokens, score pad, pencil, and a rules sheet. Tides of Madness will be released in August at Gen Con 2016 and will be available worldwide at the same time.
For more information, you can visit the Tides of Madness page on the Portal Games website.
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