In Chronicles of Crime, from Lucky Duck Games, players are investigators who work together to solve a crime. The game mixes an app, a board game, and some Virtual Reality. In the Chronicles of Crime: Welcome to Redview expansion, 1-4 players investigate strange occurrences in the small town of Redview. It all begins when many animals start disappearing over the course of a few weeks, including Wookie, Richy’s dog. Richy’s 6 friends get together to find him. The Chronicles of Crime: Welcome to Redview expansion is designed by David Cicurel, and Ghislain Masson, with art by Matijos Gebreselassie, Mateusz Komada, and Katarzyna Kosobucka.
Unlike the core Chronicles of Crime game, this expansion is family friendly as there are no murders to investigate. There are only strange things happening in a small town in Maine, USA, in the 80’s. The players take on the role of the 6 kids who rely on strength, guile, agility, and wit, to meet their objectives.
The expansion includes 4 new scenarios, 10 location cards, 15 special item cards, 25 character cards, 6 player boards, a die, and a rule book. It also requires the base game of Chronicles of Crime, and a device to run the app on Android 4.4 or newer, or iOS 8.0 or newer. Once downloaded, the app no longer requires an internet connection. Purchase of the VR glasses is optional and separate.
Expect the expansion to release in March or April of 2019.
In an alternative near future, Badass Force is the name of the most popular live show of the ultra-net. Like The Ninja Warriors before it and Big Brother before that, contestants go into a battle arena, not as themselves, but as someone else. Before the show became a household name, historical leaders were pitted against one another. All due to the holographic projects suits the contestants ware. Yes, holographic technology is here and over the course of many years, many players have gone head to head, taken on the looks and skill of Napoleon, Julius Caesar, Vlad The Impaler and even Cleopatra.
But after a large fire, all historical documents were lost and data destroyed. And the show runners had to find something else to reference. Now, our culture is now limited to the action movies of the end of 20th century / early 21st century and many of those recordings have deteriorated. And it is these distorted figured that are now used in the arena. As well as “Guns, Attitude and Bluffing.” This week you have finally been selected and it is your turn to fulfill your destiny and prove you are the most Badass in Badass Force!
This is the premise for the ultimate bluffing (or not) party game that will have you quoting and laughing at the table. Being brought to Kickstarter by a new company Funky Sheep.
The game has been in development for a number of years by it’s designer Ghislain Masson, who’s first big hit was Not Alone. It even was going to be published at the same time as Not Alone but was put on the side by one game publisher and picked up by Funky Sheep.
The game is a combat/deduction/bluffing game, where players will be disguised as a character from an action film from the 80’s, 90’s and 2000’s. Loading up weapons and using them to dastardly effect, by eliminating the other character chosen by the other players. Eliminating characters will give you point and diminish the hand of characters that your opponents have. But with all this elimination, there is no player elimination, as you can redraw your hand of cards and continue playing. This time, in Revenge Mode. This makes the characters powers more powerful. And it is these powers that are the heart of the game. As well as being thematic in the game, they also make the game very strategic. Making every decision a difficult but fun one, as telling the truth, bluffing or even calling someones bluff will lead to an action packed time at the table.
The Kickstarter is running from the 20th of November to the 13th of December and will probably feature more characters in the form of stretch goals. Follow along on Kickstarter or Facebook. And you can always check out how to play with Dan King
Quick on the heels of the release of Not Alone at Origins last month, an expansion has been announced, Not Alone: Exploration. In this first expansion, new Hunt cards will be available for the Creature, new Survival cards will be added for the Hunted, and 10 new Location cards are added for the planet Artemia. The location cards can be played on their own, or they can be mixed in with the Locations for the base game, giving Not Alone an almost infinite combination of places to explore.
Not Alone is published by Stronghold Games and designed by Ghislain Masson. It’s an asymmetrical game in which one player plays as a Creature trying to hunt down the other players that have crashed on the planet Artemia. The Hunted explore the planet by selecting a Location card and revealing it simultaneously, but only after the Creature uses Hunt cards and power tokens to stalk the the survivors and predict the location(s) that they are exploring. Captured explorers lose willpower and move the Creature closer to a total assimilation victory. Savvy (or lucky) explorers that don’t get captured are able to use the ability of the location they went to, sometimes revealing new locations on the planet, and thus reducing the changes of being captured by the Creature. It’s an intense, immersive, thematic card game with guessing, bluffing, hand management, and a pinch of deck-building that plays great with 2 to 7 players in 30-45 minutes.
Come visit the planet Artemia again, if you dare, in NOT ALONE: Exploration, which will release later this year.