You might remember Mirror Box Games from their first release, last year’s Chaosmos. Not content with being a one-hit wonder, they’re back at the grindstone crafting a new title which is coming soon to Kickstarter. It’s called Guild Masters and we can expect that Kickstarter campaign to launch sometime this fall.
Guild Masters posits players as guild masters vying for control of the just announced Royal Guild. The game will use hand management and set collection to accrue reputation, with the most reputable getting the Royal Guild appointment and winning the game.
Guild Masters is for 2-5 players with a play time of around 90 minutes. We’ll let you know when the Kickstarter goes live.
Portal Games has announced an August release for two new armies in the extremely popular board game universe of Neuroshima Hex 3.0 designed by Michał Oracz!
The first is Mephisto designed by Michał Herda & Michał Oracz. Now I know what you’re thinking…Is Portal Games bringing in a particularly nasty Marvel Villain to rain down hell in Neuroshima Hex?!?! No, not this time. Mephisto is quite simply, a half-worm, half-steel maggot born of radioactive bomb craters that will give players a shortcut and resources but quite possibly at the cost of their life. Make good use of the new implants and modules to bring the awesome power of this monster down on your enemies!
The second is Dancer designed by Rustan Håkansson. A beautiful lady twirling upon her toes across the board as…wait, that doesn’t sound right at all. Oh no, “Dancer” is in fact a code name for a predictably sinister genetic experiment that was damaged during the Moloch attack on Omega. Now the 3 raving-mad, hive-mind subjects of this military-experiment-gone-wrong have escaped and together they are a lethal combination of healing, free attacks, and massive damage. But enemies take heed! If you can find a way to kill one of them…Dancer will fall.
To learn more, visit the Portal Games page by clicking <here>.
On Monday, July 18th, Stronghold Games will be releasing two new games for pre-order:
Terraforming Mars, designed by Jacob Fryxelius, plays 1 to 4 players, ages 12 and up, and takes about 90 minutes. Set in the 25th century, Terraforming Mars is a resource and hand management powerhouse where the players take on the role of large corporations tasked with the goal of making the planet of Mars a habitable environment for Earth’s ever-growing population. If you can succeed in raising the sub-zero temperatures, adding oxygen to the atmosphere, and melting those ice caps to let the water flow, then maybe you can succeed at Terraforming Mars!
Home after a hard day’s work terraforming a distant planet, why not try to have a drink at The Dragon & Flagon? Stronghold’s newest game by the designers Engelstein, The Dragon & Flagon, is a chaotic brawl of a game where 2 to 8 players, ages 10 and up, have approximately 1 hour to try and win the last Flagon of The Dragon! You and your fantastical friends will have to avoid flying mugs, chairs, magic, and each other in your attempt to build a reputation that guarantees you get the last sip of, The Dragon!
Did your rowdy night at The Dragon & Flagon cause you to miss the latest news on the progress in Terraforming Mars? Fear not, tune in to the Board Games Insider Podcast where they will be broadcasting from Mars (Just go with it…) this summer! Stephen Buonocore, president of Stronghold Games, and Ignacy Trzewiczek, president of Portal Games, are both bringing great new games based on the Red Planet to the hobby this year. Terraforming Mars and First Martians are sure to be out of this world hits! If you have questions for these two giants in the field, Stephen and Ignacy invite you to submit them <here>. They also have their very own guild over at BGG and would love it if you’d come help them reach their goal of 500 members by clicking <here>. And of course, if you’d like to hear more of their outstanding and unique podcast, click <here> and enjoy!.
If you don’t want to wait for GenCon 2016 to secure your copies of Terraforming Mars and/or The Dragon & Flagon, click <here> to pre-order today!
Z-Man Games has previously announced the upcoming release of another game set in the Merchants & Marauders universe, Merchants & Marauders: Broadsides. This new stand-alone game carries the same high-adventure theme set in the Caribbean during the age of piracy,but is far removed from the pick-up-and-deliver adventure that was its predecessor. Merchants & Marauders: Broadsides brings ship-to-ship combat in the form of a hand-management and worker placement card game, and players will be playing combos of cards such as pairs, straights, and flushes to fire the various weapons their ship is equipped with.
