First on the list is the latest in the Outpost series of games from IDW Games, and that is Outpost: Amazon. Like it’s predecessor you will be working together with your fellow players to survive the harsh jungle of the Amazon in order to capture strange and unusual creatures that have been sited. You will have to deal with a harsh environment and a slew of animals that want to eat you, mush less be captured. All cards are double use with one half being the event/threat, and the other half being useful supplies to help you deal with those threats and events. Play is simple in that you draw cards for your self, then you draw other cards that you have to deal with in some way. Manage to survive the entire deck and you all win. Look for this small box card game to hit store shelves in March of this year.
Second we have an announcement as surprising as finding out that water is wet, and that is a new expansion for Smash Up called That 70’s Expansion. Smash Up is called a shuffle building game where you take two factions, like ninjas, dinosaurs, ghosts, sheep, etc., and shuffle them together to form your army. Then it’s a competition to see who can take over as many high valued bases as possible to get to the goal score of 21 points. That 70’s Expansion adds more factions to the game with the addition of 70’s styled truckers, vigilantes, disco dancers, and kung fu fighters. Grab this groovy new expansion at your friendly local game store in the later parts of March.
Edgar Allen Poe’s Masque of the Red Death, from IDW Games, has arrived to Kickstarter. This is the first game featuring the stylistic art of Gris Grimly, best known for his line of darkly whimsical children’s books, the game features his art throughout, and captures well the sinister tone of the story. Game design is by Adam Wyse (designer of Head of Mousehold), and the game has been in development at IDW for the past 2 years after it was a finalist for the 2015 Canadian Game Design Award.
“Players are nobles attending an extravagant masked ball while a plague ravages the country. Players are trying to do what nobles do – feast, dance, celebrate –become as popular as they can. But rumors swirl as the night goes on, and everyone feels oddly nervous each time the clock chimes. The nobles might be wise to spend some time listening to these rumors. It is becoming increasingly clear as midnight approaches that something sinister awaits. At midnight, a horrible figure in the guise of the Red Death appears at the masquerade! It stalks amongst the rooms of the abbey, killing the nobles it comes across. The most popular noble wins… but that only matters if you survive the night.”
Masque of the Red Death is a 60-90 minute competitive deduction game for 4 to 7 players age 14 and up, where players take on the roles of Nobles at a party looking to increase their popularity while fraternizing with their host, the Prince, before the Red Death makes an appearance at midnight. Each player has to be careful to balance their actions between currying favor with the Prince, and trying to uncover which rooms the Red Death will visit, as the highest social standing will only matter if you manage to survive the party, and the night.
Click here to pledge and find out more information about the campaign.
The X-Files was a long running sci-fi style TV show about Agents Mulder and Scully investigating outlandish claims that were classified as X-files. In the show they often found the outlandish claims were in fact true, but when reporting to their superiors, Scully would take the side of science while Mulder would always tell the truth, no matter how crazy it was.
In the game X-Files: Conspiracy Theory – Everything is Connected, you will play as Mulder as you try to explain the crazy things to your superiors with the evidence you collected. On a player’s turn they will pull a prompt card from the deck, and with that prompt and the different evidence cards in your hand, try to weave together a story that the rest of the players will believe. The rest of the players will be playing their superiors and will vote, not according to if they believe the story or not, but according to how they think everyone else will vote. That’s because “the only thing worse than being an outlier is being a nut-case like Fox Mulder“.
Look for this game to arrive on store shelves in the later half of March, and then ask yourself, do you believe?
Dragon Ball Z has had a trading card game going for a while now, so a board game capitalizing on the highly popular series isn’t such a bad idea. Enter IDW Games, who have managed to partner with Toei Animation not for one game, but for a series of games based on the franchise. The line promises to have things like board games, tile-laying games, and dice games, with the first game being a dice game called Dragon Ball Z: Perfect Cell. In this game you will be choosing different DBZ characters to play as, then you will gather up your dice and roll them to charge your energy, unleash attacks, help your comrades, or get upgrades for your character. After each turn Cell will be attacking back, charging up his own energy, and even performing actions that will lock out powerful upgrades if the Z warriors don’t get to them first. Manage to defeat him and you win, or else all is lost and he destroys the world.
