Renegade Games Studios announced the next expansion for Clank! A Deck Building Adventure, Clank! Expeditions: Temple of the Ape Lords. Like the other expansion in the Clank! Expeditions series, Temple of the Ape Lords offers Clank! fans a new double-sided map board for adventures. This one is set in the temple of a lost civilization deep in the jungle. Inside, valuable relics reside, as does an undying mechanical guardian the Ape Lords left behind. Mechanized passages will make for a tricky escape from the temple. Included in the expansion is a new Ape Boss Marker and four player markers matching the theme of the expansion. Clank! Expeditions: Temple of the Ape Lords is available for pre-order now with a release at Gen Con. Or look for the game at your friendly local game store this September.
Fantasy Flight Games will bring a monster inspired by classic B horror movies to Gen Con 2019, in a new standalone scenario for Arkham Horror: The Card Game. The Blob That Ate Everything, designed by Matt Newman, will be run as an event where multiple groups of investigators will bring their own investigator decks and work together in an effort to defeat the giant enemy.
“In this scenario, the players still split into groups of 1–4 investigators, each with their own play area and encounter deck. However, there are several elements of the scenario which are shared across all of the groups, each of which are managed by an event organizer. Most important of these elements is the health of the scenario’s boss entity, Subject 8L-08.”
Subject 8L-08 really can eat anything, which manifests through temporarily hindering an investigator in some way, such as reducing one of their skills to zero, preventing them from playing or using cards from another class, or preventing them from speaking coherently. Another element shared across all of the groups is a finite number of helpful countermeasures, which can be spent by any group. The listed Gen Con events for The Blob That Ate Everything currently are sold out, so you may have to wait for Arkham Nights or retail release to take on the ooze. The scenario can be played as a standalone or integrated into any campaign as a side-story.
Silver is a werewolf
themed card game where each player manages a village made up of five villagers beset
by werewolves. Each card shows a
resident, their unique ability, and a number – which is how many werewolves
that resident attracts. However, villager
cards are dealt to each player face down and the players do not know how bad
the werewolf threat is to their village.
The game begins with everyone
peeking at two of their five cards. On each turn a player chooses a villager to
replace or activates a villager’s ability. There are fourteen special abilities
which allow players to view more face down cards, trade with neighboring villages,
protect cards, and more. Once a player is
convinced his or her village is the safest from werewolves (has the lowest sum
of villager cards), that player can call for a vote. If correct, the winning
player scores zero for the round. If not,
the player receives points equal to the sum of the villager cards plus
ten! All other players will receive the
sum of their village points, and the player with the lowest score earns a
silver medallion which grants the village some protection in the next round.
After four rounds, the player with the lowest score wins.
Silver Bullet is similar
to Silver and features fourteen brand
new residents and special abilities. It can be played as a stand-alone game, or
it can be combined with Silver by
swapping villagers with the same card value from one deck to another, creating
a whole new experience with the game. Silver Bullet also comes with a silver
bullet which allows a player to take aim at any villager after nightfall.
Future games in the Silver
series will offer more residents, more special abilities, additional silver tokens
to grant the winner a unique power during a round, and endless combinations for