Image from BGG
Z-man has released an article that outlines these weapons and details their strengths, weaknesses, and basic strategies of use. In summary, here are the the three types of weapons your ship can equip:
- The 18-Pounder: a balanced, all-purpose cannon that can deal damage via a wide range of effectiveness
- The Long Nine: a focused and powerful weapon that is difficult to aim, but when it hits it deals damage of the greatest severity
- The Carronade: a lower-powered weapon that is easy to hit with but deals damage at a lower level
Players will need to load these weapons with a variety of shot types, including Solid Shots (for damaging planks), Chain Shots (for crushing enemy sails), and Canister Shot (for devastating enemy crew).
Merchants & Marauders: Broadsides is set for a fall 2016 release. For more information on how these weapons affect game play, check out the article in full on Z-Man’s website.
Awful Fantasy, a social media parody of fantasy and sci-fi, is coming out with its first tabletop game, Awful Fantasy: The Card Game. The game comes from the designers of Warhammer Quest: The Adventure Card Game, and features the humor of Awful Fantasy. In this storytelling game, players will be collecting cards in order to complete their own awful fantasy tale. The game will launch on Kickstarter on May 3rd. For more information, see the full press release:
Awful Fantasy—the satirical social media source for all things awful in fantasy and sci-fi—is proud to announce the upcoming release of its first official tabletop game, Awful Fantasy: The Card Game! Watch for the upcoming Kickstarter campaign launching on May 3rd.
About the game:
Based on the the unique and absurd humor of Justin and Mitchell Lucas and with gameplay designed by Adam and Brady Sadler (Warhammer Quest: The Adventure Card Game), Awful Fantasy: The Card Game is a casual card game for 2 – 6 aspiring awful authors. Each player takes on the role of a ridiculous author equipped with a hand of awful cards, which are used to either draw fantasy cards or thwart your rival authors.
The goal of the game is to collect a series of fantasy cards to complete your own tale of awful fantasy. Each story must contain at least 3 fantasy cards, including a plot, a protagonist, and an antagonist. The combinations of these cards are diverse, and each play provides a new opportunity for you to tell a tale more awful than your last.
The Lucas twins and Sadler twins have a long creative history that began in their high school days. This is their first collaboration in the gaming world, but hopefully far from their last.
Number of players: 2 – 6
Time required: 20 – 45 min
Recommended ages: 13+
Awful Fantasy website: awfulfantasy.com
Five years after its first appearance, the smash hit superhero card game Sentinels of the Multiverse is officially coming to a close. The story of the Freedom Five and their legendary allies and enemies has so far wound its way through 6 major expansion sets and a myriad of single deck expansions, each building up the vibrant world of the game, but GTG has been very open about the fact that that story wouldn’t last forever. Now the end is officially nigh.
According to the official announcement on the Greater Than website, Sentinels’ final expansion, Oblivaeon, is the planned culmination of everything that has come before it – those inclined may find clues about the finale hidden throughout the previous expansions – and it will bring together all the different storylines of the Multiverse.
To bring all of this to life, Sentinels is returning to its Kickstarter roots one last time. The official campaign will launch Tuesday, February 9th and, as is only appropriate for the franchise’s swan song, it will also include special anniversary content such as a new printing of all the character promos that have ever been released for the game (with all new art!) and the SotM Ultimate Collector’s Case, which will hold your entire Sentinels collection in one purposely designed box.
Keep your eyes peeled for the campaign, and if you’d like to know more, check out the full GTG announcement here.
Roxley Games, the publishers of popular games such as Steampunk Rally and Super Motherload, have announced a new agreement with veteran board game designer Martin Wallace for the right to reprint his classic economic game Brass. While the details of the agreement have not yet been finalized, the new version of the game is intended to launch on Kickstarter sometime in quarter 2 or 3 of 2016 and will include new artwork, deluxe component upgrades and a completely new map, developed in cooperation with Wallace. The new map will be set in the Birmingham area and feature new industries such as breweries as well as some new rules and mechanisms.
After the Kickstarter is fulfilled, the game will also be made available in stores, including all the new game content, but without the deluxe component upgrades.
Read the full announcement here.
YAY Games, the makers of last year’s hit Kickstarter Frankenstein’s Bodies, have successfully completed production of their latest project and are ready to set it loose upon the world. Debuting this week at the Essen Spiel game fair in Germany, Sandcastles is a card/tile placement game for 3-7 players, with rules variants included for 2 player or solo gaming. Each player must use the cards available to the them to build the best Sandcastle they can before the tide rolls in – but be careful: the other players will do their best to steal bits away from your sandcastle or even siphon off your bonus points!