One thing of special note is that the designer of the game is Chris Bryan, best known for his involvement with the Board With life web series. The game is slated for release in March of 2018, and you can read more about it and IDW’s new partnership in this press release.
Roar: King Of The Pride is a new board game from IDW Games, and designers Daryl Andrews (Sagrada) and Erica Bouyouris, which has players competing to be the dominant lion pride in Africa. 3-6 players must manage their food supply, expand into new territories and raise cubs to compete effectively. Be careful of other players’ secret objectives, and new more powerful threats that encroach into the Savannah. Expect Roar: King of the Pride in March 2018.
Loot Island from Whats Your Game and Aaron Haag (Yunnan) is a pirate themed card game with an interesting balance between teamwork and selfishness. 2-5 players take turns placing their map cards on the landings of Loot Island. Each location requires enough map cards to find the loot, but the loot must be divided among the contributing players, with first come first served. Do you add to the map to gain a small share, or do you withhold your information, hoping the other players fail to find any loot at all? And just to make it crazier, there is a traditional pirate curse which must be broken. Loot Island should hit stores in November 2017.
Quick Simple Fun Games has announced Muse, a deduction game for 2-12 players reminiscent of Dixit, where players use cards of insane art to guide teammates to inspiration. Muse can be played cooperatively, or at larger player counts, in teams. One player takes on the role of Muse, giving clues within the confines of their inspiration card, leading their team to their chosen masterpiece. Muse should hit stores by November 24, 2017.
Another week, another batch of Kickstarters worth a second look.
First up is a game designed specifically for the visually impaired in mind, and that is Megateh. This Japanese designed game is essentially a tactile version of the classic game Quarto, where you need to get 4 in a row of all the same shape, all the same height, or in a descending height. Players are blindfolded when playing the game so you will have to feel for the pieces, which consist of solid disks and discs with a hole in the middle, in order to place them. But you also have to feel for where to place them, figuring out where the other pieces have been placed already and trying to set yourself up to win, while not setting up your opponent to win. First person to get four in a row as described above wins! There are several pledge levels to get different versions of the game that range from a mini ceramic $18 model, up to a fully customized $88 wood model. So if this kind of game interests you, or want to support games designed for visually impaired players, then check out the Kickstarter page.
Next is the latest game from the Nickelodeon and IDW Games partnership, and that is Legend of Korra: Pro Bending Arena. This is a two player arena game where each player controls a pro bending team like the Fire Ferrets, White Falls Wolfbats, or the Red Sands Rabaroos. Each team has their own unique set of minis, team ability, and technique cards that will be used in the game. But before you start the game you have the option of creating your custom strategy deck, which is the deck of technique cards you will be pulling from during the game to play against your opponents. However, the deck doesn’t have to be static, as during the game you will have the ability to purchase more technique cards from your supply with chi that you have built up. Your players also will come equipped with trick card that give them powerful special abilities, but some of which cause you to roll the referee die, risking the possibility of your team member being ejected from the game. In the end it’s last man standing as you fight to knock the opposing team out of the ring, whoever is left is the winner. So if this sounds like an interesting game to you, check out the Kickstarter page.
After that is another arena combat game called Zero Gravity, that utilizes a unique gimmick in it’s gameplay. On it’s surface, Zero Gravity looks to be your normal arena battle game with each player controlling a team of combatants. You are racing to get thirty points which is done through taking out your opponents troops, capturing objectives, or completing achievements. First person to 30 points will be the winner. Now as for what makes this game unique, that comes in the board that you play on, a 3D board which has playing surfaces on every interior surface. Also each miniature comes equipped with a magnet, allowing them to stick to the walls and ceiling, bringing a typically 2D game into the 3rd dimension. This mean that sight and range lines are no longer just drawn on the board, now you will be drawing them in the area to see if your troop on the floor can hit the troop on the wall. Overall it looks to be an interesting game, and if you find it interesting to then head on over to the Kickstarter page.
For this project we have the ubiquitous Cards Against Humanity clone, but this time done by well known game company Steve Jackson Games. Conspiracy Theory is you typical draw a black card to get your prompt, and play white cards to complete the phrase in the most hilarious way possible. One major difference is that this game is all about conspiracy theories, like the title suggests, and so the cards being played are well withing the PG-13 realm. So if you are looking for a party, card game that isn’t so offensive, and has the typical Steve Jackson flair, check out it’s Kickstarter page.
