Hyperspace

Petersen Games and designer Sandy Petersen (Cthulhu Wars) have a new asymmetric 4X space game on Kickstarter, Hyperspace. Hyperspace is designed to be a fast moving (1-2 hours), 2-4 player space epic with little downtime, selling itself as having no upkeep phase, keeping everything continuous actions until the end of the game. Players have 3 actions on their turn, choosing from move, build, battle, produce and research. The base game comes with 4 very unique aliens, each with its own weakness, bonus super ability, super tech, super unit, and a victory ability just for that species. The board is comprised of hex tiles, each of which is unique. All of the mechanisms are simple, elegant versions what you expect in a space game. The outposts, which produce resources, have slots to place cardboard tokens, denoting which resource they produce – Metal, Atomics, Organic, or Hyper. Battles are swift and decisive – ships attack with a specific die type (d6, d8, d10), and defend with a single value. Of note is that attackers decide who they are shooting, picking from any of the defenders units. Movement uses an action, but a single action can move ships as far as you like through player owned territory, as long as you have the Atomics to fuel it. Like most Petersen games, the components are a thing of beauty – Hyperspace comes with 100+ gorgeous plastic miniatures, 42 planets, 122 cards, and more than 300 cardboard tokens, rings and dice. 22 more expansion species are available as extra buys, making the variability and replayability extraordinary. The Kickstarter Campaign for Hyperspace continues through February 21, and the game is expected to ship in August 2020.