GenCon 2018

Pandasaurus Games announced the release of Illusion, by award winning game designer Wolfgang Warsch.  Following up his success of The Mind, Wolfgang challenges players in Illusion to correct assess color proportions across a selection of card depicting colorful abstract art. Each round begins with starting color card and an arrow card depicting the change of color proportion each subsequent card must display.  Players draw new color cards and insert them in the order directed by the arrow card. The player who detects the error in sequence properly earns the arrow card; if an error is declared incorrectly, the player who placed the last color card gets the arrow card.  The precise portion of each color is labeled on the back of each card.  The player with the most arrow cards are the end of the game is the winner.

Illusion plays 2-5 players, ages 8 and up in about 15 minutes. Contents includes 12 arrows card (three each in yellow, red, green and blue) and 98 color cards.

Pandasaurus Games is also bringing Qwinto to the American market. This popular roll and write game by Bernhard Lach and Uwe Rapp has been a hit in the European market since 2015. In Qwinto, one player rolls one or more of the dice (colored purple, yellow, and orange) and announces the sum.  All players enter that number on their scoring pad in one of the colored rows matching the colors of the dice rolled. Two rules must be followed when placing a sum in a row: all numbers in a row must increase from left to right; and no number can be repeated in a vertical column. Points are scored based on how many fields are completed in each row and which numbers are in scoring positions.  The player with the most points wins.

Qwinto plays 2-6 players, ages 8 and up in about 15 minutes. Contents includes three dice (orange, yellow and purple), scorepads, and pencils.

 

Look for Illusion and Qwinto at GenCon and in stores this August.

Renegade Game Studios has started laying the groundwork for another big GenCon with plans to release Gunkimono by Jeffrey D. Allers with art by George Sellas. Gunkimono has already received a Seal of Excellence from The Dice Tower!

Gunkimono is a tactical tile-laying and area control game set in feudal Japan where players will be challenged to optimize their troop deployment in order to gain the most ground while increasing military strength. The game is designed for 2-5 players aged 10+ and will play in 45-60 minutes.

In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.

In the game each player will take on the roles of a daimyo. Players will then plot military movement across the countryside. Players will develop new squads of troops to build up victory points but must balance this with the need to forego expansion in order to build up their stronghold instead.

The game will be released at GenCon 2018, taking place August 2-5th 2018.

 Designer Jeffrey D. Allers
Jeffrey D. Allers is a German based designer currently living in Berlin and is active in the Berlin board game design community. Other designs by Allers include New Amsterdam, New York Slice, and  Heartland,

What’s in the Box?

Included in the game will be:

  • 1 Game Board
  • 25 Small Army Tiles (1 troop each) – infantry, samurai, cavalry, spearman, archer
  • 60 Large Army Tiles (2 troops each)
  • 15 War Banner Tiles – dragon, crane, lotus
  • 10 Strongholds
  • 5 Daimyo Figures
  • 5 Daimyo Tiles
  • 25 Honor Markers
  • 1 Start Player Sword
  • 1 End-of-Game Tile
  • 1 Cover Tile
  • 1 Rulebook

Ares Games has announced that they will be publishing Battlestar Galactica – Starship Battles a combat miniatures game set in Battlestar Galactica universe.

The Battlestar Galactica – Starship Battles will be based on the TV series and will include both the “Classical” and “Reimagined” settings. The licensing agreement covers both the classic series created by Glen Larson in the 1970s as well as the more recent series developed by Ronald D. Moore and David Eick which ran until 2010.
The new game has been designed by Andrea Angiolino and Andrea Mainini, designers of both Wings of Glory and Sails of Glory. The game will features miniatures that come fully assembled and already painted. Miniatures will be built into special bases supporting unique game mechanics.
In the game players will take control of one or more Colonial or Cylon ships and face off in both one-on-one dogfights as well as battle through a variety of missions.
The game will be available for preview at GenCon 2018 (August 2-5, 2018) with no firm on-sale release date.

Eggertspiele has announced a new title for their catalog – Coimbra.  Coimbra is designed by Virginio Gigli and Flaminia Brasini and is illustrated by Chris Quilliams.  Coimbra is a set in the Portuguese city with the same name during the Age of Discovery (15th – 16th century).

As one of Coimbra’s oldest houses, your role is to seek prestige with the monasteries, universities, and fund explorations.  To do this, player’s will draft dice each round that can be used in multiple ways and taking dice can affect turn order, income, and the cost of bribery .  Whoever can optimize the use of the dice and the constant change of synergy with the monasteries, universities, and expeditions will be the winner.

Coimbra is a designed for 2-4 players and takes approximately 60-90 minutes.  Coimbra pre-orders will open April 16, 2018 and it will be released on August 2, 2018 at GenCon.