Next is another party game called News@11, where you try to come up with the best news segment that you can. During the game you will have a producer, a lead anchor, and news anchors. The lead anchor will be the one who hands out the segment cards, telling you what kind of news report you will be giving. The different options include things like sports, weather, health & beauty, traffic and more. Each news anchor will have three of these segment cards for their morning, afternoon, and evening news segments. To populate these segments you will draw cue cards that have you fill in a word mad lib style, and you will use one cue for your morning segment, then add a second for afternoon, and finally a third for the evening. It’s these crazy combinations of words and segments that will generate a lot of the laughter in the game, and the best news caster will be selected as the winner. As for the producer, they will be handing out producer cards that keep things moving, but can also cause some chaos. So if you are looking for a new party game with a news feel to it, check out the Kickstarter page.
Following that we have another board game based on a television IP, and that is Warehouse 13 the Board Game. In Warehouse 13 the game you are playing as agents to either help or hurt the warehouse and to collect the artifacts that have been scattered around the world. In there game you will have several agents and one traitor, with the agents working to capture three artifacts, and the traitor working to have three artifacts lost, and then win the finale. Gameplay is a mix of dice and card play with dice being rolled to set the difficulty of retrieving the artifact, or used to pass attribute tests that have been placed on different locations. The cards are what you will be playing to acquire clues and eventually acquire the artifact. However, the traitor has many ways to affect these endeavors, and if any of several conditions are met, then the artifact is lost to the Adversary and they move one step closer to winning. Each game is called an episode and if the villains get three artifacts, the finale happens where has the agents trying to foil his final plan before he wins. Each character is pulled straight from the show and each has their own special abilities that can be used once an episode or season, or is always available. So if you enjoy these puzzle type games with a traitor, or are looking for a Warehouse 13 themed game, check out this Kickstarter.
And finally we have the latest from Mindclash Games, makers of Anachrony and Trickerion, a new area control style game called Cerebria. In Cerebria you are playing the role of either Bliss or Gloom, trying to spread your influence to all the denizens of the town. You will does this through various area control aspects such as allies in different locations, a scoring tower in the middle of the board, and your allies presence. After you pick a side you will play the game by carrying out actions on your spirit board. You have many actions to choose from and you will be playing cards from your hand as well to move around the board, affect emotions on the board, put out new emotions, and other actions. As you do these things you will begin to use up resources from different spheres on the board, when one is empty there is a scoring round where you check to see if you achieved varying aspirations. Achieving these aspirations gets you pieces of a tower placed in the center, of which their height and facing affect different actions on the board. At the end, whoever has more of their color in the tower at the end is the winner of the game. This is just a brief overview and there is much more to the game, so if you want to find out more then head on over to the Kickstarter page.
IDW Games and March Hare Games have announced Subrosa, the first game in their upcoming Daemon Trilogy of games. In Subrosa, 2-5 players use drafting to create a hand of assassins, merchants, characters and deceptive tactics to wrest control of daemons, grow the riches of their house and contribute to the fall of their adversaries. Daemon Trilogy: Subrosa uses an app to protect players’ secrecy, making card play truly anonymous. When the trilogy is released, all 3 games will be playable together in a single 60-90 minute session.
Daemon Trilogy: Subrosa will release this November, and will be playable at GenCon50.
IDW Games has announced the first board game from it’s new partnership with Nickelodeon, Nickelodeon Splat Attack! Splat Attack will be an all-out food fight brawl between teams, using all of the classic 90’s Nickelodeon characters. Expect to see Rugrats, Invader Zim, Spongebob, The Wild Thornberrys, Hey Arnold, CatDog, Angry Beavers, Rocket Power, Aaahh Real Monsters, Ren & Simpy, and Rocko in this food filled splat fest. IDW will host a panel about the partnership at the San Diego ComicCon on Sunday 7/23/17, and expect Splat Attack! to come to stores in Spring 2018.
You can read IDW Games’ official press release here.