Sandcastles plays in about 30-40 minutes and is designed by Andrew Harman. For more detail, read the full press release below:
“Bringing out the naughty child in you!”
Media release (Oct 3rd, 2015)
Embargo – Immediate
Sandcastles set for International launch
Gamers sometimes complain about games having the same old themes (don’t mention Zombies) or that a theme has just been plastered onto a game. These are not statements that could be laid at the feet of up and coming British board game publisher YAY Games.
Following on from the cult success of Frankenstein’s Bodies, a highly thematic game about building your very own “creature” out of spare body parts, YAY are set for the international launch of Sandcastles.
“We are hoping that folks at Essen really take our latest brain child into their hearts. In Sandcastles you are on a beach trying to build the best sandcastle you can before the big wave comes crashing in.” Says Andrew Harman YAY Games chief creative.
He goes on to warn in a tongue in cheek way. “Don’t get too comfortable playing in the sand though because the other players could be planning on using crabs, seagulls of their own buckets to kick over your glorious creation and steal your sandy glory!”
Sandcastles is a very portable tile placement game for 1 to 7 players and lasts around 30 minutes. If you’re looking for a game to take on holiday to play with your family, look no further
YAY Games are getting a reputation for producing games with interesting themes that are easy to learn and pack in a lot of interaction. They can be found at booth 2E-121 at Essen.
You can also keep up to date with this fresh and exciting company on Facebook here or Twitter here.
Dark clouds are on the horizon. Invaders spread like locusts across the unspoiled wilderness. Nature itself recoils. Can the Spirits stem the tide of settlement?
Published by Greater Than Games – makers of the popular superhero coop game Sentinels of the Multiverse – Spirit Island is a new cooperative game about nature spirits defending their island home from ravenous colonial invaders. Each player takes the role of a different Spirit with access to different powers that will help the Dahan – the local inhabitants – drive away the outsiders for good. Spread your presence around the island, choose carefully when to reclaim already used powers and when to seek out new powers, and do your best to stop the corruption and blight of the invader towns before it’s too late!
The game plays 1-4 people in 90 to 120 minutes, comes with 8 different playable spirits (plus a 9th kickstarter exclusive spirit) and 2 different groups of specialized invaders for advanced play.
Check out the full campaign here.
Cosmic Wombat Games, a production company dedicated to realizing the tabletop visions of new board game designers, is proud to present their newest game on kickstarter. Campaign Trail is a card driven area control game of political maneuvers and electioneering for 2-6 players and plays in about 120 minutes. Each player is a candidate running for the Presidency of the United States moving around the country to gain the most votes in different states. They must choose wisely which cards to play – with each card providing a choice between 4 different actions, out of 6 possible actions in the game – carefully balance their fundraising activities with their campaign events and advertising budgets. Each candidate will also have their own unique capabilities to aid them in winning the hearts and minds of the American people. Campaign Trail is set to hit Kickstarter on September 16th!
For more information, read the full press release below and be sure to check out the kickstarter campaign here.
“Never have I played a game that offered so much different strategy and methods of play in such a simple to learn game.” ~ Levi Bushue, Living the Nerd Life
As mud-slinging political campaigns once again clamor for our attention, the new strategy board game, Campaign Trail, is launching its own campaign on Kickstarter, Sep 16 – Oct 9. After 4 years of touring the country’s gaming conventions, holding photo ops with hardworking gamers everywhere, and collecting rave reviews, Campaign Trail is asking for your campaign contributions to raise funds for its first production run. Developed by Cosmic Wombat Games, Campaign Trail is a 2-6 player strategy game in which players are candidates competing to become the next President of the United States.
Whether playing in teams with your running mate, or one-on-one, it’s up to you to sway the voting public in your favor using cards to advertise, campaign, host events, raise funds, register voters, travel, and debate the important issues facing the nation. The candidate that best manages their resources and connects with the public on key issues will win the presidency! Carefully designed to avoid creating real controversy around the table, Campaign Trail provides an entertaining experience that a wide range of play-testers have thoroughly enjoyed – political junkies or not. For only a little bit more, there are opportunities to influence game content by endorsing a card or even creating a character. Additionally, there is a backer challenge for a Kickstarter exclusive gift.The confetti is flying, the champagne is flowing, and you have just accepted your party’s nomination for President. Now it’s time to hit the Campaign Trail! How will you chart your path to victory?
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