Fantasy Flight Games just released a new “small box” expansion for Elder Sign, Grave Consequences, which adds a couple new elements to help spice up your game. Unlike the previous expansions which altered the game significantly, this expansion just adds three new decks of cards, Phobias, Epitaphs, and Epic Battles to add to your game as you like.
Phobias add an extra layer of difficulty by giving you a phobia that will drain your sanity each time it is triggered. Epitaph cards add a new random effect to your death, they start out face down showing a tombstone on the back, and when you are devoured you flip it over to see if the effect is good or bad. Good effects can be things like healing everyone else’s stamina and sanity, bad effects can be adding more monsters to locations. Last are the Epic Battle cards. These are cards you start drawing if the ancient one has woken up and add new challenges or change up the battle order for your final showdown.
All in all these cards will certainly add variety and difficulty to your game, you can head over to the FFG site to read more about the expansion and to read an interview between FFG and Elder Sign designer Richard Launius.
Picture from Ungeek
As with most other big name releases, people are gobbling up any new information about Pandemic: Reign of Cthulhu they can find and disseminate it to the masses. In this case we have some more images of the game which reveals information on the game itself. From the article on UnGeek there appears to be sanity for each player that can cause them to be eliminated. There are multiple Old Ones that can appear on the board and places for each of their cards. The map itself is no longer the world but of places in Lovecraft lore like Innsmouth, Arkham, Dunwich and Kingsport. It also teases the special powers of some of the Old Ones as well as a couple of the heroes. All told it is not much, but does offer a window into some of the gameplay possibilities as we wait for official releases about the game.
“The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of the infinity, and it was not meant that we should voyage far.” H.P. Lovecraft
Fantasy Flight Games is announcing the upcoming release of Under the Pyramids, a new expansion for the Eldritch Horror cooperative game.
Like all the Eldritch Horror expansions, Under the Pyramids is based on the stories of H.P. Lovecraft, where players travel around the world hoping to keep the Ancient Ones and all their evil minions under control, preventing them from infesting the world and save the Earth from chaos and destruction.
Under the Pyramids takes the players to Egypt, where the streets of Cairo, the Pyramids, the Sphinx and other locations are filled with the followers of the Dark Pharaoh, who is attempting to return and wreak havoc on the world. Players will work through a new adventure, as well as six new preludes to integrate the new expansion into Eldritch Horror.
The expansion will include a new location board; two new ancient ones with unique Mystery, Research and Special Encounter decks; eight new investigators—including a mustachioed Egyptologist named Monterey Jack who looks suspiciously like Johnny Depp playing Indiana Jones; and a bunch of new unique assets (such as a Canopic Jar and Monterey Jack’s Treasure Map) , conditions, artifacts, gates and monsters to assist and challenge the players as they tackle the mysteries of ancient Egypt come to life in the 1920’s.
Under the Pyramids is scheduled for release to retailers in 4Q of 2015.
More information on the expansion can be found here and details on the expansion can be found here.
Last month Fantasy Flight Games announced the next expansion for their popular game Eldritch Horror, Strange Remnants, and now they are taking some time to showcase the new additions that it will bring to the game. One of the new additions would be the need to go to ancient sites in order to help prepare for the cosmic alignment and the coming of Syzygy. Thus FFG has done some write-ups about each of the locations to hint at what you would need to do at these sights, such as fight off cultists at Stonehenge to obtain a powerful artifact. Play the mayan soccer-like game Ōllamaliztli in the hopes of gaining favor with Yig in Chichen Itza, or die trying. Work to obtain a powerful Asset from the Great Wall of China, but have to face the dangerous Xiongnu raiders and steel your mind from the horrors you will face. Even travel to Easter Island and obtain magical energies stored in the Moai, the monolithic stone statues of the island. But be careful, you could awaken the spirits of tribal leaders, and they don’t take kindly to thievery.
Next this also reveal some mechanics of the new prelude system which will help bring more atmosphere and story to when you are battling the ancient ones. One of them puts the evil cosmic alignment as the primary concern while you still have to fight off the ancient one you have chosen, thus forcing you to still explore the new locations. Another offers you a devil’s deal where you can gain a boon, but at a price, and it won’t be until it’s too late for you to know if it was worth it or not. And the third puts you up against the Dunwitch Horror who has left rural Massachusetts for new areas, but he has grown powerful and tough as he consumed herd after herd of livestock. But the prelude doesn’t leave you completely defenseless as it also gives you powerful spells to help you fight back against this monstrosity.
All in all this expansion is shaping up to be a good one, head on over to Fantasy Flight’s website to read the entire preview.
Fantasy Flight Games has announced Strange Remnants, the next expansion for the lovecraftian game Eldritch Horror. In this new expansion instead of fighting something from another dimension or something from the deep, you are fighting against Syzygy, the cosmic alignment of the planets that will spell certain doom for the world. You will have to bolster the Earth’s defenses put in place by ancient civilizations at places like Stonehenge, or try to close the portals themselves before they can converge.
