The Antian sector is facing untold horrors and 2-4 players venture forth to protect it from certain doom. Players choose from 10 unique characters who come from different factions and have different abilities. A scenario is then randomly chosen which affects the rules and objectives of that game. The players then compete to gain rewards and experience based on threats they encounter during missions, as they journey from the outer tiers of the board and make their way to the inner tier where the ultimate objective resides. Their progress inwards becomes harder and leveling up their characters becomes critical to their success. Games typically last 2-3 hours and are designed for players aged 14+.
WizKids are releasing a Standard and Premium Edition of Relic. The Premium Edition features 10 pre-painted, plastic busts for the characters, while the Standard Edition has unpainted, plastic busts. For more information, visit the WizKids product overview page on their website. Expect it’s release in June of 2019.
Love it or hate it, the board game Talisman is an important part of modern dungeon-crawl board game history. First produced in 1983 by Games Workshop and designer Robert Harris, Talisman is a roll and move game with multitudes of characters to play, items to find, monsters to slay, and expansions galore. The game has seen versions migrate through various companies, most notably the 4th edition published by Fantasy Flight Games jointly with Games Workshop. After the split between those two companies in 2017, the future of the game franchise was unknown, but a recent press release has revealed that the newest publisher to jointly produce the “Magical Quest Game” will be USAopoly. Details are few, but it does appear to be the nostalgic game back again from the dead, rather than the offshoot game recently released from Pegasus Spiele. However, the press release discusses “two new licensed editions”, which could mean Harry Potter, Disney, or even James Bond, all of which have been put into games by USAopoly in the past. For more details, check out the official press release from the New York Toy Fair.
Warhammer Quest Blackstone Fortress by Games Workshop is an adventure board game that puts players in the heart of an unfolding mystery in the 41st Millennium. The game is a stand-alone sci-fi, dungeon crawl board game using the Warhammer Quest brand and format.
Players take on the role of a group of explorers delving into the labyrinthine halls of a vast and ancient space station. Everyone must work together, balancing strengths and skills to have any hope of survival.
To start, each player picks an explorer and starts on the adventure. Your characters will grow, develop and pick up new gear between runs, with each journey offering greater rewards – and greater dangers. With each expedition, you will discover powerful “archeotech” and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure.
Warhammer Quest Blackstone Fortress can be played solo, or with up to four friends, with the fifth player controlling the hostiles. It is a legacy game set in the Warhammer 40,000 universe with a “pause game” mechanic. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate and trade their loot for resources that will aid in their next adventure.
Details & box contents
120-180 minute play time
Like most good dungeon crawlers, there is a lot in the box:
• 44 brand-new, colored plastic Citadel Miniatures
• 16 page rules booklet
• 24 page background booklet
• 16 page combat booklet
• 24 page precipice booklet
• 16 page datasheet booklet for using all miniatures in games of Warhammer 40,000
• 40 board tiles
• 234 cards
• 70 counters and markers
• 28 dice
“Many previous attempts to build a lasting fortification at Anvalor have failed. Its strategic location on the Great Parch, a particularly arid region of Aqshy, the Realm of Fire, is of supreme importance. However, each new effort to establish a significant foothold has also irked a new foe, an enemy who rises to the challenge of thwarting the attempt. Equally distant from Anvilgard, Hammerhal Aqsha and the City of Brimstone, the competing factions of those great cities have put their quarrels aside and committed to a final push to rebuild Anvalor together. Whoever can secure the new stronghold will also dominate the Great Parch, significantly strengthening their influence in all the Mortal Realms.” [source]
In The Rise & Fall of Anvalor, players are tasked to build and defend Anvalor from enemy assault but are secretly working to gather the most Influence and secure dominance over Anvalor, even though it may cause the fall of the city. Players obtain Influence by constructing City Buildings and defeating enemies during assaults.
The game consists of:
Over 180 tiles
6 different player factions
3 different enemy factions
There is another 4-player variant included for additional game play content. Expected released date is the end of April 2019.
Not enough killzone diversity in your Warhammer 40,000? Games Workshop has solved this problem in the expansion Kill Team: Rogue Trader. It adds two brand new killzones to any of your games – The Truehawk (a spaceship) and The Ministorum Shrine. These thematic battlefields are perfect for newbies and hardcore gamers alike.
Both of the new killzones are set in ultra-close confines. Instead of fighting in sprawling wastelands or ruined cityscapes, players must battle at close-quarters in starships and Adeptus Ministorum shrines.
