Gunkimono

The all powerful hive mind that is American Mensa has once again assembled in their hollowed halls to rate the games of 2019. Every year, more than 300 members of Mensa spend a mad weekend of games and judgement to bestow upon a deserving few the title of Mensa Select Winner. So without further ado, the Mensa Select Winners for 2019 are:

Architects of the West Kingdom by designers Shem Phillips and S J Macdonald, Garphill Games and Renegade Game Studios is a wonderful twist on the oft used worker placement mechanism. In Architects, players can improve their actions by adding more and more workers to a single location on the board, but other players can capture a group of opposing workers, to later sell the gang for cash.

Gizmos by designer Phil Walker-Harding and CMoN Games is an elegant engine building game expanding on the Splendor model, centering on a delightful marble dispenser. Players take turns collecting colored marbles, all the while purchasing cards to improve their collection ability, marble color conversions, storage abilities and card building power.

Gunkimono by designer Jeffrey D. Allers and Renegade Game Studios is a re-imagining of Heartland (2009), transforming the original farming motif to one of war-torn feudal Japan. In this quasi-abstract tile laying game, players choose between expansion for points, and building up for future strongholds.

Planet by designer Urtis Šulinskas and Blue Orange Games is a tile laying, city building game on a grand scale. In a move that would have Euclid roll in his grave, players place magnetic terrain tiles on a 3 dimensional “planet”, creating vast areas of desert, ocean, forest, etc. in order to meet specific goals.

Victorian Masterminds by master designers Antoine Bauza and Eric M. Lang with CMoN Games is a breathtakingly beautiful steampunk worker placement masterpiece. Players each take on the role of super villains in the recent wake of Sherlock Holmes’ disappearance, trying to take over the world with their unique doomsday plots.

Renegade Game Studios has started laying the groundwork for another big GenCon with plans to release Gunkimono by Jeffrey D. Allers with art by George Sellas. Gunkimono has already received a Seal of Excellence from The Dice Tower!

Gunkimono is a tactical tile-laying and area control game set in feudal Japan where players will be challenged to optimize their troop deployment in order to gain the most ground while increasing military strength. The game is designed for 2-5 players aged 10+ and will play in 45-60 minutes.

In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.

In the game each player will take on the roles of a daimyo. Players will then plot military movement across the countryside. Players will develop new squads of troops to build up victory points but must balance this with the need to forego expansion in order to build up their stronghold instead.

The game will be released at GenCon 2018, taking place August 2-5th 2018.

 Designer Jeffrey D. Allers
Jeffrey D. Allers is a German based designer currently living in Berlin and is active in the Berlin board game design community. Other designs by Allers include New Amsterdam, New York Slice, and  Heartland,

What’s in the Box?

Included in the game will be:

  • 1 Game Board
  • 25 Small Army Tiles (1 troop each) – infantry, samurai, cavalry, spearman, archer
  • 60 Large Army Tiles (2 troops each)
  • 15 War Banner Tiles – dragon, crane, lotus
  • 10 Strongholds
  • 5 Daimyo Figures
  • 5 Daimyo Tiles
  • 25 Honor Markers
  • 1 Start Player Sword
  • 1 End-of-Game Tile
  • 1 Cover Tile
  • 1 Rulebook