IDW Games has partnered with 20th Century Fox to produce a series of games based on the movie Planet of the Apes. The first game in this agreement, Planet of the Apes, is a coop adventure board game designed by Richard Launius (Arkham Horror, Defenders of the Realm). 1-4 players each take control of one aspect of the psyche of the protagonist, Colonel George Taylor, and all must work together to survive. To celebrate the 50th anniversary of the film, the first printing only of Planet of the Apes will contain 4 limited edition miniatures.
The Planet of the Apes is due for release in October 2017. You can read the full press release from IDW Games here.
IDW Games has just announced that they will be creating a board game based in the Wayward comic universe. This will be a fully cooperative game that is being designed by Jon Gilmour, co-designer of the highly rated Dead of Winter. Not much has been released yet about it other than the game being based in the universe of Wayward and featuring it’s iconic characters. Wayward is a comic where “teenagers imbued with supernatural power are defending the world from Yokai, Japanese mythological creatures and spirits.” The comic has been in print since 2014 and has even recently been optioned for a television series by Manga Entertainment. Check back here for more info as the game continues it’s development, and read the press release below for more information.
San Diego, CA — IDW Games announced today that it is working closely with writer Jim Zub and illustrator Steven Cummings on an upcoming Wayward board game. Designed by Jon Gilmour, co-designer of Dead of Winter and Outpost: Siberia, Wayward is a fully cooperative board game where players assume the roles of the comic’s heroes working together to defeat villains controlled by the game itself.
Set in modern Tokyo, Wayward is an ongoing series published by Image Comics featuring teenagers imbued with supernatural power defending the world from Yokai, Japanese mythological creatures and spirits. Since launching in August 2014, Wayward has gained critical acclaim and a dedicated readership. The first volume of the series, “String Theory,” made the Young Adult Library Services Association’s 2016 List of ‘Great Graphic Novels for Teens’ and has been favorably reviewed by many outlets, including Kirkus. In addition, Wayward was recently optioned by Manga Entertainment for development as a television series.
Jerry Bennington, VP of New Product Development, said, “IDW Games is ecstatic about working with Jim Zub, Steven Cummings, and Jon Gilmour on a project with as much recognition and fandom as Wayward. As a lifelong tabletop gamer, Jim’s creativity goes beyond just managing the IP. His input and feedback about gameplay and design have been invaluable to us, and will surely produce a product that embodies the soul of the comic series.”
Jim Zub said, “Wayward is a passion project for Steven and I, and games are near and dear to our hearts, so getting the chance to bring both of those wonderful elements together with Jon and the rest of the IDW Games crew is an absolute thrill.”
Zub is a Harvey and Shuster Award-nominated comic writer (AVENGERS, DUNGEONS & DRAGONS, SAMURAI JACK, FIGMENT), and the creator of the original comic series GLITTERBOMB and SKULLKICKERS.
Cummings is an American comic book artist based in Japan (DEADSHOT, LEGENDS OF THE DARK KNIGHT, STREET FIGHTER, FORAGER).
IDW Games is well known for its excellent tabletop adaptations of beloved intellectual properties. Their licensed board games include X-Files, Back to the Future, and the upcoming Planet of the Apes and Atari series of games.
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IDW Media Holdings, Inc. (OCTQX: IDWM) is a fully integrated media company, which includes publishing, games, entertainment, and the San Diego Comic Art Gallery.
IDW Publishing’s comic book and graphic novel catalog includes some of the world’s most popular entertainment brands, including Transformers, My Little Pony, Star Trek, Teenage Mutant Ninja Turtles, Ghostbusters, and Disney’s classic characters. At IDW’s core is its commitment to creator-owned comics including 30 Days of Night, Locke & Key, Wormwood, Ragnarök, V-Wars, and Archangel by bestselling sci-fi author William Gibson.
IDW Publishing is also home to the acclaimed and award-winning imprints; Top Shelf, The Library of American Comics, Yoe! Books, and Artist Editions, showcasing the greatest original art ever published in American comic books.
IDW Games’ diverse line-up includes the international phenomenon Machi Koro, as well as hit licensed games such as X-Files, Back to the Future, The Godfather, and TMNT.
IDW Entertainment serves as the worldwide distributor of Wynonna Earp airing on the Syfy Channel in the U.S. and is producing BBC America’s Dirk Gently, based on the bestseller by Douglas Adams starring Elijah Wood and Samuel Barnett.
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