“In ultra-close confines, the board is broken up by walls that cannot be fired through, seen through or measured through in any way – meaning careful positioning is key to victory. Once-reliable Sniper specialists must scrabble for strong firing lanes, while Combat and Demolition troops reign supreme.”
Not only is this a thrilling gaming experience, ultra-close confines is portable as well. Your board and all of your terrain will fit into a skirmish case.
The Truehawk & The Ministorum Shrine
These new killzones are fantastic tools for narrative players – allowing them to start a campaign with style.
“Imagine kicking off a Kill Team campaign with every player attempting a landing in a shuttle of their own while under attack from enemy forces – or linking the Ministorum Shrine to another killzone in a multiplayer game as a group of troops rush for cover during an orbital bombardment.”
A double-sided game board, featuring the layout of the Truehawk on one side and the Ministorum shrine on the other is included. The board measures 22”x30”, the same as the board found in Kill Team. You can combine the boards to create a large play area that can accommodate up to 4-player games!
Introducing two new killteams
Kill Team: Rogue Trader also introduces two new teams. The Elucidian Starstriders, led by Rogue Trader Elucia Vhane, seek to colonize new worlds at the behest of the Imperium’s mightiest leader. The Gellerpox Infected is a virulent band of mutants led by the hulking Vulgar Thrice-Cursed. Who will prevail – the answer is up to you!
Rogue Trader is an expansion for Warhammer 40,000: Kill Team, and requires a copy of the Core Rules. A 56-page book filled with background and rules for the Elucidian Starstriders and Gellerpox Infected – as well as new advanced rules for all Kill Team factions is included.
Games Workshop has been busy revealing all kinds of Warhammerand Middle Earth content at NOVA Open 2018! Games Workshop has officially endorsed NOVA as a Warhammer Community savvy event! If you are a Warhammer fan you are sure to have some fun at NOVA!
“NOVA is an example of events at their very best, offering gaming, seminars and great company to all who attend. In our view, it’s a perfect representation of Warhammer at its finest, and we’ll be offering them our full support going forward.”
For Warhammer 40,000 the Whaaag! has their day-and their Codex! Speed Freaks is a racing game taking place in the deserts of Vigilus. Collect high-Orktane buggies and bikes such as the Shokkjump Dragsta and the Kustom Boosta-blasta. Complete with a new Warboss on a Deffkilla Wartrike you’ll soon collect the entire force of ork-tastic vehicles. And the Codex, well let’s hear that in their own words:
“The upcoming Codex: Orks is, quite frankly, the best Orks book ever. If you’re a veteran warboss, this is the book you’ve been waiting for, while if you’ve always been tempted to start a Waaagh! of your own but never quite got round to it, this is your chance.”
Sisters Of Battle is in the works with new holy warriors from all over the galaxy. Games Workshop wants your feedback to make it the best version of Adepta Sororitas possible. Chapter Approved 2018 will include a Beta Codex for you to try.
“You’ll have access to a huge pool of units, Stratagems, Relics and Warlord Traits to represent the orders of the Adepta Sororitas in your games – and your feedback on how you find them will help us make the final codex as awesome as it can possibly be.”
In the Imperial Knightscategory Sir Hekhtar from the codex is to be released in miniature form in September 2018. Along with his release is the re-release of the (very much asked for) Knight Household Transfers for the knights houses including House Griffith!
Command Roster, a free tool that will help you build matched play kill teams, is going to make creating your many kill teams a breeze. Keep your eyes and computers open for that!
The Webcomic side of Warhammer 40,000 is proud to announce the return of Turn Signals on a Land Raider:
“That’s right, Turn Signals on a Land Raider, the much-loved classic Warhammer 40,000 webcomic, has a new home right here on Warhammer-Community.com – we’re partnering with creator Stephen to bring you the continuing misadventures of Krem, Frep and the Emperor’s Pointy Sticks.”
There is also a new webcomic on the horizon featuring the art of Sarah Kaiser: Vahne Glorious.
“Vhane Glorious will follow the quest of Buck Vhane – Rogue Trader Elucia Vhane’s dashing, handsome and completely useless brother – as he attempts to avoid doing any hard work in a universe wracked by war.”
Nightvault is the second season of Warhammer Underworlds.
“The Shyish Necroquake rocks the Mortal Realms, and not even the hidden city of Shadespire is safe. As magical energies wrack the Mirrored City, more travelers are drawn there in search of glory – and so, Nagash has opened the Nightvault, an arcane prison used by the Katophranes of old to perform horrific experiments…”
With eight new warbands, hundreds of cards and new mechanics to the game, it is also fully compatible with the rest of your Shadespire content.