Strange Remnants enables you to explore the prehistoric Mayan temples of Chichen Itza, the winding Great Wall of China, fog-shrouded Stonehenge, and the stern Moai Statues of Easter Island. The new Mystic Ruins Encounter deck brings each of these four locations to life through encounters that might alter time and space for your benefit or curse you with debilitating Conditions. Beyond these four sites of arcane importance, your determined struggle against a new Ancient One will lead you to sites of arcane power throughout the world. New Location and research encounters connect you with ancient ruins and artifacts in places from Egypt and Argentina to San Francisco and Arkham.
You will have four new investigators to help you do this as well as a host of new items and allies along with new locations to explore. Prepare to work hard because you are against the universe, and it’s not so forgiving.
Release is currently set for the third quarter of 2015 and you can head over to the FFG site HERE to read the news post which has several links to let you preview some of the new cards in the set.
Lovers of Arkham Horror and Eldritch Horror have an exciting new project on Kickstarter CuCu Dice. This is aimed specifically at the needs of players of the Arkham and Eldritch games. Offering an easy to see answer for dice rols of whether you have met success. These have three different dice faces with 3 blue faces, 2 green faces and 1 red face which allows you to have easy answers to success based on what result you are looking for from a 1 in 6 chance to a 5 in 6 chance of success of failure.
This project features 5 different pledge levels and has already met its funding goals. It is set to fund on May 3rd. It is indicated that stretch goals will be announced. But at this time there have been none actually specified. In addition this is a project that has identified that it will be kicking it forward which means a portion of the money raised will be going to back other projects.
While this project is very interesting looking it does come with some risks not the least of which is that this is a first time project creator. Additionally dice projects in general on Kickstarter can be a bit hit or miss on delivering near when they are slated to. This has to do with the difficulty which dice present. If you remember Wizkids having difficulty last year producing dice in enough quantity that is because dice are not necessarily the easiest thing to produce especially when they have custom elemetns to them. Within his risks and challenges area the creator does point out that production delays may be an issue. He say that he has worked to eliminate a lot of these issues. But has identified actions taken to mitigate some of these delays including doing work on production already and lining up multiple manufacturers.
for full details on this project you can check out the Kickstarter page here.
As we all know by now, somewhere out there dark gods are sleeping their dreamless sleeps, waiting for the day to rise up and devour the world. Now fans of the Cthulhu Mythos can feel the joy of destroying the world in as little as 30 minutes thanks to Chuck D Yager‘s new kickstarter.
In Rise of Cthulhu, 2 rival sects of dark cultists wage a quick tactical conflict to see who will be favored by the emerging dark ones. The game promises quick and simple gameplay, compact and easily portable components…and finally darkly beautiful art to tie it all together.
I’ve always wanted to create a Cthulhu inspired game. Even when I was designing and producing my last game (Zombies versus Werewolves), I was already thinking of a way to produce something simple but tactical set in Lovecraft’s Cthulhu Mythos. I have spent countless hours reading Lovecraft’s stories and playing similar themed board games like Arkham Horror, Eldritch Horror, Mansions of Madness, Elder Sign and Witch of Salem (to name a few).
I wanted to create something that didn’t take hours to play, was easily portable, and felt tactical and different each time. In addition, I also wanted to create something that would showcase a series of unique style of “graphic novel” art into the already elaborate Cthulhu genre. I decided to have the players play as the “bad guys”. I figured there were already plenty of games out there where the heroes try to stop Cthulhu; why not give the guy some help for a change.
To read more about Rise of Cthulhu, check out all the info on the Kickstarter campaign page.
Fantasy Flight Games released a preview of their upcoming expansion to Eldritch Horror, Mountains of Madness. This expansion is expected to release last quarter of this year and pre-orders are currently available. In FFG’s preview, they look at the new locations that will be available on this Antarctic sideboard expansion, like the Miskatonic Outpost, Professor Lake’s Camp, or the Frozen Waste.
FFG states that…
…In future previews, we will take a closer look at the new investigators who may join your expedition and at the bizarre, ferocious Elder Things themselves. We will also be demoing Eldritch Horror and Mountains of Madness at Arkham Nights, a celebration of Lovecraftian games that will take place October 17-18 in Roseville, MN.
Next week, Cryptozoic Entertainment will fulfill Kickstarter project backer rewards for last year’s The Doom That Came to Atlantic City.
In 2012, publisher The Forking Path began the Kickstarter project with a $35,000 goal and in June 2012 the project was successfully backed at $122,874. Over the next thirteen months, backers received a decline in communication from the publisher. In July 2013 the project was cancelled by Forking Path and no rewards had been delivered. By the end of the month, Cryptozoic Entertainment reached out to the game’s designer, Keith Baker and Cryptozoic became the new publisher. Without any of the kickstarter money, their first priority was to ensure that all project backers received their copy of the game.
On March 26, Cryptozoic will ship the game to all project backers. On April 2 the game will be released to everyone else.
The Doom That Came to Atlantic City is a roll and move board game based on H.P. Lovecraft’s universe. Players are each Great Old Ones that have been locked up for some time. As each player travels around the board, they compete with each other doing as much destruction as possible in their own Cthulhu way.