“…covering the events of the War of the Ring as it sweeps across Gondor, from the ambush at Ithilien and the fall of Osgiliath to the Battle of Pelennor Fields and the march on the Black Gate of Mordor itself. You’ll find tactical primers, loads of scenarios and rewards for theming your army to the forces that fought in this time of war – like King Théoden’s final epic charge.”
Warhammer Quest has brought us challenges of the Silver Tower and the Underworld of Hammerhaland now an all new quest is coming: Blackstone Forest. Stay tuned for this quest is sure to bring with it all the challenges a part RPG, part battle game can bring. Work through the narrative together and fight your way through the Blackstone Forest with all new miniatures to bring the adventure to life!
You didn’t read the title wrong, and no it isn’t April 1st, in a partnership with Games Workshop USAopoly will be releasing a Warhammer 40k themed Monopoly. Most of the art, except most notably the corner spaces, has been changed to be more in line with Warhammer 40k’s art style, and the properties are all locations taken from the lore of the game. Chance and Community Chest are replaced with Glory and Fate cards, and the player tokens are bits from six of the major factions in the game like a Space Marine helmet or an Ork Choppa. Overall while everything is rethemed and renamed to fit into the grimdark future of Warhammer 40k, you are still playing Monopoly so keep that in mind. Look for this on store shelves later this year, and you can check out the game on USAopoly’s website for more information.
Coming this summer from Games Workshop is a next generation TGC Warhammer Age of Sigmar Champions. 2 players battle it out to win favor from the gods as they use their armies and champions, units, abilities and spells to defeat their enemies, protect themselves and be the last one standing. The Campaign decks consist of 38 cards in a 3 tier rarity system (Common, Uncommon, Rare) and will include 4 Champions, 4 Blessings and 30 Action Cards you will use to strike down your opponent. Booster packs will contain 13 cards, including: 6 common cards, 3 uncommon cards, 1 rare card, 2 guaranteed Champion or blessing cards, and 1 guaranteed foil card. The rotating card mechanic used in the game creates a concise method for tracking damage and other things normally done by counters and dice.
Upon release Warhammer: Champions will boast 274 cards split across 4 Grand Alliances: Order, Chaos, Destruction and Death. The Founders Pack (only 1,000 available) is available for pre-order now and will include 4 Campaign decks, 4 Founder’s Exclusive Foil cards, 10 Booster Packs, damage counters, and other great exclusive content! The game is easy to learn but promises in depth strategy in deckbuilding and the positioning mechanic used in gameplay.
Warhammer: Champions is unique in that the game is fully playable as a physical card game, and as a digital game on both Android and iOS, but your physical cards can get scanned onto your app giving new dimension to your gameplay. And be on the lookout for organized/competitive play events in the future! The game is set to launch on August 2nd so pre-order yours now before they’re gone!
The Academy of Adventure Gaming Arts & Design (AAGAD) award the Origins Awards at the Origins Game Fair each June. Nominees are picked in March and the academy votes on the games in the different categories based on excellence in game design. Well, the winners for the 2018 Origins Awards have been announced! Let’s see who they are!
Games Workshop continues to branch out and this time it is with a digital and analog trading card game called Warhammer Age of Sigmar: Champions. Champions is a two player card game where each player will be fielding four champions from their chosen faction, and then spend the game trying to take each other down. From the start you will have four factions to choose from; Order, Chaos, Destruction, and Death, each with their own different units, spells, and blessings to use. At the start of the game you will put our your four champions and then hidden blessings for each champion. Each of your champions has specific quests associated with them, like bringing out certain units or damaging your opponent, and when those quests are achieved you get to activate their blessing. Blessing effects are pronounced and will have a big impact on winning, so ignoring them isn’t the best plan, and getting them activated is always a good one. But you will have more than just these champions, you will also have a deck of 30 cards consisting of units, spells, and other actions you can use to win the battle. The winner will be the one who takes out their opponent first.
At launch in August there will be a campaign deck available for each faction which will have everything you need in order to play the game with that deck. There will also be booster packs of 10 cards which will contain 6 common, 3 uncommon, and 1 rare card, plus of those cards 2 will be champions or blessings and 1 will be foil. You can pre-order a Founder’s Pack from the Champions website which includes all the campaign decks, 10 booster packs, playmats, tokens, and even more goodies for a collector. You can find out more on the Champions website.
I mentioned this was also a digital game as well, and so the app version of the game will launch at the same time as the physical game on both iOS and Android, and then later on Steam. So whether you like your cards in hand or on your computer, Warhammer Age of Sigmar: Champions has you covered.